Switch version is out now in the UK/Ireland eShop.
Seems pretty solid so far, as far as a Switch port could be.
There is this really annoying shadow dithering in handheld mode though. Dunno what's up with that but it's irritating. Also the general LOD of the game decreases in handheld mode, there's barely any blades of grass in handheld mode compared to docked.
EDIT: I'll copy-paste this from a reddit post I made.
-Frame pacing issues from PS4/Xbox still exist.
-Frame rate drops slightly more frequently and to a more noticeable degree.
-I haven't done a definitive test but the Switch version when docked feels really off, like there is extra input lag compared to PS4 Pro/Handheld mode. Spyro feels really heavy when playing docked (with Switch Pro Controller). Handheld feels fine though. And for reference, I played the PS4 version for a few hours today so my muscle memory is fresh.
-Voice audio has been noticeably compressed, it's more muffled, likely to save on file size. Not a deal breaker but you will notice it with headphones especially if you've played the PS4/Xbox versions with headphones on.
-I'm not sure how to definitively read resolution on the fly even with my capture card just yet, but it's definitely not going any higher than 720p docked. The game will look super blurry on large TVs, especially if you are used to the 1440p of the PS4 Pro/Xbox One X. Handheld Mode seems to be dynamic resolution.
-Shadows have heavy artifacting in handheld mode, it gets kind of irritating.
-General LOD decreases significantly in Handheld Mode, noticeable mostly in blades of grass in grassy levels. The opening spawn point in Artisans is a perfect place to compare if you want, there is barely any grass in handheld mode there, while it's relatively similar to PS4 Pro in docked mode (though still less if you look more closely).
-Multiple new languages are fully supported. Perhaps PS4/Xbox One could get these patched in?
Overall, it's a decent conversion. I think it's pretty good to play in handheld mode minus the shadow artifacting, but docked mode leaves something to be desired if you have a large TV, and not to mention the input lag issue (IIRC this isn't uncommon in Switch ports in docked mode, Crash N.Sane Trilogy has it too).
I will be testing things more extensively over the coming week and plan to make a video comparing PS4 Pro/Switch/PC. These notes are based on about 30 minutes of play. As it stands, it's looking like one of those "only play in handheld mode" ports, especially if you have the Switch revision with the longer battery life. I wouldn't recommend making this your primary version to play on the TV/monitor unless you don't have any other option and really want to play on your couch on the TV.
EDIT2: Tiki Lodge Egg Thief bug is still on Switch.
https://twitter.com/chikolad_y...694489940017153
Unless they plan to patch in the new languages to the PS4/Xbox One versions, a patch is looking unlikely for those systems. They didn't do any bugfixing by the looks of it so there is no patch to implement.