I hope they listen to constructive criticism, at least, but not to the nitpicky negative nancies and Spyro elitists. :/
This was exactly my point.
I promise I will talk about this in the next few days, I just physically can’t right now after almost 24 hours of travelling, but wouldn’t want my previous criticism to be considered some kind of nostalgic whining.
While I found Crash’s fan modified images interesting and more faithful to the original game, I also wasn’t bothered one bit by the changes when I played the game, so Spyro will basically be the same.
I won’t be bothered by the lack of minor details which I would only notice when making a direct comparison between the two versions, nor by small new touches such as garments for the dragons or more background assets.
Still, I think details which impact a whole level, such as the overall color or lighting, should be kept as closely as possible to the original because they might end up messing with its feeling.
This is why I like what they did to Misty Bog but I respectfully disagree about the current look of Beast Makers’ World.
I think it was meant to look nasty and unappealing, while now it looks more like a swamp from The Princess and The Frog; almost thought it was Spooky Swamp at a first glance.
Spyro’s color remind me of Thanos’ from Infinity War, both really influenced by the lighting apparently.