darkSpyro - Spyro and Skylanders Forum > Skylanders: Imaginators > Is it just me or do old characters suck in this game?
JohnnySmasher42 Emerald Sparx Gems: 3063 |
#1 Posted: 16:06:10 23/10/2016 | Topic Creator
Title.
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Skylanders is dead and Activision killed it |
Pickle Blue Sparx Gems: 779 |
#2 Posted: 16:09:53 23/10/2016
Heres my list so far of those characters:
Tree rex crusher eye brawl smolderdash countdown thrillipede stormblade nightfall blackout night shift wildfire and many more.
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"So what'll it be, you wan' da appetizer or da main course?!" -Chef Pepper Jack, 2014-2015: R.I.P. (Roast in Piece) |
Pickle Blue Sparx Gems: 779 |
#3 Posted: 16:14:42 23/10/2016
Quote: Drawdler
I agree on Nightfall but Wildfire is amazing, at least I think so.
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"So what'll it be, you wan' da appetizer or da main course?!" -Chef Pepper Jack, 2014-2015: R.I.P. (Roast in Piece) |
JohnnySmasher42 Emerald Sparx Gems: 3063 |
#4 Posted: 16:23:40 23/10/2016 | Topic Creator
Right now I feel like everyone who isn't a Sensei just sucks. I swear to God if this game's balancing is Trap Team 2.0...
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Skylanders is dead and Activision killed it |
Pickle Blue Sparx Gems: 779 |
#5 Posted: 16:29:47 23/10/2016
Pop Fizz is good, tho.
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"So what'll it be, you wan' da appetizer or da main course?!" -Chef Pepper Jack, 2014-2015: R.I.P. (Roast in Piece) |
ChillStealthElf Yellow Sparx Gems: 1864 |
#6 Posted: 16:36:55 23/10/2016
Quote: JohnnySmasher42
This...either Sensei or Imaginator, anything else just falls flat. Just further proof they really don't give a crap how much money we've thrown into the franchise over the years |
GigaCamo Emerald Sparx Gems: 4288 |
#7 Posted: 16:37:32 23/10/2016
Echo is nerfed. But she is still good.
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Takadox360 Gold Sparx Gems: 2888 |
#8 Posted: 18:09:59 23/10/2016
Jawbreaker is still a beast.
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i am trash |
JohnnySmasher42 Emerald Sparx Gems: 3063 |
#9 Posted: 18:49:54 23/10/2016 | Topic Creator
So i was testing old characters, and I can safely say that Turbo Charge Donkey Kong and Double Dare Trigger Happy are awesome in this game.
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Skylanders is dead and Activision killed it |
AdamGregory03 Gold Sparx Gems: 2156 |
#10 Posted: 18:54:32 23/10/2016
Again, I haven't tested out my entire collection, but I have noticed some of them aren't necessarily as strong as they were in previous games - Especially the Superchargers (But then again most of my Superchargers aren't fully upgraded, some of them don't even have an upgrade path selected, so that may have something to do with it).
I'm not entirely sure if they're all weaker now or if it's just that they don't have a super powerful Sky-Chi move, but either way it kinda sucks because the one complaint I currently do have about the game is that it does tend to throw a lot of enemies at you at once. But that's not to say the game can't be challenging when you do use Senseis. I think it's mostly just that their crowd-clearing Sky-Chi moves make the battles easier. |
Edited 2 times - Last edited at 19:00:55 23/10/2016 by AdamGregory03
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Bifrost Prismatic Sparx Gems: 10386 |
#11 Posted: 19:14:08 23/10/2016
Quote: Drawdler
It wouldn't be a special if people didn't. Even being something so easy to charge up, it's like how it is in most RPGS : -first wave of enemies- it's not needed here, -second wave of enemies- I can drag this to the next one, -third wave- but what if there's more; then in the end you didn't use it.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
jfirgo Green Sparx Gems: 109 |
#12 Posted: 19:36:01 23/10/2016
I've been having the same problem with my collection of older figures as well haven't tested them all and i have noticed that lvling up raises there stats by very little but then it still doesn't avoid the problem that is imaginators max lvl goes up to 35 when every other skylander is 20 still and hats do nothing on older skylanders in this game
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Kefran Yellow Sparx Gems: 1203 |
#13 Posted: 19:39:52 23/10/2016
It depends how you see it. If the reference is a level 35 imaginator on its best path, for sure any "oldlander" sucks.
If the reference is completing the game in expert, a lot of old skylanders can do the job. I still find the 4 swappers I use in all games since SF quite good: - Grilla Rouser - Magna Rise - Doom Shift - Spy Ranger |
jesse217 Blue Sparx Gems: 696 |
#14 Posted: 19:45:05 23/10/2016
I don't remember where I saw it but didn't activision state that they purposely did this to increase difficulty if we use old figures.
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Currently playing: Resident evil Revelations, Sword Art Online Hollow Fragment |
jfirgo Green Sparx Gems: 109 |
#15 Posted: 19:46:42 23/10/2016
should try swap force sometimes but since i'm playing on nightmare things are little crazy like always and not being able to use hats on older skylanders really hurts
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Muffin Man Platinum Sparx Gems: 5569 |
#16 Posted: 19:49:06 23/10/2016
I'm still pretty ticked off that Superchargers don't get a boost when their vehicles are on the portal. They removed such a simple yet effective functionality for vehicles all for the sake of making the new characters seem even stronger in comparison.
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Boop me if you see this. |
AmbushFan Blue Sparx Gems: 919 |
#17 Posted: 19:50:18 23/10/2016
Rocky Roll is the weakest Skylander I've tried so far. At level 20, his primary and tertiary attack only does 14 damage on the top path with 7 damage from the smaller rocks, and his dash only does 11 damage. His primary attack is relatively slow, and his dash is even slower and doesn't go far, making it useless.
Gearshift is the only character I've tried that's as powerful as the Senseis/Imaginators. However, if you have enough Senseis (to increase level cap) and duplicates of gear, I think Imaginators could possibly become as strong or stronger than the Elites.
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No fate. Only the power of will. |
Kevin16 Emerald Sparx Gems: 4524 |
#18 Posted: 19:59:30 23/10/2016
Can't they just stop touching the old Skylanders for once man....
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what even is this site anymore lmao |
Bifrost Prismatic Sparx Gems: 10386 |
#19 Posted: 20:05:54 23/10/2016
Quote: Kevin16
That came out wrong. I still don't get why they can't balance current guys only and make something cohesive. You have Sensei Gongs already, there's your forced Sensei usage.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
GaiaMemories Emerald Sparx Gems: 3824 |
#20 Posted: 20:09:24 23/10/2016
I can't get High Five to do his HP draining slam.
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Hahahahaha |
King-Pen Krazy Yellow Sparx Gems: 1907 |
#21 Posted: 21:31:46 23/10/2016
Sometimes I find the senseis to be usless peices of poo.
SOMETIMES THEY WON'T EVEN JUMP!!!! The Smasher Doomlander fight was hell for me, because my senseis wouldn't jump.
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Rise and Shine Ursine |
AdamGregory03 Gold Sparx Gems: 2156 |
#22 Posted: 21:35:23 23/10/2016
I can report that Drobot's ultimate strategy of "stand there, shoot lasers, and move around a bit" still works.
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ChillStealthElf Yellow Sparx Gems: 1864 |
#23 Posted: 21:36:11 23/10/2016
Quote: King-Pen Krazy
weird...I keep having a similar problem where my Skylanders won't jump between rails properly during rail grind challenges. They jump straight up in the air half the time, causing me to constantly miss the Imaginite. |
Zenathil Red Sparx Gems: 59 |
#24 Posted: 21:41:40 23/10/2016
Quote: ChillStealthElf
That constantly happens to me and it's infuriating.
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( ) ( ) () () ( ) ( ) () () |
Luminous35 Gold Sparx Gems: 2457 |
#25 Posted: 22:01:57 23/10/2016
Astroblast seems a bit worse now... basically all close ranged Superchargers are bad too because of the small pause thing that happens causing they're attacks to be slow.
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STARCAST FOR PRESIDENT OF MY SEXUALITY Professor Jet-Vac? I don’t feel so good. |
Drek95 Emerald Sparx Gems: 4761 |
#26 Posted: 22:26:42 23/10/2016
Quote: Luminous35
That's hitstun, and it's a V.V. thing. In fact, I'm starting to thing all their Skylanders (including Crash and Cortex) still have them, while the others don't. Not a problem introduced with this game. I'm happy with all the characters I've tried so far (Knight Light is surprisingly powerful, didn't remember him to be that strong), but I never really cared about damage outputs that much to begin with. I do wish both teams could stop changing damage outputs, animations and fighting mechanics: just keep knockback, remove hitstun and you'are done. No need to waste time on fixing something which already works.
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”Gulp, lunch time!” Current Number of Champions of the Skylands: 154 |
Pickle Blue Sparx Gems: 779 |
#27 Posted: 22:30:23 23/10/2016
"Hey, if it ain't broke, don't fix it." -Captain Flynn, Skylanders Superchargers
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"So what'll it be, you wan' da appetizer or da main course?!" -Chef Pepper Jack, 2014-2015: R.I.P. (Roast in Piece) |
Deja Vu Platinum Sparx Gems: 5480 |
#28 Posted: 22:36:25 23/10/2016
Well I like Nightfall and can actually kill someone with her. I noticed that Spotlight took out enemies in seconds when I was playing with her in the Light Realm. Deja Vu is still extremely fast, but takes some time to defeat enemies with more health, she even died once. Same for Punk Shock & Smolderdash. Hex is like she always was, defeat enemies before they get to you and it works pretty well.
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KingMed Gold Sparx Gems: 2456 |
#29 Posted: 23:10:35 23/10/2016
Even the elites aren't that powerful in game...my elite Spyro causes 90-147 damage only with his fire balls !!!
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HeyitsHotDog Diamond Sparx Gems: 8526 |
#30 Posted: 23:42:18 23/10/2016
Quote: Drek95
It really annoys me that TfB kept hitstun on all VV Skylanders, but removed it clean on TfB ones. Either VV wanted it for their Skylanders, or TfB had the VVLanders keep it out of spite.
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that |
kaosmumishot Emerald Sparx Gems: 3271 |
#31 Posted: 00:01:15 24/10/2016
Quote: jesse217
Yes that was mentioned in an earlier post. The problem now seems to be that they've nerfed some (all?) of the older characters a bit, but still had to make them playable in the new game, which automatically makes a lot of the Sensei's and Imagintors OP - if an oldlander can defeat these enemies and more powerful newlander beats them super easy. So whilst I love all the fighting and wave after wave of bad guys, it's way too easy with the new characters. Perhaps I'll have more fun with my old Stealth Elf but after using her briefly when I first played the game I found her not as fun to use in this game. But at least she should be more challenging. |
Drek95 Emerald Sparx Gems: 4761 |
#32 Posted: 00:25:24 24/10/2016
Quote: HeyitsHotDog
Don't know, it's clear V.V. characters are thought to work with that mechanic (even when it doesn't help them at all), while TfB aren't. They probably decided to make everyone happy, and I do think it was intended with Crash and Cortex having it. That being said I think they did something to it: it's still annoying but to a lesser extent, such as when you hit objects or use certain attacks. I'm pretty sure "hitstun" is the correct term, but agree on "hitstopping" sounding better for what it does.
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”Gulp, lunch time!” Current Number of Champions of the Skylands: 154 |
fairyland Emerald Sparx Gems: 3800 |
#33 Posted: 00:33:55 24/10/2016
Quote: AmbushFan
I'm glad to hear that, as she's my main for TT and SC. I just ordered the game yesterday (discounted disc only for $22 dollars) so it'll be a few days before I can test the characters myself.
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Stay Cool! |
Bifrost Prismatic Sparx Gems: 10386 |
#34 Posted: 01:07:06 24/10/2016
Hitstun - lag after being on recieving end of attack, only attacked character flinches. Attacker has the chance to strike again unless the character gets invincibility frames.
Hitstop - lag from the point you actually pressed the attack, gives the player mental cues to continue a combo and empowers the animation by making both flinch. SC and SI fail that by making you flinch but not the enemy. Sakurai made a pretty cool Famitsu column about the subject.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
Edited 3 times - Last edited at 01:10:48 24/10/2016 by Bifrost
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isaac343018s Emerald Sparx Gems: 4478 |
#35 Posted: 01:17:12 24/10/2016
Oh yeah, making the enemy flinch would help to deal with the Death Sheep as I like to call them. No matter the difficulty those little suckers always hit me. And hard too. I lost basically all of my Life Skylanders in the Life Zone at the start of Dragon Temple. Literally the only reason I dislike that level. Those guys are the worst.
Free Ranger's Gale Wind attack has a hitstop on him even though he could be across the map with the range that thing has. Makes approaching characters a total nightmare. Not to mention the fact that he can't get out of a circle since it pierces enemies and slows him at everything. he. hits. Took one of my favorite characters down to one of my least favorite. |
HeyitsHotDog Diamond Sparx Gems: 8526 |
#36 Posted: 01:28:39 24/10/2016
Just tried Free Ranger, oh my god do they need to fix it. That's insane it's like that and it wasn't like that in Superchargers from my memory, either it's a glitch or TfB programmed it to be like that. What the hell?
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that |
Akseyomiht Yellow Sparx Gems: 1494 |
#37 Posted: 01:31:28 24/10/2016
Prism break is borderline unusable
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Drek95 Emerald Sparx Gems: 4761 |
#38 Posted: 01:33:29 24/10/2016
Mmmmh... Now that you mention it I'm not entirely sure they all had it in SWAP Force (though I think so) but they definitely had it in SuperChargers.
My guess is that it was a side effect of the knockback mechanic, but Imaginators proved it can be done even without that. I think it was one of the reasons why I considered SA and Giants' Skylanders to be "ruined" in the third game.
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”Gulp, lunch time!” Current Number of Champions of the Skylands: 154 |
Darkling183 Green Sparx Gems: 340 |
#39 Posted: 01:35:46 24/10/2016
Quote: jesse217
Yes, that was here. https://support.activision.com...nators-Toy-FAQ/ Answer 1: Yes, you can use all previous Skylander toys in this game! Yay! Then, buried at the very bottom (answer 16): Oh, by the way, your old toys will really, really suck in this game. Buy more senseis and creation crystals! Commerce! |
HeyitsHotDog Diamond Sparx Gems: 8526 |
#40 Posted: 01:36:49 24/10/2016
Quote: Drek95
I think it might have varied from character to character with both a mix of TfB and VV characters, but I do remember enemies flinching and hipstun being much less prominent, but still present
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that |
JohnnySmasher42 Emerald Sparx Gems: 3063 |
#41 Posted: 01:44:42 24/10/2016 | Topic Creator
Swap Force DEFINITELY had hitstop. I was replaying it before Imaginators came out, and yeah everyone has it.
It's the only time I feel like hitstop actually worked. VV characters didn't have this in Trap Team, and I feel like it made some of them worse.
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Skylanders is dead and Activision killed it |
Akseyomiht Yellow Sparx Gems: 1494 |
#42 Posted: 02:07:32 24/10/2016
Old skylanders hp are low they are fragile, my eon elite ghost roaster did pretty well due his masive hp poll.
After triying Fire Kraken fireworks attack I can say this hitstun was not a thing in SFF. Quote: isaac343018s
Oh god this things range, flying around using chopter fron a distance they still hit me. |
Dre89 Red Sparx Gems: 92 |
#43 Posted: 02:25:54 24/10/2016
DK's damage has been nerfed, but that may just be a result of not getting the supercharged bonus from his vehicle anymore. His TNT path is still good though because of the move where he shoots into the barrel.
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JohnnySmasher42 Emerald Sparx Gems: 3063 |
#44 Posted: 02:31:54 24/10/2016 | Topic Creator
Quote: Dre89
But on the other path, he regenerates health while in Super Donkey Kong mode.
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Skylanders is dead and Activision killed it |
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