Thought people would want to see and discuss the revealed level achievements .
they're including some classic Skylanders game goals like Speed Runs and Defeated Enemies.
Aswell as new goals like Gong Challenges , which are battle arena, wave like challenges in levels.
Also with 3 soul gems located in this level and there being at least40 soul gems ( 10 imaginators ones and 30+ senseis) , I think we can assume we have at least have 13 levels , if 3 is the average per level.
Also we can get an idea of level length with the speed run goal of 900, which is 15 minutes if it's measured in seconds . Which is pretty long for a speed run.
darkSpyro - Spyro and Skylanders Forum > Skylanders: Imaginators > Level collectables, achievements and goals
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B-BOB358 Yellow Sparx Gems: 1029 |
#1 Posted: 06:52:27 22/06/2016 | Topic Creator
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SA & Giants are the best skylanders games. I miss the old style. |
Edited 1 time - Last edited at 06:55:22 22/06/2016 by B-BOB358
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ChillStealthElf Yellow Sparx Gems: 1864 |
#2 Posted: 07:51:14 22/06/2016
nice....I missed those goals. Superchargers felt a tad lazy with the 3 stars just being "do all 3 vehicle missions"
now if Imaginators brings back my other 3 missed features I'll be beyond happy ( those features being magic items working like they used to, adventure packs being a thing, and character profiles for the Skylanders like in Swap Force ) |
wreckingballbob Emerald Sparx Gems: 4565 |
#3 Posted: 08:22:35 22/06/2016
I do like the looks of this. It Might be able to top Swap Force for me if it brings more of this beautiful stuff back.
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5.7. |
B-BOB358 Yellow Sparx Gems: 1029 |
#4 Posted: 11:12:11 22/06/2016 | Topic Creator
Yeah I think this is the most impressive list of objectives we've had in a while.
I missed these in superchargers . And I don't think we've had "# Defeated Enemies " since Giants .
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SA & Giants are the best skylanders games. I miss the old style. |
Bifrost Prismatic Sparx Gems: 10306 |
#5 Posted: 12:10:01 22/06/2016
Keep in mind TT was all over the place with Soul Gems. It could go from 1 to 3 with levels and overall had no pattern. Chef Zeppelin for example had some clear cut secret areas with the Chef cutouts blocking you but it was totally fine to have just one soul gem?
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
B-BOB358 Yellow Sparx Gems: 1029 |
#6 Posted: 12:18:53 22/06/2016 | Topic Creator
Yeah, as why I thought a minimum of 13 levels is pretty accurate , we could easily have more though , but it's not likely to be less .
Considering there's a boss of each battle class Kaos summons for us to defeat , Im think those 10 main boss levels will usually be seperated by a another level most of the time. So I'm thinking we'll have the 20+ levels like trap team had, but we'll see .
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SA & Giants are the best skylanders games. I miss the old style. |
AdamGregory03 Gold Sparx Gems: 2156 |
#7 Posted: 13:46:59 22/06/2016
And this is all not taking into account the bonus Crash level or whatever other expansion levels there are too.
Personally, I'd hope a more plentiful amount of levels. But anyway, also appears that Troll Radio is indeed back. Chill Bill Sensei confirmed? |
Bifrost Prismatic Sparx Gems: 10306 |
#8 Posted: 14:11:35 22/06/2016
I tried listening to the Troll Radio in the only footage avaliable, but I think it was too hard to tell if it's Chill Bill as the DJ again. If anyone wants to know, it's the mushroom level, in a room with paintings.
They also unlock music or SFX effects(maybe catchphrases?) so they're now minor treasure chests.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
Edited 1 time - Last edited at 14:13:10 22/06/2016 by Bifrost
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AdamGregory03 Gold Sparx Gems: 2156 |
#9 Posted: 14:36:51 22/06/2016
Quote: Bifrost
Wait, which video was this? |
Bifrost Prismatic Sparx Gems: 10306 |
#10 Posted: 14:40:57 22/06/2016
I don't really remember, but I have a feeling it's from Yroc or it's one of the presentations where you clearly see them change levels with the devkit tools.
edit: FGTV just posted something on the subject.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
Edited 1 time - Last edited at 17:01:21 22/06/2016 by Bifrost
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BatWolf Blue Sparx Gems: 517 |
#11 Posted: 23:57:15 13/08/2016
its good that they brought back defeating enemies
i wonder what the elemental gates will be like, wonder if you need a sky chi to open them?
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: http://steamcommunity.com/id/BatWolfGaming ~DEFENDER OF TRI-TIP!~ One does not simply zoo tycoon machinima |
ChillStealthElf Yellow Sparx Gems: 1864 |
#12 Posted: 00:53:00 14/08/2016
Quote: B-BOB358
Trap Team had the enemy goal too...I keep forgetting if Swap Force did or not though |
kaosmumishot Emerald Sparx Gems: 3271 |
#13 Posted: 01:42:07 14/08/2016
Soooo good to have these accomplishments back.
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Wishblade Emerald Sparx Gems: 3262 |
#14 Posted: 11:52:01 14/08/2016
Yes, it's great to have something to look forward to in after-game. (Skylanders isn't a racing game!)
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Any last wishes? |
Luminous35 Gold Sparx Gems: 2457 |
#15 Posted: 23:43:17 14/08/2016
Gee... Sky Fortress has a lot of Soul Gems. I wonder if there will only be 11, just to feature all 10 Doomlanders, and then Kaos (or Malefor) Please no... please...
We know one of the Soul Gems is the Knight Soul Gem.
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STARCAST FOR PRESIDENT OF MY SEXUALITY Professor Jet-Vac? I don’t feel so good. |
Bifrost Prismatic Sparx Gems: 10306 |
#16 Posted: 23:51:04 14/08/2016
TFB usually spreads Soul Gems reaaallly unevenly. It really depends if the level has a lot of space for secrets, compare Monster Marsh to, say, Chompy Mountain.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
Luminous35 Gold Sparx Gems: 2457 |
#17 Posted: 00:06:22 15/08/2016
Most of them aren't even hidden.
Look at the Knight Soul Gem.
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STARCAST FOR PRESIDENT OF MY SEXUALITY Professor Jet-Vac? I don’t feel so good. |
Snap Shot Gold Sparx Gems: 2672 |
#18 Posted: 04:48:34 15/08/2016
This is great. Lots of replay value unlike SC.
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Croc and Roll |
MekakuCityPKMN Yellow Sparx Gems: 1526 |
#19 Posted: 15:42:33 15/08/2016
Quote: Snap Shot
Yes! This is such a big deal to me, since I normally finish the main game in about 3 days. SuperChargers had enough replay value for another week or so, and even that was a stretch. Trap Team, on the other hand, had the Kaos challenges, the arena, the villain redemptions, and a good amount of achievements, and managed to last almost a year.
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"KRANK up the Sky-Chi!" might be making a soft continuation of the series, idk |
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