Forum

Poll

13 Years of Skylanders, Have You Played Any?
View Results
darkSpyro - Spyro and Skylanders Forum > Stuff and Nonsense > Role Play > Translation (High School, RPG style RP/ OPEN)
Page 1 of 1
Translation (High School, RPG style RP/ OPEN) [CLOSED]
Crescent Wing Blue Sparx Gems: 949
#1 Posted: 02:16:37 18/01/2014 | Topic Creator
Plot
Memento High School, a school filled with mystery, wonder, and possibly, a life-changing secret. All of the students are oblivious to it, but the faculty know, and are strictly ordered not to tell anyone about Memento High. The secret lies in the pages of four different colored books, each a different passage to read about the secrets contained within written by some anonymous bystander of the events that occurred. One day, a student stumbles upon a book and shows it to the librarian who immediately calls the "council" and has the student taken away, never to be seen again. The book was forgotten during the charade and was left somewhere in the large library. Perhaps, someone else took it, or it was misplaced, but it was for sure one of the books, and it has the secrets of Memento High written in it, and combined with the other three will reveal the true story behind Memento High and why the faculty are entrusted with the information and why students weren't supposed to learn it. During the course of the story, you will join clubs and progress in studies to get stronger and smarter and find out more things happening by student and faculty gossip, do you have what it takes to crack the translation in the books?

Rules
I am the GM
No Godmodding
No Mary Sues
4+ Lines of post and detailed, failure to comply may result in removal of the RP (I hate one liners, they annoy me)
2 Character MINIMUM (We need lots of characters and NPCs which you can create to talk to, but nothing beyond talking)
Have Fun
Become the best student at Memento High and try and crack the translation

Class System
A new system of classes is added in this RP. You begin as a student and you must level up your grades and join various clubs and activities to unlock new classes and learn the abilities of that class. Instead of leveling up by numbers, you level up your grades, starting at E and going to A. There are no C- or B+ just straight letters, but neglect to study or participate, your rank can go down, to raise it, simply do as you would to increase it by studying or regularly participating and having fun. The grade system is: E > D > C >B >A, once you receive an A in all classes, a special class is unlocked which can utilize the skills of every class, thrive to be a Master Student.

Student - Basic student at Memento High. No special skills.
Ability - None
Unlock - None

Martial Artist - A student who trains in the hand-to-hand fighting and can learn to parry and counter.
Ability - Counter (Can counter an enemy attack and deal double damage to them)
Unlock - Join Self-Defense club

Medic - A student who has the ability to help his or her allies in battle by treating them.
Ability - First Aid+ (Heal HP and reduce effects from Poison, Stinging, Blurriness, and Sleepiness)
Unlock - Become a Nurse Aide

Artist - A student who can sketch wonderful pictures and use paintbrushes for special effects such as illusions and traps.
Ability - Sketch (Sketch a fake wall or paint enemies for effects)
Unlock - Join Art club

Marksman - A student who can use a bow or throwing objects like dodgeballs to attack enemies and target exposed weaknesses
Ability - Aim (Take time to aim carefully and increase critical hit %)
Unlock - Join Archery club

Fencer A student who can quickly attack and point out weak spots in enemies
Ability - Blitz (Attack an enemy with a blindingly fast attack)
Unlock - Join Fencing club

Chemist A student who is fluent in the chemistry arts and can create different chemicals as support items or attack items
Ability - Mix (Combine chemicals and other items for different effects)
Unlock - Join Chemistry club

Botanist - A student who is adept in the field of plants and nature and can use knowledge of plants and other flora to their aid
Ability - Purify (Heal an ally lightly and instantly heal Poison or Stinging)
Unlock - Join Botany club

Bard - A student who is trained in the musical arts and can use songs and musical notes to their advantage.
Ability - Song (Play or Sing a song to aid allies or distress enemies)
Unlock - Join Music club

Dancer - A student who mesmerizes enemies with their intricate dancing abilities
Ability - Dance (Dance to a song to confuse, or distract enemies. Effects increase if a Bard is using Song)
Unlock - Join Dance club

Mediator - A student who can distress or verbally assault enemies with their preaching skills
Ability - Counsel (Talk to an enemy to cause various effects)
Unlock - Join Counselling club

Mime - A student who can mimic all actions done by the ally or enemy, who they mimic, is their choice, but it almost always helps the party.
Ability - Mimic
Unlock - Find the elusive school mime who is frequently mimicking sick children to avoid school and challenge them to a mimicking contest, if you win, you learn the ways of the Mime.

Master Student - A student who has thrived and succeeded being the best at every school activity.
Ability - All Abilities
Unlock - Earn an A rank for every class

Skills and Status Effects
Each skill has different effects and here is the list:
*Counter - 50% chance to counter an attack
*First Aid+ - Heal 60% of HP and reduce effects of all status effects by 15%
*Sketch - Paint a portrait of an image to fake out targets or blind them by attacking their face or weakness areas can be inflicted by Poison
*Aim - Take aim to carefully hit and potentially cause status effects depending on the item
*Blitz - Attack quickly, the higher the grade, the more hits it gains
*Mix - Mix 2 or more chemicals to create bombs or flaming flasks or medicines
*Purify - Heal 15% HP an completely remove Poison through a special medicinal powder
*Song - Song can cause distress or panic to enemies lowering defense by 20%
*Dance - Distracts and confuses to make enemies defense lower by 10% and chance to attack their allies by 35%
*Counsel - Talk an enemy into being sleepy, or distressed or something worse by 45%
*Mimic - Mimic any action you choose, failing chance is 30%

Poison - Reduces 8% of HP / Inflicted by poisonous plant or pesticide or certain reactions

Stinging - Increases Damage received by 20% and chance of critical hit being inflicted by 15%, if hit by an attack that causes stinging, it is escalated into a Burn. / Reaction, certain weapons

Burn - Increases Damage received by 45% and lowers damage dealt by 15% and chance to paralyze or wait is 45% / Reaction, hit by two stinging attacks

Blurriness - Decreases accuracy by 65%, escalates into Blind if hit by a blurring attack / Reaction, Paint, Chemical, Certain attacks

Blind - Decreases accuracy by 100% / Hit by two blinding attacks

Sleepiness - Lowers accuracy by 15%, chance to fall asleep is 40% / Counselling, Reaction

Distress - Decreases defense by 70% / Song, Dance, Counseling, Certain attacks

Character Sheets
Name:
Age:
Gender:
Class: (Everyone starts as an E rank student with no classes available yet, however, the first person to join gets a D rank)
Rank:
Weapon:
History:
Appearance:
Classes Available: (This will need to be edited often)

Character so far
Name: Klein
Age: 18
Gender: Male
Class: Student
Rank: D
Weapon: Adept in Sword skills
History: NEEDS EDITED
Appearance: http://static4.wikia.nocookie....rukami_bust.png (Credit)
Classes Available: None

Name: Ami
Age: 17
Gender: Female
Class: Student
Rank: E
Weapon: Naginata
History: NEEDS EDITED
Appearance: [User Posted Image] (credit)
Classes Available: None
---
Known as HeavenlyHeroGamer on Youtube.
Edited 1 time - Last edited at 02:29:18 18/01/2014 by Crescent Wing
Page 1 of 1

Please login or register a forum account to post a message.

Username Password Remember Me