Here are some changes i noticed while playing with my old Skylanders...I'm on Xbox360
Spyro:Shot fireballs slower
Double Trouble:Magic bomb covers a biger area
Wrecking Ball:Forcefield controls akward
Voodood:Zipline Axe is acting faster
Bash:Rolling slides a bit
Prism Break:Crystals are falling slower
DinoRang:Bottomtraps are summoning slower,Bommerangshield doesnt damage 2 times,controling bommerang moves slower
Terrafin:Nothing
SlamBam:Ice coffin attack travels faster without Glacier Yeti path
Zap:Sea Slime attack is slower,Slime isnt electricated long anymore,Lightning attack is super bad graphic
GillGrunt:Chargin time for anchor is faster,cant spam exploding sea creatures
Wham Shell: Poseidon Strike last less time
Eruptor:Eruption is damaging faster
Sunburn:Firebreath is damaging faster
Ignitor:Cant use flame form as long as in S:A
Flameslinger:More handling while fire run
Boomer: Dynomite sticks are bigger,
Drill Sergeant:Charge attak is slower and cant be used as long as in S:A
Drobot:Nothing
TriggerHappy:Nothing
Cynder:Shadow dash moves slower
Ghost Roaster:Just can damage 1 enemy with 1 Charge attack(cant damage the same enemy 4 times with one head skull attack)
ChopChop:Nothing
Hex:Skulls are spinning slower during charging up skull rain
LightningRod:Nothing
SonicBoom:Babys arent glitchy anymore
Whirlwind:Shots cloud slower
Warnado:Spinning attack is MUCH slower
Stump Smash:Hammer attack is much faster,
StealthElf:Nothing
Zook:Mortar attack is slower
Camo:Nothing
darkSpyro - Spyro and Skylanders Forum > Skylanders: Giants > S1 Changes in Giants
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