I'm kind of rebooting AX7Sparx's topic because the other version so far is nothing but a) complaining about the wrong company names and b) DotD apologists ignoring what the topic is about in order to rag on the people who didn't care for the game (again). So, the question is this:
What do you think would have been different about Dawn of the Dragon if Krome had made it instead of EL?
Some things we know that would have been different:
* character designs
* the title would have been The Darkest Hour
* many story elements (in his blog, LoS character designer Jared S. Pollen said that the Krome team contributed a lot of ideas to ANB and TEN, which implies that the same would have happened here)
Also, I know there was some Krome concept art for the game. Does anyone happen to have that handy to share?
Now for the first opinion of the post.

Personally, I would have preferred it if Krome had made the game. Since I was playing for the story and little else, I had come to expect a certain feel and consistency to the series which was absent when EL took over. It's unclear if Krome would have used similar gameplay to ANB/TEN, but I wouldn't have cared either way. Gameplay has never been a strong part of LoS in my books.