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The Traps Chart
UncleBob Ripto Gems: 4565
#1 Posted: 06:30:19 13/07/2014 | Topic Creator
I wanted to put this together when the leak first hit, but I had to go to work. Dunno if anyone's interested, but here:

[User Posted Image]

Everything from the leak and the two from the starter pack.
Edited 2 times - Last edited at 18:58:31 13/07/2014 by UncleBob
assassinelf Yellow Sparx Gems: 1180
#2 Posted: 06:56:41 13/07/2014
This is quite interesting.
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Rickinelf: I ship it
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Snap Shot Gold Sparx Gems: 2672
#3 Posted: 08:06:19 13/07/2014
Love it great work
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weebbby Emerald Sparx Gems: 4220
#4 Posted: 13:12:10 13/07/2014
You missed Tech Tiki from a long time ago and Undead Orb from the leak.

And I never saw anything for an Undead Hammer, a Life Toucan, a Magic Hourglass, or a Magic Axe.
But I could have easily missed something.
Edited 1 time - Last edited at 13:12:32 13/07/2014 by weebbby
undeadmaster Gold Sparx Gems: 2126
#5 Posted: 14:33:35 13/07/2014
What am I looking at here?
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I probably won't be back for like a year.
Matteomax Platinum Sparx Gems: 5378
#6 Posted: 15:23:17 13/07/2014
Quote: undeadmaster
What am I looking at here?



It's exactly what it looks like: a chart of how many types of traps there are, and what elements have been confirmed.
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Will still be checking the forums every now and then!
Skylandscaper Emerald Sparx Gems: 3966
#7 Posted: 16:10:35 13/07/2014
Nice work, UncleBob. I was just wondering this exactly.
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WANTED: regular Chompie Mage. Can be loose. We will open and play with it like all of our Skylanders.
Wolfgang Gold Sparx Gems: 2044
#8 Posted: 17:35:02 13/07/2014
Well, I know for sure I'm gettin' an Undead Axe.
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UncleBob Ripto Gems: 4565
#9 Posted: 18:45:07 13/07/2014 | Topic Creator
Quote: weebbby
You missed Tech Tiki from a long time ago and Undead Orb from the leak.

And I never saw anything for an Undead Hammer, a Life Toucan, a Magic Hourglass, or a Magic Axe.
But I could have easily missed something.


Whoops. My Undead Hammer was placed in the wrong column. The others were listed as part of the leak. I didn't count previously leaked items, since who knows what has changed since then. smilie
Qcumber Yellow Sparx Gems: 1054
#10 Posted: 18:51:47 13/07/2014
I'm going to try and get one Trap of each element, and each a different mold if I can get them in Wave 1.
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You can't handle MEMES
TrapShadowFan Emerald Sparx Gems: 3511
#11 Posted: 19:53:33 13/07/2014
I definitely want the undead skull and a screamer of any element.
TheShadowDragon Ripto Gems: 2886
#12 Posted: 20:21:22 13/07/2014
What are your favorite Trap sculpts so far? Mine are as followed:

Skull
Toucan
Orb
Hand
Hourglass
Angel
Kaos (despite not being listed)
Nightmoon Yellow Sparx Gems: 1760
#13 Posted: 21:03:40 13/07/2014
14 molds seems like a weird number to me.

Looking at the chart, it looks like 5 molds per element, and 3 elements per mold. However, 5 molds per element would give 40, while 3 elements per mold would give 42. Staying like that, it wouldn't add up without having uneven numbers of molds/elements, which I think should be avoided.

With 16 molds, and an increase from 5 molds per element to 6, the number of traps would be 48 in both instances. It would also be possible to get each mold while keeping the same amount of elements. I'm certain there will have to be 2 elemental molds yet to be revealed.
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Phoenix Crystal is the best unreleased Crystal.
Skylanders Academy Season 2 was an improvement.
I don't know what to think of Skylanders' future.
rogpalmeruk Green Sparx Gems: 200
#14 Posted: 21:53:40 13/07/2014
i really feel i need to see how much these traps are going to cost and what they "give" for value... i'll probably just think of getting the minimum i need, 1 for each element, nice to see they've set up 2 elements per trap
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GhostRoaster Yellow Sparx Gems: 1803
#15 Posted: 01:57:42 14/07/2014
This is actually good info. Maybe you need to work for their marketing dept.

Thread of the week.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 1 time - Last edited at 01:59:09 14/07/2014 by GhostRoaster
Okaps Platinum Sparx Gems: 6245
#16 Posted: 04:56:33 14/07/2014
New goal: get all the toucan traps
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#all Spyros are valid
Qcumber Yellow Sparx Gems: 1054
#17 Posted: 06:20:28 14/07/2014
Quote: TheShadowDragon
What are your favorite Trap sculpts so far? Mine are as followed:

Skull
Toucan
Orb
Hand
Hourglass
Angel
Kaos (despite not being listed)


My top three:
1) Angel
2) Orb
3) Log Holder.
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You can't handle MEMES
Snap Shot Gold Sparx Gems: 2672
#18 Posted: 07:19:12 14/07/2014
I love the look of the screamer
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Kiroq Gold Sparx Gems: 2328
#19 Posted: 08:18:26 14/07/2014
Why is it called screamer, when it looks more like it has it's hands at the side of its face and it's tongue sticking out
[User Posted Image]
[User Posted Image]
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smilie Fools! I've had it up to here with your incompetence! Actually no, even higher..up to HERE!
Edited 2 times - Last edited at 08:24:46 14/07/2014 by Kiroq
GothamLord Yellow Sparx Gems: 1790
#20 Posted: 08:25:32 14/07/2014
Because other potential names of, "Tongues", "Licker", "Raspberry", and "Ppfffffttt" didnt go over well in test marketing.
lcopley98 Blue Sparx Gems: 725
#21 Posted: 13:31:02 14/07/2014
Are we really thinking that they are going to make a trap of each element and trap design? That is going to be a lot of traps in my opinion.
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weebbby Emerald Sparx Gems: 4220
#22 Posted: 13:52:17 14/07/2014
Traps I now plan on:

Tech Scepter
Magic Hourglass
Undead Orb
Life Hammer (keep)
Water Jughead (ew Tiki)
Fire Torch
Air Screamer
Earth Hand
Rickorio Gold Sparx Gems: 2463
#23 Posted: 13:58:46 14/07/2014
Quote: GothamLord
Because other potential names of, "Tongues", "Licker", "Raspberry", and "Ppfffffttt" didnt go over well in test marketing.

smilie Lol, that was really funny.
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#hu
undeadmaster Gold Sparx Gems: 2126
#24 Posted: 14:32:52 14/07/2014
I'm probably going to buy a different sculpt in every element and and one kaos trap every time a wave comes out.
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I probably won't be back for like a year.
ZapNorris Ripto Gems: 5109
#25 Posted: 15:08:46 14/07/2014
the screamer better come in life, i want a slimer trap.
undeadmaster Gold Sparx Gems: 2126
#26 Posted: 15:13:36 14/07/2014
Slimer?????????????
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I probably won't be back for like a year.
Txholdem1224 Yellow Sparx Gems: 1793
#27 Posted: 18:33:05 14/07/2014
I took it as a reference to Slimer from Ghostbusters.
AzureStarline Emerald Sparx Gems: 3539
#28 Posted: 19:29:37 14/07/2014
Most of the traps look pretty mediocre to me, but I'm all about that hand!
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CountMoneyBone Platinum Sparx Gems: 5033
#29 Posted: 19:52:23 14/07/2014
here is some color pictures of the traps....
//forum.darkspyro.net/spyro/viewposts.php?topic=103437
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Traptanium Green Sparx Gems: 365
#30 Posted: 20:05:02 14/07/2014
Life and tech tiki
TheShadowDragon Ripto Gems: 2886
#31 Posted: 00:54:00 15/07/2014
The following traps I intend to get are:

Magic Traps (Skull, Hourglass, Hand, and Orb)
Tech Traps (Hand)
Earth Trap (Orb)
Air Traps (Hourglass)
Fire Traps (Torch)
Water Traps (Skull, Hourglass, Hand, Torch, and Orb)
Life Traps (Toucan)
Undead Traps (Skull, Hourglass, Hand, Torch, Toucan, Orb)
Kaos Crystal Trap (Original and Ultimate)
Legendary Traps (Undead Skull)
Edited 2 times - Last edited at 14:42:40 09/09/2014 by TheShadowDragon
Trap master Green Sparx Gems: 130
#32 Posted: 23:58:54 27/07/2014
Wana know some thing that you don't realise?All traps are for all elements so that list should have all checks.
ninja9351 Emerald Sparx Gems: 4924
#33 Posted: 00:09:54 28/07/2014
Quote: Trap master
Wana know some thing that you don't realise?All traps are for all elements so that list should have all checks.



This is unconfirmed and people around here don't take to kindly to people that post stuff without evidence.
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Trap master Green Sparx Gems: 130
#34 Posted: 22:01:24 28/07/2014
Hey I'm afraid I got some bad news I know this is unconfirmed but,wouldn't you think this I mean why would activision and TFB would not make a certain trap for a certain element?DUH
undeadmaster Gold Sparx Gems: 2126
#35 Posted: 00:07:41 29/07/2014
Ok, you do know that there will be a trap of every sculpt in every element in the end right? This is all a joke, right?
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I probably won't be back for like a year.
LloydDXZX Yellow Sparx Gems: 1637
#36 Posted: 00:10:58 29/07/2014
Quote: undeadmaster
Ok, you do know that there will be a trap of every sculpt in every element in the end right? This is all a joke, right?



I was about to write this smilie Why everybody are doing charts when we all know that all traps will be made in each elements. Not the Kaos trap of course smilie
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GhostRoaster Yellow Sparx Gems: 1803
#37 Posted: 00:19:16 29/07/2014
Quote: LloydDXZX
Quote: undeadmaster
Ok, you do know that there will be a trap of every sculpt in every element in the end right? This is all a joke, right?



I was about to write this smilie Why everybody are doing charts when we all know that all traps will be made in each elements. Not the Kaos trap of course smilie


I don't think that's been confirmed anywhere. His chart also doubles as a purchase list though....Spend, Portal Masters, Spend!
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Nightmoon Yellow Sparx Gems: 1760
#38 Posted: 00:21:11 29/07/2014
Except we don't know. People make lists of confirmed traps because it's official. No one have heard Activision or Toys for Bob stating that all elements will feature all trap designs. And from what I've seen, each design is currently only present in 3 elements or less, while each element only features 6 designs or less.

6 designs in every element = a total of 48 traps = the number of enemies on the trap collector tray

No official statements and coinciding patterns like that makes it more foolish to believe that every element will feature every design than keeping lists over confirmed traps, further supporting the pattern.
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Phoenix Crystal is the best unreleased Crystal.
Skylanders Academy Season 2 was an improvement.
I don't know what to think of Skylanders' future.
Nightmoon Yellow Sparx Gems: 1760
#39 Posted: 17:57:55 29/07/2014
We don't have much official information on the traps, other than there only being a single villain available at a time from any given trap. The spoiler is about how the system seems to work, but without anyone actually showing in-game how it works, we can't know for sure.

When you defeat a villain, you can choose to replace the one already in the trap or continue playing with the one you already had. Regardless of which villain you keep, the other one will be sent to the villain vault. You cannot edit which villain is in the trap while in a level (unless you trap a new villain), but it's possible at the hub.

If you want to have all 6 undead villains ready to go at any given time, you will need 6 undead traps loaded with each different villain. It is possible to trap all 6 villains using a single trap, but the five villains not contained within that trap will be kept in the villain vault, unavailable until you load them into the trap.


EDIT: Dang, the post I was replying to got deleted smilie
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Phoenix Crystal is the best unreleased Crystal.
Skylanders Academy Season 2 was an improvement.
I don't know what to think of Skylanders' future.
Edited 1 time - Last edited at 17:58:33 29/07/2014 by Nightmoon
TheShadowDragon Ripto Gems: 2886
#40 Posted: 00:28:00 30/07/2014
Quote: Nightmoon
We don't have much official information on the traps, other than there only being a single villain available at a time from any given trap. The spoiler is about how the system seems to work, but without anyone actually showing in-game how it works, we can't know for sure.

When you defeat a villain, you can choose to replace the one already in the trap or continue playing with the one you already had. Regardless of which villain you keep, the other one will be sent to the villain vault. You cannot edit which villain is in the trap while in a level (unless you trap a new villain), but it's possible at the hub.

If you want to have all 6 undead villains ready to go at any given time, you will need 6 undead traps loaded with each different villain. It is possible to trap all 6 villains using a single trap, but the five villains not contained within that trap will be kept in the villain vault, unavailable until you load them into the trap.


EDIT: Dang, the post I was replying to got deleted smilie


As soon as the game arrives and if you are right about this, I will have to thank you for giving us some answers.
undeadmaster Gold Sparx Gems: 2126
#41 Posted: 00:54:25 07/08/2014
There is an earth log head.
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I probably won't be back for like a year.
Cooltonium Blue Sparx Gems: 605
#42 Posted: 12:12:38 07/08/2014
My list:

14: Tiki

13: Hammer

12: Log Holder

11: Jughead

10: Axe

9: Scepter

8: Toucan

7: Torch

6: Angel

5: Skull

4: Orb

3: Screamer

2: Hand

1: Hourglass
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uttster13 Gold Sparx Gems: 2701
#43 Posted: 02:10:33 14/08/2014
This could use a bump, since it is pretty important.
The Orb, Toucan, Angel, Hand and Hourglass are must haves for me.
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A story.
GameMaster78 Emerald Sparx Gems: 3321
#44 Posted: 18:47:56 14/08/2014
While I plan on having a sealed and open version of every released trap, I plan on organizing my traps so that way my bosses go in one style of trap, while the regular enemies go in another.

So, if TFB is smart, and release all 14 traps shown above in all 8 elements, I will do this -

Skull: Bosses
Orb: Regular enemies

However, if they do keep certain molds tied to certain elements (bad move in my eyes), I guess I would have to double dip on certain molds, because there are only 14 variations, and it would take 16 molds to do 2 different molds per element.
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TheShadowDragon Ripto Gems: 2886
#45 Posted: 02:04:46 20/08/2014
@UncleBob: Any chance of editing your Trap chart when the crystal traps from Wave 1 arrive?
GinjaNinja Gold Sparx Gems: 2604
#46 Posted: 04:13:20 20/08/2014
Quote: TheShadowDragon
Quote: Nightmoon
We don't have much official information on the traps, other than there only being a single villain available at a time from any given trap. The spoiler is about how the system seems to work, but without anyone actually showing in-game how it works, we can't know for sure.

When you defeat a villain, you can choose to replace the one already in the trap or continue playing with the one you already had. Regardless of which villain you keep, the other one will be sent to the villain vault. You cannot edit which villain is in the trap while in a level (unless you trap a new villain), but it's possible at the hub.

If you want to have all 6 undead villains ready to go at any given time, you will need 6 undead traps loaded with each different villain. It is possible to trap all 6 villains using a single trap, but the five villains not contained within that trap will be kept in the villain vault, unavailable until you load them into the trap.


EDIT: Dang, the post I was replying to got deleted smilie


As soon as the game arrives and if you are right about this, I will have to thank you for giving us some answers.



Actually this was shown at Gamescon. It is exactly like you said. Say I trap Sheep Creep in level 1, then use the same trap on the Chompy Mage in level 3, presumably from the achievement list, then you have to choose which one is in the trap and which one is sent to the vault. But it has been shown in a video. So if you do ever wanna go into a level with every villain of an element, prepare to have an equal number of that element trap.
CountMoneyBone Platinum Sparx Gems: 5033
#47 Posted: 07:19:34 20/08/2014
here is some new pictures that is relevant to the discussion... if someone havent seen them yet..


[User Posted Image]

[User Posted Image]
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Ha! HA, sage ich.
GinjaNinja Gold Sparx Gems: 2604
#48 Posted: 12:46:46 20/08/2014
Quote: rogpalmeruk
i really feel i need to see how much these traps are going to cost and what they "give" for value... i'll probably just think of getting the minimum i need, 1 for each element, nice to see they've set up 2 elements per trap


They cost $5.99 USD for one trap. The value us playing as a villain of that same element for a limited amount of time before the timer has to recharge.
super-swapper1 Yellow Sparx Gems: 1709
#49 Posted: 13:02:12 20/08/2014
life has also a trap watch first trailer
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nocturnalnathan Gold Sparx Gems: 2137
#50 Posted: 13:35:08 09/09/2014
Sorry to bump a dead topic, but does anyone have a more updated version of the chart in the first post?
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