Quote: MrmorrisesFire Kraken's topmon the Magnificent parade path is pretty annoying. I haven't done too much battle against it, but the fireworks that fly out, and the fact that he very rarely takes damage make him annoyingly OP.
The only thing about Fire Kraken's Magnificent parade path is he is slow when using the parade and it's hard to control/turn.
I tested quite a few characters and I have more testing to do before I give the win/loss ratios. I do want to state a few observations though. First, Stump Smashes acorns no longer slow the opponent, and do roughly 18 damage (depending on opponents armor rating) a piece, which I believe is less from Giants. The few battles he was a part of, he was able to put up a good fight and win but I think that was due to my skill level over my opponents.
Next, Hex did incredibly well, but one of the reasons she was put in S Tier was because of the Skull Buddy's damage at 280 a hit, but now it is only around 60, almost making the time to get the attack setup not worth it. I feel other people need to test Hex, but I believe she is still S Tier worthy. She can definitely compete, but she may not be broken, which is a requirement to be in S Tier.
I have high doubts, that Stump Smash, Bash, and Drill Srgt will remain in the S Tier. Considering most of the arenas are smaller, except for the Frozen arena, it makes hit and run tactics a harder strategy. This could potentially affect Drill Srgt and Flameslinger. Double Trouble was tested pretty extensively and he is able to compete, but again I think it resulted from different skill levels. It also required a bit of strategy and more intense use of the doubles. I don't feel just spamming the beam is enough anymore. His beam was attracted to Hex's wall, Stumpy's acorns, and Drill Srgt's auto blaster. Not to mention his beam can be interrupted now, not by all attacks but by many. He was able to compete and win many of the times, but others may have different results.
Terrafin on Brawler is obnoxious. His minisharks do decent damage and when he takes damage the sharks hit from anywhere in the arena. This is what caused his victory in a few instances. A note, he cannot go through Hex's bone wall while underground.
Lastly, Ignitor was barely tested but again, I don't think he is S Tier. His mortar attack does 50 damage, and I could only get one to hit. Maybe others will have better luck. His sword attacks do 42 damage (depending on opponent's armor rating) which is not much less than the mortar attack, especially if only one hits this time around. With the buffs in damage on many of the other characters, I think A Tier is a good place for Ignitor maybe lower, given others recommendations of course. His sword path may actually be the better path this time around.
I don't recommend any characters being moved without further testing, but if you want to be on the safe side of things, Terrafin, Hex, and Chop Chop would be great candidates to test other characters against. I did no testing with Bumble Blast, though I would imagine both paths would be higher tiered and I did no further testing for Night Shift but he doesn't really need it.
I plan to further test this weekend and that's when I'll relay the win ratios, but I don't have an equally skilled opponent to play against so we tested each match twice by switching characters and seeing if the results were different. In any event, I hope this information helps.