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Upgrade Paths Recommendation Thread [STICKY]
Bean Sprout Blue Sparx Gems: 893
#1251 Posted: 19:03:14 14/06/2012
I don't know what you are talking about, but we were referring to the PVP portion of the game, not the story mode.
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"No, John. It is pretty weird that ghosts have to pee."
Ignitor101 Blue Sparx Gems: 719
#1252 Posted: 19:11:01 14/06/2012
Okay enough with the sunburn,i wanna hear opinions/debates of drobot!
Cheeseman Green Sparx Gems: 462
#1253 Posted: 19:11:44 14/06/2012
I personally haven't tried out Blaze Dragon, but according to Tash it is inferior to Flame Lord. It seems to be a lot like Channeler Dub Trubs, but doesn't lock on and makes you much slower. Still, I'm not forcing anyone to choose, just that Flame Lord is better, no contest smilie

Bean Sprout put it well I think. Flame Lord has more damage options in that the Phoenix Dash and Teleport does far more damage down Flame Lord. The fact that HexDisciple touched upon in the fact that an opponent has 1/4 chance of actually hitting you is amplified since even if they do they will be taking 48 damage thanks to the flame streaks and teleport blast. You have an incredibly small time span to actually hit him, which means that melee characters really struggle. You're only chance is by using ranged attacks and playing keep-away-engage him directly and you will pay.
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Skylanders: All of them. Boom!
Bean Sprout Blue Sparx Gems: 893
#1254 Posted: 19:18:07 14/06/2012
Quote: Cheeseman
I personally haven't tried out Blaze Dragon, but according to Tash it is inferior to Flame Lord. It seems to be a lot like Channeler Dub Trubs, but doesn't lock on and makes you much slower. Still, I'm not forcing anyone to choose, just that Flame Lord is better, no contest smilie

Bean Sprout put it well I think. Flame Lord has more damage options in that the Phoenix Dash and Teleport does far more damage down Flame Lord. The fact that HexDisciple touched upon in the fact that an opponent has 1/4 chance of actually hitting you is amplified since even if they do they will be taking 48 damage thanks to the flame streaks and teleport blast. You have an incredibly small time span to actually hit him, which means that melee characters really struggle. You're only chance is by using ranged attacks and playing keep-away-engage him directly and you will pay.



This is basically the entire summary of Blazethrower being inferior to Flame lord. And the comparison to the Eldritch beam is true. It is just not powerful enough to make up for all of the hinderances the flamethrower has.

Ignitor101, I usually would use Megadozer DS instead of Drobot on my team because sometimes I don't think he is any fun, but I think, to most people, Master Blaster is better as it enhances, well, Drobot's whole place in Top Tier - his ability to easily and rapidly shoot lasers. Clockwork Dragon seems a little pointless as you upgrade the gears thath don't have good accuracy when you could just be doing so much damage with the accurate lasers.
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"No, John. It is pretty weird that ghosts have to pee."
Edited 1 time - Last edited at 19:20:06 14/06/2012 by Bean Sprout
Madhouse1 Green Sparx Gems: 450
#1255 Posted: 19:24:35 14/06/2012
I got a few new skylanders so I going to add them to my ranking list

Prism break
Pros. Crystal setups are good when fully upgraded, armor is useful and a good upgrade to add in, Soul gem upgrade is useful as well
Cons. Easy target, crystals are harder to set up, crystals don't summon close to you which can be good and bad at the same time.
Recommended path Cystaleer
I would put prism break in the top 20 for sure but probley not in the top 12, he is fun but not extreemely good.

Lightningrod
Pros. Attacks are rapid and have good range, Zapper field good at crowd control, grand lightning can travel over small walls and has good range.
Cons. Only achieves greatness from long range, in close range with someone like voodood he's meat. Grand lightning isn't very strong without lotl path.
Recommended path. typhoon titan
No one likes typhoon titan but it helps him with his close range weakness to strong melees like ignitor voodood and steath elf. Anyway when you are close you are toast but when at long range he's a beast. I would but him in the top ten with S-elf tfin voodood ignitor dt bash drobot cynder and zook. He's kinda tied for 10th with dino rang...

Voodood
Pros. Zipline axe is BEAST move and axe is very good, Soul gem upgrade is very useful. All moves are superior in pve.
Cons. Yes in pve it is very useful but tripwires are not in pvp at all. Axe is strong but isn't that fast sadly smilie
Recommended path. Maurderer
Voodood is in the top ten for sure. He does have a weakness to long range lightning rod though, but he is superior to most close range characters excluding steath elf cynder terrafin and bash.

Ignitor
Pros. Very strong melee character, starts off strong and ends strong. flame form mortor is very good when fully upgraded, and blade despite being clunky is very good too. I take back that sunburn is the most powerful fire skylander.
Cons. Blade may be strong but is clunky. when in flame form mortol mode can't control can still be hurt in unoccupied armor.
Recommended path. Soul Of The Flame
Ignitor is in the top ten no top five. He is a very good melee and can cause a large armount of damage.

Zook
Pros. Very strong melee as well. Bazooka is powerful. Barrier when fully upgraded is great. Mortar attack is useful for hitting enemys higher then you.
Cons. Bazooka is strong but is a bit slow. Barrier when not fully upgraded is easy to destroy.
Recommended path. floral defender
Zook is in the top ten if not in the top five. He is good in pvp and pve.

P.S. Flamelord is a better path for sunburn. It makes him one of the most destructive characters in the game, and flamethrower breath is already very good because of its hold duration.
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Right now I'm willing to battle people on Super Smash Bros Brawl
Edited 2 times - Last edited at 02:37:00 15/06/2012 by Madhouse1
Bean Sprout Blue Sparx Gems: 893
#1256 Posted: 19:30:27 14/06/2012
Ok, madhouse, what do you say about Drobot? ignitor101 requested opinions/debates about him, and it wouldn't be fair to leave him without satisfaction, would it?
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"No, John. It is pretty weird that ghosts have to pee."
Edited 1 time - Last edited at 19:36:38 14/06/2012 by Bean Sprout
spiderbrush Green Sparx Gems: 183
#1257 Posted: 19:32:31 14/06/2012
Okay, so I got Cynder yesterday and I've been playing as her.
But I'm really undecided which path to pick for her:

The path that strengthens her Shadow abilities or the path that strengthens her Lightning abilities.

I'm mostly undecided since I have the PS3 version, and I've heard that one of her shadow abilities is glitched in this version where it doesn't slow down her enemies (actually, is this glitch only during P v P or is it with the in-game monsters, too?) So, thank you for the suggestions.
Bean Sprout Blue Sparx Gems: 893
#1258 Posted: 19:35:52 14/06/2012
Alright, I don't have Cynder, but I have used her, and on the PS3, I would choose the lightning path. If you played on Wii, I would use the shadow path, but without the slowing ghosts, I don't think that path is worth it. I mean, the damaging Shadiw Dash is kinda useless as it would leave you vurnerable and in a bad position if you used it as an attack. So, on the PS3, nether welder.
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"No, John. It is pretty weird that ghosts have to pee."
Ignitor101 Blue Sparx Gems: 719
#1259 Posted: 20:19:56 14/06/2012
Quote: Bean Sprout
Ok, madhouse, what do you say about Drobot? ignitor101 requested opinions/debates about him, and it wouldn't be fair to leave him without satisfaction, would it?



hehe.smilie
Stealthelfrocks Yellow Sparx Gems: 1235
#1260 Posted: 21:46:36 14/06/2012
Okay well the lasers are really good because when upgraded you can shoot three beams of light. Clockwork you get more spinning gears that bounce all over the place.
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well guys..... took me a while.... but i might still hang around.... dont know..... but.... I loved the moment while it lasted smilie
Bean Sprout Blue Sparx Gems: 893
#1261 Posted: 21:50:05 14/06/2012
Yea, but the lasers are much better for obvious reasons.
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"No, John. It is pretty weird that ghosts have to pee."
Stealthelfrocks Yellow Sparx Gems: 1235
#1262 Posted: 21:55:18 14/06/2012
You mean their rapid shooting
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well guys..... took me a while.... but i might still hang around.... dont know..... but.... I loved the moment while it lasted smilie
Bean Sprout Blue Sparx Gems: 893
#1263 Posted: 22:00:02 14/06/2012
Yea, and their accuracy. They definitely overps.ower the gears.
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"No, John. It is pretty weird that ghosts have to pee."
Stealthelfrocks Yellow Sparx Gems: 1235
#1264 Posted: 22:05:34 14/06/2012
Which bounce off walls all around. But I see that as neat
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well guys..... took me a while.... but i might still hang around.... dont know..... but.... I loved the moment while it lasted smilie
Madhouse1 Green Sparx Gems: 450
#1265 Posted: 22:06:04 14/06/2012
Quote: Bean Sprout
Ok, madhouse, what do you say about Drobot? ignitor101 requested opinions/debates about him, and it wouldn't be fair to leave him without satisfaction, would it?



Okay. Its clear that drobot is one of the top five skylanders and is best on the mb path. All clockwork dragon does is make him good while master blaster makes him the 2nd best skylander. Yes he can beat steath elf in pvp and the only reason steath elf outclasses him in pvp is because of her soul gem upgrade, because if steath elf can't get close to drobot she's toast. Plus using afterburners/trusterflight to escape from close ranged characters can be a good strategy too while when you get far enough away to shoot them with the fully upgraded lasers on master blaster path.

Master blaster
Pros. Makes drobot the beast that he is, and the skylander we know and love.
Dendrite focus crystals- eye blaster do even more increased damage
Antimatter charges- eve blasters explode on contact doing damage to enemys
Quadratic blasters- Lets you shoot lasers out of your wings as well

Clockwork dragon
Pros. Improves the bladegears well, and makes drobot better
Depleted Uranium bladegears- bladegears do more increased damage
Explosive bladegears- bladegears explode on contact doing damage to nearby enemies
Tri spread bladegears- shoot 3 bladegears at once

Both path perform about the same but master blaster is still better and is the path I recommended
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Right now I'm willing to battle people on Super Smash Bros Brawl
Stealthelfrocks Yellow Sparx Gems: 1235
#1266 Posted: 22:08:08 14/06/2012
Hey I noticed the upgrades are exactly the same
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well guys..... took me a while.... but i might still hang around.... dont know..... but.... I loved the moment while it lasted smilie
Bean Sprout Blue Sparx Gems: 893
#1267 Posted: 22:27:52 14/06/2012
Yea, it seemed as if Activision showed no creativity when creating Drobot's upgrades smilie.
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"No, John. It is pretty weird that ghosts have to pee."
HexDisciple Green Sparx Gems: 249
#1268 Posted: 23:13:15 14/06/2012
Also, smilie's Soul Gem upgrade...is pretty much one of the worst.
I mean, if someone tries to recover a significant portion of health, the battle pretty much instantly turns into a stalemate, and in the time you are waiting for the recovery, provided you played smart, you could have defeated your opposition, but anways, I think it does find some use with Forest Ninja, since the time you use to be invisible will help the recovery...and because Forest Ninja in itself is a bit of a hit-and-run staller itself.I don't know, just...it seems so mediocre comparing to the overall character she is on either path.
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Gotcha!
Madhouse1 Green Sparx Gems: 450
#1269 Posted: 00:52:17 15/06/2012
Maybe but it is true that its the only reason stealth elf outclasses drobot. Projectile characters are usually better and if stealth elf can't get can't get in close she can't win. Free healing soul gem might not be great but it comes in handy when facing drobot because if s-elf gets behind a object to shield herself from drobot while healing if the player using drobot wants to finish the battle quickly he will have to get in close. Lights out for drobot unless he can escape with thruster flight. Yes forest ninja does have its uses and is actually a pretty cool path but doesn't compare to pbs unless you are the type of player that likes setups. Still even if free recovery doesn't heal you completely it will heal you a little and sometimes a little is all you need. Anyway dro might be the best skylander, on mb path but not on cd path.

P.S. can someone tell me how to do the skylanders emoticons, it would make this easier
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Right now I'm willing to battle people on Super Smash Bros Brawl
Edited 2 times - Last edited at 00:56:00 15/06/2012 by Madhouse1
Cheeseman Green Sparx Gems: 462
#1270 Posted: 06:42:38 15/06/2012
Quote: HexDisciple
Also, smilie's Soul Gem upgrade...is pretty much one of the worst.
I mean, if someone tries to recover a significant portion of health, the battle pretty much instantly turns into a stalemate, and in the time you are waiting for the recovery, provided you played smart, you could have defeated your opposition, but anways, I think it does find some use with Forest Ninja, since the time you use to be invisible will help the recovery...and because Forest Ninja in itself is a bit of a hit-and-run staller itself.I don't know, just...it seems so mediocre comparing to the overall character she is on either path.


I disagree. I would say that restoring a little bit of health can come in handy. I wouldn't say it's the worst. If you play PVP, you can not ignore the uselessness of Slam Bam's, Zap's, Double Trouble's, Stump Smash's etc. It doesn't help much but it does actually help unlike these abilities.

For Drobot, Master Blaster is just very, very good, but I think that I'm going to try out Clockwork Dragon, since it sounds fun to play as. Obviously, it won't be nearly as strong as Master Blaster, but not a lot is.
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Skylanders: All of them. Boom!
Stealthelfrocks Yellow Sparx Gems: 1235
#1271 Posted: 07:19:15 15/06/2012
True. And hexdisciple you think her soul gem ability is the worst!? seriously she is THE best skylander no matter what. And if you disagree you shall get beaten by one!
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well guys..... took me a while.... but i might still hang around.... dont know..... but.... I loved the moment while it lasted smilie
Ignitor101 Blue Sparx Gems: 719
#1272 Posted: 11:26:18 15/06/2012
My opinion is cinder on shadowdancer,EVEN ON THE 360
Madhouse1 Green Sparx Gems: 450
#1273 Posted: 12:56:37 15/06/2012
Yes stealth elf is the best and her soul gem is useful gust because free restoring health? I mean thats beast. I makes her better then drobot (possibly) and its just so cheap. Drobot on the other hand keeps the damage he's taken, while stealth elf restores her's nicely. Can someone please tell me how to do skylanders emoticons. Thanks. P.S. this discussion has turned into a stealth elf one.
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Right now I'm willing to battle people on Super Smash Bros Brawl
Edited 2 times - Last edited at 15:02:49 15/06/2012 by Madhouse1
chaos master Green Sparx Gems: 243
#1274 Posted: 13:22:20 15/06/2012
On sunburn the flame thrower path only 2 guys beat him on his flame thrower, terrafin and slambam.
Stealthelfrocks Yellow Sparx Gems: 1235
#1275 Posted: 13:24:11 15/06/2012
Well uh... Sorry I guess... Read my signature and username to show you why. And skylander emotes is have : in the begginging then write the skylander name like camo then add : this again at the end no spaces. smilie
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well guys..... took me a while.... but i might still hang around.... dont know..... but.... I loved the moment while it lasted smilie
Madhouse1 Green Sparx Gems: 450
#1276 Posted: 15:09:46 15/06/2012
Yeah. I wonder how drobot and stealth elf can't beat sunburn and slam bam can. Also ignitor is the best fire skylander not sunburn.. and the best path is flame lord chos master.
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Right now I'm willing to battle people on Super Smash Bros Brawl
Edited 3 times - Last edited at 00:01:45 02/07/2012 by Madhouse1
Bean Sprout Blue Sparx Gems: 893
#1277 Posted: 17:02:51 15/06/2012
Quote: chaos master
On sunburn the flame thrower path only 2 guys beat him on his flame thrower, terrafin and slambam.



Well, it depends on the quality on the player. I'm not saying this is the case, but I can use my Wrecking Ball against an inexperienced player with a stealth elf, win, and then say "Wrecking Ball can beat Stealth Elf." I'm not trying to be rude, I just don't see that as a convincing statistic.
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"No, John. It is pretty weird that ghosts have to pee."
Bean Sprout Blue Sparx Gems: 893
#1278 Posted: 17:06:12 15/06/2012
Quote: Ignitor101
My opinion is cinder on shadowdancer,EVEN ON THE 360



Really? I don't have her, I was just going off of what I thought. Could you explain why for when I get her?
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"No, John. It is pretty weird that ghosts have to pee."
Bean Sprout Blue Sparx Gems: 893
#1279 Posted: 17:07:52 15/06/2012
Quote: HexDisciple
Also, smilie's Soul Gem upgrade...is pretty much one of the worst.
I mean, if someone tries to recover a significant portion of health, the battle pretty much instantly turns into a stalemate, and in the time you are waiting for the recovery, provided you played smart, you could have defeated your opposition, but anways, I think it does find some use with Forest Ninja, since the time you use to be invisible will help the recovery...and because Forest Ninja in itself is a bit of a hit-and-run staller itself.I don't know, just...it seems so mediocre comparing to the overall character she is on either path.



I see her soul gem as a added bonus, not a full on strategy. As an added bonus, it is very nice.
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"No, John. It is pretty weird that ghosts have to pee."
HexDisciple Green Sparx Gems: 249
#1280 Posted: 17:59:29 15/06/2012
Well, one thing you can't disagree about:Camo's Soul Gem is the same, but should you be able to set it up, it's way faster to act.
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Gotcha!
Cheeseman Green Sparx Gems: 462
#1281 Posted: 18:13:14 15/06/2012
Quote: Madhouse1
Yeah. I wonder how drobot and stealth elf can't beat sunburn and slam bam can. Also ignitor is the best fire skylander not sunburn.. No offense but no one cares about what your sunburn can beat, and the best path is flame lord chos master.


What?!! Drobot destroys Sun Burn every time-without question. Most ranged attackers do-it's only melee characters which have trouble. Stealth Elf-yes, I have never beaten Sunburn with Stealth Elf, but saying that only Slam Bam and Terrafin can beat him is a complete lie. SOtF Ignitor, Shadow Dancer Cynder, Master Blaster Drobot, Sandhog Terrafin, Water Weaver Gill Grunt, Captain Crustacean Wham Shell, Slime Serpent Zap, Grand Boomerang Master Dino-Rang-every single one of them will beat Flame Lord Sunburn, every single time.
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Skylanders: All of them. Boom!
Madhouse1 Green Sparx Gems: 450
#1282 Posted: 18:41:11 15/06/2012
Quote: Cheeseman
Quote: Madhouse1
Yeah. I wonder how drobot and stealth elf can't beat sunburn and slam bam can. Also ignitor is the best fire skylander not sunburn.. No offense but no one cares about what your sunburn can beat, and the best path is flame lord chos master.


What?!! Drobot destroys Sun Burn every time-without question. Most ranged attackers do-it's only melee characters which have trouble. Stealth Elf-yes, I have never beaten Sunburn with Stealth Elf, but saying that only Slam Bam and Terrafin can beat him is a complete lie. SOtF Ignitor, Shadow Dancer Cynder, Master Blaster Drobot, Sandhog Terrafin, Water Weaver Gill Grunt, Captain Crustacean Wham Shell, Slime Serpent Zap, Grand Boomerang Master Dino-Rang-every single one of them will beat Flame Lord Sunburn, every single time.



I was being sarcastic, Chaos master said that the only skylanders that could beat his sunburn were t-fin and slam bam. Of course they can beat sunburn, so can ignitor and cynder,
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Right now I'm willing to battle people on Super Smash Bros Brawl
Edited 2 times - Last edited at 19:14:37 15/06/2012 by Madhouse1
Bean Sprout Blue Sparx Gems: 893
#1283 Posted: 19:18:38 15/06/2012
Quote: Cheeseman
Quote: Madhouse1
Yeah. I wonder how drobot and stealth elf can't beat sunburn and slam bam can. Also ignitor is the best fire skylander not sunburn.. No offense but no one cares about what your sunburn can beat, and the best path is flame lord chos master.


What?!! Drobot destroys Sun Burn every time-without question. Most ranged attackers do-it's only melee characters which have trouble. Stealth Elf-yes, I have never beaten Sunburn with Stealth Elf, but saying that only Slam Bam and Terrafin can beat him is a complete lie. SOtF Ignitor, Shadow Dancer Cynder, Master Blaster Drobot, Sandhog Terrafin, Water Weaver Gill Grunt, Captain Crustacean Wham Shell, Slime Serpent Zap, Grand Boomerang Master Dino-Rang-every single one of them will beat Flame Lord Sunburn, every single time.


Yea, exactly. Well, I don't know about Zap, even with the elemental bonus...but still!
And he was talking about Blazethrower, not flame lord...
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"No, John. It is pretty weird that ghosts have to pee."
Tashiji Yellow Sparx Gems: 1453
#1284 Posted: 19:37:55 15/06/2012
Zap is actually pretty awesome against Sunburn. Stay outside of his range, leave slime trails to block his Phoenix Dash, and pepper him with bolts when you get the chance. You'll take the battle with ease.
pigman50 Green Sparx Gems: 294
#1285 Posted: 19:46:12 15/06/2012
I have some other recommendations:

Warnado: Eye of the Storm is probably better, just for the mini turtles smilie

Lightning Rod: I would choose Lightning Lord; this guy can destroy slow characters like Prism Break.

Sonic Boom: Medea Griffin gives sonic boom more versatility.

Whirlwind: Tempest Dragon for more damage.

Cynder: Shadow Dancer, just for the slowing down ghosts. I am using the Wii version.

Chop Chop: Sword Path, but Chop chop is not that great anyway.

Hex: Bone Crafter, as you get to cast wall of bones quicker.

Ghost Roaster: Skull Master, although I am yet to try Fear Eater.
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AoSTH quote of the week:
Quote: Sonic (At Robotnik)
Well this is a switch! A whale carrying a harpoon!

Madhouse1 Green Sparx Gems: 450
#1286 Posted: 20:16:04 15/06/2012
Quote: pigman50
I have some other recommendations:

Warnado: Eye of the Storm is probably better, just for the mini turtles smilie

Lightning Rod: I would choose Lightning Lord; this guy can destroy slow characters like Prism Break.

Sonic Boom: Medea Griffin gives sonic boom more versatility.

Whirlwind: Tempest Dragon for more damage.

Cynder: Shadow Dancer, just for the slowing down ghosts. I am using the Wii version.

Chop Chop: Sword Path, but Chop chop is not that great anyway.

Hex: Bone Crafter, as you get to cast wall of bones quicker.

Ghost Roaster: Skull Master, although I am yet to try Fear Eater.



Yes but for warnado the tornado path is very useful and puts them in very good shape. Lightning lord is a option but typhoon titan helps him with his close range problem, there is really know reason to use grand lightning anyway because of its lack of power and lack of speed.
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Right now I'm willing to battle people on Super Smash Bros Brawl
HexDisciple Green Sparx Gems: 249
#1287 Posted: 20:20:33 15/06/2012
...No...
Grand lightning?Lack of Power?pfffffffft.
A 26 relatively fast tick is not enough power for you?oh and it totals 12 ticks.
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Gotcha!
Bean Sprout Blue Sparx Gems: 893
#1288 Posted: 20:35:09 15/06/2012
Quote: Tashiji
Zap is actually pretty awesome against Sunburn. Stay outside of his range, leave slime trails to block his Phoenix Dash, and pepper him with bolts when you get the chance. You'll take the battle with ease.


Really? I also have never used Zap at all, so thank you for that.


And madhouse, I dislike the tornado path because the Wind elemental upgrade cancels out the torndao control upgrade and the extend tornado upgrade. The Eye of the storm also makes Whirlwind the third character (Spyro,Drobot,Warnado) to make flying an attack.
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"No, John. It is pretty weird that ghosts have to pee."
Edited 1 time - Last edited at 20:40:38 15/06/2012 by Bean Sprout
pigman50 Green Sparx Gems: 294
#1289 Posted: 20:44:02 15/06/2012
Quote: Madhouse1
Quote: pigman50
I have some other recommendations:

Warnado: Eye of the Storm is probably better, just for the mini turtles smilie

Lightning Rod: I would choose Lightning Lord; this guy can destroy slow characters like Prism Break.

Sonic Boom: Medea Griffin gives sonic boom more versatility.

Whirlwind: Tempest Dragon for more damage.

Cynder: Shadow Dancer, just for the slowing down ghosts. I am using the Wii version.

Chop Chop: Sword Path, but Chop chop is not that great anyway.

Hex: Bone Crafter, as you get to cast wall of bones quicker.

Ghost Roaster: Skull Master, although I am yet to try Fear Eater.



Yes but for warnado the tornado path is very useful and puts them in very good shape. Lightning lord is a option but typhoon titan helps him with his close range problem, there is really know reason to use grand lightning anyway because of its lack of power and lack of speed.


I agree about Warnado. I tried both paths and they are both good. I personally prefer Eye of the Storm.
About Lightning Rod, I wouldn't exactly say that Grand Lightning lacks power. 26 damage each time is rather good if you ask me. By the time a physical attacker gets to him, they've already taken massive damage and you can use zapper field to finish them off. Of course, this won't work on some physical attackers, ie Stealth Elf and Terrafin. Typhoon Titan is good too, but I find Lightning Rod to be better as a ranged attacker.
---
AoSTH quote of the week:
Quote: Sonic (At Robotnik)
Well this is a switch! A whale carrying a harpoon!

Edited 1 time - Last edited at 20:45:22 15/06/2012 by pigman50
Madhouse1 Green Sparx Gems: 450
#1290 Posted: 22:14:08 15/06/2012
Quote: HexDisciple
...No...
Grand lightning?Lack of Power?pfffffffft.
A 26 relatively fast tick is not enough power for you?oh and it totals 12 ticks.


Its not very powerful before upgrade on the path, listen before you assume shesh
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Right now I'm willing to battle people on Super Smash Bros Brawl
Edited 1 time - Last edited at 22:23:00 15/06/2012 by Madhouse1
Madhouse1 Green Sparx Gems: 450
#1291 Posted: 22:19:01 15/06/2012
Quote: pigman50
Quote: Madhouse1
Quote: pigman50
I have some other recommendations:

Warnado: Eye of the Storm is probably better, just for the mini turtles smilie

Lightning Rod: I would choose Lightning Lord; this guy can destroy slow characters like Prism Break.

Sonic Boom: Medea Griffin gives sonic boom more versatility.

Whirlwind: Tempest Dragon for more damage.

Cynder: Shadow Dancer, just for the slowing down ghosts. I am using the Wii version.

Chop Chop: Sword Path, but Chop chop is not that great anyway.

Hex: Bone Crafter, as you get to cast wall of bones quicker.

Ghost Roaster: Skull Master, although I am yet to try Fear Eater.



Yes but for warnado the tornado path is very useful and puts them in very good shape. Lightning lord is a option but typhoon titan helps him with his close range problem, there is really know reason to use grand lightning anyway because of its lack of power and lack of speed.


I agree about Warnado. I tried both paths and they are both good. I personally prefer Eye of the Storm.
About Lightning Rod, I wouldn't exactly say that Grand Lightning lacks power. 26 damage each time is rather good if you ask me. By the time a physical attacker gets to him, they've already taken massive damage and you can use zapper field to finish them off. Of course, this won't work on some physical attackers, ie Stealth Elf and Terrafin. Typhoon Titan is good too, but I find Lightning Rod to be better as a ranged attacker.


Yeah maybe but if you don't choose the lightning lord path its not very strong. Lightning rod for me is in the top ten. For warnado both paths are quite good, but the tornado path is gust cooler, but the mini warnados are cool
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Right now I'm willing to battle people on Super Smash Bros Brawl
Stealthelfrocks Yellow Sparx Gems: 1235
#1292 Posted: 22:51:54 15/06/2012
You get two new moves when on that path
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well guys..... took me a while.... but i might still hang around.... dont know..... but.... I loved the moment while it lasted smilie
most duded Red Sparx Gems: 10
#1293 Posted: 23:51:41 15/06/2012
alright, seriously. what path is recomended for double trouble. I need help on that.
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Needed Skylanders: smilie smilie smilie
Fully Upgraded Lv.10 Skylanders: All that I own!
Stealthelfrocks Yellow Sparx Gems: 1235
#1294 Posted: 23:56:38 15/06/2012
The channeler path. It gives more trouble than double
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well guys..... took me a while.... but i might still hang around.... dont know..... but.... I loved the moment while it lasted smilie
Cheeseman Green Sparx Gems: 462
#1295 Posted: 08:19:09 16/06/2012
Channeler path. No question about it. He does incredible damage-20 a tick-and locks onto the opponent, so you can keep moving away while doing incredible damage per hit. When you get close though, things get even worse-Dub Trubs does 65 damage minimum from his Magic Bomb, and can do up to 195 damage.
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Skylanders: All of them. Boom!
TheSpyrofan12 Emerald Sparx Gems: 3193
#1296 Posted: 12:02:51 16/06/2012
Could someone tell me the best path for Slam Bam?
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Bring the Fanta
Stealthelfrocks Yellow Sparx Gems: 1235
#1297 Posted: 12:32:41 16/06/2012
Blizzard brawler, you get combos and get awesome new armor
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well guys..... took me a while.... but i might still hang around.... dont know..... but.... I loved the moment while it lasted smilie
TheSpyrofan12 Emerald Sparx Gems: 3193
#1298 Posted: 13:43:04 16/06/2012
Ok, thanks!
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Bring the Fanta
Bean Sprout Blue Sparx Gems: 893
#1299 Posted: 15:42:55 16/06/2012
Quote: Cheeseman
Channeler path. No question about it. He does incredible damage-20 a tick-and locks onto the opponent, so you can keep moving away while doing incredible damage per hit. When you get close though, things get even worse-Dub Trubs does 65 damage minimum from his Magic Bomb, and can do up to 195 damage.



I second channeler. It really enhances Double trouble's abilities.
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"No, John. It is pretty weird that ghosts have to pee."
most duded Red Sparx Gems: 10
#1300 Posted: 20:41:52 16/06/2012
Ok. My friend just said the other was better because bigger doubles, more, and they fling. Alright, I chose the right path.
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Needed Skylanders: smilie smilie smilie
Fully Upgraded Lv.10 Skylanders: All that I own!
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