I discovered a fun little perk. In Trap Team, there are certain doors that need smashed with a bomb, or a giant.
The Mini versions of Giants can also just smash through these doors. So Eyesmall can just punch through the huge gate the same way Eyebrawl could. Give it a try. It looks sorta funny...
I assume this was a left over programming glitch since the minis seem to share the same coding as their larger selves.
darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > Mini-Giants can smash through bomb gates!
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Graz73 Emerald Sparx Gems: 3215 |
#1 Posted: 15:43:23 21/11/2014 | Topic Creator
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#2 Posted: 15:52:39 21/11/2014
Have you done this on the 3DS or whatever console version(s)?
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Drek95 Emerald Sparx Gems: 4761 |
#3 Posted: 16:15:25 21/11/2014
Quote: Graz73
It may actually be intended. Can they also lift the Giants' boulders?
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Kevin16 Emerald Sparx Gems: 4524 |
#4 Posted: 16:48:52 21/11/2014
I found this like 4 days ago, its pretty dumb sinse they are just the same size as the other minis, but yeh.
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skylander_chaos Blue Sparx Gems: 825 |
#5 Posted: 17:46:43 21/11/2014
Quote: Kevin16
Lol!! That's what my kids always say, they should of made the giant minis the size of a core!
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#6 Posted: 20:49:46 21/11/2014
Quote: skylander_chaos
But now with the size of the Trap Masters, Giants seem irrelevant.
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Drek95 Emerald Sparx Gems: 4761 |
#7 Posted: 23:55:08 21/11/2014
Quote: xXBeavcoonXx
Nah, most of the Trap Masters are still shorter or smaller than the Giants. And then there is Krypt King.
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blackout3000 Blue Sparx Gems: 568 |
#8 Posted: 00:06:28 22/11/2014
he was an original undead giant
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skylander_chaos Blue Sparx Gems: 825 |
#9 Posted: 00:52:53 22/11/2014
^true true
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Drek95 Emerald Sparx Gems: 4761 |
#10 Posted: 01:11:18 22/11/2014
That's true, but still, he's even taller than Swarm!
I think Bushwhack, and probably also Enigma, are the same size, if not bigger.
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#11 Posted: 03:17:02 22/11/2014
cool find, thanks for the tip.
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#12 Posted: 04:05:15 22/11/2014
Quote: skylander_chaos
Mini-Jini is the same size of a core. |
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#13 Posted: 04:27:32 22/11/2014
Quote: Drek95
I've only tried the ones in the Kaos arena and it didn't work.
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Failinhearts Gold Sparx Gems: 2376 |
#14 Posted: 04:32:01 22/11/2014
"Minis smash through bomb gates."
I do logic every not at all.
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#15 Posted: 08:13:10 22/11/2014
Whhhaaaaaattttt........
That's awesome!!!!!
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Unreallystic Emerald Sparx Gems: 3054 |
#16 Posted: 14:26:13 24/11/2014
My only heartburn about Trapmaster sizing is that their weapons are so big and stick out to many ways, that they take up alot of space...
- Unreall |
Graz73 Emerald Sparx Gems: 3215 |
#17 Posted: 14:56:45 25/11/2014 | Topic Creator
I have not tried to get a Mini to lift a big rock. I should.
Maybe some of the Trapmasters ARE Giants... who decided to join the Trap Team. The others are drop-outs...
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#18 Posted: 18:35:12 26/11/2014
Quote: Drek95
Wildfire and hot head are About the same size
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now its time to get funky |
Drek95 Emerald Sparx Gems: 4761 |
#19 Posted: 11:12:20 27/11/2014
Quote: xXBeavcoonXx
I think Hot Head is one of the shortest Giants, but still, they could have made them a little smaller.
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skylander_chaos Blue Sparx Gems: 825 |
#20 Posted: 12:10:22 27/11/2014
Personally IMO I think the TM's would of been and should of been the size of core, since it's the traptanium that they have is what makes them stronger.. But then they wouldn't of been able to use unused giant sculpts like the ended up going with..
Back on topic, the minis are stronger than expected and that's good considering they are the only real gimmick this time around for 3DS version
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