Will you vote for the path that improves his Power Discs and Cymbal Crash or the path that improves his Magic Carpet Dash?
Disc Jockey | |||
---|---|---|---|
Trick Shot | Smash Hit | A Toss-Up | |
Power Discs can go through enemies and bounce off walls. | Do a Cymbal Crash towards the end of a Magic Carpet Dash for a super smash combo. | Hold (Square) to charge up Power Discs for a massive overhead throw. | |
Carpet Captain | |||
Smash 'N' Dash | Double Whammy | Shock Treatment | |
Hitting an enemy with a Magic Carpet Dash makes the dash last longer. | Throw a Power Disc towards the end of a Magic Carpet Dash for a double-disc combo. | Leave a trail of electricity after a Magic Carpet Dash that damages enemies. |