Since we need some positive topics around here, I will just say that I think they really stepped up their game with the lock puzzles this time. Giants had some decent ones, and the Spark Locks ranged from really easy to easy, but there have been some pretty interesting ones in STT. Just finished level 14 and they are getting more and more intricate and interesting, actually requiring some strategy.
The story-blocker ones are definitely easier than the bonus area ones, but I am having some fun with them this game rather than just seeing them as an annoyance.
darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > Door Locks are Fun! (Spoiler Free)
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