Quote: Drek95A thing I noticed today: Fling Kong's cymbals-like attack does have hitstun.
Don't remember if he were like this in Trap Team and definitely haven't tried him in SuperChargers, but this may mean there are other TfB characters with that feature.
What's even weirder is that it's not a melee attack, he just generates sound waves, yet they make him stop even if he's far from the enemy they hit.
He seems to have the same problem Free Ranger's wind blast dones. I've noticed Snapshot's jump slam has hitstun too and so does Flip Wreak's spout attack.
I have to try Snap Shot better, but never noticed Flip Wreck's hitstun and I've played as him a lot lately: probably used that attack only for small one-hit-KO enemies.
I guess they might have been like this in SuperChargers as well, and this could mean V.V. tried to remove that mechanic from TfB characters but didn't manage to do it completely for everyone.
Kudos to them, in this case.