Time I put up one of my epic tales. Woo hoo.
June 1998 - It's been six months since I becme a PlayStation gamer at the age of 11. It was decided since our initial purchase of the Official UK PlayStation Magazine that we would invest on copies of the monthly media package every three months to get more into the game scene (prior to then a games mag around our home was rare). Around that time, OPM34 was released, and lo and behold,
Spyro the Dragon graced its cover.
Though I was mainly there for the E3 news (and woohoo, Crash 3 was coming out!!) and the free demo (yay Klonoa), I didn't hesitate in seeing the big article. I saw that it was going to be a big 3D platformer, handled by Universal (which was a big thing to me since I loved Crash), provided enough to invite even a mature gaming audience, and looked really pretty for its time. I decided to keep an eye on it.
September 1998 - OPM37. Still no review, but the demo included a video of the game and I was won over by how it looked in practice.
October 1998 - Caught a review of the game during the "J

Drive" segment on
Live and Kicking, a then-popular Saturday morning entertainment show on BBC One. Jamie Theakston, the obvious presenter for that segment, gave it a good score (can't remember if he gave it an 8 or 9 tho) and I took his word for it; that'll be my Christmas gaming plan.
November 1998 - OPM40. Heard that Spyro was reviewed in OPM38 (which we didn't get) and saw that that got an 8. My hopes were still secure.
Christmas Day 1998 - Spyro 1 was mine! I can't remember how I reacted to it though, but I do recall how I handled it. Weirdly enough, I didn't experience the main game first but looked in the demo version on the free
Winter Releases 98 demo disc!! But yeah.
February 1999 - After a careful gaming session, I found myself at Gnasty Gnorc...
March 1999 ...and finally drained his loot thereafter.
By that time, it wasn't just me playing but my brother and father both took interest as well. My brother wanted to buy a possible Spyro 2 with his own money and I think we both took quite the rivalry!
In that same month, we subscribed to OPM and awaited any future news coming our way.
July 1999 - OPM47. I think Speed Freaks (or Speed Punks as you Americans would refer to it) graced the cover this time. But that was of no importance when the big E3 news was being written out, Spyro 2 being reported among it. I kept tabs on it since I dug the first game. Easy.
November 1999 - I believe Tomb Raider: The Last Revelation graced the cover of OPM52. When I saw Spyro 2 receive a 10/10 score from the mag, I literally did a somersault, thinking "this'll be the best game I'll ever play!!" and showed no hesitation in asking for it as a Christmas gift. The same mag also provided a playable demo and I too was equally won over with the structure change and new abilities (yay swimming at Sunny Beach!). I couldn't wait, seriously.
Christmas Day, 1999 - The game came, and it was in a GIANT BOX SET!! Though, the only two things included in that box were the game itself and a CD case that I used to store all my elder PS1 games in. I showed no hesitation in getting through the game though.
January 2000 - 100% it near the middle of the month. I honestly believed at that point that my skill as a gamer was increasing and increasing, and I was sure that Spyro would continually have a bright future.
June 2000 - I don't think I can remember what graced the cover of OPM59, but I got wind of the E3 news through there; mentionings of Spyro 3 and Crash Bash (the latter I thought seemed impossible since Naughty Dog announced that they wouldn't make any more Crash games, but that's another tale). Once again I kept tabs on the pair of them.
July 2000 - Discovered the INTERNET!!1 Now I had more news resources to look up.
November 2000 - Was it Tomb Raider Chronicles that graced OPM65? Either way, I saw Spyro 3's review, and to see it once again get a 10 as well as improvements on its duration score made me feel I'm seeing a better game than the last. I even dug the demo too, and I think it was the first time that I actually got used to some form of extreme sport too (in that case skateboarding).
Christmas 2000 - Got the game, but I got that engrossed in it I cleared it in 4 days. Yowzer!
July 2001 - Heard about Season of Ice on GameSpot but didn't advance because I didn't have a GBA... or rather, a real incentive to get one.
March 2002 - I finally got that incentive no thanks to Crash Bandicoot XS (The Huge Adventure)...
May 2002 ...and got the system and the two games to treat myself after moving house in the middle of the month.
July 2002 - Not even then could I be able to gather enough willpower to plow further, so I resorted to cheats to skip ahead >.> but still, I didn't lose faith in the series, I saw potential in spite of its unnecessary frustration.
At the same time I caught wind of the trailer for Enter the Dragonfly. Even though it wasn't going to be made by Insomniac, I felt hopeful; surely Check Six, a newcoming team, would form a better rep for themselves than Traveler's Tales, who worked on the Wrath of Cortex...?
August 2002 - Caught wind of Season of Flame. Heard about potential improvements and kept tabs on it.
October 2002 - A decent set of review scores for it (and some also for Enter the Dragonfly, albeit slightly lower) made me go ahead with shooting for the pair.
Christmas 2002 - Got Season of Flame among my presents and Enter the Dragonfly at the sales a few days later.
SoF seemed fun to get through in spite of the throwback to Ripto, and it seemed like a better game than Season of Ice in terms of accessability. Weirdly enough, every time I played it I could NEVER get the final 2 gems in Agent 9's last stage for some ridiculous reason...
Ener the Dragonfly, on the other hand, was a pain to experience on the PS2. I strived enough to fully complete it tho, but when I did I vowed never to do that again >.>
It was also at that point that due to some changes in the canon settings, most notably doing a Crash and forming a recurring villain through Ripto, that I felt that the magic of the series was slowly being lost. But I kept faith in it though, even though I then knew that it wouldn't be Spyro as I previously knew it.
(
continued in my next post...)