darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > Anyone Thinks The Villains Will Become Allies After Trap Team?
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Anyone Thinks The Villains Will Become Allies After Trap Team?
spyrocrash Platinum Sparx Gems: 5012
#1 Posted: 04:31:56 18/10/2014 | Topic Creator
Does anybody else think that some of the villains will be come allies to the Skylanders in a future game like Brock and Dreadbeard?

I say there's a possibility because some of the villains like Chill Bill will say they really didn't like the Doom Raiders anyway and how they are sent on redemption quests. And let's not forget many of them say they are getting use to living at the Skylanders Academy.

Just to be clear, I'm not talking about the Doomraiders or Kaos in my response.
SlayerX11 Emerald Sparx Gems: 3488
#2 Posted: 05:08:35 18/10/2014
Its possible, i wouldn't be surprised if they did make toys of the more popular villains that ppl play and trap. I still wouldn't mind a skylanders game from the point of kaos where your evil and trying to take over part of skylands or something.
DragonShine Yellow Sparx Gems: 1539
#3 Posted: 05:12:28 18/10/2014
I would really like a figure of Wolfgang. I don't really like traps, I'd rather use that money to buy a villain figure.
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Wolfgang Gold Sparx Gems: 2051
#4 Posted: 05:15:46 18/10/2014
Quote: DragonShine
I would really like a figure of Wolfgang. I don't really like traps, I'd rather use that money to buy a villain figure.

I'd also love to see my glorious body image sculpted into a Skylanders figure, if I do say so myself.

[User Posted Image]
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Edited 1 time - Last edited at 05:16:27 18/10/2014 by Wolfgang
DragonShine Yellow Sparx Gems: 1539
#5 Posted: 05:22:00 18/10/2014
Maybe Trap Team was a way to avoid any plot holes for making villain figures, since only Skylanders can be Skylanders. Now Eon sees the villains are good and he has great use for them to fight whatever evil "villain" is next thus making them Skylanders.
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Edited 1 time - Last edited at 05:29:22 18/10/2014 by DragonShine
GhostRoaster617 Emerald Sparx Gems: 3963
#6 Posted: 07:06:34 18/10/2014
If they do, I'd say only the Doom Raiders would become figures. That would be fine with me, but some may seem unlikely. Golden Queen's insatiable greed for gold and Wolfgang's music hurts people seem very unlikely. There's still a chance, but let's just wait and see what they do with them.
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FaboulousFab Yellow Sparx Gems: 1247
#7 Posted: 09:26:26 18/10/2014
Not a chance for the next game deveopped by vicarious vision.
If there's a next one after made by tob for boys, who knows.

But i think we musn't hope too much, the trap team gimmick will be eclipsed by the next gimmick.
The probality of having dark and light may also be very thin for the future.
I guess they are testing the concept and are waiting to see the sales.
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Drek95 Emerald Sparx Gems: 4761
#8 Posted: 10:30:58 18/10/2014
Quote: FaboulousFab
Not a chance for the next game deveopped by vicarious vision.
If there's a next one after made by tob for boys, who knows.

But i think we musn't hope too much, the trap team gimmick will be eclipsed by the next gimmick.
The probality of having dark and light may also be very thin for the future.
I guess they are testing the concept and are waiting to see the sales.


I might "accept" a trap's drop, for the next game.

But not a Light and Dark one.
We have Skylanders, for them, now.
They cannot make them unplayable, in the fifth game.
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lidocain Yellow Sparx Gems: 1087
#9 Posted: 10:37:38 18/10/2014
I don't expect the next game to be about villains once again, we're lucky if we'll still can use the traps in Sky5. But I'm sure the Light and Dark element is coming back, because it means an extra 2X6 figures at least... I'm not complaining about it, I just don't see why they would not do that.
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mantez Emerald Sparx Gems: 3167
#10 Posted: 10:44:10 18/10/2014
I think the trap slot will be there and it will be used for the new gimmick.
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Drek95 Emerald Sparx Gems: 4761
#11 Posted: 10:45:18 18/10/2014
Quote: lidocain
I don't expect the next game to be about villains once again, we're lucky if we'll still can use the traps in Sky5. But I'm sure the Light and Dark element is coming back, because it means an extra 2X6 figures at least... I'm not complaining about it, I just don't see why they would not do that.


Oh, no. Not other Dark and Light Skylanders, please!

They said they will remain minor Elements, with just a few characters in them, and that's fine, I guess.
The only way I would accept them as being treated like full Elements, would be the introduction of a Giant, two Swappers another Trap Master and the remaining Cores for both Elements.

And that's just not gonna happen.
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FaboulousFab Yellow Sparx Gems: 1247
#12 Posted: 11:15:34 18/10/2014
Don't be blind, if they can sell tons of them, they'll continue to develop some, that's all.
And why not, radioactive, metal, diamond or chocolate element if it can be sold.

For me, it's a market testing for the future games to see how far they can cut it into (soldable) pieces.

It all depend of us... ehrr, ok I admit, I'm thinking about taking some ot them, how weak I am smilie
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Drek95 Emerald Sparx Gems: 4761
#13 Posted: 11:35:38 18/10/2014
I don't think so.

They could have easily created Time and Space Elements, to put Déja Vù and Star Strike in but they (logically) decided to include them in the Magic one.

I honestly have to admit that all the Dark and Light characters (except for Knight Light, maybe), wouldn't have fit that well, in other Elements, and I would surely be happy if they managed to create more Skylanders to go with those themes.

I just don't like the idea of two "incomplete" Elements, that's all.

They already sell tons of them, I don't think they would be *THAT* greedy, without true motivations. smilie
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lidocain Yellow Sparx Gems: 1087
#14 Posted: 14:44:49 18/10/2014
Where does the whole "only minor elements" info come from? I thought they have not revealed anything about the 'mystery' stuff yet. I'm not sure they'll have as many figures as other elements, but they'll probably make them in Sky5 and they'll open up some gates there as well... I really don't see a reason to introduce a new element and then drop it in the next game totally.
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GhostRoaster Yellow Sparx Gems: 1803
#15 Posted: 15:11:07 18/10/2014
This is a stand alone game and villains (and traps) will disappear with no future appearances/support. I expect some of the popular villains to potentially "join" skylanders in a future installment with a proper pose / character.

I don't expect these new elements to continue into the future either.

I bet I'm right on both.
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Edited 2 times - Last edited at 15:12:46 18/10/2014 by GhostRoaster
Nightmoon Yellow Sparx Gems: 1760
#16 Posted: 15:57:16 18/10/2014
Quote: GhostRoaster
This is a stand alone game and villains (and traps) will disappear with no future appearances/support.

You keep stating that as a fact, when you should specify that it's an expectation. You did it for your other expectations ("I expect..."), why not that one? There is no information to support this, only fan speculation, and mostly among those who think badly about how the franchise is developing.

Granted, I'm not too fond of certain changes either, but stating that a certain group of 'toys' will not be supported as a fact without any substantial information to back it up is taking it too far. And no, lack of information about keeping them supported does not prove that the opposite is true.
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Drek95 Emerald Sparx Gems: 4761
#17 Posted: 17:27:22 18/10/2014
Quote: Nightmoon
Quote: GhostRoaster
This is a stand alone game and villains (and traps) will disappear with no future appearances/support.

You keep stating that as a fact, when you should specify that it's an expectation. You did it for your other expectations ("I expect..."), why not that one? There is no information to support this, only fan speculation, and mostly among those who think badly about how the franchise is developing.

Granted, I'm not too fond of certain changes either, but stating that a certain group of 'toys' will not be supported as a fact without any substantial information to back it up is taking it too far. And no, lack of information about keeping them supported does not prove that the opposite is true.


Not to mention that Trap Team is not a standalone game, in any way...
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TOlofter Yellow Sparx Gems: 1021
#18 Posted: 17:43:18 18/10/2014
OMG YES! I'd go crazy for villains figures. Kaos and Glum are already looong overdue. I can see it now....

Skylanders Kaos Alliance - coming fall 2015

Or call it Skylanders Doom Raiders. I'd want figs of all raiders!!!

But I'd want Painyatta too! Be cool to see how they would tackle Dreamcatcher.
spyrocrash Platinum Sparx Gems: 5012
#19 Posted: 19:12:21 18/10/2014 | Topic Creator
I would buy a Chill Bill, Wolfgang, and Golden Queen figure in a heart beat.

I really wouldn't mind if the villains were playable in Skylanders 5, but it would be cool to see them return. Maybe as Skylanders in Training or something.
simonc1138 Yellow Sparx Gems: 1549
#20 Posted: 20:07:34 18/10/2014
The design philosophy so far has been that all physical toys carry over into the following games. Even the adventure pack pieces, which became magic items starting in Swap Force. Based on that, I would assume Skylanders 5 would come with the trap slot in the portal, and all the crystals will work. They may even be able to exploit that second portal slot for the next gimmick - vehicles? Armour? We'll have to wait and see.

And if I were Activision, I would definitely bring back the more popular villains as figure sculpts. They already have character models and partial movesets programmed into the game, that has to save some developmental costs. So you could either play as Wolfgang captured in a crystal and it would act as a 'Series 1' or buy the figure and it works as a 'Series 2'.
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GhostRoaster Yellow Sparx Gems: 1803
#21 Posted: 22:39:18 18/10/2014
You guys have lost it. Every game's "gimmick" has been stand alone.

Please show me evidence that elemental gate opening by core skylanders moved forward? Nope, went away in trap team.
Please show me evidence that Feats of Strength for Giants was moved forward? Nope, only in Giants.
Please show me evidence that Swap Zones was moved forward? Nope, only in Swap Force.

As a result of the above evidence, I expect traps to be one and done. Traps are not characters, which Activision has provided "future support". IN MY OPINION.

I'll even go out on a limb and say expect some of the "older" hats to start disappearing.

Please don't mix up character support in future games as a reasoning that a game is not "stand alone".
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Edited 3 times - Last edited at 22:42:01 18/10/2014 by GhostRoaster
mega spyro Emerald Sparx Gems: 3957
#22 Posted: 23:18:13 18/10/2014
Quote: GhostRoaster
You guys have lost it. Every game's "gimmick" has been stand alone.

Please show me evidence that elemental gate opening by core skylanders moved forward? Nope, went away in trap team.
Please show me evidence that Feats of Strength for Giants was moved forward? Nope, only in Giants.
Please show me evidence that Swap Zones was moved forward? Nope, only in Swap Force.

As a result of the above evidence, I expect traps to be one and done. Traps are not characters, which Activision has provided "future support". IN MY OPINION.

I'll even go out on a limb and say expect some of the "older" hats to start disappearing.

Please don't mix up character support in future games as a reasoning that a game is not "stand alone".


But at least you could use the character, just not the special power (feats of strength, swap zone ect.). With traps tou couldn't use the character even if there isn't a trap slot in the new portal.
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CountMoneyBone Platinum Sparx Gems: 5173
#23 Posted: 23:24:39 18/10/2014
Quote: GhostRoaster
You guys have lost it. Every game's "gimmick" has been stand alone.

Please show me evidence that elemental gate opening by core skylanders moved forward? Nope, went away in trap team.
Please show me evidence that Feats of Strength for Giants was moved forward? Nope, only in Giants.
Please show me evidence that Swap Zones was moved forward? Nope, only in Swap Force.

As a result of the above evidence, I expect traps to be one and done. Traps are not characters, which Activision has provided "future support". IN MY OPINION.

I'll even go out on a limb and say expect some of the "older" hats to start disappearing.

Please don't mix up character support in future games as a reasoning that a game is not "stand alone".



i expect that vv will have something for the swappers in their skylanders5 game at least...
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GhostRoaster Yellow Sparx Gems: 1803
#24 Posted: 23:55:22 18/10/2014
Who knows. However, I will say I get a strong sense that VV actually LISTENED to fans and gave them what they wanted. TfB has a sense that they know better than the customers, and decided to actually reverse things VV explicitly said they added BECAUSE of customer feedback.

I also think VV is more technically astute to handle the additional load to support traps and the load brought over from Trap Team. However, TfB has a "no buy" from me on future games based on lack of content and bugs. Yes, they've done 3 games now to VV's one, but they didn't bring breadth, they brought depth only to a gimmick that we know may be gone. VV has pushed the franchise forward more with one game now compared to TfB's three.

Personally, I thought it was sacrilegious to remove PvP. Most cried for online support, and not only did we not get it, we got a feature removed AS WELL AS the ability to compare scores with friends. Thoughtless.

As others have said, we need stability in the "basics" of keeping skylanders strengths and weaknesses intact between development houses. Both need to collaborate and listen better.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 4 times - Last edited at 23:59:28 18/10/2014 by GhostRoaster
Drek95 Emerald Sparx Gems: 4761
#25 Posted: 00:36:43 19/10/2014
Quote: GhostRoaster
Who knows. However, I will say I get a strong sense that VV actually LISTENED to fans and gave them what they wanted. TfB has a sense that they know better than the customers, and decided to actually reverse things VV explicitly said they added BECAUSE of customer feedback.

I also think VV is more technically astute to handle the additional load to support traps and the load brought over from Trap Team. However, TfB has a "no buy" from me on future games based on lack of content and bugs. Yes, they've done 3 games now to VV's one, but they didn't bring breadth, they brought depth only to a gimmick that we know may be gone. VV has pushed the franchise forward more with one game now compared to TfB's three.

Personally, I thought it was sacrilegious to remove PvP. Most cried for online support, and not only did we not get it, we got a feature removed AS WELL AS the ability to compare scores with friends. Thoughtless.

As others have said, we need stability in the "basics" of keeping skylanders strengths and weaknesses intact between development houses. Both need to collaborate and listen better.


Absolutely agree with the last sentence. They need to cooperate.

SWAP Force should have never been so different, from the previous games, and, in my opinion, Trap Team is what the third game should have been. That's why I love it so much.

I also agree with most of the things you said, but, PLEASE, don't even mention online functionalities, when people here went crazy for a patch system (which was a required feature) that required a bit of connection...

It's just becoming ridiculous.
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GhostRoaster Yellow Sparx Gems: 1803
#26 Posted: 01:32:22 19/10/2014
This game is a poster child as to why saying "no patches" was absolutely stupid. They seem to have moved away from that since Swap Force, but frankly the game needs many of the critical and irritating bugs addressed. I've frankly given up on the fight for anything else. Just a tad disappointed, but not surprised. TfB's "pregame" warm up showed us how frantic their development was this year---we've all seen it.

That said, I have a glimpse of remaining hope that by the time the disc hits my PS3 this holiday season I'll still have a wonderful time, even if all of the "grind" activities have been COMPLETELY removed.

Take care, all.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 2 times - Last edited at 01:35:10 19/10/2014 by GhostRoaster
AdamGregory03 Gold Sparx Gems: 2156
#27 Posted: 01:53:50 19/10/2014
What do you mean by allies? Like NPCs? 'Cause they can already encounter themselves in Trap Team. Playable figures? That ain't happening.
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spyrocrash Platinum Sparx Gems: 5012
#28 Posted: 01:59:06 19/10/2014 | Topic Creator
Quote: AdamGregory03
What do you mean by allies? Like NPCs? 'Cause they can already encounter themselves in Trap Team. Playable figures? That ain't happening.


Npcs. That why I said in my first post what if they became like Brock and Dreadbeard.
HeyitsHotDog Diamond Sparx Gems: 8671
#29 Posted: 02:07:28 19/10/2014
Who said that the Light and Dark elements would only be "minor" elements? Whose "they" and where can I see this?
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Drek95 Emerald Sparx Gems: 4761
#30 Posted: 13:14:42 19/10/2014
Quote: GhostRoaster
This game is a poster child as to why saying "no patches" was absolutely stupid. They seem to have moved away from that since Swap Force, but frankly the game needs many of the critical and irritating bugs addressed. I've frankly given up on the fight for anything else. Just a tad disappointed, but not surprised. TfB's "pregame" warm up showed us how frantic their development was this year---we've all seen it.

That said, I have a glimpse of remaining hope that by the time the disc hits my PS3 this holiday season I'll still have a wonderful time, even if all of the "grind" activities have been COMPLETELY removed.

Take care, all.


Don't worry, Ghost, you will enjoy it. smilie
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CountMoneyBone Platinum Sparx Gems: 5173
#31 Posted: 13:42:48 19/10/2014
Quote: GhostRoaster
This game is a poster child as to why saying "no patches" was absolutely stupid. They seem to have moved away from that since Swap Force, but frankly the game needs many of the critical and irritating bugs addressed. I've frankly given up on the fight for anything else. Just a tad disappointed, but not surprised. TfB's "pregame" warm up showed us how frantic their development was this year---we've all seen it.

That said, I have a glimpse of remaining hope that by the time the disc hits my PS3 this holiday season I'll still have a wonderful time, even if all of the "grind" activities have been COMPLETELY removed.

Take care, all.



since you have the ps3 version, and beenox haven't touch that version. i believe the ps3/x360 is the better version of trap team. so even if its not 100% bug/glitch free you will have the over all better game experience.
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Heirumaru2286 Gold Sparx Gems: 2285
#32 Posted: 15:58:01 19/10/2014
Quote: Wolfgang
Quote: DragonShine
I would really like a figure of Wolfgang. I don't really like traps, I'd rather use that money to buy a villain figure.

I'd also love to see my glorious body image sculpted into a Skylanders figure, if I do say so myself.

[User Posted Image]


Dude, I would so love to own a Wolfgang fig!

You're in a undead skull trap, for now, though

Can't stop the music, baby! \m/
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