darkSpyro - Spyro and Skylanders Forum > Skylanders: SuperChargers > Difference in different Vehicles gameplay?
Page 1 of 1
Difference in different Vehicles gameplay?
crashb648 Blue Sparx Gems: 783
#1 Posted: 17:59:51 30/09/2015 | Topic Creator
Hi everyone!

I'm starting to collect all the Skylanders for Superchargers atm, but theirs one question I would like to ask those of you who have played the different vehicles.

Is there a big difference between the different vehicles in-game? So does all the land vehicles quite different too each other?

The reason I am asking is I might collect all the Skylanders, but just one Land/Sea/Air vehicles to go along with them.

Thanks for the help in advance!
---
Visit my website, The Tribute Pages, with online tributes for video games, Movies and TV Shows!
Bifrost Prismatic Sparx Gems: 10717
#2 Posted: 18:04:54 30/09/2015
I've found Burn-Cycle to be way harder to handle than Hot Streak but faster turns, but that might've been the different button configuration that somehow carried over from HIHD's save to mine during co-op.
---
SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Friendzie Blue Sparx Gems: 611
#3 Posted: 18:19:26 30/09/2015
They definitely drive way differently in terms of top speed, handling, acceleration, and sometimes their weapons. It is noticable if you switch vehicles a lot and especially if you race a lot. This can be slightly altered with modifications, and sometimes Supercharger quests, but some vehicles can get much more of one stat than any other even with mods. This doesn't necessarily make them all worth owning, though, unless you're really into the racing.
Edited 1 time - Last edited at 18:20:00 30/09/2015 by Friendzie
Earth-Dragon Blue Sparx Gems: 972
#4 Posted: 18:51:37 30/09/2015
The special abilities/weapons are the major differences. Shark Tanks missiles and dig ability cause it to operate leaps and bounds differently then hot streak's flamethrower and speed boost. Most vehicles afford you a tolerable set-up of your preferred statistical preferences once you get all the upgrades, be it favoring top speed, handling through the turn, or the ever forgiving high acceleration set-ups.
---
Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
Page 1 of 1

Please login or register a forum account to post a message.

Username Password Remember Me