Quote:What would you guys think of Trap Master, and Trap Team as a whole, if they had scrapped the traps all together, and just let the trap masters store/unlock the villains as powers. Their weapons are made of traptanium. No side gimmick with the traps, Kaos would probably still be Magic Element [like in the Beta], No speaker on the portal, Trap Masters would have a decent gimmick, that could come over into future games. (Ex. Bushwhack captures Broccoli Guy, so say, in SC he could still summon Broccoli guy to heal, as he would be like an unlocked power?) But with a gimmick like that saved to the trap masters, they could have allowed cores to open elemental gates. I'm not sure how this would change the 11 returning villain as Sensei in Imaginators though.
This would solve every problem I have with Trap Team, because on its own the game is pretty solid. Clunky, but solid. Traps would begin to be fun if they had more involvement in the fight, like throwing it at the enemy or on the ground in-game and then having steer the enemy toward it/get them to attack it which will pull them in (the portal's voice getting less faint as the boss gets sucked in). But if we
don't have the Trap figures, I'd like to think the enemies were bound to the Masters' weapons, trapped in Traptanium and beaten to submission as they beat their minions. "You've got the Troll Boss; do +10 damage to trolls while using a Trap Master with this villain bound to their weapon!"
What I do like is the whole bounty hunter theme going on, most likely inspired by Oddworld: Stranger's Wrath. I'd like if we could weaken and trap *any* enemy and then get some money for it (perhaps instead of XP). Or better yet - take them to the jailhouse for money, or to a library where they can be stored in a book (like flower pressing only with.... monsters.... and messier) and get XP and a story scroll. I think Trap Masters need more of that going than just a special team and only they are capable of doing these things, and only they happen to be armed with it (and then vanish. They'd be really useful everytime Kaos and his minions return).