Why is there so much hate on sonic! apparently every sonic game is bad (sonic 06 is horrible but im talking about most of the games besides 06)
please tell me how sonic and the secret of the rings, sonic unleashed, sonic heroes, sonic colors,sonic riders zero gravity, sonic chronicles the dark brotherhood,sonic adventure,adventure 2, sonic colors, sonic generations, sonic 4 episodes 1 and 2 and sonic lost world are bad i mean they are not wonderful games but they are still fun and enjoyable i hate seeing people be like why cant sonic be like the original. (and yes i have played all the original sonic games what a surprise for a 14 year old to know and have played all the original games. anyway) Im really happy that sonic took risks and tried other formulas to try and shake up the games a bit. Lets take Mario for an example (im not hating on Mario here) but if every sonic game was the same thing again and again you would be complaining (the sonic fans) so you have a game franchise that takes risks and makes fun games and you hate them WTF!!! i just don't understand you sonic fans i mean im a fan i like the games but im not a fanboy there are flaws in every game its just i don't always point out those flaws and complain. Here is how a average sonic fan is Game trailer reaction: oh this game looks great. After playing the game: this game is **** (remember that was a example) and now when i go and see the game trailer for sonic boom (the game not the show) your all ****ting all over it and it hasten been released yet, WHY WHY WHY!!!???? now when you post a comment please don't post anything hateful im just expressing my opinion and i want a answer!
darkSpyro - Spyro and Skylanders Forum > Video Gaming > I'm getting really sick and tired of all this complaning!
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shroom boom Emerald Sparx Gems: 3133 |
#1 Posted: 07:07:50 07/02/2014 | Topic Creator
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Shrazer320 Emerald Sparx Gems: 3564 |
#2 Posted: 11:45:40 07/02/2014
I know, sweetie; gods forbid someone not agree with you.
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HIR Diamond Sparx Gems: 9034 |
#3 Posted: 14:53:42 07/02/2014
Well, if you insist. I'll give the summary:
Sonic & the Secret Rings: Very bad "on-the-rails" controls that relied on the Wiimote's motion sensing issues. Sonic Unleashed (HD): Outright jerkish use of quick time events, the Sun/Moon Medals forcing you to grind to progress in the game, unresponsive controls for the Werehog, and EGGMANLAND. Sonic Heroes: Bad control, everyone moved on ice physics and the speed characters were way too fast to control decently. It's really bad in the special stages. Sonic Colors & Riders: Zero Gravity: No complaints here (except the old Jet the Hawk voice). Chronicles: Bland story, game relied on an "all-or-nothing" battle system that was frustrating, and BAD STYLUS CONTROLS. Look at Bioware's other work. <.< Sonic Adventure: The camera has NOT aged well and BIG. THE. CAT. But other than that, it's still great. Sonic Adventure 2: Evidently I'm the only person I know who likes the first Adventure game better. The level aesthetics were very dull (except City Escape) and the military base settings do not fit the Sonicverse. The level design was extremely linear and corridor-happy, whereas most Sonic games emphasize using alternate routes to reach the goals. THE ****ING TREASURE HUNTING STAGES AND THEIR GIMPED RADAR. Eggman's and Tail's levels suffered from a significant downgrade in the mech controls compared to E-102 Gamma, making them frustrating. And a very unnecessary and convoluted story filled with plotholes that isn't that fun to take in anymore. Sonic Generations: Only disappointing thing is how bare bones the story is. They don't even try to make any jokes about Sonic's "colorful" history when the game is BEGGING for such jokes. Sonic 4: The lack of originality in the level themes (mostly rehashes of Sonic 2 aesthetics), and Sonic's ball physics and issues with speed on inclines make the levels a bit of a chore to play through. Not only that, bringing back the halfpipe special stage in Episode 2 was extremely dull. Lost World: Very bland, unimaginative, New Super Mario Bros.-esque level design. <.<;
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sonicbrawler182 Platinum Sparx Gems: 7105 |
#4 Posted: 16:09:12 07/02/2014
^I feel like this post is glossing over a lot of details.
Especially with Lost World. It's level design is not NSMB, not by a long shot. Aesthetically, it can get sort of Mario-esque (or blatantly so in Silent Forest), but it still feels like a Sonic game to play, quite like the Adventure games in many ways (Tropical Coast Zone 1 is one of my favourite Sonic levels ever). The levels do feel very unique in a lot of places though. I have Super Mario 3D World and Sonic Lost World, and while they are similar in some ways, they feel VERY different to play, and the levels are different. And the art direction is much more "Classic Sonic" than it is Mario. A piece of concept art actually has Classic Sonic in Tropical Coast, and it becomes even more obvious when you see that. Regarding the Wii U version, it is a great game, it just tries too hard to give you variety in the levels, leading to one or two boring levels. As for the 3DS version, I cannot speak for that beyond the demo. The later levels do look questionable, though. Wii U version is a great game though, and really fun to play and explore. As for Unleashed: -If you find the QTE's "jerkish", then you have poor reflexes. I didn't approve of the QTE's in the daytime stages, but they were not jerkish, just unnecessary. They were quite easy to react to. -The Sun and Moon Medals are not that hard to find if you are at least half decent at the game. You don't even need half of them to complete the game, and there are 200 of both types. Other platformers also require you to do this, and nobody has a problem with it. This includes the NSMB games, and Super Mario 3D World. Rayman also does it. I don't understand why it's more of an issue in Unleashed, when there are so many spare medals after completing the game compared to other platformers. The medal requirements aren't tight at all. This is really a subjective issue, and will only effect people who are bad at finding stuff. Most medals are in plain sight too. And don't give me the "SANIC IS SUPPOSED TO GO FAST NOT FIND STUFF". No. Sonic games are known for being explore-able. More so than Mario. I again think the medals were unnecessary, but their inclusion is also inconsequential. -The Werehog was not unresponsive. Again, likely poor reaction times on the part of the player. I found them fine. Werehog had some issues, but it's great fun overall, and I'd honestly take him over any God of War game past the first one. Unleashed also had a great storyline and atmosphere. It had some really well written side stories too, and amazing art direction. I could go into detail on the others, but: Sonic Riders series: First is brilliant, second is good, third is garbage. Sonic Heroes: Solid game. Don't play the PS2 version, though. The game in general has issues, but it's still fun. Special Stages are buggy as hell though. Storybook series: Flawed gameplay, but enjoyable. Their real strength is in their story, graphics, and soundtrack, though. They are worth checking out, at least as a rental or something. You could likely get them really cheap too. Sonic 4: Episode 1 is not that great really. Episode 2 was a very solid game though, with more original level themes. Co-op is also quite fun. I actually recommend you play in co-op, it's way more fun that way. Adventure: Has age issues, but overall, still an amazing experience. If you like Sonic, you should play it. Adventure 2: Besides the multiplayer, it's kind of...boring, really. Worth checking out though. Chronicles: This one's a bit of a guilty pleasure, though it does have a lot of problems. It does contain a fair bit of backstory though, if you are interested in that. Colours & Generations: They are brilliant games and you should play them, especially if you like Sonic. In the case of the latter, get the PC version if possible. Because mods. One of which includes Unleashed's Daytime stages, without medal hunting and Werehog if you really don't like them.
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"My memories will be part of the sky." |
Big Green Platinum Sparx Gems: 6345 |
#5 Posted: 17:07:54 07/02/2014
LIKE SONIC LIKE SONIC LIKE SONIC LIKE SONIC LIKE SONIC!!!!!!!!!!!!!!!!
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azz01 Emerald Sparx Gems: 3172 |
#6 Posted: 19:58:31 07/02/2014
I like sonic.Big Green changed me because of the statement he/she mad.
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Call me the penguin man for that is who I am. Also stan LOOΠΔ! Avatar by Trix Master |
TacoMakerSkys Platinum Sparx Gems: 5652 |
#7 Posted: 22:55:52 07/02/2014
tl;dr shroom boom is like leave britney alone
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words. letters. filler. |
somePerson Diamond Sparx Gems: 8864 |
#8 Posted: 23:41:36 07/02/2014
Sonic is GAY
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Shrazer320 Emerald Sparx Gems: 3564 |
#9 Posted: 03:47:34 08/02/2014
I absolutely love when someone tries to say "you're just bad at the game". That is literally the worse argument you can pull aside from biased "I liked the game" "points".
Sonic Unleashed was a good, somewhat polished attempt at a game, but the level designs rely on memorization to do any good at them whatsoever, and the werehog IS unresponsive BS. The controls were heavy, unresponsive in general, and the graphics were iffy much of the time with clashing art styles. The story was very interesting and nice. Sonic Riders has unfortunately suffered from greatly changed mechanics for each other. Riders 1 was great in every aspect except the occasional unnecessary shininess, while Riders 2 relied solely on a gimmick, not good gameplay. And Free Riders? Wow, what a nice "eff you" to anyone without a 360+Kinect or who physically cannot play the game. Also, wow the voices and writing for Free Riders was godawful. Godawful. Heroes was a bad game. Bad controls, grinding (play the game four times only slightly differently WHOOO FUN!), shiny fraking graphics, and plenty of glitches that didn't help the poor enemy AI. Secret Rings was bad. Just bad. The Black Knight was quite fun, but controls were quite aggravating on the wrists and got dull if not confusing, and the pacing wasn't great, but I find myself attached to it somehow. Sonic 4 E1 suffered the obvious issues. If you don't know what those are, go ask on the Sega forums, but it does hold some nice gems such as the card gimmick and some music. And E2 suffered from being flat out uninteresting and having Tails shoehorned in for the sake of shoehorning. Adventure 1 did not age well. Controls are slippery, graphics can be way too shiny and GOD THE LIPS, sound is average to bad though music is decent to great. Adventure 2 was story based, so while it was similar to Adventure 1, it improved upon most things but had some really stupid mistakes such as the characters not being able to finish speaking. Generations was literally the safest game ever. It had no story and all the levels were rehashes. There was little effort put into this one. Colors had awful writing and characterization with a poorly executed plot that could have been much more interesting. Boring grinding, levels that get old quite fast and bad design, gimmicks, iffy controls but nice option of control input. Chronicles tried to do something really interesting and story based, but while I enjoy it, it fell flat on its face. And they pulled a cliff hanger without confirming that they'd make a sequel. Ugh, thanks for the "eff you, players". Lost World was so unoriginal I haven't even bothered to look at the game. Sonic is, unfortunately, a cash cow and nothing more. |
somePerson Diamond Sparx Gems: 8864 |
#10 Posted: 03:52:50 08/02/2014
I swear there are more bad Sonic games then good ones.
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JCW555 Hunter Gems: 8752 |
#11 Posted: 04:25:35 08/02/2014
Quote: shroom boom
Calm down, and play Sonic 1 and 2 on the Sega Master System.
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You gotta believe! Heh heh. |
Carmelita Fox Prismatic Sparx Gems: 12485 |
#12 Posted: 04:31:58 08/02/2014
the best sonic games are probably sonic labyrinth and sonic spinball u should check them out some time
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Spyro Fanatic Hunter Gems: 12293 |
#13 Posted: 04:41:23 08/02/2014
Holy ****, Shrazer320 is back?!
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shroom boom Emerald Sparx Gems: 3133 |
#14 Posted: 05:47:55 08/02/2014 | Topic Creator
Quote: JCW555
I have played sonic 1 and 2 on the master system i have the system it was passed down from my parents anyway sonic 1 and 2 were good sonic and knuckels was good too
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103 skylanders in total SSA:31/32 SG:26/30 SSF:39/56 |
Seiki Platinum Sparx Gems: 6150 |
#15 Posted: 06:23:24 08/02/2014
Was Lost World that one on the Wii U?
I played a demo of that in store and was omg eww what is this??
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Once in my dreams, I rose and soared. No matter how I'm knocked around or beaten down, I will stand up restored. |
Shrazer320 Emerald Sparx Gems: 3564 |
#16 Posted: 10:19:07 08/02/2014
Lost World was Wii U and 3DS. It was the Mario Galaxy rip off.
Quote: Spyro Fanatic
Hello, friends. |
Apoc Gold Sparx Gems: 2941 |
#17 Posted: 10:43:45 08/02/2014
On the subject of QTEs, they're a cancer in gaming. They're not fun, they're not engaging nor are they difficult, they're just obnoxious and annoying.
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DarkSpyro's resident "cool person" except there's nothing cool about me. I've been here since god knows when and ask any old heads about me. |
Arc of Archives Yellow Sparx Gems: 1486 |
#18 Posted: 10:58:48 08/02/2014
Do you realise that something can be OBJECTIVELY BAD but PERSONALLY ENJOYABLE at the same time? And not just in a so-bad-it's-good way. If you need to say "it's great as long as you understand X" then it's probably not really great, otherwise it would properly encorporate X into the game instead of having X be something you needed to learn from other people telling you about it. If you personally like a game a lot of other people don't, then great. And I do think some games get unnessicary hate. But there's a difference between a game which is genuinely really good and a game that you personally enjoyed a lot and some games really do suck.
Here's a so-bad-it's-good example: Bubsy 3D. Terrible game. Plagued with problems. Horrid graphics, uninteresting game design, and worst of all AWFUL controls. I've played it and I know how bad it is, mainly because of the awful controls, and a near-complete lack of creativity that means it isn't even worth slogging through the game. But you can still "enjoy" it by experiencing and laughing at how bad it is. I did. That doesn't make it a good game. It is terrible and a complete failure of a platformer that makes critical mistakes and doesn't have ANYTHING interesting... Besides the pure badness of it. It's not fun to play at all unless you want a game that IS really that bad. When you think "good game" you don't think something like Bubsy 3D, even if you really enjoyed it in a so-bad-it's-good way, because it is an objectively bad game. Games that suck but you personally enjoyed are the same: just because you can enjoy them, it doesn't make them objectively good. The difference is, since they had enough things that appealed to you personally, you're biased towards them. Even if you realise some thing in them are objectively bad, you're much more likely to forgive them. Unless you're aware it's bad objectively, you're more likely to see an objectively bad, but personally enjoyable game as genuinely good- because it had things that appealed to you unironically. Something so-bad-it's-good, typically, you enjoy because of its low quality (ironically). For me, I personally liked Unleashed a lot and I honestly liked the mindlessness of the Werehog combat, but that was because I was looking for a mindless game to play. If I didn't know that those sections of the game were so mindless beforehand from the gameplay I'd seen then I probably would have hated it and got sick of them. They weren't really anything great as beat-'em-ups go and there were too many of them for the game's good, so I can see why people dislike the Werehog. I enjoyed it unironically, but not because it was well-designed. The way the Werehog is could easily bother a large amount of people, in other words, it's "objectively bad". Something objectively good can have wide, unironic appeal- the best, offering different "layered" appeals depending on how you see them (ie, a good double entendre makes solid use of this)- and an objectively good part of a work should fit well into it overall, not being too jarring or disrupting too much else. Remember, an objectively good or great game can still have objectively bad aspects- possibly really jarring ones- which can be criticised anyway because if solved, they would improve the game even if it's already great. I don't mean to say if you enjoyed something "objectively bad" that your opinion is WRONG or anything and you aren't allowed to enjoy it... But please realise there is a difference between "enjoyable" and "well-designed". Just because you enjoyed a game it does not mean it is nessicarily objectively well-designed. If you only enjoy something because you're a fan of the series/subject, even though it may have big problems without many objectively redeeming factors, it's probably not "objectively good". I'd give more Sonic-related examples, but I haven't actually played many Sonic games, so yeah. Personally, though, my favourite Sonic game is Sonic's Schoolhouse... (Just needed to bring it up somewhere in this topic, seeing as we're talking about bad Sonic games...)
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My new account. |
Edited 12 times - Last edited at 21:52:43 28/07/2014 by Arc of Archives
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Apoc Gold Sparx Gems: 2941 |
#19 Posted: 11:02:00 08/02/2014
^That's kinda how I feel about Alone In The Dark 5, I understand it's bad, I see the flaws and why it failed but I liked it anyways. Same goes for Hellgate: London.
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DarkSpyro's resident "cool person" except there's nothing cool about me. I've been here since god knows when and ask any old heads about me. |
sonicbrawler182 Platinum Sparx Gems: 7105 |
#20 Posted: 21:12:25 08/02/2014
Quote:
A tell tale sign one has not played the game. Or Sonic Adventure 2. Or S3&K. Or seen footage of the cancelled Sonic X-treme. :V
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"My memories will be part of the sky." |
HIR Diamond Sparx Gems: 9034 |
#21 Posted: 21:51:28 08/02/2014
@Arc: Unleashed has enough redeeming qualities where I don't think it's a bad thing to like the game. I do enjoy it even though it's very frustrating. What's annoying is when people tell me Shadow the Hedgehog is their favorite game ever or Sonic 2006 is "much better than we give it credit for." To those who try to redeem those 2 games I say to you...
*kill'd for old joke* x.x;
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Congrats! You wasted five seconds reading this. |
TacoMakerSkys Platinum Sparx Gems: 5652 |
#22 Posted: 23:29:04 08/02/2014
Can we just close this topic? Shroomboom gave his point already, and all it's doing now is starting a fanwar.
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words. letters. filler. |
sonicbrawler182 Platinum Sparx Gems: 7105 |
#23 Posted: 00:21:39 09/02/2014
Sonic '06 is likeable from an ironic standpoint, but that's about it.
Shadow is mediocre to me. Not terrible, but not very good either. And I hate it from a story/canon standpoint, though it does have a few redeeming qualities. There are some fun levels, and I do think the weapon system is really nice, and they did actually put effort into making sure you had a lot of weapons to use, and they all have varying purposes. And there were some standout tracks on the soundtrack (Sky Troops, Lost Impact). And the CGI was nice. The digital world levels were also a really nice concept and I'd love to see it revisited. Other than those few things, it's not a very good game.
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"My memories will be part of the sky." |
HIR Diamond Sparx Gems: 9034 |
#24 Posted: 01:49:14 09/02/2014
^Yeah. The rail grinding mechanic also doesn't get enough credit. It's probably the best rail grinding of the series. Unleashed's method was okay, but using the triggers for rail switching felt awkward. Maybe that's because I'm so used to Ratchet & Clank grind segments. <.>
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Congrats! You wasted five seconds reading this. |
joerox123 Yellow Sparx Gems: 1992 |
#25 Posted: 01:55:31 09/02/2014
Seriously people, why have an opinion if you are not going to stand up for it. For those of you who know me well know that when I have an opinion, as wrong or incorrect as it may be, I still fight until I am fully convinced I am wrong.
I do not do this out of a fear of being wrong or even that I think I am always right. I am not being caviler or even sarcastic. I merely stand up for what I believe in and my opinions are things I believe. I will fight to the bitter end if I believe the counter opinion is unjust or factually incorrect. Besides, as the great saying goes, “A wise man makes his mind up quickly and changes his mind slowly, but a poor man changes his mind quickly”. I’d rather be wrong and make a correct decision to make it right than to never have an opinion in the first place. With that being said, I am so tired of people half a$$ing the thoughts, statements, and opinions. Why even open you mouth if you don’t believe in what you’re saying. You are wasting my time, your time and the talents that you have been giving if you don’t say something with full convictions. Since January is the month to be resolute, make your resolution to be fully convicted in everything you say, thing, do, and act. Otherwise life is pointless. 833 comments, 341 called-out Comment Now Follow Comments art-streiber-duck-dynastyWhen I wrote a story on Duck Dynasty’s $400 million merchandise empire for a recent issue of Forbes, one quote stood out during my reporting. “It’s a huge risk, taking on personalities,” said Charlie Anderson, CEO of retail marketing agency Shoptology. “Look at what happened with Paula Deen,” he said, referring to the Southern chef’s racism scandal and resulting loss of lucrative partnerships. Anderson added: “The Duck Dynasty guys have flaws, but they’re wholesome.”
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the road is long, we carry on try to have fun in the meantime☠ |
Big Green Platinum Sparx Gems: 6345 |
#26 Posted: 02:08:41 09/02/2014
Quote: joerox123
talk about SONIC, YOU FRICKER |
Shrazer320 Emerald Sparx Gems: 3564 |
#27 Posted: 04:47:39 09/02/2014
Quote: Apoc
Ugh, this. ^ Quote: Arc of Archives
No, that's actually difficult or impossible for (some) people to understand. Fortunately, it seems some settle with age. Or they get worse. Oi. Quote: sonicbrawler182
And your response was a tell tale sign of someone who can't accept that others have their own opinions that differ from yours for any reason. And, here's the thing: a game can be a rip off of something and still be enjoyed. Primal Carnage is basically a rip off of the movie version of Jurassic Park, but I and many others still enjoy it despite its godawful new staffing. Quote: HIR
'Ey, I like those games, but I fully acknowledge their problems. :P They're more of a guilty pleasure than anything. Also, Shadow's rail grinding was amazing omfg. |
Edited 1 time - Last edited at 04:49:06 09/02/2014 by Shrazer320
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azz01 Emerald Sparx Gems: 3172 |
#28 Posted: 11:03:38 09/02/2014
Quote: joerox123
Amen.I have so much respect for you right now.
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Call me the penguin man for that is who I am. Also stan LOOΠΔ! Avatar by Trix Master |
sonicbrawler182 Platinum Sparx Gems: 7105 |
#29 Posted: 13:28:02 09/02/2014
Quote:
Nope, I can accept them just fine. I'm friendly enough with HIR on these forums anyway, and consider him a pretty cool dude. I just thought he very much glossed over a lot of details that deserved to be acknowledged about certain games. And notice how in my response to his Unleashed points, I simply provided a different perspective on things, rather than outright said "you're wrong". I said the QTE's in the day time stages are easy (for the most part, I guess the Eggmanland ones are difficult), but I still said they were a problem. Them being hard was not the problem with the QTE's, they were just a completely unnecessary addition, and as Generations proved, the trick ramps could have been implemented much better. As far as QTE's in general go, I mostly dislike them, but there are times where I am OK with them (the Werehog QTE's were an example of this - you could see them coming, the game did not remove your HUD and trick you into thinking you were watching a cutscene, they were never "do or die" situations, and the animations that followed your successful inputs were actually cool). In fact, in the case of Lost World, you guys all seem to be shouting it's a Mario rip-off when it really isn't, and even though the game does blatantly try to attract the Mario audience to an extent*coughYoshi'sIslandDLCcough*, it's not a flaw with the game. Lost World is is really great game, and one of the best titles on the Wii U right now, but it's FAR from perfect. You guys are just bashing it for things that are not even flaws, or are subjective at best, when there are much more objective flaws about the game you could be addressing (such as it's very poor conveyance at times). As for why it's not a Mario Galaxy rip-off in particular, there is of course, the fact Sonic Adventure 2 already did the "run around quirky planets with spacey-wacey gravity" thing long before Mario Galaxy ever came out, in the Crazy Gadget and Mad Space stages (Mario Galaxy did it much better, but it wasn't the first to do it). There is also the cancelled Sonic X-treme, which was going to be an entire Sonic game with similar level design to Lost World. And to address the "geometric shape worlds", Mario Galaxy and Lost World utilise them in entirely different ways. Mario Galaxy goes the SA2 route, of actually giving you space physics that you HAVE to use to get through the game. You literally have to manually jump between planets in the Galaxy games. However, in Lost World, there are no space physics. You're not even IN space for the entire game (and there isn't even just a single level that is set in space either). In an interview, Takashi Iizuka stated that the geometrical shape level design was not influenced by Mario Galaxy or Sonic X-Treme. It was only done because it was a way of giving Sonic a lot of space to run around in, without having to render out huge stretches of land and fill them with detail (as someone who is designing a Sonic fan game in UDK using the Sonic GDK codebase, I can assure you that this a very difficult task, as Sonic needs a lot of room to maneuver, but the levels still have to look pretty). When you actually play Lost World, you see the benefit of this decision, especially since it runs at 60FPS at a native 1080p resolution.
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"My memories will be part of the sky." |
Edited 1 time - Last edited at 13:28:48 09/02/2014 by sonicbrawler182
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ThroneOfMalefor Platinum Sparx Gems: 5428 |
#30 Posted: 14:13:35 09/02/2014
unfortunately sonic is one of those wannabe furry games that isn't good no matter what
all i see in every game is RUNRUNRUNRUN it's not even fun
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BREATHE AIR. |
spyro and sonic Diamond Sparx Gems: 8325 |
#31 Posted: 15:10:04 09/02/2014
Quote: ThroneOfMalefor
Why even post here with that attitude? |
shroom boom Emerald Sparx Gems: 3133 |
#32 Posted: 06:36:55 10/02/2014 | Topic Creator
Thanks for all the feedback guys anyway does anyone read the sonic archie comics?!
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103 skylanders in total SSA:31/32 SG:26/30 SSF:39/56 |
Underian Emerald Sparx Gems: 3095 |
#33 Posted: 14:03:40 10/02/2014
I read the comics online occasionally. I read the Megaman and Sonic crossover but honestly the only Sonic games I didnt like were Unleashed and Secret Rings. I've NEVER played Generations so I can't judge, Colours was like amazing because the wisps are so adorable, Sonic Adventure 1 & 2 because of the Chao Garden, Sonic Heroes because the variety of characters(Still hoping to play as Tails, Knuckles, Amy ect. again), also I loved Sonic Lost World for its game style(No boost, easier to move around, much easier to explore and new wisps.) opinion stated. Also, i freakin love Sonic Games because childhood. Also my avatar has been Tails for the last 4 or 5 months.
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Shrazer320 Emerald Sparx Gems: 3564 |
#34 Posted: 15:34:48 11/02/2014
The Archie comics are so... UGH.
There are some serious gems in the comics, but they suffer from overly complicated plots and characters that simply don't matter, meaning what does matter gets shoved aside. And then/now there's the whole thing with Penders and since that got really going I just said to hell with the comics because I knew it wouldn't end well. I think the best choice Archie made was starting the Sonic Universe series. It can suffer from the save issues, but thankfully it's far less of a problem and the series stays interesting and doesn't have unnecessary filler. Quote: sonicbrawler182
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CAV Platinum Sparx Gems: 6289 |
#35 Posted: 23:52:25 11/02/2014
Quote: shroom boom
Firstly, learn grammar. Trying to read this post was a challenge. ------------------------------------------------------------ Sonic Unleashed had good daytime stages but was bogged down by a painful amount of tedious night stages that weren't any fun and were made even worse once I actually played the God of War games they ripped off. Riders: Zero Gravity had much less content than it's predecessor, a less interesting story, and a decent concept that was bogged down by both its wonky controls and short runtime. No replay value whatsoever. Chronicles just got boring pretty quickly. Simple as that. ------------------------------------------------------------- It's not really surprising for a 14 year old to have played the original games. They're re-released so often and if you grew up on video games as a big Sonic fan chances are the Mega Collection was somewhere in your Gamecube library. It's not surprising and it's not a great achivement. ---------------------------------------------------------------- I agree that not innovating or trying new things is a bad thing. It's why Mario has gotten boring and why CoD and sports games get a bad reaction year in and year out. But not every new thing will be a good idea. Sonic Unleashed tried a load of new things, the biggest of which being the werehog stages. And those stages were boring and crappy. And when the series constantly gets these new concepts wrong in an endless streak, it won't be surprising when fans ask that the developers just go back to basics and then maybe start from there (part of why Generations got the positive reception that it did). Sonic fans have a habit of being whiny and entitled, but at some points it's actually justified. Just don't get on your soap box about how great Sonic is despite these lackluster games and act like we're criminals for disagreeing, because all you're doing here is proving yourself to be the same level of fanboy as them, just on the other side of the spectrum. Quote: Apoc
I honestly never got that bugged about QTEs except for when a game is based entirely around them (like David Cage's games I guess). |
Edited 1 time - Last edited at 23:53:24 11/02/2014 by CAV
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MugoUrth Ripto Gems: 3234 |
#36 Posted: 01:19:41 12/02/2014
Honestly, I agree with Shroom Boom. I'm sick of not only seeing hate for Sonic games, even good ones, but I'm sick of seeing people:
-Hate the entire franchise because of a few of the later games. -Act like they're so cool just for hating Sonic The Hedgehog. -Bully people who like Sonic the Hedgehog. -Shove around Mario as if people absolutely have to like his games more. -Call themselves "Real" fans of the franchise, but do nothing but complain about it. -Saying they quit liking the games because of the fanbase despite the fact it's anti-fanbase (like most anti-fanbases) can be just as bad. -Comments similar to the one ThroneOfMalefor made where "It's "Furry" therefor it sucks." -Will chew people out for hours on end if they even dare to think of saying "I liked Sonic 06." Among other things I may have forgotten to say. |
Edited 1 time - Last edited at 01:25:40 12/02/2014 by MugoUrth
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kardonis Platinum Sparx Gems: 6366 |
#37 Posted: 01:51:49 12/02/2014
I liked shadow the hedgehog. *runs*
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I used to be THE Bowser, now I'm just an awkward girl |
HIR Diamond Sparx Gems: 9034 |
#38 Posted: 00:02:38 13/02/2014
Quote: kardonis
...Just as long as you don't call it your favorite game of all time. No offense, but unless it's "I like it because it's SO BAD it's good," I would have to question your taste in video games. XP
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Congrats! You wasted five seconds reading this. |
MugoUrth Ripto Gems: 3234 |
#39 Posted: 00:15:42 13/02/2014
Honestly, he has a right to like the game for reasons that don't include "It's so bad it's good."
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