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darkSpyro - Spyro and Skylanders Forum > Video Gaming > The Official All-Purpose Crash Bandicoot Topic
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The Official All-Purpose Crash Bandicoot Topic
Muffin Man Emerald Sparx Gems: 3923
#1001 Posted: 15:42:28 26/06/2020
So with Toys for Bob back in the platformer business, I've gotta ask, how many of you guys have played any of Toys for Bob's previous platformers? They've made four so far (not counting the Spyro trilogy remake), with three of them being licensed games:










The only one I ever played was Pandemonium, which was pretty good for its time, but I think the Madagascar games would be the best indicator of how a modern 3D platformer from Toys for Bob might feel. How good were they, I wonder?
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whoever reads this shall succumb to the ways of the Muffin
HeyitsHotDog Platinum Sparx Gems: 6040
#1002 Posted: 16:45:22 26/06/2020
The Madagascar games were actually super good and I played both 1 and 2 a ton as a kid.
---
When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
Sesshomaru75 Platinum Sparx Gems: 6848
#1003 Posted: 17:14:22 26/06/2020
The only one I remember playing was the first Madagascar game, which I thoroughly enjoyed as a kid. (Kinda wish that I still had it, ngl)

- - -



Oh ****. : o
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 1 time - Last edited at 23:06:10 26/06/2020 by Sesshomaru75
willspyro Platinum Sparx Gems: 5777
#1004 Posted: 23:16:01 26/06/2020
WOAHH
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pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop
ThunderEgg Yellow Sparx Gems: 1601
#1005 Posted: 01:15:24 27/06/2020
the pessimist in me says perhaps they're all incredibly short...
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I AM ETERNAL!
Sesshomaru75 Platinum Sparx Gems: 6848
#1006 Posted: 01:26:30 27/06/2020
Quote: ThunderEgg
the pessimist in me says perhaps they're all incredibly short...


They don't appear to be, and it's not like the levels were all that long to begin with either.
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
HeyitsHotDog Platinum Sparx Gems: 6040
#1007 Posted: 02:14:04 27/06/2020
All I ask is less redundancy in level environment themes.
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When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
Sesshomaru75 Platinum Sparx Gems: 6848
#1008 Posted: 03:40:53 27/06/2020
Quote: HeyitsHotDog
All I ask is less redundancy in level environment themes.


That would be nice, yeah.
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
JCW555 Hunter Gems: 6566
#1009 Posted: 03:38:08 28/06/2020
[User Posted Image]

Crash 4 ESRB rating description. LET CRASH/COCO/CORTEX SAY BASTARD.
---
'Politician swine, you make me wanna puke / Waste my money, waste my time"
Motörhead - Take The Blame - Snake Bite Love (1998).
Edited 1 time - Last edited at 03:40:30 28/06/2020 by JCW555
willspyro Platinum Sparx Gems: 5777
#1010 Posted: 03:51:56 28/06/2020

That honestly gives me this energy.
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pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop
Sesshomaru75 Platinum Sparx Gems: 6848
#1011 Posted: 00:07:47 29/06/2020
It's About Time is apparently going to have in-app purchases (To no one's surprise, unfortunately) according to the listing for the game in the Microsoft Store.

I imagine that it'll just be skins/cosmetic items that you'll more than likely still be able to unlock via normal gameplay like how you could in Nitro-Fueled.
(Those rewards for getting a certain amount of Wumpa Fruit by the end of each level is probably how you'll unlock them without paying real money, and I could also see level challenges be included akin to how Skylanders did)

At least it seems like they'll be upfront about it this time rather than lying and adding them in later, I guess? *shrug*
(Although I'm admittedly more annoyed this time that they're doing this than I was with Nitro-Fueled, given that this is primarily a single-player game)
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 7 times - Last edited at 21:47:24 30/06/2020 by Sesshomaru75
HeyitsHotDog Platinum Sparx Gems: 6040
#1012 Posted: 10:04:12 29/06/2020
An Amazon listing for The Art of Crash 4 has been posted!

https://smile.amazon.com/gp/pr...0?ie=UTF8&psc=1
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When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
Sesshomaru75 Platinum Sparx Gems: 6848
#1013 Posted: 19:21:40 29/06/2020


- - -

So apparently It's About Time won't have microtransactions as previously theorized according to developer Toys For Bob.
Evidently the skins that you get for purchasing the game digitally still qualify as "in-app purchases" to Microsoft and Microsoft only.

This is similar to how games like The Witcher III: Wild Hunt are labeled as having in-app purchases despite not having microtransactions at all to my understanding.
(However, the game does have DLC which still qualifies as in-app purchases on the Microsoft Store)

That said, while they've clarified that there won't be microtransactions, I'd still take it with a grain a salt since this is Activision that we're talking about.
And Activision has a particularly nasty habit of adding in microtransactions to games after launch and after critic reviews for their games have been received, much like they did with Nitro-Fueled.
(Even if they admittedly did say that there wouldn't be any at launch specifically, and it does make a lot less sense for them to add microtransactions to It's About Time compared to Nitro-Fueled anyways)
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 4 times - Last edited at 21:54:46 30/06/2020 by Sesshomaru75
BroGuy Yellow Sparx Gems: 1079
#1014 Posted: 01:57:58 10/07/2020


__________________________
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NoUb
Sesshomaru75 Platinum Sparx Gems: 6848
#1015 Posted: 22:26:17 20/07/2020
Gonna vent here for a moment because this has been on my mind for a bit and is reminding me of what happened with Reignited way too much:

It's fine to not like It's About Time's redesigns of existing characters, or to prefer the N. Sane Trilogy/Nitro-Fueled designs for them.

That said, I'm getting increasingly annoyed and frustrated with the amount of people I keep seeing on places like Twitter acting like they're entitled to something "better" because they personally don't like it.
(When the majority of people either do like it, or don't feel too strongly on the matter either which way)

There is a lot of people who don't like it, but it's not as significant as these people continue to make it out to be compared to the people who do like it.
They aren't going to change it for the minority, stop acting like you're owed change or that the series is "ruined" because you don't like it.
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 1 time - Last edited at 22:35:59 20/07/2020 by Sesshomaru75
Sesshomaru75 Platinum Sparx Gems: 6848
#1016 Posted: 20:34:36 24/07/2020
A new press demo was given out to select people today, so below is some footage of the levels included in said demo.

Dino Dash:


Snow Way Out: (Crash/Coco's Path)


Snow Way Out: (Cortex's Path)


In the below spoiler I'll be sharing some observations I've made from what we've seen in the above gameplay videos:
Lani-Loli:
We finally get to see how Lani-Loli functions in-game and what his powers are. (For those who don't know/remember, he's the blue Quantum Mask that we've seen in a few cutscenes within the game's initial reveal trailer)
Some intangible objects will have a transparent blue outline due to supposedly being in another reality or "phase", requiring you to use Lani-Loli to shift things in and out of said phase to allow for you to either break or avoid these objects.

This becomes noticeably more effective (And challenging) when grinding on rails, as you're required to use his powers to avoid obstacles on the rails by making them "phase out" in addition to making crates "phase in" so that they can be broken.
(This will make it especially more difficult for those seeking to 100% the levels that require you to do this)

- - -

Crates & Wumpa:
There are also intangible crates with a red outline that are similar to crates in past games that required you to hit designated ! crates in order to make them solid, the only difference here being that these ones are timed rather than remaining solid.
(You have to slow down time due to the timers these crates possess, though I'd imagine that the regular crates you'd have to solidify the same way in past games will still be in this one in some capacity)

As expected, crates that would normally have Golden Wumpa in them while playing in Modern Mode are life crates instead in Retro Mode. (Though they thankfully still include the Golden Wumpa all the same)
In addition to this, it appears that collecting all of the wumpa (Or at least a certain amount) is required for something due to the number in the top-left of the HUD. (Likely the end-level rewards that were brought up in the past, possibly skins/costumes)

- - -

HUD & Gems:
In the top-right of the HUD, we see an icon for whichever character you're currently playing as (Crash, Coco, Cortex, etc.) + the amount of lives you currently have left. (Though the latter is only present while playing in Retro Mode, obviously)

Beneath that we see a skull icon presumably with either how many times you've died on the level or how many times you're allowed to die.
This is seen across both modes/difficulties, as it is tied to getting an additional gem at the end of the level. (As the main one you'd get at the end of each level is for breaking all of the crates)

Speaking of gems, multiple hidden gems appear across all three videos. It's unclear if some levels have more than one, though they admittedly don't seem that hard to find or get to.
(Though I imagine that there might be ones that are harder to find/get to in some levels, especially depending on how many gems are in the game overall)

- - -

Mechanics & Changes + Cortex Levels:
There is an icon displayed on the ground beneath each character while they're in the air that gives you a better idea of where you're going to land when you fall, which can be quite helpful I'd imagine. (Not sure if one can turn this off, though)

Double jumping, as CGE said, works in two different ways. If you're still holding the movement stick forward while double jumping Crash keeps his momentum, whereas letting go essentially resets his forward momentum.
(Which is probably quite useful for some scenarios, maybe less so for others; it certainly gives you a little bit more time to readjust your jump mid-air, which is nice)

Slide-jumping seems to have been nerfed a bit, as Crash doesn't seem to slide as long as he used to for whatever reason.
Besides that, CGE says that one should not completely throw out any leftover muscle memory they have from N. Sane, but at the same time should be prepared for some major differences beyond even just the above.

Crash is supposedly faster, hitboxes on enemies and platforms are more precise meaning that jumps you think you're going to make are much more likely to do so than they would in N. Sane.
Whereas jumps you don't think you're going to make likely will kill you, rather than being able to cheese them sometimes like you could do at times in N. Sane.

Cortex's levels seem to be rather hard, as they're more puzzle-oriented in a way and because Cortex plays quite differently compared to Crash and Coco.
For example, as we already know, Cortex has a forward dash rather than a double jump.
While he does have a window of recovery in case one accidentally undershoots/overshoots a platform, it is much more brief than trying to recover from a jump as Crash or Coco.

Cortex's levels also seem to eventually switch over to a remixed/harder version of the main level where you play as Crash/Coco, which is rather interesting to say the least.

- - -

Cool Aesthetic Details & References:
Aku Aku now spins around Crash to more actively protect him, akin to how he does when used as an item in the racing games. This makes more sense given that he takes damage for Crash while he's around, similar to a force field or shield.
(Though I imagine some people might not like this, so hopefully there's an option to just have him follow you like he did in the older games)

When Cortex dies, he turns into a demon rather than an angel like Crash and Coco would; He's red, and has the wings, horns, and more to boot.
(Although he still ascends rather than descends, probably because it'd look weird if he were to clip through the ground smilie)

Another cool Cortex-related thing I've noticed is that his theme from the original games can be heard at times in the music for his level.
(I'd assume that this carries over to other levels where you play as him as well)
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 22 times - Last edited at 22:05:38 26/07/2020 by Sesshomaru75
Muffin Man Emerald Sparx Gems: 3923
#1017 Posted: 13:56:41 27/07/2020
This game looks beautiful.
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whoever reads this shall succumb to the ways of the Muffin
Sesshomaru75 Platinum Sparx Gems: 6848
#1018 Posted: 19:24:16 27/07/2020
Apparently you can switch between Crash and Coco within levels rather than outside of them like you had to do in N. Sane? Not sure if this is true, though, so take it with a grain of salt.

In addition to the above, people who got to play the press demo have stated that the pause menu in each level specifies what dimension they take place in: (Putting this in a spoiler just in case)
Dino Dash takes place in the Eggipus Dimension. (A reference to the secret level Eggipus Rex from Warped where you ride on Baby T in a 2D side-scrolling fashion)
Snow Way Out takes place in the 11th Dimension. (Likely a reference to the 10th dimension from TwinSanity where the Evil Twins' citadel and Evil Crash reside)


- - -

Quote: Muffin Man
This game looks beautiful.


God, it really does. I especially love the various color palettes that they went with for some of the levels we've seen. (Dino Dash's palette is fantastic, and makes it stand out from the prehistoric levels in Warped)
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A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 2 times - Last edited at 19:35:01 27/07/2020 by Sesshomaru75
HeyitsHotDog Platinum Sparx Gems: 6040
#1019 Posted: 19:42:12 27/07/2020
TfB's skill when it comes to cartoony graphics and bringing Nicholas' art to life is absolutely mindblowing. This game is downright gorgeous


Honestly, this game looks incredibly promising, not just from a graphical standpoint point, but from a gameplay one as well. Its feels like a true modernization of the series, on top of being a celebration of it.


Deeply hoping Spyro gets this treatment when his time comes.
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When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
Sesshomaru75 Platinum Sparx Gems: 6848
#1020 Posted: 19:48:12 27/07/2020
Honestly, while I still love N. Sane, I think this game is going to make it quite hard to go back to it. smilie (60 FPS and more precise hitboxes alone are enough to make me feel this way lol)

And I'm hoping that Spyro will get this same treatment as well, though I have no doubt that he'll be in good hands when it comes to whoever is developing his next game.
(I'm leaning towards Beenox since they're seemingly done with Nitro-Fueled and lending TFB development support, but don't appear to be doing anything of their own quite yet)
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 2 times - Last edited at 21:15:49 27/07/2020 by Sesshomaru75
Sesshomaru75 Platinum Sparx Gems: 6848
#1021 Posted: 20:07:54 06/08/2020


HOLY ****
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 1 time - Last edited at 21:13:14 06/08/2020 by Sesshomaru75
HeyitsHotDog Platinum Sparx Gems: 6040
#1022 Posted: 20:18:53 06/08/2020
IT LOOKS AMAZIIIIIIIIING


TFB IS ****ING FLEXING, BRO! ****ING FLEXING
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When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
alicecarp Prismatic Sparx Gems: 10964
#1023 Posted: 21:33:03 06/08/2020
Wow...
Does that mean Dingodile is finally getting his much deserved redemption arc?
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#SobbleSquad
Halvmorke Gold Sparx Gems: 2601
#1024 Posted: 11:00:37 07/08/2020
What about playable Tiny? Why so much Dingodile fanbase? Buuuh!
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Elite: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
Senseis: smiliesmiliesmiliesmiliesmilie
Sesshomaru75 Platinum Sparx Gems: 6848
#1025 Posted: 18:05:28 07/08/2020
Quote: Halvmorke
What about playable Tiny? Why so much Dingodile fanbase? Buuuh!


Because Dingodile's great, that's why. smilie (I do really want Tiny to be playable too, though)
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
JCW555 Hunter Gems: 6566
#1026 Posted: 20:05:29 07/08/2020
Some things I noticed from the new gameplay:

- There's no jump/enemy reticule anymore. I wonder if it's an option you can turn on/off, or TFB decided to get rid of it (I assume the former).

- Lab assistants are back! Wonder what other classic enemies are in Crash 4.

- The N. Verted gameplay is a great way to extend this games' lifespan.

- Dingodile(!) do the big SUCC.


- That industrial looking level looks sick.

One negative that I didn't see addressed in the trailer was if the slide-jump is fixed. More of a nitpick, but Aku-Aku is still circling around as opposed to being worn like a mask.

Overall, Crash 4 is looking like it may be the best Crash game since 2/3.
---
'Politician swine, you make me wanna puke / Waste my money, waste my time"
Motörhead - Take The Blame - Snake Bite Love (1998).
Edited 1 time - Last edited at 20:13:51 07/08/2020 by JCW555
Sesshomaru75 Platinum Sparx Gems: 6848
#1027 Posted: 20:15:04 07/08/2020
Yeah, I'm hoping that the jump/enemy reticle thing and the Aku Aku thing are options that you can toggle on and off in the final game. Hoping that they will fix the slide-jump as well.

Edit: In the below spoiler are the timed PlayStation exclusive skins, btw.
Marsupus Erectus:
[User Posted Image]

Serious Upgrade:
[User Posted Image]
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A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 1 time - Last edited at 01:23:34 08/08/2020 by Sesshomaru75
willspyro Platinum Sparx Gems: 5777
#1028 Posted: 01:57:40 08/08/2020
Inject this content into my veins
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pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop pop
Sesshomaru75 Platinum Sparx Gems: 6848
#1029 Posted: 17:26:51 11/08/2020
Big theory post below:
I do agree that N. Tropy will likely be the final boss, but I don't necessarily think that he's the "true" main villain either.
I'm starting to firmly believe that the fourth Quantum Mask that they keep being so secretive about is the true main villain, and these tears in space-time are making me even more confident in that theory.

For instance, notice that the portal that is opened in front of the villains is different from the ones we see throughout the rest of the video.
The ones opened by Lani-Loli are less jagged, and are primarily blue in color with a hint of purple. (Much like he himself is, since his base color is blue and his eyes and mouth are purple)
The one opened in front of the villains, on the other hand, is a lot more jagged and is primarily purple in color in addition to causing some rocks to levitate around it. (Both are traits shared by the fourth mask)

My theory is that, for whatever reason, this fourth mask decides to help the villains escape from their prison in time, and commands N. Tropy and Cortex to betray Uka Uka.
(Hence why we see Cortex with a wooden sword-esque stick and Uka Uka on the ground in that one shot)

Believing N. Tropy to be the more competent of the two villains, the mask appoints him as the "boss" of their operations while Cortex is essentially reduced to a role akin to the one that N. Brio once served for him in the first game.
Perhaps this ultimately causes Cortex to get fed up due to not liking being second fiddle to his rival, and thus he decides to leave to try and stop N. Tropy while also still trying to get rid of Crash and Coco by himself.

Could this be the reason as to why we've seen him with Aku Aku as his mask despite the fact that he clearly isn't aligned with him or the Bandicoots?
Maybe, if this theory is true in any capacity, as perhaps him having Aku Aku was a placeholder and Uka Uka obviously hadn't been revealed yet when that Cortex gameplay was shown.

Maybe because of this he decides to seek out Uka Uka for help, who only spares Cortex for his betrayal so that the evil mask can get revenge on the fourth Quantum Mask for orchestrating a coup against him
(And trying to take over all of creation instead of him, since that's "his job")

I could be completely wrong about all of this, of course, but things are lining up a bit too much for my personal liking. lol

It doesn't help that Lani appears to be Crash and Coco's "guide" through the multiverse, which is probably why we've seen so much of him even before we knew what he could do.
(Hell, he might as well be the game's poster boy since even the number 4 in the logo is colored after him)
Perhaps this means that the fourth mask will serve as Lani's "opposite", with him "guiding" the villains instead of the heroes for one reason another. (He's to Lani what Uka Uka is to Aku Aku, essentially)

Tl;dr: The fourth Quantum Mask is the true villain and orchestrated a coup against Uka Uka, then he appoints N. Tropy as his "right-hand man" which causes Cortex to leave in an attempt to stop both him and the Bandicoots.

Also, slightly off-topic, but on the topic of the portal shapes and colors that I brought up earlier; the one Dingodile gets sucked into appears to match up with the ones made by Lani.
Maybe he's going to have an uneasy alliance with the Bandicoots in order to find out who's responsible for the destruction of his diner?


- - -

Seeing this made me really happy. smilie
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 3 times - Last edited at 04:08:08 12/08/2020 by Sesshomaru75
Muffin Man Emerald Sparx Gems: 3923
#1030 Posted: 19:05:07 21/08/2020
Quote: Sesshomaru75


HOLY ****



Wow, it's nice to hear Lou again.
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whoever reads this shall succumb to the ways of the Muffin
HeyitsHotDog Platinum Sparx Gems: 6040
#1031 Posted: 19:28:02 26/08/2020
How likely do you all think that Crash will be included in the Smash Ultimate Fighters pack 2?
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When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
Sesshomaru75 Platinum Sparx Gems: 6848
#1032 Posted: 19:31:43 26/08/2020
We're getting new footage and information for It's About Time during Gamescom's opening night. (Gamescom and its opening event starts on August 27th at 8 PM CEST / 2 PM ET / 11 AM PT)

IGN will also be interviewing TFB the following day for those interested, btw. (That'll be on August 28th at around 7:30 PM CEST / 1:30 PM ET / 10:30 AM PT)

Quote: HeyitsHotDog
How likely do you all think that Crash will be included in the Smash Ultimate Fighters pack 2?


I'm pretty confident that he will be, though I wouldn't necessarily be surprised if he ends up not being among the roster either. Here's hoping, though! smilie
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 4 times - Last edited at 23:11:57 26/08/2020 by Sesshomaru75
HeyitsHotDog Platinum Sparx Gems: 6040
#1033 Posted: 19:51:03 26/08/2020
Quote: Sesshomaru75
It's About Time is going to show new footage during Gamescom's opening night. (August 27th at 8 PM CEST / 2 PM ET / 11 AM PT)

IGN will also be interviewing TFB the following day, btw.

Quote: HeyitsHotDog
How likely do you all think that Crash will be included in the Smash Ultimate Fighters pack 2?


I'm pretty confident that he will be, though I wouldn't necessarily be surprised if he ends up not being among the roster either.



Pretty much my thoughts as well. I think he has a very high chance.
---
When ever you get scared or nervous about something, you gotta do your best to keep on smiling and Go Beyond Plus Ultra!
Sesshomaru75 Platinum Sparx Gems: 6848
#1034 Posted: 20:11:51 26/08/2020
Since Geoff Keighley's tweet refers to Crash as the "masked hero we've all been waiting for", I wonder if that might be a subtle hint that we will finally get to learn more about that mysterious fourth Quantum Mask?

I'm hoping that, in addition to possibly revealing more about said mask, that we'll get official confirmation of Tawna being playable with some gameplay for her being shown and hopefully the announcement of a public demo for the game on top of it all.
(Maybe even an official reveal for the multiplayer mode to boot)

Edit: Well, that was pretty disappointing. :/ (The concept is cool in of itself despite the fact that I'm going to absolutely loathe trying to not die in levels, but that still wasn't worth the hype at all if you ask me)



Okay, this footage makes me a little bit happier. (Gonna be a real ***** to 100% this game, though lmao)
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 4 times - Last edited at 19:19:58 27/08/2020 by Sesshomaru75
Crash10 Emerald Sparx Gems: 4069
#1035 Posted: 20:15:34 27/08/2020 | Topic Creator
This mode has some LORE huh.
---
cronch
Sesshomaru75 Platinum Sparx Gems: 6848
#1036 Posted: 08:27:52 02/09/2020
The fact that Beenox, after all these months of silence, only just yesterday confirmed that they aren't supporting Nitro-Fueled anymore pisses me off.
Granted this probably wasn't up to Beenox in the slightest, but I would've appreciated transparency about this topic way earlier than this.

This hurts even more due to the fact that the official Crash Bandicoot Twitter posted about Nitro-Fueled for the first time in quite awhile and thus got everyone's hopes up, and on the same day that Beenox clarified the situation no less.
The least they could do is fix the terrible online mode, but they dropped this game after not even a year of support like it was nothing. **** Activision.

I'm not even mad because of there being no new content anymore, I'm just mad because of the months of silence followed by getting everyone's hopes up before absolutely smashing them right afterwards within a mere 24 hours.
(And the fact that it was clear that more was planned, making the game feel unfinished in some ways, and the online is still one of the worst online modes in a game I've ever played)

Edit #1: Just for clarification, I wasn't expecting anymore updates for the game myself.
I'm just annoyed with how bad Activision is at being transparent, and with how often they leave games (Especially games that are otherwise good or even great, such as Nitro-Fueled and Reignited) in a half-assed state.

I also forgot that there still isn't a PC/Steam port of the game, so that leads me to believe that Activision isn't going to release one and thus is going to leave a large chunk of players no means to play it on their hardware of choice.

Edit #2: For those confused as to what I'm talking about, the official Beenox Twitter posted that they're done supporting Nitro-Fueled the other day.

[User Posted Image]

I just wish that they would've at least fixed the online mode, and that they said something sooner rather than waiting this long to do so. (And people are still waiting for a PC/Steam release, as I've already stated)

At the very least, here's hoping we'll get an even bigger and better sequel in the near future~! smilie
---
A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 11 times - Last edited at 04:20:59 03/09/2020 by Sesshomaru75
Crash10 Emerald Sparx Gems: 4069
#1037 Posted: 15:35:31 08/09/2020 | Topic Creator
Casually dropping this bomb:

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cronch
Sesshomaru75 Platinum Sparx Gems: 6848
#1038 Posted: 17:03:26 08/09/2020
The new footage is great, but what is with Activision locking demos behind pre-orders???
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A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
BroGuy Yellow Sparx Gems: 1079
#1039 Posted: 21:34:04 08/09/2020
Quote: Sesshomaru75
The new footage is great, but what is with Activision locking demos behind pre-orders???



"but what is with Activision"
this question could be asked of them in general for pretty much anything they do
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NoUb
Sesshomaru75 Platinum Sparx Gems: 6848
#1040 Posted: 21:47:34 08/09/2020
Quote: BroGuy
"but what is with Activision"
this question could be asked of them in general for pretty much anything they do


Good point, but man does this suck. ;; Guess we should've seen this coming since the exclusive skins are digital-only and not pre-order-only on top of it, and especially after the Pro Skater remakes did the same thing. :/
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A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 1 time - Last edited at 06:13:08 09/09/2020 by Sesshomaru75
Drednaw Green Sparx Gems: 407
#1041 Posted: 18:56:27 09/09/2020
what is it with playstation games and great furry babes
willspyro Platinum Sparx Gems: 5777
#1042 Posted: 19:39:38 09/09/2020
I'm so hyped for this game! Aaaaaa
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Sesshomaru75 Platinum Sparx Gems: 6848
#1043 Posted: 21:18:38 11/09/2020


We finally got to see gameplay for the fourth Quantum Mask, 'Akano, in action. (And the gameplay with him is so good, not to mention that the level we see in this video and the music that accompanies it is amazing)

Here's Game Informer's article about the above footage and other things they've experienced during their time with the game. (Be warned, though, as it contains spoilers for the beginning of the game)
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A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 6 times - Last edited at 02:51:48 18/09/2020 by Sesshomaru75
Sesshomaru75 Platinum Sparx Gems: 6848
#1044 Posted: 15:48:56 16/09/2020
If anyone tells you that It's About Time doesn't feel like the first three games, they're completely full of it. lmao

Edit: Got 100% in all of the levels in the demo, including getting all of the gems in all three and the flashback tapes in the first two. (Certain parts were really hard at times, though)



The demo was an absolute blast~! smilie
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A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 2 times - Last edited at 02:44:24 18/09/2020 by Sesshomaru75
Crash10 Emerald Sparx Gems: 4069
#1045 Posted: 04:05:19 20/09/2020 | Topic Creator
Sorry for the fake Direct leak-tier image quality buuut I'm hype!!!!

[User Posted Image]

Soon I'll share what I think of the demo.
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cronch
ThunderEgg Yellow Sparx Gems: 1601
#1046 Posted: 20:01:13 20/09/2020
heck yeah
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I AM ETERNAL!
Sesshomaru75 Platinum Sparx Gems: 6848
#1047 Posted: 18:58:11 21/09/2020


This trailer is so good, but seeing my baby Polar in the game and how cute he is has me crying tears of joy from how much it's pulling on my heart strings. ;; (Can we get Baby T and Pura as well, please?)
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A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 2 times - Last edited at 03:14:20 22/09/2020 by Sesshomaru75
Crash10 Emerald Sparx Gems: 4069
#1048 Posted: 22:11:00 21/09/2020 | Topic Creator
Organized a few thoughts on the demo, long text incoming:

1) Love Crash's controls in general, with some caveats. His traction and weight in general feel right, but I took a bit of a while to really get the hang of the jump movement. I like it!!! It lets me correct bad jumps without being too lenient and also is great for changing my route in a dynamic way. Also a fan that you can spin then do another jump + jumping during a fall.

2) Not a fan of the slide but I believe it might have some good tech around it. Not gonna pretend I didn't have a problem with it before or now (really hate how it breaks momentum), but the way the spin plays with it and the ability to skip holes is fascinating and I wanna see how it plays out in the full game.

3) Love the masks, they have skillful/strategic use and add variety. Didn't get much of a taste on Nani-Loli (blue guy) but still happy.

4) Warming up to the music. It knows what made the sound identity of the trilogy without being held by it. Cutscene also has some impressive music.

5) The level design rocks, great dynamism while using the entire toolkit expertly.

6) Cortex has a good sense of his own rhythm and he controls ok but I'm not a fan on the transition to Crash. Feels like filler, not substantial. I would prefer for the level to end at Cortex, those alternate gameplay styles are better served in smaller doses anyway.
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cronch
Edited 1 time - Last edited at 22:11:28 21/09/2020 by Crash10
Sesshomaru75 Platinum Sparx Gems: 6848
#1049 Posted: 02:50:35 22/09/2020
It was hard as hell, but on my most recent session with the demo I beat all three levels 100% and without dying or having to restart. I'm so ****ing ready for this game, I tell you. lmao

Either way, I think I've gotten enough time and practice out of the demo and will wait for the full game to come out. In the meantime I'll be playing Super Mario 3D All-Stars a little bit to hold me over the next week and a half. smilie
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A sword wields no strength unless the hand that holds it has courage.

Black lives matter, don't stop fighting until they do.
Edited 2 times - Last edited at 03:02:31 22/09/2020 by Sesshomaru75
Drednaw Green Sparx Gems: 407
#1050 Posted: 13:36:25 22/09/2020
wait it's out next week? i thought we weren't getting it until october
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