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Level 20 Health Chart [CLOSED]
ninja9351 Emerald Sparx Gems: 4924
#1 Posted: 21:40:05 18/08/2013 | Topic Creator
Character Elem Level 1 Level 20

Magic

Double Trouble 725
Spyro (+Dark, Legendary) 812
Voodood 841
Wrecking Ball 783
Ninjini 1189
Pop Fizz (+Punch) 783

Tech

Boomer 667
Drill Sergeant 841
Drobot 841
Trigger Happy 580
Bouncer 1247
Sprocket 696

Water

Gill Grunt 783
Slam Bam 899
Wham-Shell 870
Zap 754
Chill 754
Thumpback 1334

Fire

Eruptor 841
Flameslinger 725
Ignitor 696
Sunburn 812
Hot Dog 725
Hot Head 1247

Earth

Bash (+Legendary) 899
Dino-Rang 870
Prism Break 841
Terrafin 899
Crusher 1363
Flashwing 754

Life

Camo 870
Stealth Elf 783
Stump Smash 986
Zook Life 754
Shroomboom 754
Tree Rex 1247

Undead

Chop Chop 870
L-Chop Chop 870
Cynder 754
Ghost Roaster 812
Hex 783
Eye Brawl 1247
Fright Rider 783

Air

Lightning Rod 841
Sonic Boom 812
Warnado 899
Whirlwind 783
Jet-Vac 696
Swarm 1160

Swap

Magna Charge Swap Force 280 812
Wash Buckler Swap Force 370 883
Blast Zone Swap Force 290 841
Night Shift Swap Force 240 696
Stink Bomb Swap Force. 270 783
Hoot Loop Swap Force 250 725
Free Ranger Swap Force 280 812
Freeze Blade Swap Force 280 812
Rattle Shake Swap Force 280 812

Core

Countdown 290 841
Fryno 390 1131
Roller Brawl 260 754
Star Strike 260 754
Grim Creeper 250 725
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Edited 7 times - Last edited at 01:05:02 20/08/2013 by ninja9351
Troll Slug Ripto Gems: 2054
#2 Posted: 21:44:36 18/08/2013
smilie has most health...smilie has least...
ninja9351 Emerald Sparx Gems: 4924
#3 Posted: 22:07:02 18/08/2013 | Topic Creator
Yep looks like it!
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Plaag Emerald Sparx Gems: 4339
#4 Posted: 22:46:48 18/08/2013
Health equation has changed for this game, I've mentioned it before but this is just using Stealth Elf: 270 297 324 351 378 405 432 459 486 513 540 567 594 621 648 675 702 729 756 783
The bold figures are known health levels. To figure out the formula just take starting health and divide by 10, so with Stealth Elf you get 27 - that is what she should gain every level.
Using that formula you get these staring numbers for those I've been able to extrapolate from videos.
Magna Charge Swap Force Tech 280
Wash Buckler Swap Force Water 270
Blast Zone Swap Force Fire 290
Night Shift Swap Force Undead 240
Stink Bomb Swap Force Life 270
Hoot Loop Swap Force Magic 250
Free Ranger Swap Force Air 280
Freeze Blade Swap Force Water 280
Rattle Shake Swap Force Undead 280
Countdown Tech 290
Fryno Fire 390
Roller Brawl Undead 260
Star Strike Magic 260
Grim Creeper Undead 250

The only oddity is Wash Buckler whose 'Buckler" part gets +100 health at some point.

ShaneG.
ninja9351 Emerald Sparx Gems: 4924
#5 Posted: 22:54:21 18/08/2013 | Topic Creator
All right I fix that latter...
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MoonHorizons Gold Sparx Gems: 2826
#6 Posted: 00:09:27 19/08/2013
Are you going to do Giants?
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ninja9351 Emerald Sparx Gems: 4924
#7 Posted: 00:13:49 19/08/2013 | Topic Creator
I need the status first...
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ninja9351 Emerald Sparx Gems: 4924
#8 Posted: 00:23:13 19/08/2013 | Topic Creator
Quote: Plaag
Health equation has changed for this game, I've mentioned it before but this is just using Stealth Elf: 270 297 324 351 378 405 432 459 486 513 540 567 594 621 648 675 702 729 756 783
The bold figures are known health levels. To figure out the formula just take starting health and divide by 10, so with Stealth Elf you get 27 - that is what she should gain every level.
Using that formula you get these staring numbers for those I've been able to extrapolate from videos.
Magna Charge Swap Force Tech 280
Wash Buckler Swap Force Water 270
Blast Zone Swap Force Fire 290
Night Shift Swap Force Undead 240
Stink Bomb Swap Force Life 270
Hoot Loop Swap Force Magic 250
Free Ranger Swap Force Air 280
Freeze Blade Swap Force Water 280
Rattle Shake Swap Force Undead 280
Countdown Tech 290
Fryno Fire 390
Roller Brawl Undead 260
Star Strike Magic 260
Grim Creeper Undead 250

The only oddity is Wash Buckler whose 'Buckler" part gets +100 health at some point.

ShaneG.



Ok then why does Wham Shell have a max of 776 then? What's the pattern there?
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Skybagel Gold Sparx Gems: 2092
#9 Posted: 14:37:50 19/08/2013
This is an awesome topic. Ha, had a slight thought in my head that this would be an inspiration from last year's topic that I made, and it was. Good to see smilie
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kappapopm Ripto Gems: 1186
#10 Posted: 14:42:01 19/08/2013
i think you need to include the fully hc upgrades to...
slambam104 Gold Sparx Gems: 2464
#11 Posted: 14:43:03 19/08/2013
This will make PvP match's longer.
ninja9351 Emerald Sparx Gems: 4924
#12 Posted: 14:44:28 19/08/2013 | Topic Creator
I actually changed my mind I'm going to stick to the old method and just see how accurate it is!
I still need someone to give me the HP of the max and base giants and Newlanders!
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Skybagel Gold Sparx Gems: 2092
#13 Posted: 14:44:36 19/08/2013
Quote: Plaag
Health equation has changed for this game, I've mentioned it before but this is just using Stealth Elf: 270 297 324 351 378 405 432 459 486 513 540 567 594 621 648 675 702 729 756 783
The bold figures are known health levels. To figure out the formula just take starting health and divide by 10, so with Stealth Elf you get 27 - that is what she should gain every level.
Using that formula you get these staring numbers for those I've been able to extrapolate from videos.
Magna Charge Swap Force Tech 280
Wash Buckler Swap Force Water 270
Blast Zone Swap Force Fire 290
Night Shift Swap Force Undead 240
Stink Bomb Swap Force Life 270
Hoot Loop Swap Force Magic 250
Free Ranger Swap Force Air 280
Freeze Blade Swap Force Water 280
Rattle Shake Swap Force Undead 280
Countdown Tech 290
Fryno Fire 390
Roller Brawl Undead 260
Star Strike Magic 260
Grim Creeper Undead 250

The only oddity is Wash Buckler whose 'Buckler" part gets +100 health at some point.

ShaneG.



Quote: ninja9351
All of this based on a topic made last year here it is.
//forum.darkspyro.net/spyro/viewposts.php?topic=58742

I realize not every thing there was compleatly correct but it was close. This is based off of those numbers and should give us a rough idea of what the L.V.20 Characters should have as there health.



We don't know the exact formula so we can't be sure until the game comes out. Just like last year, this is a rough estimate.
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Edited 1 time - Last edited at 14:46:49 19/08/2013 by Skybagel
ninja9351 Emerald Sparx Gems: 4924
#14 Posted: 14:46:07 19/08/2013 | Topic Creator
Exactly! Who were you talking to exactly...
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Skybagel Gold Sparx Gems: 2092
#15 Posted: 14:47:14 19/08/2013
Quote: ninja9351
Exactly! Who were you talking to exactly...



ShaneG, sorry.
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
weebbby Emerald Sparx Gems: 4220
#16 Posted: 14:50:49 19/08/2013
Quote: ninja9351
I actually changed my mind I'm going to stick to the old method and just see how accurate it is!
I still need someone to give me the HP of the max and base giants and Newlanders!


Shroomboom: 665
Bouncer: 1099

Those are their maxes, I don't remember any others, sorry that I'm not much help.
Skybagel Gold Sparx Gems: 2092
#17 Posted: 14:51:02 19/08/2013
Wow... Stump Smash at 970 +/-20 Health is amazing... Almost close to 1k...
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
weebbby Emerald Sparx Gems: 4220
#18 Posted: 14:57:15 19/08/2013
Now why would Bouncer have less health this time around? I think your Giants calculations are wrong.
ninja9351 Emerald Sparx Gems: 4924
#19 Posted: 15:07:12 19/08/2013 | Topic Creator
How so? This is according to the wiki...
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weebbby Emerald Sparx Gems: 4220
#20 Posted: 15:13:05 19/08/2013
The wiki has a bunch of errors for the health count. And the other stats as well. Bouncer has 1099 at level 15.
Skybagel Gold Sparx Gems: 2092
#21 Posted: 15:16:40 19/08/2013
Actually, I looked at Plaag/ShaneG's calculations from last year, and he was almost exact by +/-1 or 2. Interesting... Maybe we should consider what numbers he determines.
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ninja9351 Emerald Sparx Gems: 4924
#22 Posted: 15:25:59 19/08/2013 | Topic Creator
So just take the base divide it by 10 then multiply it by 20?
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ninja9351 Emerald Sparx Gems: 4924
#23 Posted: 19:10:35 19/08/2013 | Topic Creator
If this formula is true then
Bash-1240
Terrafin-1240
Dino-Rang-1200
Prism Break-1160

That's an awful lot. You sure about that?
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Skybagel Gold Sparx Gems: 2092
#24 Posted: 19:32:06 19/08/2013
Quote: ninja9351
If this formula is true then
Bash-1240
Terrafin-1240
Dino-Rang-1200
Prism Break-1160

That's an awful lot. You sure about that?



A/9 x 19 + A

A= Level 1 Health.

Holy flipping congratulatory muffin baskets... That would put Stump Smash at over 1050 health...

To prove the formula that Plaag/ShaneG came up with (A/9 x 19 + A):

Giants: A/9 x 14 + A
Stump Smash: 340/9 x 14 + 340= 868.88888888... Actual health is 869.

SSA: A/9 x 9 + A
Stump Smash: 340/9 x 9 + 340= 680
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
Edited 4 times - Last edited at 19:45:57 19/08/2013 by Skybagel
ninja9351 Emerald Sparx Gems: 4924
#25 Posted: 20:14:26 19/08/2013 | Topic Creator
Ok I will formulate the rest within the weak.
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ninja9351 Emerald Sparx Gems: 4924
#26 Posted: 20:24:23 19/08/2013 | Topic Creator
Here's the Earth Element!
Bash 965
Terrafin 965
Dino Rang 930
Prism Break 900
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weebbby Emerald Sparx Gems: 4220
#27 Posted: 20:36:40 19/08/2013
Shroomboom: 809
His base is 260.

EDIT Bank:

Sprocket: Base: 240: New: 747
Edited 1 time - Last edited at 20:39:59 19/08/2013 by weebbby
ninja9351 Emerald Sparx Gems: 4924
#28 Posted: 21:34:08 19/08/2013 | Topic Creator
What's new? Level 15?
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weebbby Emerald Sparx Gems: 4220
#29 Posted: 23:06:16 19/08/2013
No, level 20.
mantez Emerald Sparx Gems: 3167
#30 Posted: 23:35:18 19/08/2013
Will swap force give stat bonuses for the figures that have completed the heroics in Giants and Spyro's Adventure.
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Plaag Emerald Sparx Gems: 4339
#31 Posted: 00:01:10 20/08/2013
Thanks SkyBagel. I love math and figuring out the equations is just something fun to do - plus I've been saving the data for some time now just to see how accurate I've been.

ShaneG.
Skybagel Gold Sparx Gems: 2092
#32 Posted: 00:09:55 20/08/2013
Quote: Plaag
Thanks SkyBagel. I love math and figuring out the equations is just something fun to do - plus I've been saving the data for some time now just to see how accurate I've been.

ShaneG.



No problem smilie Glad to hear that there are some who have an interest in math as well smilie
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
Plaag Emerald Sparx Gems: 4339
#33 Posted: 00:22:07 20/08/2013
Character Elem Level 1 Level 20
Double Trouble Magic 250 725
Spyro (+Dark, Legendary) Magic 280 812
Voodood Magic 290 841
Wrecking Ball Magic 270 783
Ninjini (Giant) Magic 410 1189
Pop Fizz (+Punch) Magic 270 783
Boomer Tech 230 667
Drill Sergeant Tech 290 841
Drobot Tech 290 841
Trigger Happy Tech 200 580
Bouncer (Giant) Tech 430 1247
Drobot (Lightcore) Tech 290 841
Sprocket Tech 240 696
Gill Grunt Water 270 783
Slam Bam Water 310 899
Wham-Shell Water 300 870
Zap Water 260 754
Chill Water 260 754
Thumpback (Giant) Water 460 1334
Eruptor Fire 290 841
Flameslinger Fire 250 725
Ignitor Fire 240 696
Sunburn Fire 280 812
Hot Dog Fire 250 725
Hot Head (Giant) Fire 430 1247
Bash (+Legendary) Earth 310 899
Dino-Rang Earth 300 870
Prism Break Earth 290 841
Terrafin Earth 310 899
Crusher (Giant) Earth 470 1363
Flashwing Earth 260 754
Camo Life 300 870
Stealth Elf Life 270 783
Stump Smash Life 340 986
Zook Life 260 754
Shroomboom Life 260 754
Tree Rex (Giant) Life 430 1247
Chop Chop Undead 300 870
L-Chop Chop Undead 300
Cynder Undead 260 754
Ghost Roaster Undead 280 812
Hex Undead 270 783
Eye Brawl (Giant) Undead 430 1247
Fright Rider Undead 270 783
Lightning Rod Air 290 841
Sonic Boom Air 280 812
Warnado Air 310 899
Whirlwind Air 270 783
Jet-Vac Air 240 696
Swarm (Giant) Air 400 1160
Magna Charge Swap Force Tech 280 812
Wash Buckler Swap Force Water 370 883
Blast Zone Swap Force Fire 290 841
Night Shift Swap Force Undead 240 696
Stink Bomb Swap Force Life 270 783
Hoot Loop Swap Force Magic 250 725
Free Ranger Swap Force Air 280 812
Freeze Blade Swap Force Water 280 812
Rattle Shake Swap Force Undead 280 812
Countdown Tech 290 841
Fryno Fire 390 1131
Roller Brawl Undead 260 754
Star Strike Magic 260 754
Grim Creeper Undead 250 725

These are my figures for the new game from the footage I've been able to watch so far. Again Wash Buckler is an oddity and also there is a slight discrepancy in Fryno so those 2 are questionable at this point till more info comes out. Am sure someone can clean up this post to make it easier to read smilie

ShaneG.
ninja9351 Emerald Sparx Gems: 4924
#34 Posted: 00:44:06 20/08/2013 | Topic Creator
I'll organize it!
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Skybagel Gold Sparx Gems: 2092
#35 Posted: 00:52:10 20/08/2013
Quote: Plaag
*Snip*

These are my figures for the new game from the footage I've been able to watch so far. Again Wash Buckler is an oddity and also there is a slight discrepancy in Fryno so those 2 are questionable at this point till more info comes out. Am sure someone can clean up this post to make it easier to read smilie

ShaneG.


Very awesome! Thank you for making this!
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
Edited 1 time - Last edited at 00:53:56 20/08/2013 by Skybagel
ninja9351 Emerald Sparx Gems: 4924
#36 Posted: 00:53:48 20/08/2013 | Topic Creator
Here it is!
Character Elem Level 1 Level 20

Magic

Double Trouble 725
Spyro (+Dark, Legendary) 812
Voodood 841
Wrecking Ball 783
Ninjini 1189
Pop Fizz (+Punch) 783

Tech

Boomer 667
Drill Sergeant 841
Drobot 841
Trigger Happy 580
Bouncer 1247
Sprocket 696

Water

Gill Grunt 783
Slam Bam 899
Wham-Shell 870
Zap 754
Chill 754
Thumpback 1334

Fire

Eruptor 841
Flameslinger 725
Ignitor 696
Sunburn 812
Hot Dog 725
Hot Head 1247

Earth

Bash (+Legendary) 899
Dino-Rang 870
Prism Break 841
Terrafin 899
Crusher 1363
Flashwing 754

Life

Camo 870
Stealth Elf 783
Stump Smash 986
Zook Life 754
Shroomboom 754
Tree Rex 1247

Undead

Chop Chop 870
L-Chop Chop 870
Cynder 754
Ghost Roaster 812
Hex 783
Eye Brawl 1247
Fright Rider 783

Air

Lightning Rod 841
Sonic Boom 812
Warnado 899
Whirlwind 783
Jet-Vac 696
Swarm 1160

Swap

Magna Charge Swap Force 280 812
Wash Buckler Swap Force 370 883
Blast Zone Swap Force 290 841
Night Shift Swap Force 240 696
Stink Bomb Swap Force. 270 783
Hoot Loop Swap Force 250 725
Free Ranger Swap Force 280 812
Freeze Blade Swap Force 280 812
Rattle Shake Swap Force 280 812

Core

Countdown 290 841
Fryno 390 1131
Roller Brawl 260 754
Star Strike 260 754
Grim Creeper 250 725
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Skybagel Gold Sparx Gems: 2092
#37 Posted: 00:54:35 20/08/2013
^Put that on the OP smilie
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
Skybagel Gold Sparx Gems: 2092
#38 Posted: 00:58:56 20/08/2013
Odd... When I run Stump Smash through the A/9 x 19 + A I get 1050. Do you mind explaining the formula that you used to determine these numbers, Plaag/ShaneG?
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weebbby Emerald Sparx Gems: 4220
#39 Posted: 12:00:57 20/08/2013
And I got 809 with Shroomboom.
somePerson Diamond Sparx Gems: 9270
#40 Posted: 14:27:46 20/08/2013
DB needs less health.
Plaag Emerald Sparx Gems: 4339
#41 Posted: 22:00:18 20/08/2013
Equation should be A/10x19+A where A=Starting health
So for Stump Smash level 1 he is at 340 health ([[340/10]x19]+340)=986

ShaneG.
hardcoreignitor Gold Sparx Gems: 2583
#42 Posted: 22:23:21 20/08/2013
Dear Mathematicians:
Can you tell me who has the least and most health in each of theese catagories?
Corelanders, Giants, Swappers, All.
Sincerely,
Hardcore Ignitor
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cbunny84 Yellow Sparx Gems: 1403
#43 Posted: 23:44:08 20/08/2013
I hope to God they don't up the level to 20. I'm sick of playing levels over and over to get enough money and levels to Max out the characters.
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ninja9351 Emerald Sparx Gems: 4924
#44 Posted: 23:53:11 20/08/2013 | Topic Creator
Well they do so get ready!
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Skybagel Gold Sparx Gems: 2092
#45 Posted: 02:03:36 21/08/2013
Quote: Plaag
Equation should be A/10x19+A where A=Starting health
So for Stump Smash level 1 he is at 340 health ([[340/10]x19]+340)=986

ShaneG.



Ok, thanks for the clarification!
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Plaag Emerald Sparx Gems: 4339
#46 Posted: 18:41:34 27/08/2013
Alright those health figures are wrong with the new videos that I have seen. Seems at level 10 they double the heath you gain then (but only at that level). So Stealth Elf for example would have health like this: 270 297 324 351 378 405 432 459 486 540 567 594 621 648 675 702 729 756 783 810

This formula then to know a level 20 characters health would be Ax3 where A=Starting health.

Also I've only seen the Buckler part add +100 to health for levels 10 and under at this point.

ShaneG.
WickedRogue Gold Sparx Gems: 2725
#47 Posted: 19:10:55 27/08/2013
The stats are different for every game. Every time I try to bring it up that a new formula is used per game it gets shot down.
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Plaag Emerald Sparx Gems: 4339
#48 Posted: 21:49:51 27/08/2013
SSA was a bit easy to figure overall, (knowing starting health x 2 = max) though the breakdown per level is different for each starting health range. Only those who started at 270 health were easy to figure out as they got 30 Health each level.
SG continued the same breakdown to level 15 as SSA: For example Bouncer Starting health 430 478 (+48) 526 (+48) 574 (+48) 621 (+47) 669 (+48) 717 (+48) 765 (+48) 812 (+47) Level 10 health 860 (+48) 908 (+48) 956 (+48) 1003 (+47) 1051 (+48) Level 15 health 1099 (+48) Though again the breakdowns are not that clean cut and no easy equation existed for determining level 15 health due to the randomness of health gain per level.
Now it seems SSF simplified the whole thing to a set amount of health per level depending on starting health, with a bonus at 10th to possibly help the equation work.

Don't ever get discouraged WickedRogue, people are easy to criticize even harder to accept sometimes.

ShaneG.
Doomslicer Gold Sparx Gems: 2037
#49 Posted: 02:55:57 28/08/2013
Quote: cbunny84
I hope to God they don't up the level to 20. I'm sick of playing levels over and over to get enough money and levels to Max out the characters.



Y'know, there's no obligation to get all your 'landers to Level 20, aside maybe for an achievement.
Even then, it's not to hard spamming later levels on easy, and if you have a ton of XP-boosters.
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Pyrofer Gold Sparx Gems: 2495
#50 Posted: 12:34:00 28/08/2013
I know this is a silly question, but what wiki? Could somebody link me to the page detailing all this?

Also, is there anywhere somebody worked out the level progression and values of the experience orbs?
I would love to know exactly what percentage of Level 15 each lower level is etc, it clearly takes more to go up on higher levels but HOW much?
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