This is not a topic to discuss game ideas or future titles so I'm not that sure it belongs here.
I feel like there are a number of things which all Skylanders games should always have to be called that way.
Here is my personal list:
- at least 20/18 new Skylanders (2 per classic Element and 2 or 1 for Light and Dark);
- at least one new character inside the Starter Pack;
- familiar settings and characters which fit the lore (doesn't have to be a good story);
- a good balance between hack-and-slash and puzzles;
- at least 18 or 20 levels;
- at least 2 Expansion Packs (whether they are brand new or work from past games);
- an upgrade/level up system;
- some form of multiplayer;
- some form of Element related features;
- at least one extra mode;
- recognizable legacy features (bases, backgrounds, cards, Legendary Treasures, Winged Zaphires, Soul Gems...)
- full forward compatibility for all the figures or at least the characters.
That's it for me.
Everything else whether it is appreciated (great story, more characters, amazing new gimmick) or unwanted (reposes, variants, forced gimmick) it's simply unrequired to make up a Skylanders title.
If too many things from that list are missing... Then I'm afraid but that game will probably turn out to be a miss for me.
Feel free to post your own lists and remember: we are not simply talking about what you would like but which part of that you think is a must in a game from this series.
