darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > Btw guys about the trap timers
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Windumup Emerald Sparx Gems: 3217 |
#1 Posted: 19:56:27 13/08/2014 | Topic Creator
I can confirm that the timer on villians vary on the enemy and that Sheep Creep has the longest timer.
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Ugh I wish my body wasn't a mess |
uttster13 Gold Sparx Gems: 2701 |
#2 Posted: 20:04:10 13/08/2014
How can you confirm that Sheep Creep has the longest? We still have a good number of villains to be revealed.
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A story. |
Edited 1 time - Last edited at 20:10:30 13/08/2014 by uttster13
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Cooltonium Blue Sparx Gems: 605 |
#3 Posted: 20:06:06 13/08/2014
I know right it's weird.
Apparently some villains have less and more time I stIll hate the idea of the timer, I wanted to play with Wolfgang FOREVER but no only 30 dumb seconds I don't even like Sheep Creep in my opinion.
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Mrmorrises Platinum Sparx Gems: 7146 |
#4 Posted: 20:08:35 13/08/2014
The timer does increase as you progress through the game, though.
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Cooltonium Blue Sparx Gems: 605 |
#5 Posted: 20:12:42 13/08/2014
In my opinion Kaos should have the longest time makes sense to me.
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GhostRoaster Yellow Sparx Gems: 1803 |
#6 Posted: 20:13:10 13/08/2014
Quote: Mrmorrises
I thought it was a condition of the Villain Quests completion.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
Matteomax Platinum Sparx Gems: 5378 |
#7 Posted: 20:21:51 13/08/2014
Windumup didn't confirm this, Skylander Dad made a video about it.
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Will still be checking the forums every now and then! |
Wolfgang Gold Sparx Gems: 2051 |
#8 Posted: 20:25:17 13/08/2014
Quote: Cooltonium
I know, right? I'd have honestly preferred a system where they have HP that recharges when inactive, so a skilled player can play as them indefinitely.
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♫Cheap smoke, risin' like a spirit in the- soft glow of a New York street. No glamour or garb can hide the animal heart inside of me.♫ |
Windumup Emerald Sparx Gems: 3217 |
#9 Posted: 20:28:31 13/08/2014 | Topic Creator
Quote: uttster13
One of the devs said something about it. Sheep Creep being the longest because he is the first trappable enemy
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Ugh I wish my body wasn't a mess |
GhostRoaster Yellow Sparx Gems: 1803 |
#10 Posted: 20:49:28 13/08/2014
Not sure I like the idea of playing favorites.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
Wolfgang Gold Sparx Gems: 2051 |
#11 Posted: 20:51:56 13/08/2014
I think the intent was to balance the gameplay, so the weaker villains would have a much longer timer, but the powerful, potentially game-breaking ones (like, say, ones with 80's metal knee-slides, just for a non-specific example) wouldn't have as long a duration.
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♫Cheap smoke, risin' like a spirit in the- soft glow of a New York street. No glamour or garb can hide the animal heart inside of me.♫ |
GhostRoaster Yellow Sparx Gems: 1803 |
#12 Posted: 20:55:14 13/08/2014
Never mind that the reason why people will buy one of these crummy traps is to play knee sliding rockers than cork popping fluffers. That might push me away from traps entirely actually. Because if I'm PAYING to play the dang thing, then Activision isn't going to tell me how long I can. Totally idiotic.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
Edited 1 time - Last edited at 20:56:04 13/08/2014 by GhostRoaster
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Wolfgang Gold Sparx Gems: 2051 |
#13 Posted: 21:12:33 13/08/2014
I'm not saying I agree with their method or even like it, but I do sort of see why they did what they did.
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♫Cheap smoke, risin' like a spirit in the- soft glow of a New York street. No glamour or garb can hide the animal heart inside of me.♫ |
Bionichute Yellow Sparx Gems: 1889 |
#14 Posted: 23:38:19 13/08/2014
In the beta version Chompy Mage had 1200 health, infinite minions, and a large area of effect attack.
That might have been a bit way too over powered, I completely understand why they changed it to a timer, and the fact that you can upgrade the timer should lessen the blow.
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mrdarkspyro Blue Sparx Gems: 918 |
#15 Posted: 00:41:07 14/08/2014
And today on IGN, I saw a devoloper's commentary video from E3, and Wolfgang did 400 damage when he slid! Hence why they put a timer on them or else you could kill every boss in the game in a couple of minutes. (Or seconds for the more OP guys.)
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MAX AURA!!!!!!!!!!!!!! |
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