Quote: Sesshomaru75Artistic choice seems like a bit of a stretch to me, but there's no real way to know at the moment. *shrug*
How is it a stretch in a remake chock full of artistic liberties and choices?
People are only assuming the door means something or that we are getting DLC because Crash did, but the only reason Crash got DLC was because the first game had a bunch of infamous cut levels on the disc, some of which were near complete in the original game, so they decided to use them to make the DLC levels.
Spyro doesn't have anything like that. Even the rumoured Spring home world for Spyro 2 was just a baseless rumour that got deconfirmed. So there's no reason to expect anything.
Another point worth noting is that the Crash games already re-use assets between levels, so making DLC levels like that would not take that much effort in the grand scheme of things, and it's still within the established nature of the game. Spyro levels on the other hand, always have unique assets and in Spyro 2 and 3, a story behind each level with unique characters. A genuinely worthwhile DLC level for Spyro would take a lot more work.
Unless of course they give us another Speedway or a Gnasty's Loot 2.0 or something, but I get the impression that's not what people are hoping for.
While I wouldn't be opposed to getting DLC, I think it's best not to assume anything, and I also think DLC needs to be done right. There are way more factors to consider than there were with Crash. Crash is a simple game, mostly just going from Point A to Point B. Adding a new level off to the side doesn't help or hurt your progression through the original set of levels. Spyro doesn't work like that, the games are all about collecting things that then unlock more levels and so on. That's why I think they would probably just give us a Speedway that doesn't give you gems based on score.
The other option for DLC that I think would work is just giving us an isolated home world and set of levels that aren't tied to any one game. It has its own position at the bottom of the main menu or something. That way, it doesn't interfere with the economy of the original games, and they could design it to not have any real context or unique characters like Spyro 1 levels were, but still give us Spyro 3's abilities. Something like this probably would not be free though, which again, goes against what people seem to be hoping for.
Also, Reignited Trilogy has enough bugs and problems compared to N. Sane Trilogy where I would rather they focus on cleaning that up before even considering DLC.