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Skylanders card game ideas [CLOSED]
Hot Head1 Green Sparx Gems: 195
#1 Posted: 01:26:55 12/11/2012 | Topic Creator
Heres my card game idea:
Basics:

Getting ready:
If you have more SSA cards use those, or if you have more SG cards use those.
Shuffle the cards and put in a pile. Each player draws 5 cards. Make sure you have a dice.

Objective:
The object of the game is to win the most cards.

The dice:
1: The one with the most power
2: The one with the most armor
3: The one with the most speed
4: The one with the most luck
5: Combine power and armor
6: Combine speed and luck

Playing:
Each player takes turns rolling the dice each turn. When the dice is rolled if its a one the player with the most power wins, a two most armor etc. etc. Each player then places a card face down. Then flip them over, whoever has the most wins. In result of a tie roll again. At the end, the player with the most cards wins.

With the SG cards:
With the SG cards everything is the same except people can tell if you have a SG card, and know that you MIGHT have a giant.

Different modes:
Blind mode: Each player places a card BEFORE rolling the dice.

If you have any more ideas post.
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have all but smilie smilie smilie smilie smilie
series 2 have: smilie + starter pack
Edited 1 time - Last edited at 06:15:45 12/11/2012 by Hot Head1
gillgrunt987 Diamond Sparx Gems: 7681
#2 Posted: 01:31:58 12/11/2012
Not really bothered.
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I can survive scalding hot coffee and being whipped for 24 hours a day. Digestive biscuits or riot.
Nibelilt Ripto Gems: 401
#3 Posted: 01:41:46 12/11/2012
I play Skystones.
Strength Stat = Upper Spike
Defense Stat = Lower Spike
Agility Stat = Left Spike
Luck Stat = Right Spike
The number of spikes is the stat divided by twenty. You must end with a round stat, however, so say, 55 Attack divided by twenty is 2.75. Round it up to 3. If you happen to end with v.50, you round up rather than down with v.25.
Giants' Spikes are halved as well(AFTER any rounding up/down).
There are serious balance issues with this, and I haven't found any use for miscellaneous cards yet, though.
Edited 1 time - Last edited at 01:42:15 12/11/2012 by Nibelilt
zookinator Platinum Sparx Gems: 5726
#4 Posted: 02:14:01 12/11/2012
Here's mine *ahem*

Each of the magic items have an effect, which I will not say now.

The stats on each card determines this:
1.Power- How much attack you deal if you win a dice roll.
2.Defense- How much attack you can take, when it reaches 0, it is out if the game.
3.Speed- Determines who rolls first.
4.Luck- Determines how many dice you roll, here is how it goes:
5-30 luck: 1 die, 35-60 luck: 2 dice, 65-90 luck: 3 dice, 95-120: 4 dice, 125-150: 5 dice

You shuffle the cards and deal them out to each player. Whoever has the only character out is considered the Ultimate Portal Master.

Item Effects:
Sky-Iron Shield- protects you from 1 hit from your opponent's Skylander
Anvil Rain- Does 10 damage per turn to your opponent's Skylander
Hidden Treasure- gives 10 luck to your Skylander
Ghost Pirate Swords- Does 5 damage per turn to your opponents Skylander
Healing Elixir- Heals 10 hit points each turn
Time Twister- Let's you roll twice, you choose what roll you keep
Winged Boots- Gives 10 more speed to your Skylander
Sparx the Dragonfly- Does 15 damage per turn to your opponent's Skylander

Location Piece Effects:
Empire of Ice- Forces the Skylander Slam Bam into play, giving him 10 more speed
Pirate Seas- Forces the Skylander Terrafin into play, giving him 10 more attack
Darklight Crypt- Forces the Skylander Ghost Roaster into play, giving him 10 more hit points
Dragon's Peak- Forces the Skylander Sunburn into pay, giving him 25 more luck

Depending on which Skylander you get is what Magic Items and location piece you get:
Slam Bam- Gives you the Empire of Ice, Sky-Iron Shield, and Anvil Rain
Terrafin- Gives you the Pirate Seas, Hidden Treasure, and Ghost Pirate Swords
Ghost Roaster- Gives you the Darklight Crypt, Healing Elixir, and Time Twister
Sunburn- Gives you the Dragon's Peak, Winged Boots, and Sparx the Dragonfly

Each player may choose one Magic Item to use, but if a player chooses to use a Location Piece, only one may be played to replace the Magic Item.
And when you use a Magic Item or Location Piece, it must recharge, and cannot be used for 2 turns.

What do you think of my idea?
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Skylanders Colosseum Clash
A Fanmade Skylanders Boardgame
Hot Head1 Green Sparx Gems: 195
#5 Posted: 05:14:48 12/11/2012 | Topic Creator
^ good idea
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have all but smilie smilie smilie smilie smilie
series 2 have: smilie + starter pack
zookinator Platinum Sparx Gems: 5726
#6 Posted: 13:32:25 12/11/2012
Thanks. There are more parts to it, and it's all typed up into the rules sheet.
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Skylanders Colosseum Clash
A Fanmade Skylanders Boardgame
Bean Sprout Blue Sparx Gems: 893
#7 Posted: 20:14:18 12/11/2012
I have done a few of these. I will post them later.
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"No, John. It is pretty weird that ghosts have to pee."
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