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Another Dark/Light Thread
GhostRoaster Yellow Sparx Gems: 1803
#1 Posted: 02:17:04 17/12/2014 | Topic Creator
Sick of Dark/Light threads? Great, you've found your new home.

So, are you looking at all of the light/dark threads and wondering what the big hub hub is?

I mean, we're spending $60 for:

1. ~40 min of gameplay
2. Two Trap masters. It's TfB's marketing for "higher priced skylanders"
3. Two traps. So you can play as the handful of remaining villains.
4. The new elements...are just another type of paywall.

I love how this has "somewhat" extended this game, but the price to entry is simply toxic. Anyone else amused by all of this excitement?

OK, off to see the Hatred intro... smilie
---
RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 1 time - Last edited at 02:18:14 17/12/2014 by GhostRoaster
Insane01 Gold Sparx Gems: 2038
#2 Posted: 02:37:24 17/12/2014
I am, Ghostroaster. But I figure soon it will be like yesterday's piece of bubble gum. I figured I have so much involved in TT, might as well as go with the flow. Some may find me a hypocrite, but I am The Insane 01! My mood swings like a pendulum, fluctuates like the stock market, etc.
My likes and dislikes are fickle. What maybe is interesting now will be dull & boring the next day.
That's who I am.
---
" Am I the mad one or are you?"
then, again, "we're all mad here
"
GigaCamo Emerald Sparx Gems: 4288
#3 Posted: 03:29:23 17/12/2014
I'm sick of the Light and Darks constant topics but I'm still excited. I just want some other Skylanders to shine like the Light and Dark characters have.
skylander_chaos Blue Sparx Gems: 825
#4 Posted: 04:49:08 17/12/2014
Yay! More light and dark threads! Wait, what? Lol
---
Our collection : every Skylander, Infinity, Trap and Amiibo to date!
mastermc54 Emerald Sparx Gems: 3448
#5 Posted: 06:11:28 17/12/2014
Quote: GhostRoaster
Sick of Dark/Light threads? Great, you've found your new home.

So, are you looking at all of the light/dark threads and wondering what the big hub hub is?

I mean, we're spending $60 for:

1. ~40 min of gameplay
2. Two Trap masters. It's TfB's marketing for "higher priced skylanders"
3. Two traps. So you can play as the handful of remaining villains.
4. The new elements...are just another type of paywall.

I love how this has "somewhat" extended this game, but the price to entry is simply toxic. Anyone else amused by all of this excitement?

OK, off to see the Hatred intro... smilie


A waste of $60 if you ask me. You're better off buying Smash Bros for the Wii U or a new game for another system. There have been so many amazing game sales in the $20-30 range in the past few weeks. Even if TRU throws out a buy 1 get 1 40% off sale, you're shelling out $51.20 plus tax for both packs since they conveniently charge $32 for these.
Edited 1 time - Last edited at 06:12:55 17/12/2014 by mastermc54
Dark fhoenix Emerald Sparx Gems: 3166
#6 Posted: 08:28:08 17/12/2014
I am sure if you give Darklight crypt a chance you will grow to love it . smilie
---
Hey Skylander your health is low and we have a chainsaw
Drek95 Emerald Sparx Gems: 4761
#7 Posted: 08:54:48 17/12/2014
Quote: GhostRoaster
Sick of Dark/Light threads? Great, you've found your new home.

So, are you looking at all of the light/dark threads and wondering what the big hub hub is?

I mean, we're spending $60 for:

1. ~40 min of gameplay
2. Two Trap masters. It's TfB's marketing for "higher priced skylanders"
3. Two traps. So you can play as the handful of remaining villains.
4. The new elements...are just another type of paywall.

I love how this has "somewhat" extended this game, but the price to entry is simply toxic. Anyone else amused by all of this excitement?

OK, off to see the Hatred intro... smilie


These packs also let you access all the Light and Dark Elemental Gates inside the game.

I'm not "incredibly excited", in just normally excited like every time I buy new Skylanders/traps/Adventure Packs.
---
”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
kaosmumishot Emerald Sparx Gems: 3271
#8 Posted: 09:18:36 17/12/2014
Quote: Drek95
Quote: GhostRoaster
Sick of Dark/Light threads? Great, you've found your new home.

So, are you looking at all of the light/dark threads and wondering what the big hub hub is?

I mean, we're spending $60 for:

1. ~40 min of gameplay
2. Two Trap masters. It's TfB's marketing for "higher priced skylanders"
3. Two traps. So you can play as the handful of remaining villains.
4. The new elements...are just another type of paywall.

I love how this has "somewhat" extended this game, but the price to entry is simply toxic. Anyone else amused by all of this excitement?

OK, off to see the Hatred intro... smilie


These packs also let you access all the Light and Dark Elemental Gates inside the game.

I'm not "incredibly excited", in just normally excited like every time I buy new Skylanders/traps/Adventure Packs.


Effectively forcing you to spend $60 to 100% complete a game that you've already spent a heap of money on by the time people have purchased the starter pack and one of each type of trap master. A real rip-off when you think about it. I mean sure it's no big deal if you intended to buy those characters anyway, but for those that just want to get all their stars it's a terrible rip-off.
Drek95 Emerald Sparx Gems: 4761
#9 Posted: 09:30:41 17/12/2014
Quote: kaosmumishot
Quote: Drek95
Quote: GhostRoaster
Sick of Dark/Light threads? Great, you've found your new home.

So, are you looking at all of the light/dark threads and wondering what the big hub hub is?

I mean, we're spending $60 for:

1. ~40 min of gameplay
2. Two Trap masters. It's TfB's marketing for "higher priced skylanders"
3. Two traps. So you can play as the handful of remaining villains.
4. The new elements...are just another type of paywall.

I love how this has "somewhat" extended this game, but the price to entry is simply toxic. Anyone else amused by all of this excitement?

OK, off to see the Hatred intro... smilie


These packs also let you access all the Light and Dark Elemental Gates inside the game.

I'm not "incredibly excited", in just normally excited like every time I buy new Skylanders/traps/Adventure Packs.


Effectively forcing you to spend $60 to 100% complete a game that you've already spent a heap of money on by the time people have purchased the starter pack and one of each type of trap master. A real rip-off when you think about it. I mean sure it's no big deal if you intended to buy those characters anyway, but for those that just want to get all their stars it's a terrible rip-off.


It's still less a rip-off than "forcing" you to buy the various Elements Trap Masters sold separately, to achieve the same purpose, if you think about it.

At least Knight Light and Knight Mare are included in Packs that also give you 2 new levels and two new traps to play with new villains, and can only be found there, at least as of now.

They didn't handled the Trap Master gimmick in the best way possible, but at least you get more than just two "key" characters, this time. smilie
---
”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
kaosmumishot Emerald Sparx Gems: 3271
#10 Posted: 09:46:39 17/12/2014
True but don't you also need Knight Light and Knight Mare to open the unknown element gates to 100% complete the standard game?

I agree at least there is a little bit more with the 2 new levels, but it seems a lot to pay for a small amount of play time.
min8or Yellow Sparx Gems: 1030
#11 Posted: 09:50:52 17/12/2014
my feelings towards the Light/Dark stuff are no more or less than i usually have for a new skylander , a new level or something able to open a new gate.

i am excited about the elemental packs, but this is mainly because of what they open and allow to play, light/dark gates, light/dark villains and two new levels, as well as some very nice looking figures, traps and location pieces.

the fact that they are new elements doesn't excite me any more or any less, i am just as excited for Knight Light and Knight Mare as i am for Blastermind, but i am more so for the elemental pack mainly due to a compound of excitement, if that makes sense, figure/elemental gate + trap and new villains to use + new level.

i've pretty much moved on from TT now, i level up new figures as i get them, assign a villain to a new trap and then do its quest and then put the disc away again and the figures in their spot on my shelf.
the Elemental packs won't be any different, though it will give more to do, being a level and unlocking the new gates.
---
271figures+11Vehicles+55Traps(+Outlaw,Riot,Steamed,Rebel,Steampunk)+38Magic Items
TrapTeamNeeded:Life and Water Minis (s2)
melvimbe Yellow Sparx Gems: 1327
#12 Posted: 11:22:03 17/12/2014
The game has always been overpriced in terms of cost to content level, since SSA first came out. Complain that $30 for a figure, trap and adventure piece is too much, but $25 for a smaller figure, adventure piece, and 2 useless is ok? If you don't think the game is that much better then others, or you don't enjoy the collecting, or you don't use the figures outside of the game...then there are better games for you to spend your money on period.
kaosmumishot Emerald Sparx Gems: 3271
#13 Posted: 11:54:27 17/12/2014
Quote: melvimbe
The game has always been overpriced in terms of cost to content level, since SSA first came out. Complain that $30 for a figure, trap and adventure piece is too much, but $25 for a smaller figure, adventure piece, and 2 useless is ok? If you don't think the game is that much better then others, or you don't enjoy the collecting, or you don't use the figures outside of the game...then there are better games for you to spend your money on period.


Yes you are quite right. Well not about the better games thing. I don't play any other games at all.

There was a time where personally I did enjoy collecting all the characters. Never used them outside the game but liked collecting them. Then Activision released how many this time around? Heaps and heaps if you count the mini's. But this time I have played through the game a number of times before the next figures have been released, unlike other years where I had brought most of the figures but didn't play the game until after Christmas. And now the difference between toy cost vs. game play benefit is more noticeable than ever. Add to this the fact that to play every part of the game I HAVE to buy new characters, rather than being able to unlock things with the well over 100 characters that I have already purchase. Well, it's just really rammed home to me just how big a rip off this game really is.

Still fun to play though. Particularly now that I don't worry about buying every character. But it's hard to argue that the game isn't all about ripping money out of people's wallets.
Drek95 Emerald Sparx Gems: 4761
#14 Posted: 12:27:27 17/12/2014
Quote: kaosmumishot
True but don't you also need Knight Light and Knight Mare to open the unknown element gates to 100% complete the standard game?

I agree at least there is a little bit more with the 2 new levels, but it seems a lot to pay for a small amount of play time.


Yes, you need them just like you need at least a Trap Master for each of the other 8 Elements.

But the thing is, with every other Trap Master you only get him/her, period.
There are no Double Packs or bundles, for them.

The only way to get the Light and Dark ones also provides you with something else.

As for the Adventure Packs level, I think we should actually play them, before judging.
Sure, there are a few gameplays on YouTube (that I didn't, and don't want to see), but, are they truly 100%?

Time is relative, and everyone percepts it differently.
---
”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
GigaCamo Emerald Sparx Gems: 4288
#15 Posted: 13:22:25 17/12/2014
Quote: Drek95
Quote: GhostRoaster
Sick of Dark/Light threads? Great, you've found your new home.

So, are you looking at all of the light/dark threads and wondering what the big hub hub is?

I mean, we're spending $60 for:

1. ~40 min of gameplay
2. Two Trap masters. It's TfB's marketing for "higher priced skylanders"
3. Two traps. So you can play as the handful of remaining villains.
4. The new elements...are just another type of paywall.

I love how this has "somewhat" extended this game, but the price to entry is simply toxic. Anyone else amused by all of this excitement?

OK, off to see the Hatred intro... smilie


These packs also let you access all the Light and Dark Elemental Gates inside the game.

I'm not "incredibly excited", in just normally excited like every time I buy new Skylanders/traps/Adventure Packs.


I agree with you Drek95. I'm as excited a for the Light and Dark as I was for any Skylander. The only exceptions my top 5 (High Five (Still don't have but will someday)Blades, Camo, Zap and Drobot)
CountMoneyBone Platinum Sparx Gems: 5173
#16 Posted: 15:23:17 17/12/2014
with walmart dropping the skylanders and focus on di... enjoy what you got next year it maybe worse...
---
Ha! HA, sage ich.
Edited 1 time - Last edited at 15:23:56 17/12/2014 by CountMoneyBone
GhostRoaster Yellow Sparx Gems: 1803
#17 Posted: 15:55:38 17/12/2014 | Topic Creator
I am very curious how they handle these new elemetns in the next game....will there be "crystal" dark/light elemental gates with (yawn) more hats and treasure for you to 100%?

Or...maybe....these two elements are one and done...since it's in connection with Cloudbreak Prison.
---
RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
newkill Emerald Sparx Gems: 4095
#18 Posted: 15:58:48 17/12/2014
Quote: melvimbe
If you don't think the game is that much better then others, or you don't enjoy the collecting, or you don't use the figures outside of the game...then there are better games for you to spend your money on period.

Yep. Fourth game and people haven't realized that collecting and enjoying the physical toys is part of the game... I can't believe some people buy a character ONLY to unlock gates.
---
bye
Drek95 Emerald Sparx Gems: 4761
#19 Posted: 16:00:02 17/12/2014
Quote: GhostRoaster
I am very curious how they handle these new elemetns in the next game....will there be "crystal" dark/light elemental gates with (yawn) more hats and treasure for you to 100%?

Or...maybe....these two elements are one and done...since it's in connection with Cloudbreak Prison.


I hope for the latter.

They seem to be the only Dark and Light characters, according to their backstories.
And I'm personally perfectly fine with it.

The last thing we need is 2 new full fledged Elements with a completely new set of Skylanders...

8 is perfect, let them be minor Elements.
---
”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
GhostRoaster Yellow Sparx Gems: 1803
#20 Posted: 16:15:20 17/12/2014 | Topic Creator
^Agreed on both. Maybe one or two released for both (will they always be trap masters or will they introduce "core" light/dark characters). Lots of unanswered questions, which I guess is a good thing...except it doesn't focus me lol.
---
RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Unreallystic Emerald Sparx Gems: 3054
#21 Posted: 16:49:21 17/12/2014
Quote: newkill
Quote: melvimbe
If you don't think the game is that much better then others, or you don't enjoy the collecting, or you don't use the figures outside of the game...then there are better games for you to spend your money on period.

Yep. Fourth game and people haven't realized that collecting and enjoying the physical toys is part of the game... I can't believe some people buy a character ONLY to unlock gates.


The disconnect isn't hard. When I was kid and played with toys, they were posable, even my TMNTs and he-man toys could at least rotate arms and legs - not comparing it to modern toys that have functional 'everything'. I understand FULLY why these aren't and am NOT complaining about it - so don't read that out of my statement, but these 'toys' may look like toys, but beyond toddler/really really young age, they don't stack up to actual toys. My son is 3.5 and he likes to mash the figures into each other, so he's started building up his own collection so he doens't damage the family ones, and for XMas |spoiler|I'm|/spoiler| getting him...err Santa is getting him the playsets, but it's only been since he's turned 3, that they've become toys 'outside' of the game, but who knows how long he will be satisfied with them as physical toys when there are things like Master Chiefs with posable 'everything'.

I can't lie though, that would be a great direction for them to go when they feel they've outgrown the current NFC tech - posable figures that use potentiameters to measure where joints are to interact with the game. It would help push them as physical toys, somethign they really need to do at the rising cost points.
- Unreall
Insane01 Gold Sparx Gems: 2038
#22 Posted: 17:17:45 17/12/2014
Honestly, if the franchise is to continue, I think Activision/TFB/VV ought to ask what we want for the next game. It won't last if we don't continue buying it.
I mean, seriously, how many reposes can you do of the same figure when there those from SA who've never seen a repose.
Another thing is that they ought to reduce the number of characters for each game after TT, so our older ones aren't just sitting on the shelves collecting dust.
If you're going to introduce a new element, see how the fans think about it before doing it. I don't mind the two new elements, but next time shed some light on the subject so we don't feel left in the dark.
Old saying- "if isn't broken, don't fix it." Removing some of our favorite perks from previous games was so wrong. Getting rid of PvP, Heroics, Legendary treasures that acted like hats (SF), etc.
Why? So you can downsize the game to make us feel dumb? The great thing about SF was length of the game. It kept us interested while we waited for the next group of new figures to come out.
TT felt like a sitcom. Okay at first, but then you want to be further entertained yet can't because there's new characters being added.
I want the franchise to continue and last as long as the Mario Bros, but if Activision/TFB/VV go down the path they're going.....well the franchise will fade away like many other iconic games that became too repetitive.
---
" Am I the mad one or are you?"
then, again, "we're all mad here
"
Drek95 Emerald Sparx Gems: 4761
#23 Posted: 18:23:24 17/12/2014
Quote: GhostRoaster
^Agreed on both. Maybe one or two released for both (will they always be trap masters or will they introduce "core" light/dark characters). Lots of unanswered questions, which I guess is a good thing...except it doesn't focus me lol.


Yes, to me, they have two acceptable ways of "evloving" the Light and Dark concept:

- keeping them as they are, minor Elements with just these four Skylanders;

- adding all the remaining characters to develop them just like the other 8 Elements.
That includes a Giant, two Swappers (maybe with two new abilities?) and one Trap Master per Element, along with all the remaining Cores.

They could release them across the future titles, or simply focus on them for Skylanders 5, and just release one or two Cores for the other Elements.

Oh, and maybe also justify them with some adequate "lore" related details. smilie

Quote: Unreallystic
Quote: newkill
Quote: melvimbe
If you don't think the game is that much better then others, or you don't enjoy the collecting, or you don't use the figures outside of the game...then there are better games for you to spend your money on period.

Yep. Fourth game and people haven't realized that collecting and enjoying the physical toys is part of the game... I can't believe some people buy a character ONLY to unlock gates.


The disconnect isn't hard. When I was kid and played with toys, they were posable, even my TMNTs and he-man toys could at least rotate arms and legs - not comparing it to modern toys that have functional 'everything'. I understand FULLY why these aren't and am NOT complaining about it - so don't read that out of my statement, but these 'toys' may look like toys, but beyond toddler/really really young age, they don't stack up to actual toys. My son is 3.5 and he likes to mash the figures into each other, so he's started building up his own collection so he doens't damage the family ones, and for XMas |spoiler|I'm|/spoiler| getting him...err Santa is getting him the playsets, but it's only been since he's turned 3, that they've become toys 'outside' of the game, but who knows how long he will be satisfied with them as physical toys when there are things like Master Chiefs with posable 'everything'.

I can't lie though, that would be a great direction for them to go when they feel they've outgrown the current NFC tech - posable figures that use potentiameters to measure where joints are to interact with the game. It would help push them as physical toys, somethign they really need to do at the rising cost points.
- Unreall


Mmmh... They might do posable gimmick Characters, but I don't think they would also create posable Cores.

The costs would levitate too much, and there are already people complaining about them now.

Quote: Insane01
Honestly, if the franchise is to continue, I think Activision/TFB/VV ought to ask what we want for the next game. It won't last if we don't continue buying it.
I mean, seriously, how many reposes can you do of the same figure when there those from SA who've never seen a repose.
Another thing is that they ought to reduce the number of characters for each game after TT, so our older ones aren't just sitting on the shelves collecting dust.
If you're going to introduce a new element, see how the fans think about it before doing it. I don't mind the two new elements, but next time shed some light on the subject so we don't feel left in the dark.
Old saying- "if isn't broken, don't fix it." Removing some of our favorite perks from previous games was so wrong. Getting rid of PvP, Heroics, Legendary treasures that acted like hats (SF), etc.
Why? So you can downsize the game to make us feel dumb? The great thing about SF was length of the game. It kept us interested while we waited for the next group of new figures to come out.
TT felt like a sitcom. Okay at first, but then you want to be further entertained yet can't because there's new characters being added.
I want the franchise to continue and last as long as the Mario Bros, but if Activision/TFB/VV go down the path they're going.....well the franchise will fade away like many other iconic games that became too repetitive.


Frankly, the whole "if isn't broken, don't fix it" thing sums up SWAP Force perfectly.

It was longer (not that much longer), but, was it more enjoyable?
I personally find Trap Team to be much more entertaining, and a great return to the origins of the franchise.

Even with all the removed features.
---
”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
Unreallystic Emerald Sparx Gems: 3054
#24 Posted: 18:55:54 17/12/2014
Quote: Insane01
Honestly, if the franchise is to continue, I think Activision/TFB/VV ought to ask what we want for the next game. It won't last if we don't continue buying it.
I mean, seriously, how many reposes can you do of the same figure when there those from SA who've never seen a repose.
Another thing is that they ought to reduce the number of characters for each game after TT, so our older ones aren't just sitting on the shelves collecting dust.
If you're going to introduce a new element, see how the fans think about it before doing it. I don't mind the two new elements, but next time shed some light on the subject so we don't feel left in the dark.
Old saying- "if isn't broken, don't fix it." Removing some of our favorite perks from previous games was so wrong. Getting rid of PvP, Heroics, Legendary treasures that acted like hats (SF), etc.
Why? So you can downsize the game to make us feel dumb? The great thing about SF was length of the game. It kept us interested while we waited for the next group of new figures to come out.
TT felt like a sitcom. Okay at first, but then you want to be further entertained yet can't because there's new characters being added.
I want the franchise to continue and last as long as the Mario Bros, but if Activision/TFB/VV go down the path they're going.....well the franchise will fade away like many other iconic games that became too repetitive.



Honestly, they did what you asked, and I think Trap Team is better for it. Drek kind of hit it on the head already, but level length? Fixed. Reposes? Sure we could classify the minis as reposes, but all in all, it was fresh, and there were VERY few reposes. I can't sit here and honestly complain about anything not content/cost related, they GAVE ME what "I" wanted in Trap Team. They fixed the loading, the syncing for the most part is good, even the older characters were put at a powerlevel where you don't feel nerfed playing them like you did in SF. Sure the Trap Masters are stronger, but at least I CAN play as Stealth Elf and not feel 'weak'.

Heck the 'trap team' idea was essentially crowd sourced from people who wanted to play as the villains...and frankly I think executed pretty well (still feel ALL villains should have 3 attacks...)

Next installment? Lower the price and 'in game value' of the GimmickLander, keep the levels like TT, and add non-puzzle based minigames that would truly function outside of the game. I'm happy.
- Unreall
CountMoneyBone Platinum Sparx Gems: 5173
#25 Posted: 19:21:19 17/12/2014
did the smaller figurines come in their own boxes??

[User Posted Image]
---
Ha! HA, sage ich.
Drek95 Emerald Sparx Gems: 4761
#26 Posted: 10:54:57 18/12/2014
Quote: Unreallystic
Quote: Insane01
Honestly, if the franchise is to continue, I think Activision/TFB/VV ought to ask what we want for the next game. It won't last if we don't continue buying it.
I mean, seriously, how many reposes can you do of the same figure when there those from SA who've never seen a repose.
Another thing is that they ought to reduce the number of characters for each game after TT, so our older ones aren't just sitting on the shelves collecting dust.
If you're going to introduce a new element, see how the fans think about it before doing it. I don't mind the two new elements, but next time shed some light on the subject so we don't feel left in the dark.
Old saying- "if isn't broken, don't fix it." Removing some of our favorite perks from previous games was so wrong. Getting rid of PvP, Heroics, Legendary treasures that acted like hats (SF), etc.
Why? So you can downsize the game to make us feel dumb? The great thing about SF was length of the game. It kept us interested while we waited for the next group of new figures to come out.
TT felt like a sitcom. Okay at first, but then you want to be further entertained yet can't because there's new characters being added.
I want the franchise to continue and last as long as the Mario Bros, but if Activision/TFB/VV go down the path they're going.....well the franchise will fade away like many other iconic games that became too repetitive.



Honestly, they did what you asked, and I think Trap Team is better for it. Drek kind of hit it on the head already, but level length? Fixed. Reposes? Sure we could classify the minis as reposes, but all in all, it was fresh, and there were VERY few reposes. I can't sit here and honestly complain about anything not content/cost related, they GAVE ME what "I" wanted in Trap Team. They fixed the loading, the syncing for the most part is good, even the older characters were put at a powerlevel where you don't feel nerfed playing them like you did in SF. Sure the Trap Masters are stronger, but at least I CAN play as Stealth Elf and not feel 'weak'.

Heck the 'trap team' idea was essentially crowd sourced from people who wanted to play as the villains...and frankly I think executed pretty well (still feel ALL villains should have 3 attacks...)

Next installment? Lower the price and 'in game value' of the GimmickLander, keep the levels like TT, and add non-puzzle based minigames that would truly function outside of the game. I'm happy.
- Unreall


Exactly.

I feel like they are experimenting with each game, trying to see what people like and dislike.
Since a lot of people complained, I'm almost sure Skylanders 5 will have PvP, a kind of Heroics/Missions and an increased level cap.

They are making the series better and better with every title, mostly by listening to the fans.
They browse this forum, they know what we want.

I honestly hope for a game with no gimmick (at least not a character one), where we can have two or four Skylanders per Element (don't know about Light and Dark), and a great story, with lots of fan-based improvements.

In the end, people are always going to complain, even if they create a game specifically for their "needs". It's the nature of people, and, also, the nature of gamers. smilie

Quote: CountMoneyBone
did the smaller figurines come in their own boxes??

[User Posted Image]


Don't know about Singles, but Blackout is coming in a Triple Pack, along with Fling Kong and another Skylander (High Five, maybe, but I might be wrong).

Not any soon, though. Probably at the beginning of next year.

Thanks for the pics, Count, I was looking for a hygh-resolution image of Blackout and Spotlight's figure forms. smilie
---
”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
GigaCamo Emerald Sparx Gems: 4288
#27 Posted: 11:47:12 18/12/2014
I think for Skylanders 5 there are a few thing that they should take from Trap Team.

- The name voting contest: Yea many people didn't like the names but I feel this was great for fans to get more into the series. It was litterly like having your own made Skylanders in. They should bring this back because it was a blast to name 3 Skylanders why not more?

- Minis and lack of remodels: I feel that the mini work better because of them being more adorable to anyone and they are different from remodels in a few ways. Remodels keep decreasing as the games go on. For Skylanders 5 ONLY have Gill Grunt or completely remove this class of Skylanders. Besides minis are far more well received the remodels.

- SG and STT's level length: Honesty the levels in these two games is perfect but the problem comes with SSA where they were too short and durning a run through this game it only took me from 7:00 to 2:00. If they do this I will get bored with the game because I will have beaten the game already. As for SSF :uugghh: If your levels are TOO long I will get bored playing them and the checkpoints don't make it any easier. I won't talk about it anymore because we all have complained about the length. To sum it up 8:00 - 15:00 should be the amount of a level in the next game.

If VV uses these things then they can make a better game.
CountMoneyBone Platinum Sparx Gems: 5173
#28 Posted: 12:57:45 18/12/2014
Quote: Drek95

Quote: CountMoneyBone
did the smaller figurines come in their own boxes??

[User Posted Image]


Don't know about Singles, but Blackout is coming in a Triple Pack, along with Fling Kong and another Skylander (High Five, maybe, but I might be wrong).

Not any soon, though. Probably at the beginning of next year.

Thanks for the pics, Count, I was looking for a hygh-resolution image of Blackout and Spotlight's figure forms. smilie



high five are already coming in a 3 pack with others.. i just hope for single packs of these...

heres even a better pic...
[User Posted Image]
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Ha! HA, sage ich.
Edited 2 times - Last edited at 13:00:38 18/12/2014 by CountMoneyBone
Drek95 Emerald Sparx Gems: 4761
#29 Posted: 14:11:38 18/12/2014
Quote: CountMoneyBone
Quote: Drek95

Quote: CountMoneyBone
did the smaller figurines come in their own boxes??

[User Posted Image]


Don't know about Singles, but Blackout is coming in a Triple Pack, along with Fling Kong and another Skylander (High Five, maybe, but I might be wrong).

Not any soon, though. Probably at the beginning of next year.

Thanks for the pics, Count, I was looking for a hygh-resolution image of Blackout and Spotlight's figure forms. smilie



high five are already coming in a 3 pack with others.. i just hope for single packs of these...

heres even a better pic...
[User Posted Image]


Thanks, they look AWESOME!

Well, yes, don't remember for sure, one is definitely Fling Kong.

They will probably come in singles, later on. smilie
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
newkill Emerald Sparx Gems: 4095
#30 Posted: 14:47:38 18/12/2014
The third is Pop Fizz.
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bye
mega spyro Emerald Sparx Gems: 3957
#31 Posted: 15:59:14 18/12/2014
I thought I read some where that Knight mare has color shifting paint, can anyone confirm this?
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Dead
Drek95 Emerald Sparx Gems: 4761
#32 Posted: 16:07:41 18/12/2014
Quote: mega spyro
I thought I read some where that Knight mare has color shifting paint, can anyone confirm this?


Yes, I can, saw it in the SkylandersBoyandGirl's videos.

I can also say that Knight Light hasn't a bland and plain white coloration.
He has a sort of "iridescence", like a pearl has.

Suits him quite well.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
mega spyro Emerald Sparx Gems: 3957
#33 Posted: 17:58:51 18/12/2014
I know about Knight light, do you know what color Knight mare changes to?
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Dead
Drek95 Emerald Sparx Gems: 4761
#34 Posted: 22:38:44 18/12/2014
Quote: mega spyro
I know about Knight light, do you know what color Knight mare changes to?


Do you have Dune Bug?

It's more or less the same.

She switches to different colors, based on how light hits her figure.
Not really "different colors".
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
CountMoneyBone Platinum Sparx Gems: 5173
#35 Posted: 22:43:03 18/12/2014
Quote: newkill
The third is Pop Fizz.


Easter pink pop fizz...
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Ha! HA, sage ich.
Luminous35 Gold Sparx Gems: 2457
#36 Posted: 22:45:46 18/12/2014
Of course i has excited as heck when i found out about these but Blades is still my number 1 character
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smilie smilie STARCAST FOR PRESIDENT OF MY SEXUALITY smilie smilie
smilie smilie Professor Jet-Vac? I don’t feel so good. smilie smilie
mega spyro Emerald Sparx Gems: 3957
#37 Posted: 23:51:02 18/12/2014
Quote: Drek95
Quote: mega spyro
I know about Knight light, do you know what color Knight mare changes to?


Do you have Dune Bug?

It's more or less the same.

She switches to different colors, based on how light hits her figure.
Not really "different colors".


Oh, I thought it was something like those weird little color changing pecils (you know, red when warm, blue when room temprature?) not something like glittery paint...
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Dead
Luminous35 Gold Sparx Gems: 2457
#38 Posted: 23:54:54 18/12/2014
Quote: CountMoneyBone
Quote: Drek95

Quote: CountMoneyBone
did the smaller figurines come in their own boxes??

[User Posted Image]


Don't know about Singles, but Blackout is coming in a Triple Pack, along with Fling Kong and another Skylander (High Five, maybe, but I might be wrong).

Not any soon, though. Probably at the beginning of next year.

Thanks for the pics, Count, I was looking for a hygh-resolution image of Blackout and Spotlight's figure forms. smilie



high five are already coming in a 3 pack with others.. i just hope for single packs of these...

heres even a better pic...
[User Posted Image]



That picture... ADORABLE

Yes I ship Blackout and Spotlight smilie
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smilie smilie STARCAST FOR PRESIDENT OF MY SEXUALITY smilie smilie
smilie smilie Professor Jet-Vac? I don’t feel so good. smilie smilie
Drek95 Emerald Sparx Gems: 4761
#39 Posted: 23:57:44 18/12/2014
Quote: mega spyro
Quote: Drek95
Quote: mega spyro
I know about Knight light, do you know what color Knight mare changes to?


Do you have Dune Bug?

It's more or less the same.

She switches to different colors, based on how light hits her figure.
Not really "different colors".


Oh, I thought it was something like those weird little color changing pecils (you know, red when warm, blue when room temprature?) not something like glittery paint...


Yes, I understood.

I own some figures from the Gormiti series that change according to the temperature, but Knight Mare (and possibly Blackout too) is iridescent.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
mega spyro Emerald Sparx Gems: 3957
#40 Posted: 00:56:31 19/12/2014
Yeah, Blackout looks to have the same paint... Well that made me get a little less hyped about dark... but even more for light!
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Dead
skylandersspyro Emerald Sparx Gems: 3872
#41 Posted: 01:13:16 19/12/2014
Quote: mega spyro
Yeah, Blackout looks to have the same paint... Well that made me get a little less hyped about dark... but even more for light!



yeah its weird that dark is so glittery...
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Uh Uh Uh! You didn't say the magic word!
Drek95 Emerald Sparx Gems: 4761
#42 Posted: 01:19:29 19/12/2014
I actually like that paintjob.

To me, it feels like the dark scales of Blackout are also vibrating with an eerie green "light", which he then unleashes, when attacking.

A compleately black skin wouldn't have suited him better, in my opinion.

This way, he just feels like a living nightmare. You cannot really understand his color.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
GhostRoaster617 Emerald Sparx Gems: 3963
#43 Posted: 01:34:39 19/12/2014
In all honesty I like the paint jobs smilie and smilie have, but there is one reason I am sad that they are painted like so. They have the same paint design like smilie and now makes him seem less unique. smilie at the time was the only one who had the unique paint scene, but now both of the new dark element characters who are obviously stronger now make him seem even more useless. Please don't forget smilie my friends he is still awesome.
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Grave Clobber is back to bury you!
Imaginators smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie Villains smiliesmiliesmiliesmiliesmiliesmiliesmilie
GigaCamo Emerald Sparx Gems: 4288
#44 Posted: 02:04:50 19/12/2014
Next to Cobra Cadabra he is my favorite Magic character and next to Fryno and Fire Kraken he is my 3rd favorite SSF character so I will never forget him.
GhostRoaster617 Emerald Sparx Gems: 3963
#45 Posted: 09:19:15 19/12/2014
Quote: GigaCamo
Next to Cobra Cadabra he is my favorite Magic character and next to Fryno and Fire Kraken he is my 3rd favorite SSF character so I will never forget him.



Thank you so much Camo. That really makes me feel good that someone will remember smilie and I hope you have a wonderful holiday.
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Grave Clobber is back to bury you!
Imaginators smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie Villains smiliesmiliesmiliesmiliesmiliesmiliesmilie
pennyman Gold Sparx Gems: 2106
#46 Posted: 09:43:35 30/12/2014
Great thread/topic -- I enjoyed this read mucho!
Luminous35 Gold Sparx Gems: 2457
#47 Posted: 17:37:42 30/12/2014
I never had time to get Dune Bug. I asked for him for my Birthday and no one got him for me. I got a Quickdraw Rattle Shake who i didn't play with until September and i got him in August
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smilie smilie STARCAST FOR PRESIDENT OF MY SEXUALITY smilie smilie
smilie smilie Professor Jet-Vac? I don’t feel so good. smilie smilie
GhostRoaster Yellow Sparx Gems: 1803
#48 Posted: 19:41:43 30/12/2014 | Topic Creator
Quote: pennyman
Great thread/topic -- I enjoyed this read mucho!


Thanks Rob...continuing to enjoy your youTube content.

For the record, I've completed Sunscraper Spire and Nightmare Express (haven't played Mirror of Mystery or Midnight Museum) and I found Sunscrpaper to be a pretty decent level in terms of effects, design, value and pretty epic boss battle. It's easily the best expansion pack that I've played thus far. I'm not yet sold on the elements per se, but the family is enjoying the characters.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
HeyitsHotDog Diamond Sparx Gems: 8671
#49 Posted: 19:47:38 30/12/2014
Quote: GhostRoaster
Quote: pennyman
Great thread/topic -- I enjoyed this read mucho!


Thanks Rob...continuing to enjoy your youTube content.

For the record, I've completed Sunscraper Spire and Nightmare Express (haven't played Mirror of Mystery or Midnight Museum) and I found Sunscrpaper to be a pretty decent level in terms of effects, design, value and pretty epic boss battle. It's easily the best expansion pack that I've played thus far. I'm not yet sold on the elements per se, but the family is enjoying the characters.



What do you think of the game so far? Including the Skylanders? They good and creative in your opinion?
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
GhostRoaster Yellow Sparx Gems: 1803
#50 Posted: 19:51:49 30/12/2014 | Topic Creator
Quote: HeyitsHotDog
Quote: GhostRoaster
Quote: pennyman
Great thread/topic -- I enjoyed this read mucho!


Thanks Rob...continuing to enjoy your youTube content.

For the record, I've completed Sunscraper Spire and Nightmare Express (haven't played Mirror of Mystery or Midnight Museum) and I found Sunscrpaper to be a pretty decent level in terms of effects, design, value and pretty epic boss battle. It's easily the best expansion pack that I've played thus far. I'm not yet sold on the elements per se, but the family is enjoying the characters.



What do you think of the game so far? Including the Skylanders? They good and creative in your opinion?


I was going to go through a few more levels before I go into that into a review thread. It's not bad, but they didn't step outside of their safe zone.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
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