The first revealed, Countdown and Roller Brawl only looked different, less childish and more "mature".
But then, month after month, new characters began to appear: Star Strike, Pop Thorn, Rip Tide, Grim Creeper, and so on. When I finally managed to see them in action, I felt like they weren't Skylanders (not in a bad way, just really different). After playing a bit, that sensation vanished, only to appear again after a month or two.
What was it? Why do they look and feel so different, from the older Skylanders?
I have a theory.
Let's take into consideration the first 32 characters and their main attacks (sorry if this will be a long exsamination, but it will worth the patience):
MAGIC
Spyro: flames and horns
Wrecking Ball: tongue and burps (or force field, I don't remember)
Voodood: Axe Reaver and zipline
Double Trouble: Eldritch beam and clone
TECH
Drobot: lasers and gears
Boomer: dynamite and slam
Trigger Happy: guns and golden pot
Drill Srageant: drills and charge (or blaster)
EARTH
Bash: tail swing and roll
Prism Break: beam and crystals
Terrafin: dive and punches
Dino Rang: boomerangs and rock fists
AIR
Whirlwind: rainbow and cloud
Sonic Boom: eggs and scream
Warnado: tornado and shell
Lightning Rod: lighntings and super thunder
FIRE
Sunburn: fire and teleport
Eruptor: lava lobs and eruption
Ignitor: sword and fire form
Flameslinger: arrows and fire trail
WATER
Zap: slime and zaps
Slam Bam: ice prisons and punches
Gill Grunt: water hose and harpoon
Wham Shell: mace and starfishes
UNDEAD
Cynder: lightnings and shadow dash
Ghost Roaster: chain and skull charge
Hex: dark globes and bone wall (or skulls rain)
Chop Chop: sword and shield
LIFE
Camo: sun orbs and vines
Stump Smash: hammers and nuts
Stealth Elf: daggers and invisibility
Zook: bazooka and bamboo walls
Noticed anything? Let's move on with Giants:
MAGIC
Pop Fizz: potions and beast form
Ninjini: swords and bottle (or orbs)
TECH
Sprocket: wrench and mines (or turret)
Bouncer: finger guns and rockets
EARTH
Flashwing: crystals shards
Crusher: hammer and petrifing sight
AIR
Jet Vac: vac-blaster and vacuum
Swarm: blades and swarm form
FIRE
Hot Dog: fire barfs and wall of flames
Hot Head: fire and oil
WATER
Chill: ice javelin and ice walls
Thumpback: anchor and chomp
UNDEAD
Fright Rider: spear and ostrich attacks
Eye Brawl: eye and punches
LIFE
Shroomboom: mushroom walls and slingshot
Tree Rex: fists and beams
Still nothing? Let's see the new Cores, and then I will explain my theory:
MAGIC
Star Strike: fans and star
Dune Bug: magic projectiles from the staff and energy balls
TECH
Countdown: rockets and bomb
Wind-Up: claws and overcranking
EARTH
Slobber Tooth: head bash and chomp
Scorp: tail sting and crystal balls
AIR
Pop Thorn: thorns and air blasts
Scratch (guess): claws and laser
FIRE
Smolderdash: fire whip and suns
Fryno: punches and charge (or overheating)
WATER
Rip Tide: swordfish and hammerhead shark
Punk Shock (guess): electric arrows and water balloons
UNDEAD
Roller Brawl: claws and dash
Grim Creeper: scythe and ghost form
LIFE
Zoo Lou: birds and wolves
Bumble Blast: bee gun and honey globs
Ok. Now for the theory.
If you notice, except for the Tech characters wich ARE the weapons, almost all of the new Core characters have weapons; magic staffs, swords, guns of some sorts, blades, whips...
Out of the first 32 characters, only 15 characters had a wepon of some kind, still not counting some Tech characters, or else they would be 13.
Then, in Giants we have 9 out of the 16 new Skylanders who use weapons, instead of powers.
Finally, in Swap Force, the characters using weapons are again 9 out of 16... Cores. Because, including the Swappers, the weapon wielding characters are 25 out of 32. 10 more than Spyro's Adventure.
Only Night Shift, out of all the 16 swappable characters hasn't got any weapon.
To me, the "plain" Skylanders, the ones that only uses theyr natural abilities to attack, are often the most original, fun and interesting. And that's why, to Me, the new characters feels so different.
Thanks for your patience, please, feel free to leave your opinion!
