Quote: CAVCouple questions to clarify:
1. Are mobile titles included? Speecifically, if they're included, is each download counted as a purchase or do they try to count every individual transaction within the game as a purchase?
2. Are All Stars Racing and Superstars Tennis counted as Sonic titles?
1) Only the ones that you pay for up front, so the Taxman remakes of Sonic 1, Sonic 2, and Sonic CD, as well as mobile versions of Sonic 4. Stuff like Sonic Dash and Sonic Runners are not included as they are free to play (though Sonic Dash was not free to play initially so I would assume that the initial sales of that count, not sure though). As far as microtransactions go, they do not count at all and a "download" of a free game does not count as a sale. As far as paid DLC goes, the Wikipedia page counts that information where applicable, but I do not know if SEGA Sammy is counting the paid DLC of Sonic games in their figures (Wikipedia is simply compiling sources and is not a source in and of itself, so it's only counting DLC for franchises where DLC sales numbers are released - this has not happened for Sonic to our knowledge).
2) All-Stars Racing is as it falls under the "Sonic" brand (SEGA even billed All-Star Racing Transformed as "the AAA Sonic title of 2012"). I'm not sure about SEGA Super Stars, but I would guess that it isn't because Sonic's name is not part of the title (much like how Super Smash Bros is not counted as a Mario game or a Super Mario game at all).
Quote: somePersonJudging from the pictures of manufactured products it's very understandable how Sonic has more units sold than Mario and Pokemon. Sonic is on more platforms than Mario and Pokemon. Sonic has been released on every console that is accessible to people in this age. There is a sonic game on the Wii, X-Box 360, PS3, and Wii U. But they also love to remaster Sonic 1-3 and release them every year in collections. You will always see Sonic in a Sega Remaster or a Genesis Remaster in any store you go to. Hell you can buy Sonic 1 on your smart phone to play. Sonic also has many, many, many merchandise released in the past decade. Toys, shirts, TV shows, and dog tags are found in every store in your area. Mario and Pokemon however. Well they are only released on Nintendo products. And Nintendo consoles lately have been dying out with very small sells while consoles such as the PS4 raise by hundreds every week. Sonic just has more merchandise and releases accessible on every console.
Merchandise is not part of this figure. Even so, Mario and Pokémon have just as much merchandising as Sonic, if not way more in recent years (SEGA is gearing up for a big merchandising push for the 25th Anniversary but it has not really started yet). I mean there is literally Pokémon everything in Japan. Also, Pokémon has a lot more side releases and has even been doing remakes. Super Mario games have also been released in multiple collections and multiple times on the Virtual Console.
You also must consider that, Sonic is not at all popular in Japan, while Pokémon and Super Mario are internationally hugely popular.
Quote: StriderSwag
Sales don't prove something isn't terrible. Look at Batman v Superman or the Transformers movies, none of those have gotten good reviews, yet they continue to make millions of dollars.
Quote: HIROkay. And movies that get panned by critics will sometimes have great box office showings. So it's just a good example of critical dissonance in video games. *shrug*
I don't see why you are trying to downplay this because of the small minority of bad Sonic games. Pokémon and Super Mario have bad and divisive games too. This would be even more true with the larger Mario franchise, which has a ton of boring and uninspired shovelware, not to mention stuff like Sticker Star.
This is still a pretty big deal as far as gaming history goes. While Sonic is multi-platform, he has the disadvantage of having less popularity in Japan, while Super Mario and Pokémon enjoy mega popularity and merchandising there. He also does not see releases as frequently, especially not spin-offs. Spin-offs may not factor into the sales of the main Super Mario franchise, but they certainly serve as great advertising for them, as we saw on the Wii and even the Wii U, with how Mario Kart tends to be what draws people to play the core Super Mario franchise or even to buy the system it's on in the first place.
Sonic has also had plenty of games that were exclusive to a single console, even after SEGA going third party. Sonic has actually had most of his major releases be Nintendo system exclusive since going third party, especially the handheld titles.
Objectively speaking, the franchise has always been touted as one of the biggest out there, in part because the games are more beloved than they are hated, as is the character. We can also see evidence of this with how the Sonic franchise was just
inducted into the World Video Game Hall of Fame at the National Museum of Play. It's celebrating it's Silver Anniversary this year and many events are planned for this. It's certainly not a dead franchise.
This is mainly big because nobody though any franchise would surpass Pokémon, let alone Super Mario, and thought they'd always remain on top. The fact that Sonic passed them is still a huge moment in gaming history., regardless of a few critically panned games, and regardless of your personal feelings on the franchise.