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New Spyro game? [CLOSED]
SuperSpyroFan Diamond Sparx Gems: 9414
#2001 Posted: 21:50:14 05/12/2010
Quote: IsisStormDragon
*comes into topic*

OMIGOSH WHAT HAPPENED NOW?!

...Just ignore me. smilie I'm just freaked at what this topic transformed into.



Why did you comment if you wanted us to ignore you?
BlackNight12 Gold Sparx Gems: 2343
#2002 Posted: 21:50:20 05/12/2010
Quote: IsisStormDragon
*comes into topic*

OMIGOSH WHAT HAPPENED NOW?!

...Just ignore me. smilie I'm just freaked at what this topic transformed into.



Lol, I HAVE been here and I'm freaked out about it too... smilie
---
Trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble! - Taylor Swift
sonicbrawler182 Platinum Sparx Gems: 7105
#2003 Posted: 21:50:35 05/12/2010
Ah, welcome Isis! If your wondering, i think I may have started all this!smilie
---
"My memories will be part of the sky."
SuperSpyroFan Diamond Sparx Gems: 9414
#2004 Posted: 21:51:25 05/12/2010
Quote: sonicbrawler182
Ah, welcome Isis! If your wondering, i think I may have started all this!smilie



Does it matter who started it?
NEW_SpyroLUVA Emerald Sparx Gems: 3308
#2005 Posted: 21:51:36 05/12/2010
Quote: sonicbrawler182
Pointless collectables have, unfortunatly, gone out of fashion. (Skip to 5:35)


Except collectables in Spyro weren't pointless. In STD you needed dragons to save them and get from place to place, gems were needed to get from place to place, keys opened chests and doors which led you to more gems or dragons. In RR, you needed orbs to activate whirlwinds, portals, and open doors, gems were needed to learn new abilities and get to new places, talismans opened doors to the bosses' lair so you could fight them and move on. In YotD, Gems were also used to pay money bags to get to new places, eggs were needed to activate portals and were condusive to the story; they were needed to save dragon kind and bring back magic to the forgotten worlds.

Even in LOS, the masks (or whatever they were) gave you more health or mana in TEN, and crystals did the same or gave you more experience to level up.
---
3 uses of teh Int@rw3bz: get info, waste time, and complain.
"Stick to your guns and keep on firin'!" - Max (Me)
IsisStormDragon Platinum Sparx Gems: 7127
#2006 Posted: 21:52:48 05/12/2010
Oh, hi Sonicbrawler and BlackNight. smilie And Super... My comment was pretty much a joke, though I am very surprised at what happened here.

EDIT: And hello, NEW_SpyroLUVA. smilie
Edited 1 time - Last edited at 21:53:36 05/12/2010 by IsisStormDragon
SuperSpyroFan Diamond Sparx Gems: 9414
#2007 Posted: 21:53:15 05/12/2010
Quote: NEW_SpyroLUVA
Quote: sonicbrawler182
Pointless collectables have, unfortunatly, gone out of fashion. (Skip to 5:35)


Except collectables in Spyro weren't pointless. In STD you needed dragons to save them and get from place to place, gems were needed to get from place to place, keys opened chests and doors which led you to more gems or dragons. In RR, you needed orbs to activate whirlwinds, portals, and open doors, gems were needed to learn new abilities and get to new places, talismans opened doors to the bosses' lair so you could fight them and move on. In YotD, Gems were also used to pay money bags to get to new places, eggs were needed to activate portals and were condusive to the story; they were needed to save dragon kind and bring back magic to the forgotten worlds.

Even in LOS, the masks (or whatever they were) gave you more health or mana in TEN, and crystals did the same or gave you more experience to level up.



Hooray! Finally, someone who knows what they are talking about.
sonicbrawler182 Platinum Sparx Gems: 7105
#2008 Posted: 21:54:13 05/12/2010
When I say pointless, I don't mean "they don't have a purpose". I mean, they could easily be taken out and instead, progression could be level by level. I actually love "pointless collectables"!smilie
---
"My memories will be part of the sky."
Kimbia28 Yellow Sparx Gems: 1890
#2009 Posted: 21:55:19 05/12/2010 | Topic Creator
Quote: sonicbrawler182
Pointless collectables have, unfortunatly, gone out of fashion. (Skip to 5:35)


gem collecting(and other stuff like eggs..) in old Spyro games was not pointless =/
in fact,you had to collect all of them in order to open the last boss portal,secret bonus places etc ...
Quote: sonicbrawler182
Yeah, but most of them were just scattered all over the place.

well thats
the challenge...
to find them all...
you even get a little nifty upgrade to Sparx so he can help you point in which direction they were in a certain level.
Didn't you mention somewhere that you liked finding hidden stuff?
SuperSpyroFan Diamond Sparx Gems: 9414
#2010 Posted: 21:56:07 05/12/2010
Quote: sonicbrawler182
When I say pointless, I don't mean "they don't have a purpose". I mean, they could easily be taken out and instead, progression could be level by level. I actually love "pointless collectables"!smilie



If the collectibles were taken out, then wouldn't it just be plain boring? I hate pointless collectibles, what's the point in making the effort to try and get them if they don't help you in the game?
sonicbrawler182 Platinum Sparx Gems: 7105
#2011 Posted: 21:56:27 05/12/2010
You musn't of read my previous post...
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"My memories will be part of the sky."
NEW_SpyroLUVA Emerald Sparx Gems: 3308
#2012 Posted: 21:57:21 05/12/2010
Oh, okay. Me too. smilie

They add more to replay value! Sometimes you HAVE to slow down and look around and explore to find what you need in order to progress, or you could go back after completion to find what you missed if you want 100%.
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3 uses of teh Int@rw3bz: get info, waste time, and complain.
"Stick to your guns and keep on firin'!" - Max (Me)
SuperSpyroFan Diamond Sparx Gems: 9414
#2013 Posted: 21:58:27 05/12/2010
It would be good if you got 100% in the next Spyro game, and you unlock a cheat menu so you can replay the game again with whatever cheats are on in the cheat menu, that would be fun.
Aura24 Platinum Sparx Gems: 6561
#2014 Posted: 22:07:45 05/12/2010
Spyro's Kingdom should have massive exploration. You know, so we can see the large level landscape without any rush and whatnot.
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"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
SuperSpyroFan Diamond Sparx Gems: 9414
#2015 Posted: 22:09:20 05/12/2010
Yep, I agree. I don't know what the areas should be like though, you know.

Aimed at Aura24.
GrandSpyro18 Blue Sparx Gems: 896
#2016 Posted: 22:09:54 05/12/2010
Quote: Aura24
Spyro's Kingdom should have massive exploration. You know, so we can see the large level landscape without any rush and whatnot.


true... true
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Ugh
Aura24 Platinum Sparx Gems: 6561
#2017 Posted: 22:10:40 05/12/2010
And the area should allow us to free-fly without any limit. And when we reach the highest, like at the same height level as the clouds, we can see the entire level, but also other landscapes in the distance around the area we are in.
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"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
Spyroo Blue Sparx Gems: 867
#2018 Posted: 22:12:11 05/12/2010
Quote: Aura24
Spyro's Kingdom should have massive exploration. You know, so we can see the large level landscape without any rush and whatnot.

Yeah, that would be great.
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http://www.nanowrimo.org/en/participants/glumshanks - Because apparently the user 'Kaos' is a spammer. Sheesh, Kaos, srsly?
BlackNight12 Gold Sparx Gems: 2343
#2019 Posted: 22:12:28 05/12/2010
Quote: Aura24
Spyro's Kingdom should have massive exploration. You know, so we can see the large level landscape without any rush and whatnot.



That would be awesome!
---
Trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble, trouble! - Taylor Swift
SuperSpyroFan Diamond Sparx Gems: 9414
#2020 Posted: 22:12:50 05/12/2010
I agree, I was kind of expecting that in Dawn of the Dragon, but nope.
IsisStormDragon Platinum Sparx Gems: 7127
#2021 Posted: 22:12:52 05/12/2010
Quote: Aura24
And the area should allow us to free-fly without any limit. And when we reach the highest, like at the same height level as the clouds, we can see the entire level, but also other landscapes in the distance around the area we are in.


....I'd love that...
sonicbrawler182 Platinum Sparx Gems: 7105
#2022 Posted: 22:13:40 05/12/2010
I agree with you, Aura. I loved the big world in AHT!

As for a 100% reward, something like this would be great:
---
"My memories will be part of the sky."
NEW_SpyroLUVA Emerald Sparx Gems: 3308
#2023 Posted: 22:16:00 05/12/2010
I agree with Aura.

I'd LOVE some diversity of landscapes! Temple ruins, jungles, forests, swamps, sunken cities, frozen tundras, castles, mountainous peaks, dark sub-terranean areas, super fanciful, really creative towns, some dark and spooky, some bright and lively, some wild, some civilised.

I'd really like to see some unusual places. I remember one game (can't remember the name) where in one level/area you were INSIDE a giant animal. Not like the Destroyer where you flew in its empty chest cavity, but instead you were inside it's digestive tract and stuff. I think the point of that part of the game was to cure what was ailing the animal so it could help you. But IDK for sure.

I'd also love to see SPACE! I just think astronomy is so cool!
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3 uses of teh Int@rw3bz: get info, waste time, and complain.
"Stick to your guns and keep on firin'!" - Max (Me)
SuperSpyroFan Diamond Sparx Gems: 9414
#2024 Posted: 22:16:49 05/12/2010
Quote: sonicbrawler182
I agree with you, Aura. I loved the big world in AHT!

As for a 100% reward, something like this would be great:



LOL, kind of cool. "Super Spyro!" xD
Aura24 Platinum Sparx Gems: 6561
#2025 Posted: 22:16:50 05/12/2010
Quote: IsisStormDragon
Quote: Aura24
And the area should allow us to free-fly without any limit. And when we reach the highest, like at the same height level as the clouds, we can see the entire level, but also other landscapes in the distance around the area we are in.


....I'd love that...


Me too, Isis. Me too... :3
---
"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
SuperSpyroFan Diamond Sparx Gems: 9414
#2026 Posted: 22:18:09 05/12/2010
Quote: NEW_SpyroLUVA
I agree with Aura.

I'd LOVE some diversity of landscapes! Temple ruins, jungles, forests, swamps, sunken cities, frozen tundras, castles, mountainous peaks, dark sub-terranean areas, super fanciful, really creative towns, some dark and spooky, some bright and lively, some wild, some civilised.

I'd really like to see some unusual places. I remember one game (can't remember the name) where in one level/area you were INSIDE a giant animal. Not like the Destroyer where you flew in its empty chest cavity, but instead you were inside it's digestive tract and stuff. I think the point of that part of the game was to cure what was ailing the animal so it could help you. But IDK for sure.

I'd also love to see SPACE! I just think astronomy is so cool!


Wow, that would be beuatiful for a Spyro game, I would literally love it to bits if it was like that.
sonicbrawler182 Platinum Sparx Gems: 7105
#2027 Posted: 22:20:00 05/12/2010
@NEW_SpyroLUVA: Are you referring to TLoZ: Orcarina of time?

Also, although I would LOVE Spyro in space...give it one or two more games.
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"My memories will be part of the sky."
SuperSpyroFan Diamond Sparx Gems: 9414
#2028 Posted: 22:21:23 05/12/2010
Spyro in space, that would be really unusual, it would be hard to fly, Spyro would just float.
NEW_SpyroLUVA Emerald Sparx Gems: 3308
#2029 Posted: 22:21:49 05/12/2010
You mean about the animal thing? IDK, maybe. But, weren't you in a tree in that game, not an animal?
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3 uses of teh Int@rw3bz: get info, waste time, and complain.
"Stick to your guns and keep on firin'!" - Max (Me)
IsisStormDragon Platinum Sparx Gems: 7127
#2030 Posted: 22:22:56 05/12/2010
Sonic's gone into space... Mario's gone into space... MegaMan's gone into space... Other characters whom I can't be bothered to mention have gone into space...

GOSH DARN IT SPYRO! JUMP ON THE BANDWAGON! D:<
Aura24 Platinum Sparx Gems: 6561
#2031 Posted: 22:23:02 05/12/2010
Quote: NEW_SpyroLUVA
You mean about the animal thing? IDK, maybe. But, weren't you in a tree in that game, not an animal?


Yeah, in Orcarina of Time, you get sucked inside that whale thing to rescue a princess from inside its body.
---
"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
Edited 1 time - Last edited at 22:24:15 05/12/2010 by Aura24
Kimbia28 Yellow Sparx Gems: 1890
#2032 Posted: 22:23:06 05/12/2010 | Topic Creator
Quote: NEW_SpyroLUVA
I agree with Aura.

I'd LOVE some diversity of landscapes! Temple ruins, jungles, forests, swamps, sunken cities, frozen tundras, castles, mountainous peaks, dark sub-terranean areas, super fanciful, really creative towns, some dark and spooky, some bright and lively, some wild, some civilised.

I'd really like to see some unusual places. I remember one game (can't remember the name) where in one level/area you were INSIDE a giant animal. Not like the Destroyer where you flew in its empty chest cavity, but instead you were inside it's digestive tract and stuff. I think the point of that part of the game was to cure what was ailing the animal so it could help you. But IDK for sure.

I'd also love to see SPACE! I just think astronomy is so cool!


hmm Space now that'd be pretty cool :0
maybe something like a speedway set in space?
Astral (or take some other astrology term xD) speedway ...hmmm
SuperSpyroFan Diamond Sparx Gems: 9414
#2033 Posted: 22:23:13 05/12/2010
Not be rude, but are we going off topic talking about Zelda?
Aura24 Platinum Sparx Gems: 6561
#2034 Posted: 22:24:56 05/12/2010
Just telling brief possible ideas of Spyro's Kingdom, Super.
---
"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
sonicbrawler182 Platinum Sparx Gems: 7105
#2035 Posted: 22:25:22 05/12/2010
There is one later point where you are in some sort of giant frog or something(I haven't played through it myself, but I read an article titled, "Best levels inside a living thing", and it was on it).

Or was it Kingdom Hearts(you go inside a whale)?
Oh...GOD OF WAR 3!
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"My memories will be part of the sky."
NEW_SpyroLUVA Emerald Sparx Gems: 3308
#2036 Posted: 22:27:03 05/12/2010
Quote: Aura24
Quote: NEW_SpyroLUVA
You mean about the animal thing? IDK, maybe. But, weren't you in a tree in that game, not an animal?


Yeah, in Orcarina of Time, you get sucked inside that whale thing to rescue a princess from inside its body.


Oh, okay, maybe that's it. Funny, I get the idea it was a giant turtle on a beach... But again, IDK.
---
3 uses of teh Int@rw3bz: get info, waste time, and complain.
"Stick to your guns and keep on firin'!" - Max (Me)
Aura24 Platinum Sparx Gems: 6561
#2037 Posted: 22:27:47 05/12/2010
Maybe that whale from YotD can have a re-appearance. Maybe retrieve something from inside its body that's bothering it to cause the whale to do something threatening to the area it lives in.
---
"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
minredd Blue Sparx Gems: 698
#2038 Posted: 22:27:47 05/12/2010
Quote: Spyroo
Yeah, the idea of contemplating suicide in a Spyro game..... Way too emo, and not appropriate, regardless of how dark it is. Sonic attracts adult gamers too, Spyro does not anymore.


*points at Razz* Yes it does smilie

I'd like more angst and drama in a Spyro film. My perfect balance of light and dark are How To Train Your Dragon and Tangled. They did the balance VERY well, especially since there's blood in Tangled.
IsisStormDragon Platinum Sparx Gems: 7127
#2039 Posted: 22:27:48 05/12/2010
I seem to recall Link also going inside the moon in The Legend of Zelda: Majora's Mask... Granted, I haven't played the game, but I watched my brother play it... The moon was very green inside. Like, a meadow, with a tree, IIRC. I think it'd be interesting for a similar level to appear in a Spyro game. Different from what you'd expect things to be, if you get my meaning.
minredd Blue Sparx Gems: 698
#2040 Posted: 22:28:29 05/12/2010
Quote: Aura24
Maybe that whale from YotD can have a re-appearance. Maybe retrieve something from inside its body that's bothering it to cause the whale to do something threatening to the area it lives in.

That whale was my favorite part of the game.
NEW_SpyroLUVA Emerald Sparx Gems: 3308
#2041 Posted: 22:31:42 05/12/2010
If I recall, the turtle (if it was a turtle) was stuck in a cave. Maybe you had to do something to shrink it and get out quick in order to free it and get in the cave. Or mabe you had to go through it to enter the cave. smilie
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3 uses of teh Int@rw3bz: get info, waste time, and complain.
"Stick to your guns and keep on firin'!" - Max (Me)
Spyroo Blue Sparx Gems: 867
#2042 Posted: 22:32:28 05/12/2010
Quote: minredd
Quote: Spyroo
Yeah, the idea of contemplating suicide in a Spyro game..... Way too emo, and not appropriate, regardless of how dark it is. Sonic attracts adult gamers too, Spyro does not anymore.


*points at Razz* Yes it does smilie

I'd like more angst and drama in a Spyro film. My perfect balance of light and dark are How To Train Your Dragon and Tangled. They did the balance VERY well, especially since there's blood in Tangled.

Ah, I said 'anymore' - Referring to the new games smilie
---
http://www.nanowrimo.org/en/participants/glumshanks - Because apparently the user 'Kaos' is a spammer. Sheesh, Kaos, srsly?
sonicbrawler182 Platinum Sparx Gems: 7105
#2043 Posted: 22:33:46 05/12/2010
You don't have to be emo to think about suicide. Also, the game doesn't have to be for adults for suicide to be suitable(Sonic 06 is E10). Sometimes, it's the people who seem happiest...

I would like to see a return of dream sequences. Now THEY look awesome!
---
"My memories will be part of the sky."
minredd Blue Sparx Gems: 698
#2044 Posted: 22:34:53 05/12/2010
Still, a dark undertone is good for everything. Even the old Spyro. In the 3rd game, the Sorceress was planning on tearing the wings of the baby/fetus dragons to make a potion. When Bianca cried in outrage at killing them she said "It makes them squirm less."
SuperSpyroFan Diamond Sparx Gems: 9414
#2045 Posted: 22:37:24 05/12/2010
I wouldn't want Spyro to have too much darkness, like TLOS did, I want more of the fun happy side instead. Maybe a bit of darkness now and then, but not over do it.
Darby Platinum Sparx Gems: 5738
#2046 Posted: 22:38:48 05/12/2010
I can agree with that. Not too dark, and not too overly-happy to point it's creepy.
Spyroo Blue Sparx Gems: 867
#2047 Posted: 22:40:18 05/12/2010
Quote: Darby
I can agree with that. Not too dark, and not too overly-happy to point it's creepy.

Agreed.
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http://www.nanowrimo.org/en/participants/glumshanks - Because apparently the user 'Kaos' is a spammer. Sheesh, Kaos, srsly?
SuperSpyroFan Diamond Sparx Gems: 9414
#2048 Posted: 22:42:08 05/12/2010
I would like some of the darker elements involved in Spyro to pull you in, but once you've understood the dark parts to it, then the lighter parts should be brought in and vice versa. Whereas in TLOS, it was sort of, straight away at the beginning all dark, then all light, and then just completely dark in my opinion, which I did not like.

EDIT: Even when TLOS first came out, I just thought "Remind me someone, why are they doing this?" With a sad face, lol.
Edited 1 time - Last edited at 22:43:20 05/12/2010 by SuperSpyroFan
sonicbrawler182 Platinum Sparx Gems: 7105
#2049 Posted: 22:43:33 05/12/2010
They could have a similar tone to Sonic Unleashed:

Epic opening and ending, but a lot of funny stuff in between. Also, plenty of touching moments(likely to be SXC moments).
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"My memories will be part of the sky."
SuperSpyroFan Diamond Sparx Gems: 9414
#2050 Posted: 22:45:55 05/12/2010
Quote: sonicbrawler182
They could have a similar tone to Sonic Unleashed:

Epic opening and ending, but a lot of funny stuff in between. Also, plenty of touching moments(likely to be SXC moments).



I kind of agree with you, I wouldn't want to see any touchy moments, if I do see them I will cry with cornyness. But other than that, I don't mind it starting off really epic at the beginning and at the ending, with funny stuff in between, that part I can agree on.
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