MediEvil...what a unique game for it's time.
I played the demo of it first when I was five years old, it did scare me, but I loved it.
My Dad later on got the full version, and he really enjoyed it, I just used to sit back and watch.
There was a promotional poster inside the case that announced a MediEvil 2, and on the other side a level map of the first two or three levels? (Dan's Crypt, The Graveyard and Cemetery Hill, and possibly House of Pain?)
Anyway, I didn't play the sequel until a lot later, I think I got it in 2010. I didn't like it as much, I thought it had lost it's charm from the first game. But apparently it wasn't the same person who directed it as in the first one, so that's one of the reasons why it wasn't as good, and apparently the original director was going to have you play as a different Fortesque set in the Victorian times. I think that idea sounds much more original.
MediEvil 1 was the gem, and still lives up today I reckon, I don't like the sequel that much, to be honest, I got bored of it about halfway through.
I love the overall atmosphere of MediEvil, I still get those wonderous creepy feels everytime I play it. Just goes to show you don't need spectacular graphics to get a great atmosphere.
Well, from the first one, I must admit, it is really challenging, especially later on, perhaps they could have made it a bit easier? It's near perfect to me so I don't really have a problem with it, the MediEvil 2 however, I have many problems with. It's like a dumbed down version of MediEvil 1, and has seemed to have lost it's originality, and felt like Sony just pushed it out there to gain a few extra bucks.
In MediEvil 3? The ideas that the original director of MediEvil 1 had for MediEvil 2, it's been mentioned on this forum somewhere already, can't remember where though.
MediEvil 1 is definitely up there with Spyro, and Tomb Raider in my opinion.
I must admit the ending cutscene is a bit funny, Sir Dan does ALL of that for the land, and all he does is go back to sleep.