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1 Vehicle Zone per level, per type.
Blink182Bouncer Yellow Sparx Gems: 1659
#1 Posted: 13:43:36 18/06/2015 | Topic Creator
Lou said in some recent gameplay/interview (With either Skylander Boy and Girl or FGTV) that they weren't having elemental zones so they could put 1 zone of each type in there. If the is the case of only one land zone per level I'm absolutely fine, it's a lot better than having cannon shooting levels, flying levels, etc at during each level.
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Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
Bifrost Prismatic Sparx Gems: 10717
#2 Posted: 13:45:06 18/06/2015
I like shoot-em-up levels ._. but hey, as long as things don't get stale(like,go through this lake and shoot the things in every level without significant water sources), hopefully it'll be fun.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Blink182Bouncer Yellow Sparx Gems: 1659
#3 Posted: 13:47:19 18/06/2015 | Topic Creator
Quote: Bifrost
I like shoot-em-up levels ._. but hey, as long as things don't get stale(like,go through this lake and shoot the things in every level without significant water sources), hopefully it'll be fun.



I liked them in Swap Force, then they got long and cheap in TT
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Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
Bifrost Prismatic Sparx Gems: 10717
#4 Posted: 13:49:26 18/06/2015
I prefer the Giants ones. Both SF and TT were just too on-rails and button-mashy, might as well have the turret in one place but many mechanics like the blocking rocks,smart bombs,and all the good stuff on the Autogyro and Machine Ghost levels. They had a lot of things to do with timing and you couldn't just go in guns blazing because the turret health wasn't as generous.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Edited 1 time - Last edited at 13:50:09 18/06/2015 by Bifrost
Blink182Bouncer Yellow Sparx Gems: 1659
#5 Posted: 14:40:44 18/06/2015 | Topic Creator
Quote: Bifrost
I prefer the Giants ones. Both SF and TT were just too on-rails and button-mashy, might as well have the turret in one place but many mechanics like the blocking rocks,smart bombs,and all the good stuff on the Autogyro and Machine Ghost levels. They had a lot of things to do with timing and you couldn't just go in guns blazing because the turret health wasn't as generous.



Yeah, kinda sad I almost forgot about the Giants ones... That was like my first Skylanders game
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Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
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