Quote: MugoUrthQuote: I-Brawler
- Fast
- Down throw up air gives some people nightmares
- Small hurtbox
- Good knockback on most attacks
- Multi-hitting smash attacks
plus others
-Speed is not everything.
-I don't use throws very often, but I'm starting to think I should try them more often. I have to re-arrange the four-pad buttons because my shoulder buttons are broke.
-That does help for beginners, though if you're REALLY good, you can work with even a big character. ...I can't really say I'm there yet, but I've been trying to review videos for tips.
-Not sure about this one. Maybe good knockback, but his launching capabilities are not good.
-There's sort of advantages and disadvantages to that, aren't there?
- If not everything it is a very, very good tool in battle
- You should. Throws are great.
- Even so, having a small hurtbox makes you less likely to be hit in combos. Being Bowser among others makes you very easily combo'd.
- Knockback is launching, I believe
- Yeah, there are. But the big positive is that you can further your opponent's damage in the same attack to finish with the final hit of said attack.
-It's not as important as people think.
-I'll try it.
-True, I do find it hard to dodge with Bowser, but it can be done if you're really good at Smash Brothers.
-I'm not sure. If so, then Diddy's knockback is pretty bad. I think "Knockback" is just pushing opponents away and "Launching" is sending them flying.
-However, the opponent can block during small breaks of a multi-hit attack, which can throw you off.