darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > Top 10 Thing that should be in Skylanders 5
Page 1 of 2 | Last
1 2
Top 10 Thing that should be in Skylanders 5 [CLOSED]
gillgrunt32 Emerald Sparx Gems: 3283
#1 Posted: 12:00:51 28/12/2014 | Topic Creator
Here you can post a Top 10 list of things that you would like to see in Skylanders 5
Heres mine
10. Lightcores
9. All the old Adventure packs to work
8. 5 Battle packs (1 for each Element)
7. 10 Adventure Packs (1 for each Element)
6. 32 Core Skylanders
5. 24 Repose Skylanders
4. No new Gimmick (just focus on the cores Characters like SSA)
3. Villains to be Playable with our Traps
2. A new super Villain (not Kaos)
1. At least 35 Levels
Skylander3112 Gold Sparx Gems: 2128
#2 Posted: 12:28:15 28/12/2014
I agree with everything except for 5 & 10, I don't really like LC and reposes a lot.
wreckingballbob Emerald Sparx Gems: 4565
#3 Posted: 12:42:44 28/12/2014
1. Heroic Challenges/Stat booster.
2. Quests/Health booster.
3. Level 25 level cap.
4. Fix all of the old characters (Make them as good as new Skylanders).
5. Bonus Missions, Score Challange and Time Attack.
6. Less gimmicks and less new Skylanders.
7. No Trapable Villains.
8. All previous figure support (Core, Giants, Swap Force, Trap Masters, Adventure Packs, Magic Items, Battle Packs, Expansion Packs and Traps).
9. Better gameplay.
10. Make the game more magical.

I guess they're in no order?
---
5.7.
Edited 1 time - Last edited at 12:45:05 28/12/2014 by wreckingballbob
Rickorio Gold Sparx Gems: 2463
#4 Posted: 13:37:42 28/12/2014
1.) A new way to increase your characters stats; easier than heroics, but not just "Here, have a charm that gives you 20 health for all of your Skylanders!"
2.) No reposes/rehashes whatsoever.
3.) A storyline that actually makes sense, and doesn't throw you around each game.
4.) Make old characters just as useful (e.g. Swappers, Giants, Older Characters).
5.) Don't make the focus of the game on the gimmicks, and don't overprice them if the technology isn't anymore advanced than a core.
6.) Online features, with plenty of parental settings for the parents who don't like it. And, as for the Wii, it just wouldn't have the online feature.
7.) Make the game more emmer site; bring back the magic of when we first started.
8.) Possibly someone other than Kaos to try to defeat.
9.) Unique and lively characters to play as, with just as much originality as the first 32.
10.) Fix how old and new characters' stats clash with each other.

Not in any real order.
---
#hu
gillgrunt32 Emerald Sparx Gems: 3283
#5 Posted: 13:45:14 28/12/2014 | Topic Creator
i have a couple more
11. Lightcore should have there own Unique Upgrade (like wow pow)
12. repose's should only be Skylanders that haven't got one yet (Ghost Roaster, Boomer)
13. They should introduce a new kind of repose where you can have ALL Wow Pows and go down Both upgrade paths
14. Online Battle Mode with 5-10 different modes
15. And just stop Selling the Wii Version and move onto other consoles like the Vita or PC
Sboy13 Emerald Sparx Gems: 3339
#6 Posted: 14:06:24 28/12/2014
  • Less new characters
  • Little or no focus on gimmick
  • A way to increase stats other than hats
  • Actual Story Scrolls
  • Ditch the Wii version and add in an online mode
  • More gameplay modes (the modes from Swap Force, at least)
  • More levels
  • Give old characters something special for them to do
  • Bring back some of the UI improvements in SF that were missing in TT (like the upgrade screen)
  • No new portal, if possible
  • Retain backwards compatibility with figures. The day they stop supporting old characters is the day I quit Skylanders.
---
Purple dragon.
Drek95 Emerald Sparx Gems: 4761
#7 Posted: 14:40:52 28/12/2014
Ok, here's mines (not in a specific order):


  1. No new gimmick (unless it it something TRULY AWESOME and original, like the traps, not the Trap Masters, are), and 32 new Cores. Obviously, full backwards compatibility for all the characters (villains included). And, please, avoid variants, reposes and Lightcores, if possible.
  2. New trappable villains. That idea cannot die with Trap Team.
  3. Online features (possibly PvP). I would be fine if there isn't any local one, then.
  4. A great Story like the Trap Team one.
  5. Same graphics, if not better, but same art style. No need to change that again, like with SWAP Force. And, If they'll have to ditch older consoles (*cough*Wii*coff*), to obtain better results, or in favor of new ones (PC, Vita) go for it.
  6. An increased level cap (25 would be fine, but 30 would be perfect), with some serious alterations in the characters' stats (not only health, but also defence, speed, luck and so on), and maybe a skill point mechanic of some sort.
  7. An open world game, maybe...?
  8. Older Adventure Packs fixed to work with the jump mechanic, and maybe also with trappable villains inside them. Also, at least two new Adventure Packs.
  9. Either leave the Dark and Light Skylanders as they are, or add a Giant, two Swappers and a Trap Master for each Element, along with some Cores. That would be a gimmick I would appreciate.
  10. More Element-related areas (underwater zones, pools of lava only Fire Skylanders can access, areas that require you to fly, destructible rocks and so on. SA has been a master, in this).

I would have other suggestions, but these are the most important.
---
”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
AdamGregory03 Gold Sparx Gems: 2156
#8 Posted: 15:04:31 28/12/2014
10-Only eight reposes (one per original element)
09-20 core Skylanders and 20 of the new gimmick Skylanders (two per element)
08-Trap Team length levels, just more of them
07-An Adventure Pack with a Life Skylander
06-Allow us to play as our trapped villains
05-Portal Owner's pack
04-A good story
03-Either more Lightcore or more Minis
02-More Eon's Elites (like say of Prism Break and Drobot)
01-NPCs to say the Skylanders names instead of just "Skylander"
(For example, if you are playing as Snap Shot and you talk to Flynn, he'll say "That was pretty awesome, eh... Snap Shot?", and if you are playing as Spyro he'll say "That was pretty awesome, eh... Spyro?")
---
Golden Queen did nothing wrong and she is best evil waifu.
Check this out! Please?
Sleepy0429 Emerald Sparx Gems: 3332
#9 Posted: 15:15:56 28/12/2014
1. 8 reposes (orginal dragons)
2.all characters compatable
3.Traps compatable
4. feats of strength swap zone traptanium still in
5.New light cores
5. Balance light and dark with other elements
7.no new gimmick
8.NPC say the Skylanders name
9.More eons elite (finish up dragons)
10.MOR MINIS
---
dark52 let me change my username you coward
Psychomancer Yellow Sparx Gems: 1374
#10 Posted: 15:24:17 28/12/2014
Quote: Drek95
Ok, here's mines (not in a specific order):


  1. No new gimmick (unless it it something TRULY AWESOME and original, like the traps, not the Trap Masters, are), and 32 new Cores. Obviously, full backwards compatibility for all the characters (villains included). And, please, avoid variants, reposes and Lightcores, if possible.
  2. New trappable villains. That idea cannot die with Trap Team.
  3. Online features (possibly PvP). I would be fine if there isn't any local one, then.
  4. A great Story like the Trap Team one.
  5. Same graphics, if not better, but same art style. No need to change that again, like with SWAP Force. And, If they'll have to ditch older consoles (*cough*Wii*coff*), to obtain better results, or in favor of new ones (PC, Vita) go for it.
  6. An increased level cap (25 would be fine, but 30 would be perfect), with some serious alterations in the characters' stats (not only health, but also defence, speed, luck and so on), and maybe a skill point mechanic of some sort.
  7. An open world game, maybe...?
  8. Older Adventure Packs fixed to work with the jump mechanic, and maybe also with trappable villains inside them. Also, at least two new Adventure Packs.
  9. Either leave the Dark and Light Skylanders as they are, or add a Giant, two Swappers and a Trap Master for each Element, along with some Cores. That would be a gimmick I would appreciate.
  10. More Element-related areas (underwater zones, pools of lava only Fire Skylanders can access, areas that require you to fly, destructible rocks and so on. SA has been a master, in this).

I would have other suggestions, but these are the most important.



7 and 10 I agree soo much!

I would like those element related things to return (swim, walk on lava, destrpy rocks, etc.)

And an open world skylanders would be awesome! Having to actually go to the places to do things, and not just beig dropped there. Lots and lots of islands to explore and some sort of controlable flying machine to travel between them.

other things I would like to see:

Some villains turned in actual skylanders (the popular ones, like Wolfgang and Pain Yatta, maybe one for each element)

No gimmick. Maybe a story focusing on the origin of the two new elemets. That could be cool.

New final villain. Nothing againts Kaos, i like him, but I would prefer a new villain on the next games.

No reposes. Or reposes only of the figures that have never been reposed before. Or minis. Definetly a big NO to series 4, and lets not talk about the possibility of series 5.

No new portal, and a portal owners pack, like in Giants. (if there is no new gimick, maybe the game coul be sold alone, without figues or portal)

No thrashing the oldies. They don't deserve to be nerfed. They are all our FRIENDS! (wilikin voice)
---
Behold, my Catchphrase of Doom!
Edited 1 time - Last edited at 15:27:33 28/12/2014 by Psychomancer
alicecarp Prismatic Sparx Gems: 13067
#11 Posted: 15:53:09 28/12/2014
In no particular order:
1. Bring back toy quests.
2. Bring back accolades.
3. If the game is gonna focus mainly on the gimmick toys with no need for cores, then they might as well just release one new core character per element.
4. More Light and Dark Skylanders.
5. Make the minis more useful or unique.
6. Longer story chapters.
7. More things to do outside/after the main story (i.e. heroic challenges or bonus missions)
8. Portal owner's pack. If Skylanders 5 requires a new portal, then I'm not buying it.
9. More open world.
10. Make the gimmicklanders cheaper than £15, especially if you need one per element to finish the game.
FaboulousFab Yellow Sparx Gems: 1247
#12 Posted: 15:56:34 28/12/2014
Well,
1 PVP
2 PVP
3 PVP ... ok you got it smilie
4. Online features
5 personnal quests
6 Time attack mode
7 score attack mode
8 more personnalisation options, maybe real equipement?
9 bonus mission and bonus treasures
10. lvl 25

But christmas is over, don't expect so much,
there will have a new costier gimmick (the base for activi),
there will have S4 and S5 reposes, there will have eon's elite S2 with the same ones, and maybe S2 sidekicks. smilie
I fear there wouldn't have online, pvp and heroics.
I even not see dark and light comming back.

The doomsday is comming my friends, repent your sins smilie smilie
---
Marge: But I thought broccoli was...
Dr. Hibbert: Oh yes. One of the deadliest plants on earth. It tries to warn you itself with its terrible taste.
spyrothe111 Ripto Gems: 3702
#13 Posted: 16:01:25 28/12/2014
I'm not going to even bother ordering my ideas now...

  • Heroic Challenges and Quests to come back (Trap Team getting rid of them ruined A LOT of replayability of each character for me).
  • Lightcores to automatically be on Battle Pack pieces/Adventure Pack pieces, and new gimmick characters (Like how Giants light up when on the portal).
  • Fun Adventure Packs, not too short or long, but have plenty of variety and uniqueness with each one.
  • Adventure Packs and Battle Packs to automatically unlock new content (such as arenas) like in Swap Force.
  • A more giant free roam, open world type of game (especially the Hub).
  • Don't release too many characters and give the gimmick characters better exclusive abilities.
  • ALL dialogue/cutscenes to be skippable with the player's choice.
  • A lot of content within the game that's fun, enjoyable, and very replayable.
  • Make the traps reusable in the next game, I don't mind if there are no villains to capture, but I would like to use the traps for the next game.
  • Make the Skylanders interact (talk) with the NPC or even other Skylanders during 2 Player. As well as giving them a better part in the story.
  • Less/no reposes or lightcores (I never liked them since the beginning; but a few reposes like in Trap Team is okay with me).
  • The game to actually congratulate or reward you for when you complete the game 100% or when you fully complete certain content.
  • A more SPECIFIC reset feature, like being able to choose if you want if you want to reset ONLY your upgrades, or your level cap, or your quests, etc... instead of having to reset your ENTIRE figure just to try a new upgrade path (it was REALLY annoying with Giants and Swap Force since they had Quests).

  • Will update...
    Edited 3 times - Last edited at 00:24:51 29/12/2014 by spyrothe111
    skylandsfan Platinum Sparx Gems: 5644
    #14 Posted: 16:11:42 28/12/2014
    Quote: gillgrunt32

    15. And just stop Selling the Wii Version and move onto other consoles like the Vita or PC

    I don't like this one... The Wii is all I have and I don't have money for a new console
    ---
    My life will not be complete until I own Sun Dragon
    Luminous35 Gold Sparx Gems: 2457
    #15 Posted: 16:11:47 28/12/2014
    There is 2 things i want FOR sure in the next game

    Online mode where you can play a level or Kaos doom challenge with other people. For example you can play a level with 10 people. Or 5..

    DOUBLE JUMP! GIMMIE DOUBLE JUMP!
    ---
    smilie smilie STARCAST FOR PRESIDENT OF MY SEXUALITY smilie smilie
    smilie smilie Professor Jet-Vac? I don’t feel so good. smilie smilie
    thumpinator Gold Sparx Gems: 2419
    #16 Posted: 16:53:17 28/12/2014
    ONLINE!
    TrapShadowFan Emerald Sparx Gems: 3511
    #17 Posted: 17:07:43 28/12/2014
    1.Portal Owners Pack
    2.Online mode
    3. Portal Owners Pack
    4. Trap support
    5. Portal Owners Pack
    6.No Rufus
    7. Portal Owners Pack
    8. Portal Owners Pack!
    9. Portal Owners Pack!
    and number 10....

    10. SSA/STT level length
    bonus: skippable dialogue and cutscenes!
    simonc1138 Yellow Sparx Gems: 1549
    #18 Posted: 17:49:14 28/12/2014
    I like a lot of what I'm reading above.

    10. Only 1 repose of each element, whether it be core or lightcore. Put an emphasis on characters never reposed.
    09. (Better) integration of the previous gimmicks - Giants, Swappers, Traps. Traps don't necessarily need to capture villains (or let you play as TT villains), but must be compatible in some form. Giants and Swappers should do more than pick up rocks or open a chest.
    08. New ways to modify stats, be it Heroic Challenges, new trinkets/equipment, etc.
    07. Elemental Gates should once again be open to all Skylanders of that element, not just the new gimmick figures.
    06. Drek95 called it on the exploration - open up the world so that exploring all the little nooks and crannies with different Skylanders yields fun bonuses. It doesn't always have to be Path A=Regular Path, Path B=Treasure Chest, etc.
    05. 4 new Adventure Packs - no Battle Packs. Regular game levels are OK at Trap Team length, but Adventure Expansions should strive for Swap Force length, with a little more bang for your buck.
    04. A polished front-end with all the menu options and stat tracking that went from robust in Swap Force to paltry in Trap Team.
    03. Nod to AdamGregory - I think it might be too much to ask every NPC to call a Skylander by name, but key companions (Flynn, Cali, Tessa, etc.) should have this feature.
    02. Full online support in story mode, multiplayer, etc.
    01. Start connecting the dots on the lore. Each game has introduced new locations, characters, plot devices. Now start tying it together. Let's visit Wham Shell's underwater kingdom, fly with Jet-Vac's old squadron, etc. There's tons of ways to take the disparate bios and grow it into a mythology.
    ---
    You know you have an addiction when you spend money on it that is normally saved for your other addictions.
    ninja9351 Emerald Sparx Gems: 4924
    #19 Posted: 17:54:34 28/12/2014
    1. PvP
    2. Eons Elite Giants
    3. Adventure Packs (10)
    4. Light and Dark
    5. Traps
    6. Lightcore
    7. 0 Reposes
    8. No Battle Packs
    9. A New Level of bringing toys to life
    10. Online
    ---
    I make Skylanders videos-Go Check em' out! youtube.com/portalmaster9351
    spyrocrash Platinum Sparx Gems: 5012
    #20 Posted: 18:16:45 28/12/2014
    1. The writers from Swap Force to write the games narrative.
    2. New light and dark Skylanders
    3. New villains to trap
    4. Gameplay mechanics seen in Swap Force(rail sliding, ect.)
    5. New battle cries for each Skylander
    6. Cutscenes being the loading screen again.
    7. The changing a Skylanders emotion that was in Swap Force.
    8. Give the boss levels more diversity and variety.
    9. Makes bosses their own chapter like in Swap Force.
    10.Long levels with check points.
    Edited 1 time - Last edited at 18:20:11 29/12/2014 by spyrocrash
    Trazmatazz Yellow Sparx Gems: 1394
    #21 Posted: 19:02:52 28/12/2014
    1. Absolutely NO reposes. I know it will never happen, but I would like to see it.
    2. Only one or two new core skylanders per element, obviously including light and dark.
    3. No gimmicks. Instead, they should have specific challenges for cores, giants, swappers, trap masters, and traps. That is more than enough to deal with. We don't need anything new. I want to feel like I still need to use all of my old skylanders.
    4. No battle packs.
    5. At least 2 adventure packs.
    6. More levels.
    7. Skippable cutscenes.
    8. After you beat a level, I'd like a "free play" mode where you can just go back and explore the level and maybe collect even more stuff that you can't get in story mode.
    9. A new super villain besides Kaos.
    10. Bring back the elemental abilities (fire landers walking on lava, water landers swimming, etc.)
    ---
    <3 smilie smilie smilie smilie smilie smilie smilie smilie smilie smilie smilie smilie smilie smilie smilie<3
    Edited 1 time - Last edited at 19:04:18 28/12/2014 by Trazmatazz
    lamoracke Yellow Sparx Gems: 1635
    #22 Posted: 19:17:43 28/12/2014
    Well, this a tough question and it depends if its a reboot or not. I am not opposed to a complete reboot. However, I will make a top 10 assuming not a reboot.

    1. Stop it with the variants that are rehashes of the older ones, the minis (albeit slightly cute) were a complete waste of resources and money, they got you into one zone on their own, they had no value. Eon's Elite, though useful, were complete money grabs.
    2. If you are going to proceed with traps (which you should), please for the love of whatever power, do not sell more traps than the # of unique villains. 6 magic traps for only 3 magic villains? Legendary traps do nothing either. No variant trapped villains either unless sold as single packs.
    3. Individual character achievements. I liked that each skylander had something unique to do.
    4. A larger online world would be cool, but not expecting it
    5. Just stop the never ending trend that each game costs 30% more than its predecessor. Madden 2015 did not cost 30% more than Madden 2014, you are driving people away and possibly me by making this game more costly each bloody time. Think about how much it costs for individuals and not just buying another boat.
    6. Make more game play. You guys know how much resources it takes. If the reason you don't have enough resources for more chapters and original plot is that you have to code for 250+ characters and 50 villains, maybe its time for a reboot.
    7. The ability to skip the animation / text at every step. As long as you are making us play the same chapters over and over to get all the stars, let us skip that stuff. We will watch it once, trust us. Then let us skip after.
    8. If you are going to make folks consider buying variants like steamed broccoli guy, how about him showing up in the vault or some value to it in the game vs just because.

    That is all I can think of at the moment.
    GhostRoaster617 Emerald Sparx Gems: 3963
    #23 Posted: 19:19:45 28/12/2014
    My top 10 recommendations would be

    10. Bring PvP back. Then include PvC as an option for battle.

    9. New or old methods for boosting stats. Perhaps even buying items to power up stats for each Skylander. That would give more value to money within the games and a bank for characters who have too much on them. Auric could easily have a bank and shop at the same time.

    8. More, but not too many new guys. Say 12 or so this time around. Maybe even do the strangest twist and not add new characters to older elements, but rather only the light and dark elements so they can catch up.

    7. More unique stories to the game. I miss the suspense we had within the games like in the previous titles. Like with the Hydra destroying the Core of Light, the Arkeyans actually ruling Skylands for years until the Giants arrived and some other examples.

    6. Not to focus on a new gimmick. If they have to, maybe a gimmick that helps the game rather than required to beat the game. Maybe some kind of assistants to help fight with you while you are using a normal fighter or maybe villains who have now reformed to make it feel like a direct sequel to Trap Team. Also let villains continue to be used in future titles and no more new portals.

    5. Repose only characters who never got one yet from SSA to STT.

    4. More skippable cutscenes and dialogue.

    3. A new villain rather than just Kaos again.

    2. Online or something around the levels of playing with players not near you.

    1. Normal gates, less need to buy all characters so no need to buy so many for those who don't want all characters and continue to have backwards compatibility.
    ---
    Grave Clobber is back to bury you!
    Imaginators smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie Villains smiliesmiliesmiliesmiliesmiliesmiliesmilie
    Edited 1 time - Last edited at 20:06:32 28/12/2014 by GhostRoaster617
    sprocketrocket Emerald Sparx Gems: 3689
    #24 Posted: 19:37:20 28/12/2014
    Quote: skylandsfan
    Quote: gillgrunt32

    15. And just stop Selling the Wii Version and move onto other consoles like the Vita or PC

    I don't like this one... The Wii is all I have and I don't have money for a new console



    sorry to say this but save your money because next year the wii is going to be like gameboys just another gaming system nintendo decided to drop
    ---
    "When your beard is getting weird, Beard Spray! For men!"
    SkyScratch Blue Sparx Gems: 550
    #25 Posted: 19:43:40 28/12/2014
    Ok... my list of things I want to see, whether its in 5 or for the franchise in general
    Sorry if its a bit long.

    1. Online content and with this dropping wii support.

    2. Take a small page from infinity (though I hate infinity's existence) and add a sort of customizable skyland similar to what we used to have with Skylanders Universe... I miss that thing (this would tie in with my first on the list) and have certain items unlocked by adding characters, of course supporting old characters and giving incentive to collect them all again.

    3. A way of increasing stats, I would like purchasable stat upgrades as theres not a lot of things to use all your coins on after ability upgrades.

    4. Return of quests/heroics, I enjoyed having more things to do on each character and having quests/heroics made your skylander more unique to yourself and made you clock in more hours on them.

    5. I'm ok with them adding more reposes but only on cores that HAVE NOT received a repose, so only up to S2 figures. This will allow old characters to resurface and allow you to switch paths to further enjoy them or to get the path that you did not choose on the S1 figure.

    6. Trap Team quality storyline, Trap Team had the best story hands down. I would love to see this kind of quality for the rest of the games.

    7. Make the gimmick (there will be one of course) worth the extra money you pay. Add some lights... very much a missed opportunity on trap masters

    8. This is an odd one but after the villains added your portal talking. I want skylanders to talk to you through the portal too. In the trailers you have skylanders talking to their portal master, I want that too.

    9. Fixed stats, I want my old skylanders that haven't gotten reposes to be as strong as the new characters. My Sunburn is my baby and wants to hold his own in future games.

    10. An additional 4 adventure packs. Or if this isn't justifiable, more story levels, I would like a more fleshed out game, not long levels but many shorter levels. With this, and this is important seeing 5 is being made by VV, no repetitive themes, please... I beg you VV... 3-4 desert/tundra levels in a row is BORING.
    Blink182Bouncer Yellow Sparx Gems: 1659
    #26 Posted: 19:46:54 28/12/2014
    No real order
    1. More Polished Combat
    2. Beautiful Graphics
    3. Enviroments that blend realism and fantasy
    4. Heroic Challenges (Or some special missions, I don't care about the stats because the improvements are too subtle for my taste)
    5. Fewer new characters
    6. 16 Reposes
    7. UNPOPULAR OPINION: Yes, I want a gimmick this time. (Come on, would it be a good sequel without one?)
    8. Single-Player PvC (Player Vs Computer)
    9. Don't put shooting mini-games at the start of levels!!!!!!!!!!!!!!!!
    10. Less dark moody levels! (More levels like: Iron Jaw Gulch, Dragon's Peak, heck even, Drill X's Big Rig)
    ---
    Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
    WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
    Blink182Bouncer Yellow Sparx Gems: 1659
    #27 Posted: 19:53:45 28/12/2014
    Quote: AdamGregory03

    01-NPCs to say the Skylanders names instead of just "Skylander"
    (For example, if you are playing as Snap Shot and you talk to Flynn, he'll say "That was pretty awesome, eh... Snap Shot?", and if you are playing as Spyro he'll say "That was pretty awesome, eh... Spyro?")


    I don't like this one
    I always assumed the Skylanders actual names were unknown to the general public. Like how near the start of SSA. Those Mabu were so surprised! Like they'd never seen a Skylander before!
    ---
    Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
    WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
    Drek95 Emerald Sparx Gems: 4761
    #28 Posted: 20:36:13 28/12/2014
    Quote: Blink182Bouncer

    7. UNPOPULAR OPINION: Yes, I want a gimmick this time. (Come on, would it be a good sequel without one?)


    Not only would it be a good sequel, it would be a GREAT sequel.

    Skylanders doesn't need to rely on forced gimmicks to be an awesome series.

    So far, I have to admit they always managed to add variety and fun with the gimmicks, but I'd rather prefer a game with no special characters, and great Story Mode, activities, and new Cores, rather than one where the gimmick is made just for the sake of it (Trap Masters are in my opinion an half-missed gimmick; they could have been much more, in terms of toys and functionalities. Luckyly, the other Trap Team gimmick is fantastic).
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    angelg Gold Sparx Gems: 2791
    #29 Posted: 20:52:50 28/12/2014
    1. Online Mode: For both PvP and PvE. This could add a lot of replay value.
    2. Extend the upgrade cap: I'm not talking about adding more skills to each character but rather improving the stats the more hours you put into the game. If the cap is too low there's no sense in continuying playing with one character. Additionally no matter how many characters you have since you are able to max them quite fast.This could work as a reward for all of those who played for hundreds of hours.
    3. Add mode where there's really no ending, where the goal is to set a new record: For instance an arena where enemies just continued to pop out no matter how much of them you beat. It could be a motiviation to become the greatest online player.
    4. Make an skylanders more adult oriented, with a more serious approach, harder difficulty levels and serious storyline.
    5. Improve the length of the games: the feel extremely short and the fact that there's no online mode makes it even worse, since there's not a lot of replay value.
    6. Add a super difficult modes, with special rewards if you beat them. When i say difficult, I mean truly difficult.
    7. Add customization of characters: it would be cool if you could change the outfit of your character. The hats and accesories are not suficient.
    8. Stop forcing people to buy a new portal with each game: This is really an offence to our intelligence. I don't mind buying new figures to acces areas in each game, but a portal...really?
    9. Add massive areas where you could enjoy the freedom of flight: Being able to go far into the sea or up to the sky would be amazing.
    10. Improve the freedom of flight: Don't get me wrong I love to see my skylanders elevate a few feets, but imagine how amazing would be if they could go very very up to the clouds, visit mountains and secret floating islands, go beneath the skylands or far into the sea.
    ---
    Life sucks...and then you die.
    Squid7201 Yellow Sparx Gems: 1139
    #30 Posted: 21:28:18 28/12/2014
    I personally don,t think that not having a new gimmick is a good thing. if it was just regular, why would you want to buy it? Sure new levels, but the most interesting parts of the newer games is the new incorperatoins
    ---
    "Do you see this! I'm bein repressed! The governments repressin me!"
    Monty Python and The Holy Grail.
    GhostRoaster Yellow Sparx Gems: 1803
    #31 Posted: 21:31:35 28/12/2014
    Quote: wreckingballbob
    1. Heroic Challenges/Stat booster.
    2. Quests/Health booster.
    3. Level 25 level cap.
    4. Fix all of the old characters (Make them as good as new Skylanders).
    5. Bonus Missions, Score Challange and Time Attack.
    6. Less gimmicks and less new Skylanders.
    7. No Trapable Villains.
    8. All previous figure support (Core, Giants, Swap Force, Trap Masters, Adventure Packs, Magic Items, Battle Packs, Expansion Packs and Traps).
    9. Better gameplay.
    10. Make the game more magical.

    I guess they're in no order?


    Wrecking Ball we are very much in alignment. #8 already has a precedent so I don't see support magically appearing for adventure packs already "discontinued" (although it would be pretty darn cool). I would argue #9 needs a complete game approach facelift. Make the game more of an adventure, less of a "story" with serial chapters would be a start...allow tasks to be done to further the story without a chapter paradigm and use methods that demand use of specific type of skylanders like they did with SSA (must use flying skylander to get to island to get key for example). I would also bring back PVP and both story and PVP mode would support online.

    Quote: Blink182Bouncer
    10. Less dark moody levels! (More levels like: Iron Jaw Gulch, Dragon's Peak, heck even, Drill X's Big Rig)


    I don't think there's nearly enough. VV didn't even really try to do this last game. Use the undead element more, please.
    ---
    RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
    Edited 3 times - Last edited at 21:34:42 28/12/2014 by GhostRoaster
    Drek95 Emerald Sparx Gems: 4761
    #32 Posted: 21:36:20 28/12/2014
    Quote: Squid7201
    I personally don,t think that not having a new gimmick is a good thing. if it was just regular, why would you want to buy it? Sure new levels, but the most interesting parts of the newer games is the new incorperatoins


    Why buy SA, then?

    I know, I know, it was new and everyone was curious, but, would you rather prefer a forced gimmick, not even completely executed (Trap Masters), or a game with a bunch of Core characters and a GREAT storyline, littered with original in-game elements?

    Also, no gimmick would also mean a certain return of Portal Owner Packs.
    And I don't think that would be a bad thing.
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    Blink182Bouncer Yellow Sparx Gems: 1659
    #33 Posted: 21:58:09 28/12/2014
    Quote: Drek95
    Quote: Squid7201
    I personally don,t think that not having a new gimmick is a good thing. if it was just regular, why would you want to buy it? Sure new levels, but the most interesting parts of the newer games is the new incorperatoins


    Why buy SA, then?

    I know, I know, it was new and everyone was curious, but, would you rather prefer a forced gimmick, not even completely executed (Trap Masters), or a game with a bunch of Core characters and a GREAT storyline, littered with original in-game elements?

    Also, no gimmick would also mean a certain return of Portal Owner Packs.
    And I don't think that would be a bad thing.



    For Spyros Adventure, Toys-To-Life WAS the gimmick. Now unless they REALLY make the gameplay as good as possible, there will be no incentive to buy the new game. And unless they make the cores REALLY amazing (Which honestly has worn me down) what's the incentive to buy more figures?
    ---
    Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
    WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
    Blink182Bouncer Yellow Sparx Gems: 1659
    #34 Posted: 22:01:15 28/12/2014
    [quote=GhostRoaster

    I don't think there's nearly enough. VV didn't even really try to do this last game. Use the undead element more, please.[/quote]


    I don't hate the the datker levels alone (The Dungeon Levels in SSA were awesome. So was Rampant Ruins) TFB just didn't do enough with them in Trap Team. I much more liked Soda Springs and Time Town.
    ---
    Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
    WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
    GhostRoaster Yellow Sparx Gems: 1803
    #35 Posted: 22:05:17 28/12/2014
    Yep everyone has their preferences. I'm simply stating having a good balance of areas and mood is a good thing.
    ---
    RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
    Drek95 Emerald Sparx Gems: 4761
    #36 Posted: 22:07:34 28/12/2014
    Quote: Blink182Bouncer
    Quote: Drek95
    Quote: Squid7201
    I personally don,t think that not having a new gimmick is a good thing. if it was just regular, why would you want to buy it? Sure new levels, but the most interesting parts of the newer games is the new incorperatoins


    Why buy SA, then?

    I know, I know, it was new and everyone was curious, but, would you rather prefer a forced gimmick, not even completely executed (Trap Masters), or a game with a bunch of Core characters and a GREAT storyline, littered with original in-game elements?

    Also, no gimmick would also mean a certain return of Portal Owner Packs.
    And I don't think that would be a bad thing.



    For Spyros Adventure, Toys-To-Life WAS the gimmick. Now unless they REALLY make the gameplay as good as possible, there will be no incentive to buy the new game. And unless they make the cores REALLY amazing (Which honestly has worn me down) what's the incentive to buy more figures?


    Trying them out for the fun of it, maybe...?

    A fantastic game will always justify more characters.
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    mantez Emerald Sparx Gems: 3167
    #37 Posted: 22:31:14 28/12/2014
    1. No Reposes they are not Needed
    2. Only one gimmick lander and one core lander (and maybe one mini) per element.
    3. Heroics in some form maybe mini games.
    4. Expand skystones it's way to basic.
    5. Needs more replay value. Maybe add a mirror mode, random dungeons.
    6. Adventure/Expansions packs need to add more content for their price. After you unlock the location the piece is practically worthless.
    7. Needs previous gimmick zones.

    I only could think of 7 at the moment.
    ---
    Gullible is not in the dictionary.
    Edited 1 time - Last edited at 22:32:24 28/12/2014 by mantez
    Mesuxelf Ripto Gems: 3666
    #38 Posted: 00:14:47 29/12/2014
    1. Not having to buy ANOTHER starter pack.
    2. No gimmick, only new cores
    3. Skystones to be back to normal
    4. S1 Skylanders can change their paths.
    5. BE ABLE TO SKIP WHAT PEOPLE ARE SAYING IF YOU ARE REPLAYING A CHAPTER!
    6. No spam characters like Jawbreaker or Wallop. Jawbreaker had great combo potential, but all he became was a button masher smilie
    7. PVP to return, and maybe Player vs Computer?
    8. Online mode VS and Skystones
    9. A final boss that is actually hard to beat, instead of button mashing. Kinda like Kaos in SSA
    10. Ways to increase stats other than hats; bring heroics back.
    11. New trappable villains.
    12. (Stolen from Drek95) More Element-related areas (underwater zones, pools of lava only Fire Skylanders can access, areas that require you to fly, destructible rocks and so on. SA has been a master, in this).
    13. Return Feat of Strength
    14. Gimmick characters to be lightcore like the giants. If only the Trap Masters' weapons were lightcore...
    15. Make it so when you put a Skylander on the portal, it can say more than 1 thing, like in SSA
    16. Bring back challenges.
    17. Be able to mute the villains talking to you. My parents get annoyed that I can't mute the portal and they don't let me play smilie
    funnybone Gold Sparx Gems: 2721
    #39 Posted: 00:27:47 29/12/2014
    1. Darkcore!
    2. 3 minis per element
    3. 4 or 5 reposes per element
    4. TONS OF NEW SKYLANDERS!
    5. Texture packs
    6. ONLINE
    7. battle mode
    8. three player mode
    9. Malefor and Glumshanks
    10. 34 chapters
    11. Heroric challenges
    12. more light and darks plus Kaos elements guys
    13. new ? elements
    14. NO TRAPS
    15. Skylanders that swich weapns
    16. s2 smilie and smilie
    17. comptuer version!
    18. new forgoten 8 from trap team
    19. maybe 2.0 GIANTS
    20. Hunger bar
    EXTRA. More smilie is Mags sort of villans [villan that discise as nps]
    ---
    Meh idk wut i am doing alive rn
    Evolve Your Skylanders Adventure here!
    Edited 1 time - Last edited at 22:56:26 30/12/2014 by funnybone
    Drek95 Emerald Sparx Gems: 4761
    #40 Posted: 00:37:50 29/12/2014
    Ok, now I'm curious, funnybone.

    What do you mean by "Darkcore"?

    Lightcores with black lights in them...?
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    mantez Emerald Sparx Gems: 3167
    #41 Posted: 01:11:32 29/12/2014
    Quote:
    Be able to mute the villains talking to you. My parents get annoyed that I can't mute the portal and they don't let me play


    You can do this already. Settings then Audio - then portal volume - then turn it to zero.
    ---
    Gullible is not in the dictionary.
    Mesuxelf Ripto Gems: 3666
    #42 Posted: 01:13:08 29/12/2014
    Quote: mantez
    Quote:
    Be able to mute the villains talking to you. My parents get annoyed that I can't mute the portal and they don't let me play


    You can do this already. Settings then Audio - then portal volume - then turn it to zero.



    Oh that's cool!
    rygalla Yellow Sparx Gems: 1191
    #43 Posted: 02:34:40 29/12/2014
    ...I think I'll partake in this brainstorming...
    • Portal owners pack like in giants, but it works for the Trap team portal.
    • If the above doesn't happen, make it wireless with a Bluetooth function so it could connect to the iPad/iPhone/Mobile device.
    • No gimmicks...at least no gimmick as costly as the last few gimmicks
    • If there are gimmicks then do not make them required to get 100%...like with trap team's elemental gates...
    • Optional stuff for giants, trap masters, and swap force that would access shortcuts in the level, example: passing by a challenging puzzle or battle pit by using a Feat of Strength
    • Make Series 2 versions of the SSA characters that haven't been given Series 2 incarnations...
    • For Nightmare Mode not only make damage outputs form enemies higher... But have enemies that appear later in the game appear as early as the first level, make bosses have new attack patterns and new moves, and make puzzles harder to solve, also have the option to change to nightmare mode once it is unlocked but it would remove all story progress
    • In my opinion Level 20 is a fine level cap so keep it.
    • upgrading SSA (Green Base) skylanders to "Elite" tripling their stats at the cost of losing all levels and upgrades once they've hit the level cap, also Elites can learn Wow-Pows of their other series incarnations. Effectively allowing series 1 SSA Skylanders to have Wow-Pows. Eon's elites cannot be upgraded...but they do get the Wow-Pows...also their gold/treasure is kept.
    • a rare item that allows Persephonie to give one skylander the ability to upgrade both paths, example: Bushwack can obtain Both his armor AND his weapon paths at once, though it will still cost you to pay for the upgrades of both paths(you are required to get one for 100% as a legendary treasure that appears very late into the game, they also might appear from a destructible or a collected Winged sapphire location after obtaining it.)
    • Have a "old save bonus" for a person that has Trap team save data that allows you to transfer hats, and other collectables to the game.
    • Speaking of Trap Team have Fan Favorite villains appear as normal skylanders(admit it, you want a Theatpack or Wolfgang figure that can be upgraded like a normal skylander)
    • In terms of bosses...anyone remember the "evil skylanders" from SSA? Well have Kaos bring them back...but with the elements he didn't use (Magic, Tech, earth, and air I believe...)
    • for the Wii U version Have Amiibos be usable as a playable character, they act like normal skylanders and come with their soul gem available for purchase, they also could be upgraded to "Elite", Imagine playing though the game with both your favorite skylander and your favorite Nintendo character at the same time. Also elite Amiibos will have a visual upgrade in-game, Example: an Elite Kirby Amiibo would wear a helmet in the shape of spyro's head
    • Achievement system for all systems, but do not include "collect X number of Y color base skylanders" except for "collect Y color base skylanders of each element"

    I think that this would be enough for now...please let me know your opinions on it.
    mantez Emerald Sparx Gems: 3167
    #44 Posted: 02:52:10 29/12/2014
    There is a lot of unrealistic wishes in this thread.
    ---
    Gullible is not in the dictionary.
    Arc of Archives Yellow Sparx Gems: 1486
    #45 Posted: 02:57:28 29/12/2014
    In no particular order:

    10. Return of Knock Mechanics
    9. Return of Knock Mechanics
    8. Return of Knock Mechanics
    7. Return of Knock Mechanics
    6. Return of Knock Mechanics
    5. Return of Knock Mechanics
    4. Return of Knock Mechanics
    3. Return of Knock Mechanics
    2. Return of Knock Mechanics
    1. Return of Knock Mechanics
    Edited 1 time - Last edited at 02:58:24 29/12/2014 by Arc of Archives
    Drek95 Emerald Sparx Gems: 4761
    #46 Posted: 02:57:41 29/12/2014
    Quote: mantez
    There is a lot of unrealistic wishes in this thread.


    Sadly... I have to agree.

    However, the majority are still not that far fetched.
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    AdamGregory03 Gold Sparx Gems: 2156
    #47 Posted: 03:04:34 29/12/2014
    Quote: funnybone
    1. Darkcore!


    ...How exactly would that work?
    ---
    Golden Queen did nothing wrong and she is best evil waifu.
    Check this out! Please?
    GhostRoaster Yellow Sparx Gems: 1803
    #48 Posted: 06:18:02 29/12/2014
    Quote: Drek95
    Quote: mantez
    There is a lot of unrealistic wishes in this thread.


    Sadly... I have to agree.

    However, the majority are still not that far fetched.


    I actually understand why TfB wanted to cap it to 20 and not extend it. If the game's length is essentially the same, WHY make it such it would take even longer to fully upgrade the skylander? If it's about having more perosnalization that extends game to game and demand some "gym" time for each skylander to do that...then invent a new concept that all developers can adopt. It need not specifically be XP, Quests or Heroics...just get everyone on board on this and commit to it starting next game. Trinkets need to go as a failed example of said customization as it's useless.

    I think realistically everything I read here is possible ... the statistical probability however is much different based on how they've been shaving content out of the game.

    AoA: Knock Mechanics? What's that?
    ---
    RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
    Edited 3 times - Last edited at 14:57:27 29/12/2014 by GhostRoaster
    funnybone Gold Sparx Gems: 2721
    #49 Posted: 10:14:55 29/12/2014
    Quote: Drek95
    Ok, now I'm curious, funnybone.

    What do you mean by "Darkcore"?

    Lightcores with black lights in them...?

    Darkcore would be a mode were...
    U are a bad guy and u need to kill the skylanders
    [But always fails] and u go on villan quests
    ---
    Meh idk wut i am doing alive rn
    Evolve Your Skylanders Adventure here!
    Skylander3112 Gold Sparx Gems: 2128
    #50 Posted: 12:50:27 29/12/2014
    ^Ok, now that's a bit weird
    Page 1 of 2 | Last
    1 2

    Please login or register a forum account to post a message.

    Username Password Remember Me