darkSpyro - Spyro and Skylanders Forum > Skylanders: SuperChargers > Should skylanders 6 be the last game????
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Should skylanders 6 be the last game????
HeyitsHotDog Diamond Sparx Gems: 8767
#51 Posted: 20:41:31 28/07/2015
Quote: Drek95
Quote: HeyitsHotDog
Quote: Drek95
But what if the Starter Pack's land vehicle doesn't work...?

We would be forced to buy a figure for the first time in the series (excluding Cores).
Bad precedent, too much focus on gimmicks, fix in the next game, thanks.



You're getting hypothetical. And besides you can get another land vehicle and you're set.


Sure.

Except I need to get it this time and it's not even a character.
It's an hypothesis but might be really annoying if it happens.



It'll likey only happen once, unless you got really bad luck.
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
Darksteelforge Blue Sparx Gems: 692
#52 Posted: 20:45:08 28/07/2015
The series will continue for quite some years, I think. The first skylander game was very innovative and made a lots of money. It was so succesful that they created the basis for disney infinity, amiibo and now Lego Dimensions.
They try to come up with new ideas to keep a step before the competion. I loved Giants. The idea of Swap Force was great too. It gives you the opportunity to use an skylander with the abilities you like and the Figures were great with the magnets. Trap team was new and I loved playing some of the Villians (chompy mage and Wolfgang).
Also they created trap team for tablets even with an controller and set the standard for backwardscompatibility.
I didn't like the idea of the vehicles at first, but I know I will like what they will do with it. I have played Disney Infinity and it is less creative with the characters. I wonder what VV and TfB will come up next.

On the trailers of Lego Dimensions I see some new ideas, but I wonder if they will be as innovative as the skylander series or it will be just an lego game with skylander elements.
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276 Skylanders. 6630 Heroic Challenges completed. So Cali now you have seen every different skylander complete all heroic challenges.
tigerdr Yellow Sparx Gems: 1976
#53 Posted: 22:46:06 28/07/2015
it's amazing they went for 5 games as is in such a short time. that being said the fact that each game they pump out just more gimmicks and focus solely on that, eroding away from what made the game unique in the first place in why we would want to buy the characters. first game had that which made you want to buy certain characters and giants expanded it.

swap force started to be a cash grab to try to collect all the variations of swappers plus the new cores then trap team went overboard with the many designs of traps, trap masters and cores and adding 2 elements on top of that...

superchargers got it right to be more simple. sure there's action packs (replacing adventure packs most likely) but the lower number of gimmick figures seems to point the direction they are going to take the series from now until they stop making them. the characters that are in it will be gimmick ones from now on and there won't be such a thing as cores, etc. except for possibly elites.

this is the bottom of the barrel you can scrape on a gimmick before being redundant. being the first one out for these also means the first to possibly run out of ideas. going from bigger characters, switching characters, trapping enemies and now to vehicles...you can't possibly do more without it crossing too much into what was already tread on. anything else is pushing it and i don't advise anyone purchasing day 1 unless it's absolutely necessary you are going to 100% the game on this release or any other following it.

the lower amount of figures also makes each successive game factor into more of being side stories that if they are going to pursue the gimmick as such that atleast they are making every figure just about into one. it does give some development back to them that there is a change.

the only good thing that will come out of it is just how much acti might actually have to do to fight for the bucks this time. tbh, i don't see a point to massively collect figures outside of a handful to get each type of vehicle and the corresponding pilot. the lack of most retail chains getting fed up with stocking them. trap team was handled poorly i feel as the waves were short. i never saw echo and several others in stores and i checked at times up until xmas. after that it seemed to fizzle after march and until the release of king cobra cadabra, there hasn't been much on the front to bother to collect. i really see this happening with superchargers that the first 3 waves will get stocked and from there it will be everyone for themselves since lego and disney will steal some thunder.

the game needs a gimmick of reviving the lore and providing more bosses to fight other than kaos. at this point after this game there should be different threats at this point not always centered around him. granted other franchises do use the same villain (super mario bros, zelda) but they mix it up time to time and aren't released year after year. that much excessive reliance on him just makes the game unplayable to a certain point. this is why 3ds giants excels in providing that much of an experience that it can be just as able to stand next to the normal releases and offer a refreshing adventure that doesn't rely on kaos in the big villain spotlight. there needs to be more games like that. give kaos a break for a game or two.

don't get me wrong i enjoy the series but it's suffering from major episodic rot. it's difficult to play it when it feels that it doesn't matter on reaching an ending if you still have to face the same predicable boss at the end AGAIN by the next installment. that's poor game design and it's actually a slap in the face to the players when it's done so much. if there is a sky 6 it seriously needs to depart from the use of kaos. i'd like to see a game where again it can stand without him. otherwise i fell it would be or even superchargers could be the last. more people can refuse to buy it especially with newer experiences to be had.
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Taking that last ride through the sunset on skylanders. Hopefully a return of more classic spyro gameplay in the horizon.
Edited 3 times - Last edited at 22:55:21 28/07/2015 by tigerdr
Bifrost Prismatic Sparx Gems: 10717
#54 Posted: 00:03:31 29/07/2015
Quote: HeyitsHotDog
Quote: Drek95
Quote: HeyitsHotDog



You're getting hypothetical. And besides you can get another land vehicle and you're set.


Sure.

Except I need to get it this time and it's not even a character.
It's an hypothesis but might be really annoying if it happens.



It'll likey only happen once, unless you got really bad luck.


We hoped to not need so many gimmicklanders after Swap Force, we got Traptanium Gates. We hoped they'd put back PVP, doesn't seem to be their interest or even plans. We hoped they'd give traps some support and definately not in the form of some Skystones we won't even need. I think we're having pretty bad luck as it is.
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SO I'LL GIVE YOU WHAT YOU WANT
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Drek95 Emerald Sparx Gems: 4761
#55 Posted: 00:05:21 29/07/2015
I agree with everything you said tigerdr but would like to point out something.

SuperChargers is only apparently simplier and "consumer-friendlier" than the previous chapter.

Let's have a look at the so dreaded Trap Team:
- Trap Masters, the "Gimmicklanders" for this entry;
- a compelling number of new Cores;
- Minis, the small versions of certain old Skylanders;
- traps;
- two new Elements.

Everything else just falls into the "repose" category (Eon's Elite, S2/3/4) or is part of an Adventure Pack.
All the previous figures work in one way or another.
The game can be completed by using any exsisting character.

Now let's analize SuperChargers:
- SuperChargers, the only new characters; 8 of them are reposes, 10 are brand new and the remaining 2 are Nintendo guest stars. They are all "Gimmicklanders" this time, no Cores;
- the two Skymiibos are exclusive to Nintendo's consoles making them the first figures in the series not to be universally compatible;
- traps have been heavily nerfed and that wouldn't be that new... If they didn't created brand new figures to sell inside this year's Adventure Packs, the Racing Action Packs, which will most likely have the same function;
- we currently don't know if revamped SuperChargers will show up as their normal counterparts in older games;
- vehicles are the first gimmick not being playable anytime inside the level, only inside specific areas.
All the characters can drive vehicles but only the SuperChargers can mod them;
- you can't play the game without a vehicle one has to be on the Portal for all the time;
- the two Skymiibos' vehicles are console exclusive as well of course;
- a Dark Starter Pack doesn't contain a pairing (Dark Sea Shadow and Dark Super Shot Stealth Elf).
It's alsmost like if they put Dark Hoot Zone and Dark Wash Ranger inside SWAP Force's Dark Starer Pack, only to sell Dark Blast Loop and Dark Free Buckler separately.
Even worse because there will probably never be a Dark Stealth Stinger nor a Dark Nightfall.

You have to use a Land vehicle to complete the main Story.

See?
The "fewer things to buy" thing is just a way to distract you from how complicate and intricated this entry actually is.

It's not a bad thing after all and I'm not saying that but I sincerely giggle when I read how Trap Team was bad because there were so many things to buy.
Yes there were, but the game itself was simplier and not so gimmicky like this one apparently is so the different toys fit naturally.

Don't have the same feeling with SuperChargers.

Bifrost, I sadly have to agree.

They don't really listen or care apparently; they just want to do what they think is better for the series.
Admirable but they should pay a bit more attention to what the customers of their games would like.

Let's just hope they will still keep the lore intact and coherent or else a big part of this series will vanish...
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
Edited 1 time - Last edited at 00:21:27 29/07/2015 by Drek95
HeyitsHotDog Diamond Sparx Gems: 8767
#56 Posted: 00:31:30 29/07/2015
Quote: Drek95
I agree with everything you said tigerdr but would like to point out something.

SuperChargers is only apparently simplier and "consumer-friendlier" than the previous chapter.

Let's have a look at the so dreaded Trap Team:
- Trap Masters, the "Gimmicklanders" for this entry;
- a compelling number of new Cores;
- Minis, the small versions of certain old Skylanders;
- traps;
- two new Elements.

Everything else just falls into the "repose" category (Eon's Elite, S2/3/4) or is part of an Adventure Pack.
All the previous figures work in one way or another.
The game can be completed by using any exsisting character.

Now let's analize SuperChargers:
- SuperChargers, the only new characters; 8 of them are reposes, 10 are brand new and the remaining 2 are Nintendo guest stars. They are all "Gimmicklanders" this time, no Cores;
- the two Skymiibos are exclusive to Nintendo's consoles making them the first figures in the series not to be universally compatible;
- traps have been heavily nerfed and that wouldn't be that new... If they didn't created brand new figures to sell inside this year's Adventure Packs, the Racing Action Packs, which will most likely have the same function;
- we currently don't know if revamped SuperChargers will show up as their normal counterparts in older games;
- vehicles are the first gimmick not being playable anytime inside the level, only inside specific areas.
All the characters can drive vehicles but only the SuperChargers can mod them;
- you can't play the game without a vehicle one has to be on the Portal for all the time;
- the two Skymiibos' vehicles are console exclusive as well of course;
- a Dark Starter Pack doesn't contain a pairing (Dark Sea Shadow and Dark Super Shot Stealth Elf).
It's alsmost like if they put Dark Hoot Zone and Dark Wash Ranger inside SWAP Force's Dark Starer Pack, only to sell Dark Blast Loop and Dark Free Buckler separately.
Even worse because there will probably never be a Dark Stealth Stinger nor a Dark Nightfall.

You have to use a Land vehicle to complete the main Story.

See?
The "fewer things to buy" thing is just a way to distract you from how complicate and intricated this entry actually is.

It's not a bad thing after all and I'm not saying that but I sincerely giggle when I read how Trap Team was bad because there were so many things to buy.
Yes there were, but the game itself was simplier and not so gimmicky like this one apparently is so the different toys fit naturally.

Don't have the same feeling with SuperChargers.

Bifrost, I sadly have to agree.

They don't really listen or care apparently; they just want to do what they think is better for the series.
Admirable but they should pay a bit more attention to what the customers of their games would like.

Let's just hope they will still keep the lore intact and coherent or else a big part of this series will vanish...



Not all of those things are that bad. I will agree that they have made some odd decisions but a lot you listed are minor, if not just poor. Sorry to sound rude, friend.

Trap Team's fault are much bigger. It lacks a lot of polish and content. SF was incredibly polished and SSC looks very polished as well.

Trap Team was basically a prettier, glitchier version of Giants.
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
Drek95 Emerald Sparx Gems: 4761
#57 Posted: 00:38:38 29/07/2015
SuperChargers does look polished even much more than SWAP Force did but I don't know how much of Trap Team's technical problems were caused by the decision to leave development to a still young software house.

But Trap Team indeed lacks some content and that definitely wasn't Beenox's fault.

I know a lot of those aren't bad things and I wasn't trying to point out how bad SuperChargers is (which is something that doesn't even remotely cross my mind).

I was simply trying to show why I absolutely don't think it's simplier and consumer-friendlier than Trap Team because it has less things to buy (which is again not that true).
Nothing else.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
Edited 1 time - Last edited at 00:39:28 29/07/2015 by Drek95
mantez Emerald Sparx Gems: 3167
#58 Posted: 02:39:55 29/07/2015
It'll die when COD does. I really wish they would limit the game to 10 figures a game though.
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icecube7731 Yellow Sparx Gems: 1298
#59 Posted: 04:40:52 29/07/2015
They really need to go out with a bang when it does end not just with a fizzle. But I think they need to go back to basics, originally this game was about a core idea of lore and creating this whole new world you could explore. Then you could play it in a kiddier version of gauntlet legends, i.e. chompy pods, which allowed for it to attract a bigger audience. Now the games just run on gimmicks, no solid lore, and the fighting is lacking. Fighting endless waves of villains where you can really show off your skills is better than fighting a handful of villains that can kill you in 2 hits and it takes you 20 to kill them. This game wasn't designed to be GoW with 1 person fighting 1-5 enemies at a time every 10 minutes while solving puzzles. It was about exploring a new beautiful world while fighting tons of trolls, drows, and whatnot that Kaos was sending at you. If they just stopped and went back to working on the lore, the story, and about building characters instead of the "innovations"(i.e. gimmicks) they could make some solid games people want to play not just spend all their money on figures for 4 hours of game play where nothing happens.
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28skylanders + minis(no smilie)
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Drek95 Emerald Sparx Gems: 4761
#60 Posted: 09:14:08 29/07/2015
Yes, yes and yes.

Returning to the basics wouldn't mean have a reheated experience, not necessarily at least.
It would simply mean having another great game like SA was with just new Cores.

No reposes, no Gimmicklanders, no items.
Just new Skylanders and some Adventure/Battle Packs.

Then they could go crazy and create an awesome Story with great settings, plot twists and an ongoing lore.

Gimmicks aren't the future of this series and the last two games prove it.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
AdamGregory03 Gold Sparx Gems: 2156
#61 Posted: 13:20:56 29/07/2015
Quote: Drek95
They don't really listen or care apparently; they just want to do what they think is better for the series.
Admirable but they should pay a bit more attention to what the customers of their games would like.


I personally just think they should have a poll for who people's favorite core Skylanders of each element is, that way the reposed fan-favorites actually are fan-favorites.

And on another note, Drek, I read you're whole post. You've turned into quite the Debby Downer.
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Edited 1 time - Last edited at 14:09:47 29/07/2015 by AdamGregory03
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#62 Posted: 14:02:16 29/07/2015
Polls would be great; yeah we know one of the overreposed would end up winning but at least second places and such would show Acti that we aren't all about a single character per element. Polls for a lot more stuff would be better too, even more than contests since the Frito Lay one proved they don't actually care enough to properly judge entries, no matter how bad. *shudders at Flip Wreck's entry*
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SO I'LL GIVE YOU WHAT YOU WANT
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CountMoneyBone Platinum Sparx Gems: 5173
#63 Posted: 14:08:36 29/07/2015
Quote: TakeYourLemons
Drek, they ALL concentrate on the "gimmick" too much. Now that we know anything not a skylander is cannon fodder in the following release I have absolutely no love for gimmicks. I'd rather have more interesting scenerios and variety in my skylander experiences. They purport to deliver that through the gimmick, but instead it's a major disruption and a money sink. Giants and Swap Force notwithstanding.

AoA, correct in the observation...but I suspect the suits are driving this franchise's direction and not the dev houses, so I'm willing to cut em both some slack on that front. My major complaint about this year's gimmick is that it SERIOUSLY upsets the flow of the game. Parallels with this game and Arkham Knight is true. Everyone loved Batman just beating up bad guys...now we're spending too much time in the car and not beating up bad guys. I suspect we'll have similar issues with this game across the board by fans---NO DOUBT.

Think about it---a vehicle TOTALLY de-personalizes the hundreds of your skylanders into just 20 vehicles. Your entire collection has been reduced to 20 personalities for 50% of the game experience. This will not play well. If the vehicle content was above and beyond what we normally get in the game, I'd be more forgiving. And maybe that's the case with these frequent check points. We'll see.



you pretty much hit the nail on the head there my friend, i agree 100% with you on this.
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Drek95 Emerald Sparx Gems: 4761
#64 Posted: 14:11:42 29/07/2015
Polls would help a lot.

Even if one of the recurring characters wins at least this time he would indeed be a fan favorite.
No doubt Gill Grunt would lose in favor of Rip Tide or Echo, for example.

How does stating facts with opinions make me a Debby Downer, sorry...?

Did I say I hate this game and won't buy it because of the things I don't like about it and everyone else who doesn't think the same is wrong...?

I simply expressed my opinions and motivated them with facts.
Nothing else.

I was really happy with Trap Team.
I'm not convinced by SuperChargers mostly because of the packaging/marketing choices.

No doubt this game will be amazing but I think it's my right as a customer to express what I think if I don't start whining for the sake of it.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
Garygoh884 Gold Sparx Gems: 2854
#65 Posted: 14:25:42 29/07/2015
They're muddling up with how "ultimately awesome" Skylanders can be. If Activision is seeing Skylanders' progress as "rainbows for 1 million % more awesome than anything else" for only a practical clause - they're bursting balloons, kid's attention fillings. We never get what we want for our generation. Should Activision make a turnaround from such mainstream clauses, it probably redefines "epic" within future Skylanders series. For the production of SWAP Force, its cost was too dear for Activision to pay for. For the next, Trap Team, it was a good price to fund for - that's why. Just grabbing chunks of money for only must-have toys.

Activision has been putting "innovation" to the Skylanders series since Spyro's Adventure. Now never since Trap Team and/or SuperChargers (if I'm right).
Edited 1 time - Last edited at 14:27:59 29/07/2015 by Garygoh884
AdamGregory03 Gold Sparx Gems: 2156
#66 Posted: 14:52:06 29/07/2015
@Drek - It's just normally you have a bit of faith in these games, and it kind of sounds like you're losing that faith over somewhat minor things. I'm sorry, I should have worded myself better.
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obidawsn Gold Sparx Gems: 2901
#67 Posted: 14:57:46 29/07/2015
I think they need to just continue making games without adding new characters and gimmicks. Just give us a great game that lets us use the previous characters we already own and doesn't entice us to buy even more characters to finish or 100% the game. Of course, their money is coming more from the figures themselves than the games, so I doubt that will happen.
Drek95 Emerald Sparx Gems: 4761
#68 Posted: 15:12:45 29/07/2015
Quote: AdamGregory03
@Drek - It's just normally you have a bit of faith in these games, and it kind of sounds like you're losing that faith over somewhat minor things. I'm sorry, I should have worded myself better.


Nah, don't have to worry about that my friend. smilie

It's true I'm being extremely critical about this entry but to be fair I guess it's also because I really can't wait to try it out myself.
While it definitely isn't what I wasn't expecting (or wanting) I'm growing curious each day that passes to see what it has in store for us.

It's Skylanders after all, it's still Skylanders even after all the changes and the objectively and subjectively bad or weird decisions.
Weren't Traptanium Gates a bad choice too...?

If I didn't have faith I wouldn't waste my time writing characters/games or gimmicks ideas, reading the comics or speculating about every single thing.
If I'm criticizing SuperChargers is exactly because I still believe a lot in this franchise.

Just look at my signature if you have any doubt.
Well... The second line of it. smilie
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
Garygoh884 Gold Sparx Gems: 2854
#69 Posted: 15:21:44 29/07/2015
The history of the Skylanders series so far described:

Spyro's Adventure: See how Skylanders had just begun, and fight to save Skylands.
Giants: There were Giants long ago. Now you can play as them for superior strength as you explore Skylands!
SWAP Force: Swap tops and bottoms for combined powers as you go the distance across Skylands - tons of experience awaits at every turn.
Trap Tram: Capture evil with Traptanium with the help of the elite Trap Masters with Traptanium weapons powerful than any other Skylander! Embark on the most awesome advanture yet in Skylands!
SuperChargers: Use the elite SuperChargers to power up vehicles! Drive evil crazy with the most awesome Skylanders!
Skylanders 6: Not sure yet. If it goes along the pattern, something "over the awesome" than anything else lie ahead...
Pokemon2 Emerald Sparx Gems: 3814
#70 Posted: 19:26:28 29/07/2015
I personally want Skylanders to last and MORE AMIIBO/SKYLANDERS HYBRIDS!!! (Skylanders 6 should have Roy from Fire Emblem and Mario).
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Akseyomiht Yellow Sparx Gems: 1550
#71 Posted: 15:41:09 30/07/2015
@Pokemon2
No, please amine like games stay away from my skylanders, thanks.


TT killed a big part of the lore changing story scrolls for even more Flynn.

"Its been said that I can cook an enchilada so delicious, even I can't eat it. Impossible."

Trap team is a bad game for many reasons, which I'm not going to explain again.
GhostRoaster617 Emerald Sparx Gems: 3963
#72 Posted: 16:29:51 30/07/2015
Quote: Akseyomiht
@Pokemon2
No, please amine like games stay away from my skylanders, thanks.


TT killed a big part of the lore changing story scrolls for even more Flynn.

"Its been said that I can cook an enchilada so delicious, even I can't eat it. Impossible."

Trap team is a bad game for many reasons, which I'm not going to explain again.



This totally. Even though I did laugh at the scrolls, the novelty did run out and the scrolls should be there for backstory and more about the world of Skylands. Maybe they should incorporate scrolls with more detailed information about certain Skylanders or even more backstory on some of the villains.
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Imaginators smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie Villains smiliesmiliesmiliesmiliesmiliesmiliesmilie
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#73 Posted: 17:01:47 30/07/2015
Anime isn't an adjective, FE isn't even animation, it's a game. Problem is the mostly human characters, and it seems like human skylanders are rare if possible at all (we never saw the pre-Eon teams,so who knows).

The scrolls were funny to see some of the culture, but being Flynn's it drained the space for offtopic lore good since he's unreliable - sure, there's lore with NPCs, but it's all in context of the level, you won't be able to confirm with them that Arkeyans had their own language or something. If the devs are too lazy to get their worldbuilding out with big chunks of text, at least get nptes from Hugo and Cali. One has acess to the Far Viewer and studied a lot about stuff in the Citadel, the other traveled a good chunk of Skylands and apparently translates ancient texts, even their smaller remarks can have uses.
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SO I'LL GIVE YOU WHAT YOU WANT
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Edited 1 time - Last edited at 17:30:19 30/07/2015 by Bifrost
Akseyomiht Yellow Sparx Gems: 1550
#74 Posted: 19:25:59 30/07/2015
A Eon quote is now a big chunk of text?


Anime like games =/= anime itself
It's just a word to refer J-RPG's
Drek95 Emerald Sparx Gems: 4761
#75 Posted: 19:32:36 30/07/2015
Some were more than quotes and really helped with the construction of a solid world.

Trap Team's scrolls made me smile at times but I definitely prefer the Story ones.
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Current Number of Champions of the Skylands: 154
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#76 Posted: 19:44:53 30/07/2015
Quote: Akseyomiht
A Eon quote is now a big chunk of text?
Anime like games =/= anime itself
It's just a word to refer J-RPG's


Well, to a 6-8 year old, yeah, it's a big chunk of text unfortunately. Even in Book of Elements the stories are two pages at the VERY most. If it was me we'd have entire collectable stories but it's not what a kid audience wants; and time constraints aside is probably what the TFB dev who wrote Meditations on Boom thought as well.

Well, nothing wrong with having JRPG characters as crossovers specifically, but maybe not humans. Someone brought up Riki from Xenoblade Chronicles; might not be my favorite character but hey nintendo, and you could mistake the old guy for an adorable Life skylander.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Edited 1 time - Last edited at 19:45:09 30/07/2015 by Bifrost
Akseyomiht Yellow Sparx Gems: 1550
#77 Posted: 20:01:37 30/07/2015
Most of them are two lines you can skip pressing X and Meditiations on Boom are cringe worthy even if you are a kid.


I don't think that kind of characters will fit in Skylander universe even if they aren't humans, Dk and Bowser barely do and they come from platfromers.
Edited 1 time - Last edited at 20:02:17 30/07/2015 by Akseyomiht
Bifrost Prismatic Sparx Gems: 10717
#78 Posted: 20:04:54 30/07/2015
Well, if skipping was an argument every lore-heavy game would have all the flavor text the devs would want; some people don't want to even know large texts exist somewhere in their games for some reason, I've seen the complaints and yeah I don't get it at all(maybe in games where you don't get ANYTHING without the lore is justifiable, but complaining about flavor text or optional interactable books?!) or why the companies are listening to those people; if TFB/VV have books of lore like some other franchises do it's just a matter of copy and paste, maybe put in Eon's perspective if you're writing it in another manner.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Edited 1 time - Last edited at 20:08:40 30/07/2015 by Bifrost
Drek95 Emerald Sparx Gems: 4761
#79 Posted: 20:14:28 30/07/2015
I think they should make less recognizable characters (Riki would work for example) but also change their look a bit to adapt them to the universe.

They can't simply give them new outfits and upgrades they have to make them look and feel like Skylanders.
Bowser and Donkey Kong are just guest stars Amiibos.

Which was probably intended but... Just look at Spyro, Cynder or even Sparx.
They belong to that universe now.
The Skymiibos... Nah.
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Current Number of Champions of the Skylands: 154
Akseyomiht Yellow Sparx Gems: 1550
#80 Posted: 20:59:42 30/07/2015
@Bifrost
Your argument is nosense, there aren't any long texts here, they aren't important for the game, they are really short I mean REALLY short, If a kid decides to skip Story scrolls they are going to skip Flynn bull**** too, Flynn quotes are bad even if you are a 6-8 years old (Kid aren't that stupid), and they don't even need to read because the game has audio.


In short, Boom meditations or whatever are a lazy attemp to be funny, that eats lore from the game, people is always saying tfb is better at lore but they do this.
Bifrost Prismatic Sparx Gems: 10717
#81 Posted: 21:05:01 30/07/2015
Not my argument, I'm saying people actually complain and you start hearing devs saying 'people just want to get right into the action so we kept the story to X' and other silliness. You said it right, a kid can skip, a kid doesn't need to read, a kid can just choose to not read the damn thing, but you still see people thinking they need to be directed to the part with no story by the hand.

TFB has good lore, they just have problems showing it to the world. This probably came out wrong.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Edited 1 time - Last edited at 21:05:53 30/07/2015 by Bifrost
Akseyomiht Yellow Sparx Gems: 1550
#82 Posted: 21:20:44 30/07/2015
Still nosense Story scrolls aren't removed, they are replaced for a stupid phrase of similar length, the "action delaying" is the same.
SkylandrPurists Emerald Sparx Gems: 3740
#83 Posted: 20:23:36 19/08/2015
Where is this "ten to twenty games" article?
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smilie Silent but Deadly! smilie
BoneGrunt Green Sparx Gems: 447
#84 Posted: 00:36:22 20/08/2015
The series will continue until it's done turning in big profits. And that doesn't appear to be a concern at the present time.

And fewer characters, notably no cores, this time isn't a bad thing. There are over 300 characters, including variants, now aren't there? There's going to come a point, and it might be right happening right now, where supporting so many figures in a single game will be an issue that will impact the content of future releases. So adding additional ways for us to play with our old characters while introducing fewer new ones sounds like the best plan to me, personally.
Bionichute Yellow Sparx Gems: 1889
#85 Posted: 00:42:58 20/08/2015
I sincerely doubt Skylanders will be stopping soon.
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I'M A KAMEN RIDER
//forum.darkspyro.net/spyro/viewposts.php?topic=129460 Check out my Skylanders game idea!
TakeYourLemons Gold Sparx Gems: 2350
#86 Posted: 01:35:33 20/08/2015
I do think starter sales will be a major gauge for overall franchise health. As you all know, we suffered a 30% drop in TT starter sales...anything 1.5 million or lower will be a red flag imo.
angelg Gold Sparx Gems: 2802
#87 Posted: 08:22:03 20/08/2015
Why would a fanboy want Skylanders to be finished?It surprises me to see a topic like this in the most hardcore skylanders fan website.

Well on topic, Imhope it doesn't finish soon, I love Skylanders, despite nt always agreeing with the changes they made.
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Life sucks...and then you die.
Drek95 Emerald Sparx Gems: 4761
#88 Posted: 08:45:03 20/08/2015
Quote: angelg
Why would a fanboy want Skylanders to be finished?It surprises me to see a topic like this in the most hardcore skylanders fan website.

Well on topic, Imhope it doesn't finish soon, I love Skylanders, despite nt always agreeing with the changes they made.


Well... I know it's hard and terrible to say but I would prefer this series to end abruptly rather than seeing it getting worse and worse.

Buuuut that's faaaaaar from where it is now!
I don't like many of the choices they made with SuperChargers (I sincerely hate a couple of them with a passion) just like some of SWAP Force's but this doesn't mean I'm not expecting it to be a great game which will bring me tons of fun. smilie

I don't know if this series will keep being successfull but I can tell you this: even if it will not keep selling as well as the previous chapters it won't automatically mean it got worse or became stagnant.
Some may like a series which managed to keep itself true to its roots and some may not but this doesn't mean it will necessarily jump the shark before coming to and end.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
xxseadragonxx Green Sparx Gems: 276
#89 Posted: 10:15:40 20/08/2015
You know, I keep telling myself that every year since Giants, "bah, I'm not going to partake next year..." and then... every. single. time. they reel me in with a great idea. Loved the Swap-Force and while Trap Team was lacking, most of the Trappers were fun to play with and the idea was neat.

Last year, after TT, I told myself again "bah, not next year..." and I thought they couldn't possibly come up with another great idea that would do me in. I actually thought bringing in vehicles would probably be the only way I could get ensnared again... and guess what happened? smilie

So yeah, I'm psyched for Superchargers, especially with VV doing it (Swap-Force is by far my favorite, game-wise). Of course, I don't always agree with some changes (this year's Gill Grunt looks completely off...) but still, I always look forward to Skylanders more than any other "AAA" yearly game series.

I don't think it should be the last year, as long as they keep up the creativity and quality of the games. As someone has said, if they do plan to end the series (or put it on hiatus), TfB and VV really need to get together and create a massive Skylanders game to go out with a bang.

Back to counting down the days for September 20th!
TakeYourLemons Gold Sparx Gems: 2350
#90 Posted: 11:58:18 20/08/2015
^ You sound like me...yeah....guilty as charged.

Drek: Agreed. I'd rather go out on a "high" note than a low one. And, I'd like the last time to actually end the series on a note that feels like the journey was worth it to get there. An actual conclusion, maybe? Their ability to survive will be how to keep it fresh. They have the right idea with using gimmicks to inject something "new" but there's an overall balance to keep it between "the old" and "the new". I don't like how the gimmicks are more intrusive to the core experience and of course the fact that 's "money thrown away" in terms of future support....
Edited 1 time - Last edited at 11:59:35 20/08/2015 by TakeYourLemons
AzureStarline Emerald Sparx Gems: 3539
#91 Posted: 12:35:18 20/08/2015
Someone posts this every year. The answer is always no. The series will continue until either A) the market gets zapped like the original Rock Band vs. Guitar Hero days or smilie some change in technology changes the game and the Toys To Life segment has to evolve somehow. A is most likely.
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CountMoneyBone Platinum Sparx Gems: 5173
#92 Posted: 12:58:31 20/08/2015
Quote: TakeYourLemons
^ You sound like me...yeah....guilty as charged.

Drek: Agreed. I'd rather go out on a "high" note than a low one. And, I'd like the last time to actually end the series on a note that feels like the journey was worth it to get there. An actual conclusion, maybe? Their ability to survive will be how to keep it fresh. They have the right idea with using gimmicks to inject something "new" but there's an overall balance to keep it between "the old" and "the new". I don't like how the gimmicks are more intrusive to the core experience and of course the fact that 's "money thrown away" in terms of future support....


i agree its best to end it at a high note. then take a rest for a few years and bring it back again... instead of run the whole game franchises into the ground. then it will be much harder to get it going again later if the decide to resurrect it.
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Ha! HA, sage ich.
Edited 1 time - Last edited at 12:58:46 20/08/2015 by CountMoneyBone
TakeYourLemons Gold Sparx Gems: 2350
#93 Posted: 13:26:22 20/08/2015
It's either steady as she goes (quality being key concern) or pedal to the metal until you're out of gas. I'd suggest we're on the later path x 100. I'd be much happier if they made this every other year and took time to take out rough edges and stretch our dollar (and content) via additional DLC or features. I think they could've done a ton more with each of the games in terms of the theme if given more time, and my wallet and time to go buy this stuff could use a breather.
Edited 1 time - Last edited at 13:29:55 20/08/2015 by TakeYourLemons
Drek95 Emerald Sparx Gems: 4761
#94 Posted: 14:55:12 20/08/2015
Quote: Pokemon2
I heard a rumour that Skylanders 6 will have characters from Five Nights At Freddy's games in it!


Five Nights at Frightbeard's.
Wouldn't be that much surprised after the Skymiibos.

Agree, gimmicks aren't the Devil but they shouldn't feel gimmicky at all in my opinion.
Less gimmicks outside of the games and more inside them with all you said.
Cores, no new Portal required and simply an amazing game which take advantage of all the great stuff which were already there in the earliest game.

After finding that perfect balance they could go on, creating new characters and Stories while keeping the formula intact and the quality high and they would have all the money they want from me.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
Edited 2 times - Last edited at 15:01:29 20/08/2015 by Drek95
Earth-Dragon Blue Sparx Gems: 972
#95 Posted: 17:52:21 20/08/2015
This all depends
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
Blink182Bouncer Yellow Sparx Gems: 1659
#96 Posted: 18:17:51 20/08/2015
I'd like a few more games
But they prolly won't stop making games till they have a flop
If we could have a game TFB did the levels and backgrounds and story, while VV did they hub world, combat/physics engine, and added extra challenges I'd be all in
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Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
Crash10 Emerald Sparx Gems: 4745
#97 Posted: 06:06:10 23/08/2015
I can't imagine Skylanders lasting forever. This type of game, if used the way Skylanders is used cannot last forever. Imagine someone decides to start collecting Skylanders from all games, during the release of Skylanders 20: Gill & Stealth Adventures.

I think they need to make a larger gap between releases. Imagine a Skylanders game every 2-3 years, with updates and new adventure/expansion packs quite frequently. I think that is the best direction for all of the Toys-to-Life games.

After all, I don't imagine a Series 20 Super Mega Hyper Blaster Master Ultra Duper Magic Water Tech Life Undead Fire Earth Air Light Dark Kaos Legendary Nitro Jade Gnarly Scarlet Power Punch Royal Molten Granite Enchanted Springtime Kickoff Volcanic Quickdraw Jolly Winterfest Eggsellent King Love Potion Steel Plated Frightful Core Giant LightCore Swap Trap Master SuperCharger Mini Gill Grunt of Doomtimate Doomstruction of Doom.
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Bruh
Edited 1 time - Last edited at 06:27:18 23/08/2015 by Crash10
Muffin Man Platinum Sparx Gems: 5798
#98 Posted: 06:25:29 23/08/2015
The Skylanders model isn't really designed with longevity as its main concern. The model is clearly based around achieving as much immediate success as possible on a year to year basis. Assuming it does end up lasting a really long time, that will be a happy happenstance more than anything. I'm sure Activision has a cache of other ideas on reserve in case Skylanders ever starts to tank.


All the same, though, you have to remember that Skylanders is still a very new property. Only came out, what, not even four years ago? That's really young . I think we're good for a few more years, at least.
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Just ate a time muffin and now I'm traveling through the time vortex.
Edited 1 time - Last edited at 06:26:53 23/08/2015 by Muffin Man
Crash10 Emerald Sparx Gems: 4745
#99 Posted: 06:32:33 23/08/2015
Yes. If Skylanders continues like it is, I think that it will last some more 3 to 6 years, disappear, and return with some new games without a release pattern. A new game every time the producers have good ideas.
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Bruh
TheBladesFan Yellow Sparx Gems: 1485
#100 Posted: 09:15:29 23/08/2015
I think they should release the games once every two years.

They should either release more figures, but bring it back to £8 cores or keep the same amount with the gimmick. The waves should be more spread out with an extra few waves (however, release the first two before Christmas), and have regular restocks so you don't have to buy everything at launch because sometimes figures are in stores for a few days then never seen again (*cough*light and dark*cough) This would allow them to actually make more money as people can find the figures they want in store (rather than spend 3x more on eBay where money doesn't go to Activision).

Game wise, a much bigger game with a slightly more complex plot (not too complex) or a game with more extra/online modes can be made and bugs can be squashed, making the game more enjoyable overall. They can put the price of the game up if they need to, but keep it near enough the same.
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bookloverlolly.tumblr.com
Skylander Count: SSA 52/54 SG 61/66 SSF ??/?? STT ??/?? SSC 51/65 SI 6/??
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