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Is there a magic doom raider?
epicLLOYD Yellow Sparx Gems: 1893
#1 Posted: 20:52:52 23/09/2014 | Topic Creator
Title says it all.
Aura24 Platinum Sparx Gems: 6561
#2 Posted: 20:56:02 23/09/2014
As there is a Doom Raider of each element, there's a high chance there will be a Magic Doom Raider.
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"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
epicLLOYD Yellow Sparx Gems: 1893
#3 Posted: 20:57:06 23/09/2014 | Topic Creator
So not yet? Okay thank you!
Aura24 Platinum Sparx Gems: 6561
#4 Posted: 20:58:03 23/09/2014
No problem, the Magic Doom Raider hasn't been revealed yet.
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"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
Bionichute Yellow Sparx Gems: 1889
#5 Posted: 20:59:43 23/09/2014
Actually, from what we've seen, it looks like there won't be a Magic Doom Raider, and the 3 revealed are the only ones in the Magic element. The other two ones are probably the Light and Dark Doom Raiders.
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I'M A KAMEN RIDER
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Aura24 Platinum Sparx Gems: 6561
#6 Posted: 21:05:36 23/09/2014
So they would skip over a Magic Doom Raider in favor of the potential Light and Dark ones?
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"Soon all of Skylands will tremble at the awesome might of Malefor, the Undead Dragon King!"
Bifrost Prismatic Sparx Gems: 10537
#7 Posted: 21:13:03 23/09/2014
Kaos could always be replacing it though by definition he doesn't have a set element. Now that we've seen his gameplay, it *is* magic spells and summons.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
truegamer64 Yellow Sparx Gems: 1334
#8 Posted: 21:31:33 23/09/2014
Yep, thst unnamed bird villain appears to be it, as shown in an edited photo buy SkyDad.
Bifrost Prismatic Sparx Gems: 10537
#9 Posted: 21:36:58 23/09/2014
Quote: truegamer64
Yep, thst unnamed bird villain appears to be it, as shown in an edited photo buy SkyDad.


Skydad was only speculating. Could be the Darkness doom raider or a regular villain for all we know.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
GothamLord Yellow Sparx Gems: 1790
#10 Posted: 21:39:05 23/09/2014
A Doom Raider of the Light element seems counter-productive. If anything I would say the Light/Sun/Lunar element would be the most likely to not get any villains.
Edited 1 time - Last edited at 21:39:30 23/09/2014 by GothamLord
Drek95 Emerald Sparx Gems: 4761
#11 Posted: 21:40:45 23/09/2014
Quote: Bionichute
Actually, from what we've seen, it looks like there won't be a Magic Doom Raider, and the 3 revealed are the only ones in the Magic element. The other two ones are probably the Light and Dark Doom Raiders.


That's true!

Unless they don't consider Doom Raiders as regular villain, and take the fact that each Element has one for granted, then we won't have one for Magic.

Quote: Bifrost
Kaos could always be replacing it though by definition he doesn't have a set element. Now that we've seen his gameplay, it *is* magic spells and summons.


Agree.

Even if he technically has a specific Element in the collection screen, it looks like he will be the only villain alligned with it, and I'll probably consider him as the true Magic Doom Raider.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
Bifrost Prismatic Sparx Gems: 10537
#12 Posted: 21:56:36 23/09/2014
Quote: GothamLord
A Doom Raider of the Light element seems counter-productive. If anything I would say the Light/Sun/Lunar element would be the most likely to not get any villains.


Not all that glimmers is gold, GothamLord.


...Too bad the Golden Queen kinda took the obvious extreme of the proverb but I'm sure I-Wei will come up with something crazier if that's the case.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Drek95 Emerald Sparx Gems: 4761
#13 Posted: 22:09:42 23/09/2014
Quote: GothamLord
A Doom Raider of the Light element seems counter-productive. If anything I would say the Light/Sun/Lunar element would be the most likely to not get any villains.



Light indeed has villains, as show in the collection screen.

It would still be weird to have a Doom Raider... Even if Evil Eon could be an option...
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
GothamLord Yellow Sparx Gems: 1790
#14 Posted: 22:20:38 23/09/2014
Again, my point is still that a Light element having villains is counter-productive to theme. Will Skylanders do it in game? Maybe so. Sun deities and most games involving powers connecting to the sun, generally fall into the purview of healing, light, protection, fertility, creation, etc. Generally not evil viewed powers. About the only "evil" slanted take I could see coming from Sun-Baddies would be going a Egyptian Sekhmet themed route, so we'd be looking at desert themed characters....maybe. Seems a bit limiting. This of course just trying to actually stick to what the elements represent. If we're throwing it all out the window... whatever.
Bifrost Prismatic Sparx Gems: 10537
#15 Posted: 22:35:46 23/09/2014
Not always the case. I'll just be a huge jerk and link you guys to the Light is not Good TV Tropes article.
It's not limiting if you view it outside the stereotype,but it's a VERY fine line that they have to walk as a PG game. You can't make an evil angel, some guy obsessed with 'brightening up the entire world', or things that might relate to religious benevolence; they get in trouble enough for Undead guys being heroes. But that doesn't mean they can't do something - there are TONS of mythologies relating to sun gods and sun fantastic creatures that they can still make a darn good villain out of.

Though on that Sekhmet example, dunno if that would be the easiest thing. Her weakness was kind of getting horribly wasted and she had an obsession with blood.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Edited 1 time - Last edited at 22:36:02 23/09/2014 by Bifrost
frightrider64 Yellow Sparx Gems: 1744
#16 Posted: 22:38:18 23/09/2014
They have shown us 5 magic trap molds and only 3 magic villains. I think it proves the theory
GothamLord Yellow Sparx Gems: 1790
#17 Posted: 23:21:07 23/09/2014
Quote: Bifrost
Not always the case. I'll just be a huge jerk and link you guys to the Light is not Good TV Tropes article.
It's not limiting if you view it outside the stereotype,but it's a VERY fine line that they have to walk as a PG game. You can't make an evil angel, some guy obsessed with 'brightening up the entire world', or things that might relate to religious benevolence; they get in trouble enough for Undead guys being heroes. But that doesn't mean they can't do something - there are TONS of mythologies relating to sun gods and sun fantastic creatures that they can still make a darn good villain out of.

Though on that Sekhmet example, dunno if that would be the easiest thing. Her weakness was kind of getting horribly wasted and she had an obsession with blood.



And if this was designed as a more mature plot themed game I'd be with you on trying to twist the stereotype. However as TfB LOVES to beat into us, is that this game is designed for kids. Bad puns and stereotypes are going to be standard fare. So once again I fall back to the normal purview of the lunar element in mytho. Healing, fertility, creation, protection. Its very limiting as a whole, let alone when you are trying to turn it around for the other side of the coin. I dont doubt it can be done, I just dont think making it for villains in this setting will work. I've said my two cents. I'm already unhappy with the game's direction. I doubt this will really matter in the long run.
Drek95 Emerald Sparx Gems: 4761
#18 Posted: 23:24:12 23/09/2014
Quote: Bifrost
Not always the case. I'll just be a huge jerk and link you guys to the Light is not Good TV Tropes article.
It's not limiting if you view it outside the stereotype,but it's a VERY fine line that they have to walk as a PG game. You can't make an evil angel, some guy obsessed with 'brightening up the entire world', or things that might relate to religious benevolence; they get in trouble enough for Undead guys being heroes. But that doesn't mean they can't do something - there are TONS of mythologies relating to sun gods and sun fantastic creatures that they can still make a darn good villain out of.

Though on that Sekhmet example, dunno if that would be the easiest thing. Her weakness was kind of getting horribly wasted and she had an obsession with blood.


Lazers are also a form of light.
And so, in a certain way are lightnings and electricity.
A strong light can blind persons.

In the end, I think it's not the powers, the abilities or the attacks, that makes the distinction between a good and an evil character.
It's how a certain creature decides to use them, that makes the difference, his personality.
I could easily see an "evil" version of each single Skylander released so far, with the same powers (maybe tweaked a little to make them less positive) but with different personalities... smilie
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
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