Quote: LaurixI have a couple questions:
1) Is Flameslinger (Marksman) worth putting any time into as a ranged champion? I feel like he's pretty weak in comparison to others, but enjoy his playstyle.
2) Terrafin; I'm much more interested in going Brawler > Sandhog, but how much worse is it exactly (PvP)?
3) I'm a melee-lover, but is there really any other melee's worth playing over Stealth Elf/Bash/Terradin/Voodood? I feel like the others are just too weak. Chop Chop was the biggest letdown for me, he appealed to me greatly. Other than that, leveling my Ignitor for the Soul of the Flame path.
4) Does Dino-Rang get a lot better after upgrading to his Boomerang Path? He seems pretty mediocre atm.
5) I went Golden Frenzy on TH and am regretting it, going to reset and go Golden Money Bangs; but how does his final ability, Heads or Tails, work?
6) What hats are you guys using? I felt like Crit or Speed (or a combination) were most effective. Armor felt useless in such an offensive PvP game (however, I was interested in stacking it with someone like Bash who inherently gets +40), and I have NO idea about Elemental Power. I don't even understand fully, is it just basically extra damage when facing an element you're strong against (PvP) or in you're "this element is stronger in this zone" in Story Mode? Meh, either way I felt like the only way to truly boost your damage overall was to stack crit.
7) How exactly do herioc challenges work? I want to max out a few characters I'm interested in, do I just do ALL of the heroic challenges on that single character to max him/her out stat-wise?
Sorry for drifting off-topic, just some very knowledgeable people in this thread!
1) He gets better when his Heroics are done. Although I'd be lying to say he's comparable to the top of the heap, it's a lonely place up there, with only Drobot and (lately) Zook being significantly better than any other ranged character. However, Flameslinger is no worse than any of the others, and better than some, like Zap.
2) Brawler kind of takes away Terrafin's ace in the hole in PVP. When Sandhog's back is up against the ropes, going under and hitting with just the fin and homing sharks to even things up a bit is always an option. With Brawler, the fin does no damage, and instead of homing sharks, you get a shark shield. Brawler is fine, but what you lose really is pretty large-scale.
3) You're more or less correct in your assessment of melees, but Slam Bam is good too, so there's at least the one more. Wham-Shell seems promising, but we'll see.
4) Yes he does. Dino-Rang is one of the best characters in the game, and that's the path to do it. Keep an eye on his boomerang shield, that thing gets broken in a hurry as you upgrade.
5) It pretty much words exactly like voodude says.
6) Hats... If you need Speed in any way, shape or form, take Winged Hat, or if you don't have Dragon's Peak, Lil' Devil. If you feel your speed is just fine, go crit. +20 translates to 4% critical in game, which doesn't sound like much, but it adds up. Elemental power only applies when you receive an elemental bonus, such as in areas where your character is strong, or against opponents with whom you have an elemental advantage (Fire > Wind > Earth > Tech > Magic > Undead > Life > Water). Defense shouldn't be an issue for you after Heroics, so forget about that. Basically, Speed is the best stat, but it's possible to have enough of it (you be the judge), and when that happens, go crit.
7) Yes, do every Heroic on every character to max them all out. It's a good idea to at least max your favorites, because although base damage for all attacks is fixed, you'll still find yourself markedly stronger.
EDIT: Also, Ghost Roaster is nerfed on the Wii because you can only connect once per target with his charge, no matter how many times your character comes into contact with it, whereas on PS360, there is no such limit. It's a major difference.