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darkSpyro - Spyro and Skylanders Forum > Skylanders Mobile > Skylanders: Lost Islands > How long is an invading villain in your island?
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How long is an invading villain in your island? [CLOSED]
Bolthar Green Sparx Gems: 417
#1 Posted: 15:21:18 09/02/2015 | Topic Creator
I have crops planted for the next hour and a half. I have an invaded villain to make radiant crops for gold. He only lasts for 15 minutes when bought. How long does the villain stay if I keep it open the whole time? Do they despawn like the totems and bats and whatnot?
Trabban Blue Sparx Gems: 971
#2 Posted: 21:15:42 09/02/2015
They de spawn after a while but I couldn't tell you long sorry.

I've not seen a villain in over a week now so can't time it either!! Guess I'm just lucky that NKKs quest isn't timed
BUGMom05 Blue Sparx Gems: 729
#3 Posted: 23:38:13 09/02/2015
I've seen them stick around for about 10 minutes or so. I've not bothered to trap gulper or Wolfgang every time and that's about their hang-out max
karo122 Yellow Sparx Gems: 1049
#4 Posted: 13:38:42 10/02/2015
Today i recognized a villain (golden queen) for at least 22min on my islands. I think it could be 30min.
Dark fhoenix Emerald Sparx Gems: 3166
#5 Posted: 13:59:49 10/02/2015
Some villains last for 24 hours and i think Tussle Sprout < radiant crop guy> only lasts for 5 mins . Depends on their purpose .
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Hey Skylander your health is low and we have a chainsaw
HappyGamer Yellow Sparx Gems: 1470
#6 Posted: 14:05:35 10/02/2015
Quote: Dark fhoenix
Some villains last for 24 hours and i think Tussle Sprout < radiant crop guy> only lasts for 5 mins . Depends on their purpose .


Those times are once they've been captured. The question is how long they wander around your islands without being captured. Not really sure what the answer is, but if you leave the game and come back, they seem to disappear.
Dark fhoenix Emerald Sparx Gems: 3166
#7 Posted: 14:21:56 10/02/2015
Oops my mistake. About as long as sugarbats I reckon ? Possibly longer . I dont kill myself to look for them , I check my island for bats first .
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Hey Skylander your health is low and we have a chainsaw
DM235 Yellow Sparx Gems: 1678
#8 Posted: 15:51:34 10/02/2015
Totems and Sugar Bats only stay for 5 minutes, and they blink red for the last 30 seconds or 60 seconds. I expect villains to be the same. I will time one the next time I see one.
Bolthar Green Sparx Gems: 417
#9 Posted: 22:30:56 10/02/2015 | Topic Creator
BTW guys it seems to be about the same as the sugarbats as to how long they stick around. Just an FYI for anyone following.
arkhamhorrorfan Yellow Sparx Gems: 1581
#10 Posted: 13:38:44 11/02/2015
It may vary how long they wander before disappearing. A while back I was in the game for a long time - collecting from the post office for a mission and sending skylanders on short adventures - and I was surprised that the villain stayed wandering the full time I was in the game. I didn't time it, but it was easily 1/2 an hour or more.
BUGMom05 Blue Sparx Gems: 729
#11 Posted: 20:36:58 11/02/2015
Gulper seemed to stick around at least that, too

And it may just be a figment of my imagination, but if I let a villain wander, I'm pretty likely to have traptanium show up shortly
StormDragon21 Platinum Sparx Gems: 5631
#12 Posted: 01:16:24 12/02/2015
I think they stick around as long as you stick around in Lost Islands. I've cleared a piece of Traptanium to get Gulper or someone else while keeping it open for the six minutes.
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"sTORM, my parents just told me something that RUINED MY LIFE. DID YOU KNOW that Smarties have different flavors?!" ~ShadowMewX
ABennett Blue Sparx Gems: 865
#13 Posted: 06:39:54 12/02/2015
I stalked Chill Bill as he wandered my islands for exactly 20 minutes today before he found his way off.
Edited 1 time - Last edited at 06:40:10 12/02/2015 by ABennett
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