The game shares traits with collect-a-thon platformers, as well as hack and slash games, but what makes it special is the momentum-based physics, which also apply to the flying part. So it's a game where you have to put in some work to stay afloat, but when you've mastered it you can go just about anywhere.
I released a demo a little over a week ago, which you can try out for yourself. I made a video announcing the demo here:
There's a direct dowload link here: http://oddwarg.com/Permanent/sulphurnimbusdemo.zip
And here's a video of me playing through the whole demo if you just want to watch: https://www.youtube.com/watch?v=_ViwX8EUm0A
Constructive feedback is greatly appreciated!
![[User Posted Image]](http://oddwarg.com/IMG/sulphurnimbustutorial.png)
If you want to donate to the project but you're unsure how, you can send me a PM.