Firstly...
Secondly...
And thirdly, regarding guest stars...
AdamGregory03
Gold Sparx
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#1 Posted: 16:05:08 21/10/2015 | Topic Creator
I recently watched TheRetroReplay's review of Superchargers, and in it he said that this feels like the last game. And after he explains why... It kind of does feel like this is the last game. I'm not saying it is, because Activision's most likely gonna milk as much moola as they can from the franchise... But it got me thinking: Which of these would you prefer?
Firstly... Secondly... And thirdly, regarding guest stars... |
Bifrost
Prismatic Sparx
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#2 Posted: 16:48:55 21/10/2015
-Small gimmick,they don't need to top it anymore,the amiibos got them the attention they needed this game. Strive for small and concise and not big and overshadowing.
-Malefor, yes or yes. Expanding on Calliope's plot would be nice too, since it only really needs a 'this fairy is looking for her family' line and done you can introduce her. -Universally compatible. Yes, it'd be NICER having none at all,but equal attention is better than losing what we got in this game.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
TakeYourLemons
Gold Sparx
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#3 Posted: 17:33:30 21/10/2015
In my mind universal compatibility is what they've always said....and I don't doubt people are voting for their wallets. Agree the game has to be great story and evolve the game itself. The gimmick is getting in the way of what made this franchise great.
Bring back secret areas that only certain characters with certain abilities can access. Create puzzles based on the skylanders themselves. Imagine treasure/soul gems being given when defeating a major enemy based on your soul gem ability. Now we're talking! |
Edited 2 times - Last edited at 17:36:56 21/10/2015 by TakeYourLemons
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HeyitsHotDog
Diamond Sparx
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#4 Posted: 17:56:04 21/10/2015
I can't wait to see all of this happen!
*Sigh* In Skylanders 7...... when VV is back at the helm.
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that |
TakeYourLemons
Gold Sparx
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#5 Posted: 18:07:52 21/10/2015
TfB is terribly traditionalist....so I'd have to agree. However, what's being said is more in line with how TfB delivers their games....however in my mind I'm calling for more drastic gameplay changes that are CORE and not part of the gimmick whereas today all of the innovation is tied around the gimmick while they deliver x number of levels. That's where I think more changes are needed...
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Bifrost
Prismatic Sparx
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#6 Posted: 18:28:17 21/10/2015
C'mon guys,people change. IF Acti actually paid 5 seconds to the reception to the game's story instead of reading reviews and telling TFB to not care much about it, or if they're not ready to blame TFB for everything that VV made short-term like the amiibolander sales. After all,they started development hearing that TT did a ton of wrong, not what SC did right.
I almost wonder if the huge changes between the games are because they aren't allowed to share their new ideas or something; since in Beta and post-beta you can't expect a team to run after what the other one did last minute because they found out it worked.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
Crash10
Emerald Sparx
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#7 Posted: 21:46:23 21/10/2015
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Bruh |
CountMoneyBone
Platinum Sparx
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#8 Posted: 22:07:14 21/10/2015
firstly no racing game whats so ever and back to platforming and brawling.
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Ha! HA, sage ich. |
Aura24
Platinum Sparx
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#9 Posted: 23:14:47 21/10/2015
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"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!" |
TakeYourLemons
Gold Sparx
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#10 Posted: 23:17:01 21/10/2015
Quote: Bifrost
I don't think TfB being traditional is necessarily a BAD thing--however the game needs to honor its brawling roots FIRST and then make gameplay changes SECOND keeping the FIRST thing in mind. |
Sleepy0429
Emerald Sparx
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#11 Posted: 23:30:49 21/10/2015
All console guest stars.
SHOVEL KNIGHT AND SHIELD KNIGHT
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dark52 let me change my username you coward |
Drek95
Emerald Sparx
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#12 Posted: 23:37:07 21/10/2015
Here is what I would like for Skylanders 6:
- no gimmick but if they really have to come up wits one I would prefer if it was tied to the actual game without influencing the toys and without feeling forced; - focus on hack-and-slash and platforming again; - increased level cap; - at least 20 new Skylanders; - no revamps, no reposes, no variants and no guest-stars: I genuinely feel they need a rest after SuperChargers; - a new villain but Kaos returning as an unfriendly NPC; - a great and rather dark story (I sincerely hope they will take a lot of inspiration from SuperChargers'); - cards, regular bases and pedestals back; - non random important collectables; - support for traps and vehicles (full support this time); - an option to toggle on and off aesthetic changes after upgrades. There are definitely a lot of things they should absolutely take from SuperChargers, like Portal Master powers, Wishing Well, Grizzo's daily Elemental Quests and so on... But other features can and should be ingnored.
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”Gulp, lunch time!” Current Number of Champions of the Skylands: 154 |
Edited 1 time - Last edited at 23:41:21 21/10/2015 by Drek95
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The Bone Chompy
Yellow Sparx
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#13 Posted: 00:01:54 22/10/2015
I created a topic like this for Sky 5 in February. Man you guys are starved
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^This might be sarcasm. |
Snap Shot
Gold Sparx
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#14 Posted: 00:10:38 22/10/2015
- hack n slash focus
- gimmick to focus on PVP and Arenas; A Gladiatorial type gimmick - Regular bases - Return of Cores - Support for traps and Vehicles - New Villain - 20 new skylanders
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Croc and Roll ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Kohdok
Red Sparx
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#15 Posted: 00:24:24 22/10/2015
Eh, I had an idea for a game where Kaos builds a portal to another reality. No reality in particular, as he figures that one of his alternate-reality counterparts is also working on the same portal and, when he turns it on, the two will meet. He's right. He meets the Kaos from the "Nightmare Reality", where evil is far stronger than good. Kaos finds he can get a power boost just from being there and Nightmare Kaos relishes the opportunity to invade a soft, squishy world for once.
The "gimmick" is that the two worlds are starting to overlap, and areas within the "Nightmare Reality" where foes grow a lot stronger appear in the levels(Basically pockets of Nightmare Mode everywhere). Enter the "Dual Persona" Skylanders. These Skylanders assume an alternate persona upon entering these areas, awakening their full power, gaining a boost to damage and reach as well as decreasing the damage they take, making it more like normal hits. Regular Skylanders can still work, but they will have a tougher time against Nightmare Reality-boosted enemies. These Dual Personas can range from Spyro and Bowser returning to their retro forms, Hex and Cynder reverting to their old selves, or a Jotaro/Yuu type character who gains a Stand/Persona to do powered-up attacks for them. As an added treat, once the game is over and Kaos tries activating the portal again, he instead comes face-to-face with the Nice Kaos from Evilon's dimension who gives him a flower crown and cheerfully casts confetti everywhere as a credits gag.
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Edited 1 time - Last edited at 00:28:31 22/10/2015 by Kohdok
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Swap Force Fan
Emerald Sparx
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#16 Posted: 00:39:23 22/10/2015
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PwnageFTW
Yellow Sparx
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#17 Posted: 00:40:26 22/10/2015
In all the games, there's always 1 character that hints to the next game. I thought of a little mini chart for it:
Spyro's Adventure: ??? Giants: Eye Brawl Swap Force: Trap Shadow Trap Team: Tread Head Superchargers: ??? |
Swap Force Fan
Emerald Sparx
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#18 Posted: 00:43:53 22/10/2015
Quote: Kohdok
I love this idea. *lone tear rolls down cheek*applauds* Sorry for the double post, I just have no choice because my phone is glitching. |
Swap Force Fan
Emerald Sparx
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#19 Posted: 00:46:14 22/10/2015
Quote: PwnageFTW
For Spyro's Adventure, I would say Stump Smash. He's larger than all of the others, and he kind of hints Tree Rex. |
PwnageFTW
Yellow Sparx
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#20 Posted: 00:48:19 22/10/2015
Quote: Swap Force Fan
Yea, he's probably the best choice. |
Edited 1 time - Last edited at 00:48:40 22/10/2015 by PwnageFTW
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TakeYourLemons
Gold Sparx
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#21 Posted: 00:59:23 22/10/2015
Online should be a staple of the game. I'm concerned of what we DIDN'T get in SC because of it...so it's very much a mixed bag with me with continued use of it, but if there is no one online to race they may as well ditch the feature. I've only consistently played with exactly ONE player from here.
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Insane01
Gold Sparx
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#22 Posted: 01:32:55 22/10/2015
Tbh, the next game should incorporate all the previous games' gimmicks, no new gimmick. So you have regular, Traptanium and Supercharger gates, feats of strength (Giants), etc.
For the Superchargers, have the vehicle sections as side missions. New main villain, like Malefor. Bring back trapping villains, but not the ones used in SC. New villains, or villains from the comics and past games. Online co-op, PvP battle arena (BattleBrawl and Ridepocalypse ) and so on. Most of all, full use of all the figures, past and present. With each new gimmick added, older figures seem obsolete, pretty sitting somewhere collecting dust
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" Am I the mad one or are you?" then, again, "we're all mad here " |
ChillStealthElf
Yellow Sparx
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#23 Posted: 02:42:48 22/10/2015
All NEW Skylanders, no reposes
no new gimmick, but uses for all current gimmicks ( Giants, Swap, Traptanium, vehicles of all 3 terrains and hopefully villains, including new ones ) the return of the arena ( but no more ohko challenges PLEASE ) focus on platforming, puzzles and combat Soul Gems, Winged Sapphires and NEW hats in set locations; legacy hats can be in random chests/the shop/wishing well or unlocked like in TT element gates, traptanium gates, dual element gates AND Supercharger gates magic items work like magic items... return of adventure packs more than 1 new Skylander each for light & dark.... old adventure items unlock new levels ( idk HOW that could work, but I'd still love to see it happen ) New villain, maybe Malefor...but keep Kaos as an NPC ( or playable via trap ) bring back the cards.... no more Skystones, unless it's completely optional like in Superchargers ( I hate Skystones... ) let me swap difficulties on the fly like in SF & Superchargers ( TfB seriously needs to learn that from VV ) keep Tessa & Sharpfin around ( I love those characters )....also bring back Auric a hub like SF's Woodburrow or TT's Skylander Academy SKylander Quests |
B-BOB358
Yellow Sparx
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#24 Posted: 02:44:44 22/10/2015
I only really want 3 things
A nice simple story mode... No huge amount of distracting side quests in every level like swap zones, villain quests and vehicle zones. A battle arena A racing/ vehicle battle arena Both with online capabilities. Villains can be imported into both to verse/play as via trophies and/or traps. That's it. They can do what ever else they want. Just give us the solid basics first.
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SA & Giants are the best skylanders games. I miss the old style. |
ChillStealthElf
Yellow Sparx
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#25 Posted: 03:33:09 22/10/2015
just thought of something else....
Giants and Swappers for light & dark random, probably TERRIBLE new gimmick idea: rhythm minigame, with new musical based Skylanders who can access exclusive areas via rhythm minigames by playing musical instruments. Sounds better than the assumed sports gimmick if you ask me.... |
spyrocrash
Platinum Sparx
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#26 Posted: 04:00:04 22/10/2015
Less Reposes
Less expensive gimmicks Let the Skylanders talk in their introduction cutscene Don't make Skystones a progression requirement Don't make an NPC explain things we should already know by a certain level(Ex: Headwick) More Variety in Camera angles (Like Swap Force and Super Chargers) |
mantez
Emerald Sparx
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#27 Posted: 06:07:15 22/10/2015
Support for the old magic items (maybe they could do them in card form for people who don't have them).
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Gullible is not in the dictionary. |
Kohdok
Red Sparx
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#28 Posted: 06:08:46 22/10/2015
Cubic Afro Hat, Bancho Hat, "Super" Wig Hat(Super Saiyan Hair), Pine Tree Trucker Hat
A decent speed gimmick character other than Roller Brawl. Cyborg Ninja Whirlwind Quote: Swap Force Fan
Yeah, why weren't there any Female swappers? It's not like switching bodies between male and female characters is foreign to kids entertainment. While not a girl myself, I talked to a few who were disappointed about it(Though Roller Brawl was there to save the day, at least) ![]()
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Edited 1 time - Last edited at 06:44:46 22/10/2015 by TTD
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B-BOB358
Yellow Sparx
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#29 Posted: 06:47:17 22/10/2015
Quote: mantez
I really want them to bring in collectable cards that contain chips. It would be a great way to bring in active portal master powers/spells or something. I love my magic items but it's become apparent they arnt really used enough to be their own physical figures anymore . Cards would be a good replacement ( space saver too ) . It would be a great way to implement character costumes/armour too if we ever get around to that.
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SA & Giants are the best skylanders games. I miss the old style. |
GaiaMemories
Emerald Sparx
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#30 Posted: 06:48:19 22/10/2015
Quote: Kohdok
You have no idea how much money I would spend on this. Seriously, that is amazing. And how many "Destroyer of Worlds" jokes I would make.
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Hahahahaha |
angelg
Gold Sparx
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#31 Posted: 07:34:54 22/10/2015
- Don't make the new gimmick compulsory and substitute the classic gameplay.
- If any, the new one, should be a positive feature for all skylanders, like interchangeable weapons, armor or gadgets; option to customize the appearance of our heroes; whatever artifact which adds new skills to skylanders, etc. - Avoid a sports gimmick -Online should stay. - Arenas and PvP should return. - Online PvP. - Continue to improve the technical aspects of the game - More combat gameplay: this is what I like the most about skylanders. - More adult and darker approach. - Avoid the continously basic tutorials and dialogue interruptions: they feel too obvious and break the inmersion and rythm. - No revamps, instead release new skylanders. - Increase maximum level cap - Deeper RPG development for characters. Freedom to distribute experience points on armor, health, attack, etc as we wish, so at the end we have our own very personal Skylander. - Increase the difficulty level. Make it a challenge, not a walk in the park. - Wouldn't mind a massive crossover as long as it is a franchise that fits well int he skylanders universe. Characters like Pit, Sonic, Knuckles, Shovel Knight, Sir Daniel Fortesque, crash could be good choices. - I would love to see superheroes in skylands. - Create a free open world. - Create free flight mechanics like in lego games.
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Life sucks...and then you die. |
Skylander3112
Gold Sparx
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#32 Posted: 07:59:10 22/10/2015
Open world.
We help Calliope find her family. Maybe have Malefor as the main boss this time. Adventure through the rifts. Have the Skylanders with wings able to fly, including all Air Skylanders Bring back Feat of Strengths, SWAP Zones, Dual Elemental Gates, Normal Gates, Traptanium Clusters and Gates, and please retain the vehicle zones and supercharger gates too! Increase level cap No more hats or trinkets, seriously! Have battle arena and racing, and you can mix them up to do both at once Just 8 new universal characters and their vehicles to balance up because Bowser, DK, Clown Cruiser and Barrel Blaster made Fire, Life, Air and Tech two more than other elements. |
FireMeowth
Emerald Sparx
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#33 Posted: 08:08:58 22/10/2015
The only thing I know I want for sure is more Nintendo exclusive Skylanders. As many as possible, please. :)
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Skylander3112
Gold Sparx
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#34 Posted: 08:24:33 22/10/2015
That is just making Xbox and Play Station players sad
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FireMeowth
Emerald Sparx
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#35 Posted: 08:38:08 22/10/2015
Eh, I wouldn't mind if they got their own exclusive Skylanders (though I imagine it's very unlikely to happen considering their lack of a toys-to-life series - which is definitely one of the biggest reasons for the Nintendo Skylanders existing - and minuscule numbers of suitable mascot characters).
I'm a Nintendo fan, so my selfish wish for the future is just to see more of the characters I love joining the Skylanders team. |
fairyland
Emerald Sparx
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#36 Posted: 11:29:36 22/10/2015
A rehash like the first four games and no racing. I know it's said that games must evole and offer more but I would gladly be playing Megaman 25 (the same basic game every year since inception) if they made it. If something is perfect you don't need to muck it up with drastic changes like vehicles. Just offer minor tweaks and additions and I'll keep on buying. Sadly I know this opinion isn't condusive to good sales though.
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Stay Cool! |
IdiotDog Red Sparx Gems: 16 |
#37 Posted: 13:26:08 22/10/2015
I would like to see the previous gimmicks expanded in some way.
More race tracks PVP arenas for both vehicle and personal combat bring back the reoccurring adventure packs Swappable vehicles (Frame and Chassis) or something like that. Vehicles with separate upgrade paths Repositioned Giants "they're due" more puzzles More mobs and longer levels |
PlayableMoogle
Gold Sparx
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#38 Posted: 15:53:59 22/10/2015
I still just want to see Villain figures. Play as the villains. Maybe something where you fight against Skylanders that you place on your portal, making figures from the games so far particularly relevant.
I want my official Chompy Mage figure, darn it. |
Bifrost
Prismatic Sparx
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#39 Posted: 15:57:40 22/10/2015
Quote: PlayableMoogle
*regrets from undercooking a custom Moneybone figure rising* People actually thought this'd happen in the Mirror of Mystery pack since Skylanders were thought to be villains there, but considering they exist as heroes because of the villain of the day, they wouldn't really change sides in that universe.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
AdamGregory03
Gold Sparx
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#40 Posted: 16:28:11 22/10/2015 | Topic Creator
Quote: PlayableMoogle
I agree... And I feel like if they were to continue making villains playable, either this or making traps fully compatible would be the most logical solution. Especially since the next game most likely won't have racing. And I feel you... I'd kill for a Golden Queen figure. |
mantez
Emerald Sparx
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#41 Posted: 23:41:08 22/10/2015
Quote: angelg
Nightmare not hard enough for you?
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Gullible is not in the dictionary. |
Sleepy0429
Emerald Sparx
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#42 Posted: 00:01:48 23/10/2015
-PVP and Sky goals
-Online PVP and 4 player sky goals online. -Balance Light and Dark with other elements. - All console guest stars. But in the Nintendo starter only the guest star/stars are Skymiibo. And you guys should know my two most wanted guest franchises. Kirby-Air King Dedede-Water Meta Knight-Dark Shovel Knight-Earth Shiedl Knight-Tech or Light Plague Knight-Undead -Bring back three character starters -Drop Wii. -Have four player mode. -if there must be a gimmick. Music! -Clobber that there Kirby!
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dark52 let me change my username you coward |
willster8 Gold Sparx Gems: 2383 |
#43 Posted: 00:37:26 23/10/2015
Quote: Kohdok
First of off, your a ****ing genius. Second. I really want a game where they don't introduce new characters. IF they do, then a remake of one of the rarer characters from each element. They put all efforts into story and gameplay, more levels with an actual story, instead of just defeating the new Kaos gag. Or they could just use Kohdok's idea. |
Skylander3112
Gold Sparx
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#44 Posted: 05:54:39 23/10/2015
Make villain figures for the game
You can play as either the good guys or the bad guys, kind of like the Transformers Autobots/Decepticons game, that is where the villain figures come in |
ChillStealthElf
Yellow Sparx
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#45 Posted: 06:34:47 23/10/2015
Quote: Skylander3112
Now THAT would be a great gimmick...and it would keep the focus on the actual characters too. Plus, the 3DS version could focus more on the villain side for an interesting story while the console version ( hopefully sans Wii, since nobody else even supports the system anymore ) would obviously focus it's story on the Skylanders themselves. Perhaps the main console version could have Malefor wreaking havoc to the point where the Skylanders and the villains ( be they trapped or in figure form ) have to work together to stop him, while the 3DS version could center around Kaos recruiting villains ( and Skylanders, we wouldn't want them to randomly remove compatibility ) to defeat a major rival or something or perhaps tie into finding a way to regain his powers. Either way, the 2 games should compliment each other story-wise |
angelg
Gold Sparx
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#46 Posted: 07:34:49 23/10/2015
Quote: mantez
No, not really hard to be honest. There are some minor parts that require a bit of skill in nightmare mode like certain bosses and last levels of arena, but still, I beat them quite fast. It would be great if they add a "Skylanders must die" mode, which would level up the difficulty for the most hardcore gamers. IMO the combat mechanics in Skylanders are very good (intuitive, responsive and fun), there is so much potential there. I feel they could take so much more out of it. Some reviewers compare Skylanders fights with Diablo 3 ones, and they are right, they are as fun, but the latter manages to provide a great sense of reward by making it difficult. Skylanders can also provide that emotion with a few modifications, since they have already manage to implement the hardest part (the mechanics).
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Life sucks...and then you die. |
Pokemon2 Emerald Sparx Gems: 3814 |
#47 Posted: 14:37:29 23/10/2015
No More Flynn!
Malefor! Spyro returns! Only 20 Skylanders return! 2 new elements A crossover between Five Nights At Freddy's (More kid friendly designs) and Skylanders NX Launch title It'll have a singing boss voiced by Taylor Swift No Kaos! Glumshanks as a Skylander! A soundtrack with songs sung by Sam Smith Shock and Bolt returns ![]() ![]() ![]() ![]()
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Moved to TimDrake, talk to me there. |
Edited 1 time - Last edited at 14:40:12 23/10/2015 by Pokemon2
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