Quote: GASSAQuote:Oh I'm definitely a part of #TeamNoMoreReposes but I actually enjoy having new characters with each installment, it keeps things fresh. What I don't enjoy, however, is the thin plot, overused villain and how short the game is. SA was revolutionary and it's faults as a game were forgiven because of it's innovative feature. This time around, we're used to it and so the short-comings are noticeable. Especially considering, how few chapters there are in Giants. They could have at least thrown in another Adventure pack or two.
Then it looks like you and I are in complete agreement.
I like new characters and hate reposes. I just want to see better value for the 80 odd? characters that I've already brought.
And I agree 100% with your point about forgiving SSA because it was new.
Now we just need to get DragonsDream onside and we will be ready to lean on Activision to give into our reasonable demands.
sorry, i won't be climbing on board the train with ya.
it's like the story of the employer who hires a guy to work for a day and pays him $40. The hired man is quite happy with his pay and goes to work.
then, half way through the day, the employer hires a second guy to work half a day. He offers to pay him $40 as well.
The first guy now complains that this isn't fair.
However, the man agreed to work for $40 thus, what the employer pays anyone else is really no business of the first man. He agreed and a deal was struck.
In the same way, people bought S1 figures with the agreement that they would unlock certain content in Spyro's Adventure. The game could have been a failure and no other games ever made, thus your S1 figure would never work on any other game. There was no promise that the toy would do anything more. Your deal was for a toy that worked on a game.
Fortunately, Spyro's Adventure was a success and a second game was made. They could have created all new characters and required all new toys. But they didn't do that. They allowed us to use the toys we bought on a new game. They were hardly "devalued" but in fact were given increased value in that there are now 2 games they work in!
Also, these are
toys, not just video game accessories. Whatever
toy value they have is still there. They are no less toys then they were originally.
I find it humorous that simply because I disagree with you on this point, I am accused of being an Activision employee or trying to suck up to Activision for some reason. What I am is an adult who doesn't feel entitled to anything or feel I have been slighted when a company doesn't give me what I want.