darkSpyro - Spyro and Skylanders Forum > Skylanders: Imaginators > So, what did/do you think of the story?
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So, what did/do you think of the story?
HeyitsHotDog Diamond Sparx Gems: 8526
#1 Posted: 14:01:15 17/10/2016 | Topic Creator
I have to say, it's pretty forgettable and felt thin, maybe even the worst in the series. Swap Force still had memorable moments and felt like things were at state. This one, like TT, had a Saturday morning cartoon feel to it; which isn't a bad thing, just after SSC's great story and good change to Kaos loosing his powers and becoming an evil consultant. That could bring in so many ideas but it's thrown under the rug, and honestly, that ticks me off. The story tellers are great though, just wish we saw more of them, like say have Riptide for Shellmont Shores or Trigger Happy for the entire Golden Arcade level.
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Spyro Lover122 Gold Sparx Gems: 2159
#2 Posted: 14:29:48 17/10/2016
I really didn't like it, I'll even go as far as saying it had the worst story of them all.

Kaos just did bad stuff again out of nowhere, and got some Doomlanders and a book. Then some random helmet that makes him meet a random brain that they didn't even give a name, and he tries to make better Doomlanders throughout. So he falls for a massive cake and then realizes he ****ed up when the Skylanders get in. Then they go to his lair and the brain turns him into a Super Saiyan, only to say he's stupid and joins the Skylanders. It wasn't even that good of a battle. So Kaos ends up shrinking and being put in a jar and the brain becomes a professor. It's just... So random and short. I thought SC had a meh story, but it's nothing compared to this. I've never disliked the story so much in a Skylander game before. We didn't even get to learn much about the Ancients, they just briefly explained what they did, and how the brain thing got in the jar.


That was really disappointing, I was expecting so much more. I feel like they mostly focused on creating Imaginators, which actually ended up being a bad thing, because everything else feels rushed. I like the gameplay a lot more than the story this year, but it's usually the other way round for me.

I dunno, I want to like it, but I can't. It feels too bland to me, but my expectations were probably too high.
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Whenever you reach too high, life smacks you down!
Edited 2 times - Last edited at 22:11:39 18/10/2016 by Spyro Lover122
HeyitsHotDog Diamond Sparx Gems: 8526
#3 Posted: 14:34:09 17/10/2016 | Topic Creator
Not to mention what happened to Glumshank's being put into the jar at the end of the game! After what he did in SSC I find it horrible that he was just thrown into it. Why not just have him out of it and regular sized as a thanks and acknowledging the past events?
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Buuzer Hunter Gems: 6546
#4 Posted: 14:37:11 17/10/2016
I hated it.
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Spyro Lover122 Gold Sparx Gems: 2159
#5 Posted: 14:37:44 17/10/2016
Quote: HeyitsHotDog
Not to mention what happened to Glumshank's being put into the jar at the end of the game! After what he did in SSC I find it horrible that he was just thrown into it. Why not just have him out of it and regular sized as a thanks and acknowledging the past events?


Oh yeah, it bugged me that they completely threw what Glumshanks did away. He didn't do anything at all in the game, all he did was show his concern for Kaos throughout. Why would they trust the brain, that made a lot of that stuff happen, and not Glumshanks? Argh.
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Whenever you reach too high, life smacks you down!
Edited 1 time - Last edited at 14:38:25 17/10/2016 by Spyro Lover122
omer1698 Gold Sparx Gems: 2258
#6 Posted: 14:40:58 17/10/2016
the story was kinda weak but it dasent mean it didnt had a Potential.
here is what i think they should do with the story:
1. i think that it should start when in the first level kaos revels his true intentions and stell the mind magic
2. it should start with kaos want to build a doomlanders army, but after he meet brain he is plans are changed to build a completely new world full of evil and from there to make his army bigger and stronger so he could take the entire universe.
3. the brain is actully seeking revange becuse he was the one that designed, builded and activatied the dark rift engine but he didnt know that he brought the darkness to skylands, and so the other ancients imprisond him, but after his relese the skylanders help him to realized the error of his actions, so he deicided to aton for all he have done and aiddied the skylanders in the last battle.
4. the skylnaders storytallers are nice but it will be batter if they will add more npcs like some sky barons soldiers in the sky fortress and put the classic npcs and some other skylanders be storytallers or somthing.
5. make more levels instend some of the M.A.P missions, like insted of the cake ingredients hunt thing they should made a level which they need to find a lagendrey artifact that can destroy energy barriers.
6. they can keep the brainwash thing but they should make it disappear after the final boss.
7. they should keep the guacamole monster but it will be batter if there will be a level called "salsa island" and there the guacamole monster will be a boss fight.
8. keep the doomlanders but they should add a sentinal doomlander fight.
9. stick batter to the lore of the skylanders, there was no mention of sal in wolfgang's backstory.
10. give to some classic npc or minor charcters bigger roles, not skylanders level of roles but batter then what they are now.
and thats it preety much how i think they can make this game story batter, i have some ideas for the entire series but lets focus on this spacific game.
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" i am thou, thou art i"
Edited 1 time - Last edited at 14:42:40 17/10/2016 by omer1698
newkill Emerald Sparx Gems: 3988
#7 Posted: 20:33:52 17/10/2016
A few good moments, but mostly forgettable and too short. I wouldn't say I hated it, but the story is definitely one of Imaginators weakest points.
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bye
sky-dragon Emerald Sparx Gems: 3206
#8 Posted: 22:01:47 17/10/2016
I knew the game would've had bad taste. In my opinion haven't played it but will not after seeing these reviews on the story.just saying
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nitendofan92 Emerald Sparx Gems: 4572
#9 Posted: 04:22:30 18/10/2016
If the imaginator and new doomlander was explained by kaos finding somthing like ''magic clay''
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THE END IS NEAR
BlackandTan Gold Sparx Gems: 2588
#10 Posted: 14:00:38 18/10/2016
Ummm there was a story? I just want to collect imaginite chests, that's what it seems like. I feel like they were setting up for the Netflix show though with Spyro, Stealth, Eruptor, etc
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Can't wait for Imaginators!!!
Takadox360 Gold Sparx Gems: 2888
#11 Posted: 17:10:58 18/10/2016
It felt like some sort of filler.
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GinjaNinja Gold Sparx Gems: 2604
#12 Posted: 19:56:47 18/10/2016
The story was definitely weak this time around. I literally just finished it and overall it had the least amount of memorable moments to me. It's already kinda leaving me what all exactly happens. Didn't feel like there was ever an actual threat this time unfortunately.
SpcePirateMnky Emerald Sparx Gems: 3021
#13 Posted: 21:25:48 18/10/2016
Well, I played from start to finish.

The story was, eh.

The beginning was okay. And the plot development was okay. But the ending...

The ending sucked. It just sucked! The brain suddenly turns good? I wouldn't trust him. And Glumshanks gets trapped in the bottle too? He doesn't deserve that fate! And the brain says to talk to him, and that's it? No Eon congratulating you? No "The journey with your Skylanders, and your Senseis, is only just beginning"? They better have some good explaining to do in Skylanders 7, if we have one that is.
Bionichute Yellow Sparx Gems: 1889
#14 Posted: 21:40:52 18/10/2016
I feel like the one person who doesn't... completely hate the story. Sure , it's weaker, but I'm kind of a sucker for goofy stuff, and the writing in and of itself is some of the best in the series IMO (Pop Fizz's line about "Skylanders always surviving falls" was really great). But yeah, it's weak and feels a whole lot like filler as an actual plot. There's also a WHOLE lot of inconsistent dialog (Is it the Ever-Lasting Thinking Cap or the Helm of Ultimate Wisdom?), and gooooood there's some real contrivances when you get down to it. Why couldn't Stealth Elf just take down Kaos right then and there?

I actually really like Brain as a character, but he's just kind of there for the most part. My theory is that they wanted to do something a lot grander, maybe something focusing around each of the Storytellers... and then Academy happened, and they wanted to make something to advertise that.

I imagine they wanted a lot more Storytellers than the 5 main ones. This mainly comes from the paintings you find in some of the levels, like Shroom Boom in Mushroom River. I'm guessing they wanted a different storyteller in each level (Aside from maybe Spyro in the first level and Dragon Temple), but Academy's main characters took over. This would also explain the really out of place Gill Grunt and Trigger Happy cameos.

My theory on the originals is:
Cradle of Creation - Spyro
Mushroom River - Shroom Boom
Scholarville - Stealth Elf
Shellmont Shores - Gill Grunt
Sky Fortress - Jet-Vac
Fizzland - Pop Fizz
Golden Arcade - Trigger Happy
Dragon Temple - Spyro AND Cynder

I haven't seen enough of the last two levels to see if there's anything suggesting who should have been in them.
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fairyland Emerald Sparx Gems: 3800
#15 Posted: 22:40:32 18/10/2016
Quote: BlackandTan
Ummm there was a story? I just want to collect imaginite chests, that's what it seems like. I feel like they were setting up for the Netflix show though with Spyro, Stealth, Eruptor, etc


You know, this is exactly what I had expected this game to be. Seems to be a bit of a let down though. I've yet to buy myself one as I've read threads like this downing the game. Seems I can wait to get this one on discount and not really miss out on anything.
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Stay Cool!
Bionichute Yellow Sparx Gems: 1889
#16 Posted: 02:53:45 19/10/2016
I'd actually consider the game, gameplay wise, to be one of the best of the series, but it's mostly just the story that's... really bad. Writing is good, but the plot and stuff surrounding the plot is bad.

But honestly, nobody really plays Skylanders for its story. Besides Bifrost.
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HeyitsHotDog Diamond Sparx Gems: 8526
#17 Posted: 03:16:38 19/10/2016 | Topic Creator
Quote: Bionichute
I'd actually consider the game, gameplay wise, to be one of the best of the series, but it's mostly just the story that's... really bad. Writing is good, but the plot and stuff surrounding the plot is bad.

But honestly, nobody really plays Skylanders for its story. Besides Bifrost.



Story is totes important to me too!
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Badwolfmichael Gold Sparx Gems: 2511
#18 Posted: 03:22:16 19/10/2016
Quote: HeyitsHotDog
like say have Riptide for Shellmont Shores for the entire Golden Arcade level.


get over it man.
hes not coming back.
Aura24 Platinum Sparx Gems: 6561
#19 Posted: 03:28:50 19/10/2016
Quote: Bionichute
But honestly, nobody really plays Skylanders for its story. Besides Bifrost.


Heeeey, I play Skylanders for its story too. You don't speak for everybody pff <.<
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omer1698 Gold Sparx Gems: 2258
#20 Posted: 09:03:41 19/10/2016
The most dissapointing part is the fact they had the good elements for that, take brain for example, this the first game where we actully see a real ancient! In plot terms this is a big thing. But if they could give him a batter reason to become good in the end it will much batter.
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" i am thou, thou art i"
PwnageFTW Yellow Sparx Gems: 1716
#21 Posted: 11:31:02 19/10/2016
I actually really liked the story....
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Kevin16 Emerald Sparx Gems: 4524
#22 Posted: 11:41:26 19/10/2016
Another thing i don't get is, where did Wolfgang's twin brother suddenly come from? i mean Wolfgang wasn't always an undead wherewolf.

Also we will probably not see that brother ever again.
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CountMoneyBone Platinum Sparx Gems: 5073
#23 Posted: 12:09:23 19/10/2016
Quote: Buuzer
I hated it.



my favorite comment right here smilie
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HeyitsHotDog Diamond Sparx Gems: 8526
#24 Posted: 12:13:23 19/10/2016 | Topic Creator
Quote: CountMoneyBone
Quote: Buuzer
I hated it.



my favorite comment right here smilie



Just remember it doesn't mean he hated the entire game.
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kelpplankton Red Sparx Gems: 86
#25 Posted: 12:16:52 19/10/2016
The story this time around was really bland. Fun locations, lots of fun seeing so many Skylanders return as major NPCs, but Kaos's plan was just kind of there and didn't ever feel like it was really escalating much. You got the Guacamole monster which seemed like it was raising the stakes and then... no real followup on that. Just back to what was going on before, until you make it to Kaos.

But the locations you go to are all interesting places at least.
CountMoneyBone Platinum Sparx Gems: 5073
#26 Posted: 12:21:35 19/10/2016
Quote: HeyitsHotDog
Quote: CountMoneyBone
Quote: Buuzer
I hated it.



my favorite comment right here smilie



Just remember it doesn't mean he hated the entire game.



Also just remember it doesn't mean i hated the entire game either... because other say so.
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Ha! HA, sage ich.
Aura24 Platinum Sparx Gems: 6561
#27 Posted: 20:48:33 19/10/2016
Quote: CountMoneyBone
Quote: HeyitsHotDog
Quote: CountMoneyBone


my favorite comment right here smilie


Just remember it doesn't mean he hated the entire game.


Also just remember it doesn't mean i hated the entire game either... because other say so.


So basically every comment who bashes the story, and not the full game, is your favorite?
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"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
Dalton977622 Blue Sparx Gems: 804
#28 Posted: 22:13:36 19/10/2016
Just like most of you, I've played the Skylanders Game for it's story. Spyro's Adventure is good, Giants is the same but it's a great sequel, SWAP Force has some standards upgrades while maintaining their traditional story scores, Trap Team is a Saturday Morning Story but the gimmick actually made the story more motivational and Superchargers has the end of the world feel that makes it a dark plot. Imaginators in my opinion is just like the first two games. Even though I've find the story short and weak, I am admired on so much on the creation menu and the characters that the devs have worked on. To be fair, the game has some very high scores with the exception of IGN because of the micro transactions (I rather play through until I get all of the parts for free). Overall, I loved the game nevertheless. The Gameplay is the main points to this and they've done it well. The characters is also good smilie
Nelomet Emerald Sparx Gems: 3069
#29 Posted: 05:46:07 21/10/2016
The storyline was... pretty flimsy. Hell, after the weak plot for Trap Team on the 3DS. This one felt like a shameless plug/tie in with the upcoming series beyond a genuine entry in the franchise.

That said, gameplay holds up pretty well for me, even with the crummy plot.
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Fear not the dark, my friend, and let the feast begin.
juarmo Blue Sparx Gems: 749
#30 Posted: 07:03:25 21/10/2016
Quote: Bionichute
I'd actually consider the game, gameplay wise, to be one of the best of the series, but it's mostly just the story that's... really bad. Writing is good, but the plot and stuff surrounding the plot is bad.

But honestly, nobody really plays Skylanders for its story. Besides Bifrost.



I agree with you.
The story sucks, sure, but the jokes are enjoyable.

@BlackAndTan: Did you watch Psych?
That handle reminds me of an awesome joke that left me gasping for air (in a good way.)
"By that, I mean I was laughing so hard I couldn't breathe" sort of way, and not in a masochistic "I want to suffocate" sort of way
when I heard it the first time.
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defpally Emerald Sparx Gems: 4158
#31 Posted: 11:53:25 21/10/2016
The stories in Skylanders games are always garbage. Master Eon describes the new gimmick and new Skylanders show up, somehow they were unavailable the last time Kaos started stuff. You have to go somewhere to get a widget and meet someone, maybe meet someone new on the way, then repeat that X number of times. Along the way, Flynn says some dumb stuff.

I don't play Skylanders to be enthralled with the plot, in fact one of the original complaints with the game early on was unskippable cutscenes.
Zenathil Red Sparx Gems: 59
#32 Posted: 11:59:49 21/10/2016
Overall the story was fine imo. It was annoying not being able to skip some cutscenes or only being able to skip them when they were almost finished anyway. The only thing that really annoyed me other than that was Eruptor.
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Nelomet Emerald Sparx Gems: 3069
#33 Posted: 20:10:43 21/10/2016
I think the biggest problem I had was Superchargers felt incredibly climactic, and as mentioned, post apocalyptic/end of the worldish, and having something so, lighthearted after THAT feels weird.
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Fear not the dark, my friend, and let the feast begin.
CountMoneyBone Platinum Sparx Gems: 5073
#34 Posted: 20:27:03 21/10/2016
Quote: Zenathil
Overall the story was fine imo. It was annoying not being able to skip some cutscenes or only being able to skip them when they were almost finished anyway. The only thing that really annoyed me other than that was Eruptor.



what is wrong with Eruptor?
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Ha! HA, sage ich.
TrapShadowFan Emerald Sparx Gems: 3511
#35 Posted: 06:11:57 22/10/2016
I thought it was ok in the beginning and the end, but not so much in the middle. I really liked the Brain though. Overall, I think Imaginators shines in gameplay overall; basically the inverse of Superchargers, which had an amazing story but not-so-great gameplay.
Edited 1 time - Last edited at 06:13:20 22/10/2016 by TrapShadowFan
ChillStealthElf Yellow Sparx Gems: 1864
#36 Posted: 07:10:37 22/10/2016
I only have a couple levels left, and I have to say IMO the story this time is kind of forgettable...something about a brain, and a guacamole monster, and Skylanders randomly being NPCs and Kaos being evil again because reasons and mind magic......right?
Wolfgang Gold Sparx Gems: 2051
#37 Posted: 07:59:27 22/10/2016
There was a story?

*scrolls up*

Aww, darn it, BlackandTan already made that joke.
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FaboulousFab Yellow Sparx Gems: 1247
#38 Posted: 06:27:57 24/10/2016
The story was brillant!!!! specially when they decided to kill some major protagonists....

naaaaaa, just a standard good vs evil tale with countless uncharismatic bosses.... (or made with guacamole???)
The evil imaginators were absolutely lambda, i can't barely remember one in particular.
They HAD to put 10 bad guys for teaching a move to each class of imaginators but they only made clones.
I've also been disapointed not seeing boss in griffin park, in addition to no quest also, (no collecting 15 eggs is just MMO trick)

Better luck next time smilie
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Drek95 Emerald Sparx Gems: 4761
#39 Posted: 08:55:43 24/10/2016
I personally enjoyed the story.

Yes, it's no SuperChargers, but it's not like all plots have to be serious and epic now.
I appreciated its writing and clever meta references, I loved the various Storytellers and really liked Brain.
Last game's story was such an amazing surprise, full of character development, important events and dramatic moments but I'm honestly happy with just a Saturday Morning fun plot.

That being said there are things I don't like, like how the game abruptly takes you to the M.A.P. after you defeated Kaos, without a proper final cutscene, Eon's farewell or credits playing or the many unnecessarily silly parts, yet I appreciated how TfB treated certain moments (like the massive brainwashing) in a lighter note.
SuperChargers sometimes felt out of place for a Skylanders' story, almost being serious for the sake of it.

I also have to admit Imaginators' designs, settings and dialogues really improved a quite formulaic and "weak" plot.
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King-Pen Krazy Yellow Sparx Gems: 1907
#40 Posted: 12:00:30 24/10/2016
I don't like the plot, but I don't hate it(Am I the only one who just didn't like the story in Giants?)
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TheToyNerd Gold Sparx Gems: 2137
#41 Posted: 12:29:24 24/10/2016
It was alright, I guess. Don't really play Skylanders for the story so having a mediocre plot isn't too much of a negative point for me. Still, there were times when things just happened and they never transitioned properly. The Guacamole Monster scene from the trailer came right the heck out of nowhere!

Brain was an interesting character at the very least... Kaos is still Kaos as well.
Nelomet Emerald Sparx Gems: 3069
#42 Posted: 04:14:14 25/10/2016
I think the part that bothered me the most was how, macguffiny the
"Oh look a bunch of dragon palette swaps went "Ommmm", and then aparantley everyone's not mind controlled. No global shot of things reversing, just that, not to mention it would've been nice to see more dragons we know.
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Fear not the dark, my friend, and let the feast begin.
spyrocrash Platinum Sparx Gems: 5012
#43 Posted: 04:32:37 25/10/2016
It was good, but too short...and they should of had more Skylander npcs in the levels...
ChillStealthElf Yellow Sparx Gems: 1864
#44 Posted: 05:40:17 25/10/2016
Quote: Nelomet
I think the part that bothered me the most was how, macguffiny the
"Oh look a bunch of dragon palette swaps went "Ommmm", and then aparantley everyone's not mind controlled. No global shot of things reversing, just that, not to mention it would've been nice to see more dragons we know.


right?

I was hoping for at least a Cynder cameo, and at least 1 dragon design from old school Spyro...
ZygardePerfecto Green Sparx Gems: 466
#45 Posted: 07:25:18 25/10/2016
Story? Needs more cowbell.
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AdamGregory03 Gold Sparx Gems: 2156
#46 Posted: 12:44:58 25/10/2016
I didn't downright hate it, and I still admire how much went into this game... But yeah, I'll admit that out of all the Skylanders games, the story here was probably the weakest. It was pretty bare-bones and didn't really offer much. I do still like the idea of the Storytellers, but it honestly kinda feels like they just did it to promote Academy. I feel like if they're going to continue with the Storytellers idea in future games they need to either balance out the screentime with them and regular NPCs or just go all out with the idea.

But regardless, I can think of hundreds of different ways they could have made the story better.
*Have Brain be the main antagonist who uses Kaos for his own gain and takes over both his body and his mind.
*Have Kaos attempt a raid on the M.A.P. or Academy or something.
*Replace the whole cake-baking thing because honestly that was pretty dumb.
*Give characters like Cali, Tessa, or Flynn more screentime.
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HeyitsHotDog Diamond Sparx Gems: 8526
#47 Posted: 14:32:02 26/10/2016 | Topic Creator
I do like the writing in the story, mainly the dialogue of the Skylanders and the story tellers, and I do like how this adventure wasn't as big as SSC, it gives you a relaxing, simple "save the day" story while Superchargers was much bigger (and better) SAVE THE WORLD/UNIVERSE story. It was just a bit to childish at times, especially with the stupid Giant Cake plot point. The quest took to long. Speaking of cake, the food jokes were too plentiful and I only enjoyed JV's food joke because he was so determined to find it.


Still I think the story and plot are bad and creative. Still the biggest offender is not continuing where SSC left off and throwing away Kaos' development at the very end of SSC's story. So much you could do and it's destroyed fr what ever reason. I want to know why they ignored it. Was TfB angry with the idea and just threw it away? Did Acti force TfB to use him as the antagonist for Skylander Academy promotional purposes?
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
Bionichute Yellow Sparx Gems: 1889
#48 Posted: 14:55:04 26/10/2016
Please, no more screen time for Flynn. He's actually funny in this game due to his very minimal appearances.
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