Never liked reposes.
NEVER.
To me they always took money and time which could have been used to create more/better new characters or improve the game.
But I always lived with them (yes even when SWAP Force forced me to get Ninja Stealth Elf) because they never crossed the line until now.
In this game they are part of the main focus, they have been completely reimagined and took the places of potentially new characters, they unlock special features and also have vehicles themed after them.
Nopity, nopity NO.
Not to mention they are still pushing the same all characters which have been reposed at least blah, blah, blah...
Since this whole topic is about what
I would have personally changed and I frankly doubt any of those will eventually become reality, this is simply my own point of view an I'm absolutely fine if it doesn't meet everyone's tastes (just like Sleepy0429 which wrote "make it Nintendo exclusive" which would ruin the franchise but who am I to criticize his own vision of the series?).
Want to call it "the same"?
Ok let's call it "the same" (just like many users like to call SA, Giants and Trap Team "the same" while they absolutely aren't but, you know, they apparently have to change
everything for some people to stop complaining it is the same, at the cost of screwing everything up).
I want the same logo as the past 4 games but tweaked as I said.
This one is ugly in my opinion and just disperately tries to scream "I'm new and shiny, look at me, I'm cool!".
Oh and Trap Team logo has the same color of the bases.

Everything would work better than the same Giants' color scheme slightly tweaked and since yellow
is the official SuperChargers' color... Why not?
It is usually associated with speed (and also hints at Light) so I'm all for it.
I mean release old traps between Waves so, since there would be new villains to capture, newcomers could choose their favorite sculpts among the old and the new ones.
The point of traps is not collecting all of them but simply chosing your favorites since all the traps from the same Element act the same (technically that would be the point of Skylanders too but I personally go for all of them since they do provide unique experiences).
Because my Pop Thorn won't definitely feel out of place on Jet Stream.
Yep.
Only a few characters actually match the currently vehicles (Zap on Reef Ripper? Ghost Roaster on Crypt Crusher? Stump Smash on Buzz Wing...?) so let's solve the problem and reduce costs by simply making 1 vehicle per element inspired by the features of that specific one (flaming wheels and solidified lava for Fire, ice and water for Water and so on) so that ALL the characters from that Element wouldn't feel that out of place when driving it.
Also as I said each Skylander would actually improve the vehicle abilities in a unique way and he/she could very well do so by also changing the look a bit to better represent himself/herself.
I didn't say it doesn't make sense to not have fully functional traps in the currently version of the game.
I simply said they would work in mine.
That would simply required a rather insignificant change in the Story.