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Damage OP Fear
Blink182Bouncer Yellow Sparx Gems: 1659
#1 Posted: 16:14:05 06/08/2015 | Topic Creator
I've been looking at gameplay and it appears people have lots of trouble beating enemies in Cloud Kingdom but make two-hit kills in the Dragon Level. Then I see Shark Shooter Terrafin's sharks do 14 damge points while in SF Drobot fired way faster and did 18 per hit. And Hammer Slam Bowsers hammer did 22 I think while Rubble Rouser did damage in the late 30s.... Am I the only one scared?
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Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
wreckingballbob Emerald Sparx Gems: 4565
#2 Posted: 16:15:16 06/08/2015
It does depend on upgrades and villains may have less health.
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5.7.
isaac343018s Emerald Sparx Gems: 4478
#3 Posted: 16:17:06 06/08/2015
Also those are demos, as in, not the final product. I was worried about the damage output too, but then I realized they probably make the enemies weaker for the sake of presentation.
Bifrost Prismatic Sparx Gems: 10717
#4 Posted: 16:30:41 06/08/2015
Quote: isaac343018s
Also those are demos, as in, not the final product. I was worried about the damage output too, but then I realized they probably make the enemies weaker for the sake of presentation.



That and it might be locked on Easy because some of the press people absolutely suck at the game. While it might be too late for things like balancing, there's difficulty and how early those levels are to keep in mind. Lou even said that Cloud Kingdom is when the game's difficulty starts to pick up.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Sworn2Skylands Yellow Sparx Gems: 1353
#5 Posted: 21:55:01 07/08/2015
Even if it is that bad, my response is the same as Jak's in Jak 3 when he had to fight in the arena for the first time: "Fine. Bring 'em."

After Trap Team and especially SWAP Force, I'm looking forward to an increase in difficulty, especially if it comes earlier in the game.
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