darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > Who else wants to see Skylanders back on the P.C.?
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Who else wants to see Skylanders back on the P.C.?
Tigorus Emerald Sparx Gems: 3589
#1 Posted: 23:13:41 09/10/2014 | Topic Creator
So the title says it all. Who else would like to see this? My wife and daughter take up a majority of the t.v. time in this house. My glorious PS4 and 46" L.E.D. LCD (I know not very impressive nowadays) are wasted on Netflix and kiddy shows. I am mainly a P.C. gamer and have built my rig accordingly. That's my play space that is all my own...and frankly the only way I get to play anything. Now I'm going to use the business model for D.I. only because I think it's amazing. I still love and support Skylanders even when the powers that be make bonehead decisions. Here it goes:

For those that don't know D.I. has this awesome system where the p.c. version is free and has no portal/figure base. You can unlock everything on the p.c. side by either buying a digital version of the toy/play set at a reduced cost or entering the code that came with the physical toy. Let that sink in. You're most likely going to get the figures to play on everything that isn't a p.c. but now you can input your codes and you're good to go. Now this is massive fan service since my rig is more powerful than even my PS4 and they don't have to give people the p.c. version for free. This could be huge for Skylander fans. They wouldn't need a portal or box release. They'd simply have it as a free download and people could get digital only character or get the code in the retail ones. They could release it from their on site so they wouldn't have to worry about Steam or anything.

What do you guys think. Is this something you'd be interested in?
Badwolfmichael Gold Sparx Gems: 2511
#2 Posted: 23:22:30 09/10/2014
I've wanted something like this ever since Giants! I agree completely, and quite frankly, I'm jealous of what DI done for the pc and it makes me want to get it.. Skylanders is much more popular now and they could totally pull that off for PC!
darkrai848 Emerald Sparx Gems: 3096
#3 Posted: 23:23:55 09/10/2014
Problems where all over the place with the old PC version (Not only did it have the most glitches but it also had a nasty habit of corrupting the toys much more often then any of the other versions.) Activision stopped making PC versions saying it did not sell well, but the real reason is it was too easy to hack (from what I have read is you could swap the files to play as any skylander you wanted and 100% the game as long as you had 1 toy.) This cost Activision a lot of money, and is why the PC version will most likely never return.

Edit: also it works like that for D.I. as D.I. does not save data to the toys like skylanders does, and part of there says point of the skylanders toys is they remember there level. (D.I. saves the level to your gamer tag not the toy)
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Edited 1 time - Last edited at 23:28:12 09/10/2014 by darkrai848
Tigorus Emerald Sparx Gems: 3589
#4 Posted: 23:38:20 09/10/2014 | Topic Creator
Quote: darkrai848
Problems where all over the place with the old PC version (Not only did it have the most glitches but it also had a nasty habit of corrupting the toys much more often then any of the other versions.) Activision stopped making PC versions saying it did not sell well, but the real reason is it was too easy to hack (from what I have read is you could swap the files to play as any skylander you wanted and 100% the game as long as you had 1 toy.) This cost Activision a lot of money, and is why the PC version will most likely never return.

Edit: also it works like that for D.I. as D.I. does not save data to the toys like skylanders does, and part of there says point of the skylanders toys is they remember there level. (D.I. saves the level to your gamer tag not the toy)


I know all about the failings of SSA since I have it and still play it. I've never had it corrupt a toy though so that's weird. Giants on PS3 and the 3DS were the only versions that have truly corrupted a toy to the point of being reset. The hacking is a cop out since every version of SSA has been hacked and leaked, most recently the Light and Dark Skylanders. Again I'm not saying they would sell it so it "selling well" isn't an issue. I doubt they would incur that big of a production cost by simply porting the HD version of either the X Box One or PS4. The toy saves could be easily fixed if they released a p.c. portal pack for like $19.99 with an exclusive paint job figure of something. To be honest this isn't all that important to me since I play them on the 3DS and the consoles and never sync the figure to either. Overall leveling is trivial so it's not that big of a concern. This would also give a new demographic a reason to buy the toys with minimal production cost for them. It makes a ton of fiscal since...and I want it to happen lol. Essentially they wouldn't be out much but stand to gain a lot more.
LloydDXZX Yellow Sparx Gems: 1637
#5 Posted: 23:41:41 09/10/2014
Soo funny... Everyone wants a PC version of Skylanders but Activision don't listen to fans sadly :/
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Imaginators is making it revive.
Zauron Green Sparx Gems: 162
#6 Posted: 00:27:21 10/10/2014
Quote: darkrai848

Edit: also it works like that for D.I. as D.I. does not save data to the toys like skylanders does, and part of there says point of the skylanders toys is they remember there level. (D.I. saves the level to your gamer tag not the toy)


Off-topic, I know, but this is one of the main reasons why I had (and still have) no interest in DI. A lot of the appeal and "magic" of Skylanders is everything being saved to the toys, so kids can bring their toys to a friend's house and the toys themselves remember levels, upgrades, hats, nickname, etc. Doing it the way D.I. did seems like its missing a lot of the point of the toys feeling like something special, instead they just feel like a physical representation of DLC.
UncleBob Ripto Gems: 4565
#7 Posted: 01:29:56 10/10/2014
Download Dolphin and purchase the Wii version. :D
CountMoneyBone Platinum Sparx Gems: 5173
#8 Posted: 11:14:06 10/10/2014
yes, i would love to see it back on the pc smilie
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Ha! HA, sage ich.
darkchylde28 Gold Sparx Gems: 2175
#9 Posted: 15:32:09 10/10/2014
If you look at the publishing credits for both TFB and Beenox on Wikipedia, they both showed a Windows/PC version under Trap Team as of a couple of days ago when I read through both. I don't know if that means that they used the PC version as their main development platform and then ported to consoles or if this is a hint of something to come, but it's still food for thought.

-Doug
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SSA: Complete, SG: Complete, SSF: Complete, STT: Complete (Save Yawn Traps), SSC: Complete (To Date) + Various Chase/Promotional Variants
AusLander Red Sparx Gems: 60
#10 Posted: 21:15:49 10/10/2014
Pretty sure we saw a picture of the PC trap team a while ago
Tigorus Emerald Sparx Gems: 3589
#11 Posted: 22:31:38 10/10/2014 | Topic Creator
Yeah I can't imagine a p.c. version would take up that much development time since the game was mostly likely created on a p.c. I understand they are re-coded to the native language of whatever console they are developed for but there's got to be a way to do it. A p.c. version would give them access to a whole new demographic that doesn't play on consoles. The SSA P.C. version was a train wreck Wii port. Now they could port from the PS4 or X-Box One and be good to go with minimal production cost. Plus with Disney giving people D.I. 2.0 for free, they might want a piece of that pie as well...At least I hope they do.
Zauron Green Sparx Gems: 162
#12 Posted: 00:30:38 11/10/2014
I'm pretty sure the fact that it would make the game so much easier to hack is the primary reason for it not being on the PC, not due to difficulty of doing it or sales or anything. In most games, especially games without an online component, hacking doesn't really matter much, but in this series, the hacking in SSA made it so you could play every character in the game on day 1 without having to buy any extra figures, and that's what Activision fears.
Tigorus Emerald Sparx Gems: 3589
#13 Posted: 03:02:33 11/10/2014 | Topic Creator
Again, there a stupid simple way around the hacking if that's really the issue. All they would need to do is to only allow a portion of the data to be downloaded and the rest would be online. Using D.I. 2.0 as yet another example, D.I. 2.0 on my p.c. has 5.9 gigs of installed data. D.I. 2.0 on my PS4 has 18 gigs of data yet both allow me to do almost the same thing (haven't figured out of to get my physical discs into the p.c. version). All of my figures on the p.c. version are digital yet they do the same thing as their console figure counterparts. A lot of companies are going to "online required to play" as they could further control what people have access to by not even launching the game if your local files are "hacked" or "altered" in any way. M.M.O.'s use this type of authentication all the time. All Blizzard products have this. Now I know a lot of people would want an offline mode but companies are shying away from this as a whole anyway mostly due to hacking and pirating. Activision could keep all character data online and people would never even have access to anything they didn't want them to see.
goldenrushducks Yellow Sparx Gems: 1572
#14 Posted: 03:17:20 11/10/2014
smilie
i loved that....
HamsterExAstris Yellow Sparx Gems: 1186
#15 Posted: 04:22:57 11/10/2014
Deleted. I completely misinterpreted your post, I realize.
Edited 1 time - Last edited at 04:23:47 11/10/2014 by HamsterExAstris
CountMoneyBone Platinum Sparx Gems: 5173
#16 Posted: 11:02:42 11/10/2014
Quote: Tigorus
Again, there a stupid simple way around the hacking if that's really the issue. All they would need to do is to only allow a portion of the data to be downloaded and the rest would be online. Using D.I. 2.0 as yet another example, D.I. 2.0 on my p.c. has 5.9 gigs of installed data. D.I. 2.0 on my PS4 has 18 gigs of data yet both allow me to do almost the same thing (haven't figured out of to get my physical discs into the p.c. version). All of my figures on the p.c. version are digital yet they do the same thing as their console figure counterparts. A lot of companies are going to "online required to play" as they could further control what people have access to by not even launching the game if your local files are "hacked" or "altered" in any way. M.M.O.'s use this type of authentication all the time. All Blizzard products have this. Now I know a lot of people would want an offline mode but companies are shying away from this as a whole anyway mostly due to hacking and pirating. Activision could keep all character data online and people would never even have access to anything they didn't want them to see.


lets hope it dont get that far, not everyone have internet 24/7. this control paranoia and cloud thing will ruin gaming... and hackers will just start to have more interest in hacking the game servers to get the content. sometimes its just best to let thing be as they are.
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Ha! HA, sage ich.
Tigorus Emerald Sparx Gems: 3589
#17 Posted: 00:37:23 12/10/2014 | Topic Creator
Quote: CountMoneyBone
Quote: Tigorus
Again, there a stupid simple way around the hacking if that's really the issue. All they would need to do is to only allow a portion of the data to be downloaded and the rest would be online. Using D.I. 2.0 as yet another example, D.I. 2.0 on my p.c. has 5.9 gigs of installed data. D.I. 2.0 on my PS4 has 18 gigs of data yet both allow me to do almost the same thing (haven't figured out of to get my physical discs into the p.c. version). All of my figures on the p.c. version are digital yet they do the same thing as their console figure counterparts. A lot of companies are going to "online required to play" as they could further control what people have access to by not even launching the game if your local files are "hacked" or "altered" in any way. M.M.O.'s use this type of authentication all the time. All Blizzard products have this. Now I know a lot of people would want an offline mode but companies are shying away from this as a whole anyway mostly due to hacking and pirating. Activision could keep all character data online and people would never even have access to anything they didn't want them to see.


lets hope it dont get that far, not everyone have internet 24/7. this control paranoia and cloud thing will ruin gaming... and hackers will just start to have more interest in hacking the game servers to get the content. sometimes its just best to let thing be as they are.


Except most, if not all, of the industry is already moving in this direction. It's not a radical new idea. Plus Activision is already heavily in the online market anyway...it's the next logical step.
CountMoneyBone Platinum Sparx Gems: 5173
#18 Posted: 10:17:42 12/10/2014
Quote: Tigorus
Quote: CountMoneyBone
Quote: Tigorus
Again, there a stupid simple way around the hacking if that's really the issue. All they would need to do is to only allow a portion of the data to be downloaded and the rest would be online. Using D.I. 2.0 as yet another example, D.I. 2.0 on my p.c. has 5.9 gigs of installed data. D.I. 2.0 on my PS4 has 18 gigs of data yet both allow me to do almost the same thing (haven't figured out of to get my physical discs into the p.c. version). All of my figures on the p.c. version are digital yet they do the same thing as their console figure counterparts. A lot of companies are going to "online required to play" as they could further control what people have access to by not even launching the game if your local files are "hacked" or "altered" in any way. M.M.O.'s use this type of authentication all the time. All Blizzard products have this. Now I know a lot of people would want an offline mode but companies are shying away from this as a whole anyway mostly due to hacking and pirating. Activision could keep all character data online and people would never even have access to anything they didn't want them to see.


lets hope it dont get that far, not everyone have internet 24/7. this control paranoia and cloud thing will ruin gaming... and hackers will just start to have more interest in hacking the game servers to get the content. sometimes its just best to let thing be as they are.


Except most, if not all, of the industry is already moving in this direction. It's not a radical new idea. Plus Activision is already heavily in the online market anyway...it's the next logical step.



there is a lot of talk and hot air, dont believe all you read. and if things goes so far, that step will not include my money that is for sure...
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Ha! HA, sage ich.
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