darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > Pre Launch General Discussion and Speculation Thread
AzureStarline
Emerald Sparx
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#301 Posted: 15:58:34 31/07/2014
I kind of like that "eight ghostly elementals" idea actually
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CountMoneyBone
Platinum Sparx
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#302 Posted: 16:09:07 31/07/2014
this is how much it will cost to unlock all in game content for trap team....
1 starter Pack 74.99 7 additional traps 41.93 7 additional Trap Masters 104.93 its a total of 221.85 USD this dont include the new core figures, adventure packs, eons elite or sidekicks(if they return). trap team is the most expansive skylanders game so far. activision have gone ballistics with the prices.
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Ha! HA, sage ich. |
GhostRoaster
Yellow Sparx
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#303 Posted: 16:31:08 31/07/2014 | Topic Creator
I'm too lazy...but someone do a tally if you get one of everything (assume 48 traps)...this is going to be interesting. All cores, trapmasters, 48 traps, and for good measure assume 4 variant trap masters and 4 in game variant skylanders in the mix.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
GIANTSRULE
Yellow Sparx
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#304 Posted: 16:46:36 31/07/2014
782.11 Thats how much it would all be but theres still adventure packs and sidekick packs
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"Taking Charge" |
Hexin_Wishes
Yellow Sparx
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#305 Posted: 16:55:18 31/07/2014
Quote: CountMoneyBone
So spending over 1k (at minimum) on the series just to have the previous figures made pointless or, not any way better, be turned into generic spirits/power-ups for future installments will sit well with Parents whom already complain at how many figures they have to buy in general? Don't think so. You guys might be all like a "reboot with all the old characters made obsolete is fantastic idea" but it really isn't. It's not even what the game needs. They can do online gaming without rendering the previous characters pointless. The "4 games they can use them on" excuse isn't good either because 1) the games are insultingly short so there's nothing really to do after the game (not everyone cares about that 100% guys, stop drinking that excuse to spend more money kool-aid.). Bonus Mission Maps? Fine but the arenas are about as fun as watching paint dry and then the heroics were all just really short. 2) SA and Giants were exclusive to previous gen while SF and TT have current gen releases, people can't actually play as them (bar the Wii version) in the current gen because there is no backwards compatibility. A lot of people don't keep their previous console you know... |
Nightmoon
Yellow Sparx
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#306 Posted: 16:57:40 31/07/2014
Not going to bother with Series+ and variants.
Starter Pack (Water TM + Life Core + Life Hammer + Water Tiki): 74.99 5x L+W Traps, 6x A+E+F+M+T+U Traps (46 total): 275.54 Kaos Trap: 5.99 15 Trap Masters: 224.85 15 Cores*: 169.83 2 Adventure Packs*: 39.98 Grand Total: 791.18 *: 18 Cores total - (1 Starter Core + 2 Adventure Cores) = 18-3 = 15 Note: Limiting yourself to 16 elemental traps, you'll save 191.68, which brings the total down to a numerically aesthetic price of 599.50
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Phoenix Crystal is the best unreleased Crystal. Skylanders Academy Season 2 was an improvement. I don't know what to think of Skylanders' future. |
Jeriba
Yellow Sparx
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#307 Posted: 17:05:06 31/07/2014
So far as we can say they change only the normal elemental zones to crystal elemental zones. With hats, legendary treasures or scrolls. Nothing special like the Swap Zones or so. So I can wait und buy to the relase only the game and some other traps. Hope there are all trap of the other six elements in the two triple packs. And all of the rest bit by bit. Up to date we don't know all Trap Masters or which of them will be in wave 1 or 2. And not all of us like the same Trap Masters, so we must wait for some of them till wave 3 or 4. And 200 € over 3 to 6 month distributed is okay for me.
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Edited 1 time - Last edited at 17:07:11 31/07/2014 by Jeriba
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Eggers
Yellow Sparx
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#308 Posted: 17:06:45 31/07/2014
I can't see how people think that making older characters useless is a good thing. I'm annoyed as it is that every character sitting on my shelf can't open a single gate in the new game. Now when I try to fathom being told that none of them will be supported any further, or will act as some pointless ghost symbol thing... Now that would be money grubbing at its finest, since then you have nothing to start with in the new game. Of course, knowing how horrible an idea that is, I'm more than certain Activision is already discussing it.
Trust me, the day they say they aren't supporting my figures that I already own is the day they can stick it.
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Rainbows are nature's rainbows! |
DM235 Yellow Sparx Gems: 1678 |
#309 Posted: 17:47:37 31/07/2014
Quote: Nightmoon
Why 16 traps? You can do everything with just 8 (so you need to only buy 6 more). Getting more traps just means you have the convenience of swapping villains on the fly, without having to go back to the hub. At least that's how I understand the trap mechanic. |
Nightmoon
Yellow Sparx
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#310 Posted: 18:10:50 31/07/2014
Quote: DM235
One of each design, assuming there are two designs they haven't shown yet (I'm assuming there are, due to Skylanders almost always having multiples of 8). The point was to calculate how much it would cost to have everything, and I consider one of each design to be "all" of them. The rest are just the same ones in different colors.
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Phoenix Crystal is the best unreleased Crystal. Skylanders Academy Season 2 was an improvement. I don't know what to think of Skylanders' future. |
CountMoneyBone
Platinum Sparx
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#311 Posted: 18:35:54 31/07/2014
Quote: Eggers
i think it is best to stop now, it will be good with a year break and just wait for the fifth game. i think the fifth game will have the online gameplay, that everyone have been wanting for.
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Ha! HA, sage ich. |
Dahvoo
Emerald Sparx
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#312 Posted: 19:41:35 31/07/2014
Quote: Eggers
No one's saying it's a good thing, we're just speculating on what could be done with older figures rather than just stop supporting them altogether. Another option is making the data for older figures be DLC, that way only people with older figures would have use for it and developers wouldn't have to incorporate the older data for potentially dozens of characters that new users don't need. The only problem is it would probably be paid DLC, which would still leave people unhappy.
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SSA: 37/37; SG: 99/99; SSF: 174/174; STT: 254/254 & 59/59 Traps; SSC: 294/294 & 32/32 Vehicles; SI: 338/339 & 29/34 Crystals. MAX Imaginator Level: 59 |
GothamLord
Yellow Sparx
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#313 Posted: 19:54:55 31/07/2014
DLC could be utilized for offline use, or data maintained by the servers if the game went online, which isnt completely unheard of with the way some things are going these days with the gaming companies. Basically the servers having all the figures data, but not burdening your disc/hard drive with it, unless you verified you had that figure placing in on the portal.
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CountMoneyBone
Platinum Sparx
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#314 Posted: 20:45:28 31/07/2014
Quote: GothamLord
if this 200 dollar game is not gonna be on the disc, then im quitting skylanders on the spot... im not paying 200 dollar for a digital rental. everything should be on the disc only matchmaking should be done by servers.
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Ha! HA, sage ich. |
GothamLord
Yellow Sparx
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#315 Posted: 21:36:44 31/07/2014
*sighs*
I didnt say the WHOLE game. Trust me I am the last person that would take digital copies compared to a physical in my hand version. My suggestion was one to maintain support of the older figures without burdening the newer game as it continued to add new material. Heck, dont put ANY figure info on the game, the whole disc is purely GAME, and when you used the figure on the portal it pulled that figures ingame info from the server, leaving the figure to just maintain the coding for level/powers selected/gold. Then you have that figure info on the console for later use. So its not on disc DLC, buying a figure becomes like buying a new character off a MOBA or ARPG game to play as. |
Edited 1 time - Last edited at 21:39:16 31/07/2014 by GothamLord
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melvimbe
Yellow Sparx
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#316 Posted: 01:22:21 01/08/2014
I know this topic is passed, but I don't see them dropping traps/villains in future releases. Simply because of the money factor. The traps are cheaper to make then a figure and probably just as profitable. As well, they hit the customers that only want to spend $5, not $15. This is working for DI with the power disks, so dropping the traps would be like throwing away money.
That 's not definitive proof by any means, but I'm more inclined to think they'll add a few more villains the that they'll drop them altogether. |
Hexin_Wishes
Yellow Sparx
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#317 Posted: 01:28:02 01/08/2014
They should really consider turning the popular villains into figures. I vote Painyatta.
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GothamLord
Yellow Sparx
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#318 Posted: 01:34:26 01/08/2014
All trappable villains in TT considered as Series 1. Popular villains released as actual figures in future games and considered Series 2's ?
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Hexin_Wishes
Yellow Sparx
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#319 Posted: 01:41:23 01/08/2014
Quote: GothamLord
Probably not simply because the Series refers to character being sculpted. And I figure they'd make them Skylanders anyways so it would make sense with a story about it being a "villain turned Skylander" now. |
min8or
Yellow Sparx
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#320 Posted: 01:44:18 01/08/2014
maybe if you have a painyatta figure on the portal and put in a magic trap with painyatta in it it'll give a boost of some kind
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271figures+11Vehicles+55Traps(+Outlaw,Riot,Steamed,Rebel,Steampunk)+38Magic Items TrapTeamNeeded:Life and Water Minis (s2) |
GothamLord
Yellow Sparx
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#321 Posted: 01:50:52 01/08/2014
Or just different attacks. As I can have two Stealth Elfs on the portal at the same time and it doesnt really seem to cause a issue.
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Hexin_Wishes
Yellow Sparx
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#322 Posted: 04:21:17 01/08/2014
SA 3DS and SF 3DS were both fun, Giants 3DS was pathetic.
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TheMuffinater
Green Sparx
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#323 Posted: 07:20:04 01/08/2014
Quote: Arc of Archives
Oh no! Somebody has an opinion on the internet!
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Dino-Rang, Wind-up, Thumback, and Spy Rise FTW!! |
CountMoneyBone
Platinum Sparx
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#324 Posted: 07:37:52 01/08/2014
Quote: melvimbe
the traps is a disgusting money grab and a worthless gimmick(no figure to buy and 30 sec usage for ingame characters). it have turned out that the revolutionary idea skylanders was in the beginning, is now only being exploited for money. i know its a business for activision but they are not being fair to the customers at all. they push the price up and it get less game for every year. another guitar hero is on the horizon soon.
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Ha! HA, sage ich. |
GothamLord
Yellow Sparx
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#325 Posted: 09:51:11 01/08/2014
Okay. The thirty second usage thing we've clearly seen from the walkthrough doesn't apply anymore as a valid argument. I hate the stupid thing too, trust me. We can still argue there is an timer, but its clear that it's been extended, or that it can be extended via other means in the game. It's atleast up to eighty possible seconds now. Might be longer. We still don't know fully. Yes, if the traps didn't exist at all we wouldn't have this issue with a timer, but we at least need to acknowledge the difference in the timer now.
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Edited 1 time - Last edited at 09:52:03 01/08/2014 by GothamLord
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AzureStarline
Emerald Sparx
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#326 Posted: 13:52:47 01/08/2014
Quote: Arc of Archives
Sorry for enjoying something. I didn't know I wasn't allowed to. EDIT: How did you like SSA 3DS with that ridiculous "Hektor is coming! RUN!" nonsense?
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Edited 1 time - Last edited at 13:53:47 01/08/2014 by AzureStarline
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Hexin_Wishes
Yellow Sparx
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#327 Posted: 16:50:42 01/08/2014
Quote: AzureStarline
Didnt they keep that for subsequent Time runs? It at least made sense in SA! |
alicecarp
Prismatic Sparx
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#328 Posted: 17:16:43 01/08/2014
Quote: Hexin_Wishes
I agree. The gameplay in Giants wasn't much different than SSA other than the giant-only areas, some of the collectables were hard to find (I've still never completed Tunnel of Love) and I found the Frightbeard fight really frustrating. I'm definitely selling this game. |
alicecarp
Prismatic Sparx
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#329 Posted: 18:12:40 01/08/2014
I wonder how the 3DS version of Trap Team would be able to handle 100+ playable characters in one cartridge.
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Hexin_Wishes
Yellow Sparx
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#330 Posted: 18:46:36 01/08/2014
Quote: alicecarp
No different than Swap Force handled every character, variants AND combinations. |
AzureStarline
Emerald Sparx
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#331 Posted: 19:30:18 01/08/2014
Quote: Hexin_Wishes
Well, assuming swapping still works, then Trap Team needs all that PLUS the new characters.
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MatthewGlenHill
Green Sparx
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#332 Posted: 02:37:32 02/08/2014
Personally I would love to see Skylanders 5 free of any new gimmicks and run a more developed story. I would like to see/use Giants, Swappables and Trapmasters in the 5th game and develop what they already have. They don't need some fancy gimmick to make the game great. The sad thing is that's how they can make more money by adding new things to the game.
For example, I know I only put Giants on the portal in SF to open a portal to only take them off moments later, give me something to use my entire collection of Skylanders. Introduce some new Giants or Swapables maybe make some sick Villian figures to play with and upgrade. All in all, I am looking forward to Trap Team but maybe some ideas for "Skylanders 5: Joint Forces"... Get a new Super Villian and bring Kaos on our side after all he's gonna be trapped right? Also definitely want a bank https://www.youtube.com/watch?v=2qv91G3EvWE check out that video to see what I am talking about. |
Edited 2 times - Last edited at 03:57:29 02/08/2014 by MatthewGlenHill
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Hexin_Wishes
Yellow Sparx
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#333 Posted: 03:29:10 02/08/2014
Reposing any of the Giants, Swap Force, and Trap Masters would just be...terrible. We don't like reposes already, why reposes of the gimmicky characters past their prime?
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CountMoneyBone
Platinum Sparx
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#334 Posted: 08:42:37 02/08/2014
Quote: MatthewGlenHill
remember we are talking about activision here that is famous for the guitar hero game...
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Ha! HA, sage ich. |
MatthewGlenHill
Green Sparx
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#335 Posted: 12:31:14 02/08/2014
Quote: CountMoneyBone
True, what do you mean by that though? |
GothamLord
Yellow Sparx
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#336 Posted: 12:36:31 02/08/2014
Driving a franchise into the ground once competition showed up on the market, trying to milk as much money as possible in a relatively short time frame, before abandoning it completely.
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alicecarp
Prismatic Sparx
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#337 Posted: 13:09:34 02/08/2014
^This.
I won't be surprised if Trap Team ends up being the last game, especially when Nintendo releases Amiibo. |
MatthewGlenHill
Green Sparx
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#338 Posted: 13:11:29 02/08/2014
Quote: GothamLord
Yeah I here that, I would still say I enjoyed the heck out of Guitar Hero though. |
melvimbe
Yellow Sparx
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#339 Posted: 13:23:53 02/08/2014
Quote: CountMoneyBone
You should clarify your statements better. You complain that the traps are a gimmick for money only. That's all skylanders every really was! Yes it's a revolutionary idea, but it has always been about money getting you to pay way more then you normally would for a video game. You can't complain about them pushing the price up when they are now providing toys (sculpts) that are half the price of the figures. Perhaps you mean the price of completing the game or of getting everything that they have available to sell. For 5 dollars, I think your money is much better spent on a sculpt then it is on the blind bag power discs DI is offering you. If you want to spend $10, well you can get a figure for skylanders or 2 sculpts. You can only get some blind bags from DI. You can also get some action figure that isn't tied to a video game at all. For $10, I think your money is best spent on skylanders...unless your daughter is just dying to get more my little ponies. For $15 dollars, you get a DI figure, or 3 blind bags. You can get a 3 skylanders sculpts, a figure and a sculpt, or a gimmick figure. You can also get a wide variety of other toys, most if which aren't going to be as much fun as what skylanders or DI is going to give you. Good luck finding any legos for $15. I'd probably lean more towards the skylanders figure personally. The point is that there are different ways of looking at what kind of value you get from your dollar, from DI, for Activision, or from elsewhere. As a collector or a gamer, Activision may not stack up as well to other options. Not every customer with money to spend fits those demographics. I'm not saying Activision is doing a great job or that I wouldn't like to see things improve. However, I just don't think it's accurate to say that they are failing miserably, ripping off customers, etc. I think it deserves a fair evaluation with comparison to other productions they compete with, other customers they are trying to sell to, etc. |
MatthewGlenHill
Green Sparx
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#340 Posted: 13:46:05 02/08/2014
Quote:
I totally agree, if Activision were failing we wouldn't be talking about the game at all. They are doing. imo, a great jon at running their business and giving us things that we will not only buy but enjoy. Yes improvements can be made but there are always improvements to be made. The Guitar Hero comments, yes they took everything they could with Guitar Hero but why not? Why wouldn't they get the most they can out of Skylanders. Yeah I stopped playing Guitar Hero after a while but that doesn't mean I didn't enjoy it in it's prime. The same with Skylanders, who knows we may decide to quit playing after Trap Team but that doesn't change the fact that everything before was awesome and very successful. They're going to try and get all they can out of Skylanders like Guitar Hero so they can then come up with another idea that we will all fall in love with again. Quote:
As foo Amiibo, the biggest problem with that is the WiiU. The beauty of Activision's products or anything like it, DI included, it's not limited to a single platform. I don't have a WiiU and I am most certainly not going to get it to play Amiibo. Offer it on Playstation (not gonna happen) and then I may think about it but the WiiU... not happening... |
Edited 1 time - Last edited at 13:52:55 02/08/2014 by MatthewGlenHill
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GhostRoaster
Yellow Sparx
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#341 Posted: 15:55:28 02/08/2014 | Topic Creator
Quote: alicecarp
If I were a shareholder, I'd be angry if they did this. They need to build this for relative longevity. We all know they can't do these games forever, so I get the cash grab a little bit, but there's a ton of opportunity here they aren't taking advantage if they did that.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
nitendofan92
Emerald Sparx
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#342 Posted: 16:30:30 02/08/2014
Quote: MatthewGlenHill
Yet it a fan forum. In real life skylanders isn't as popular
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THE END IS NEAR |
CountMoneyBone
Platinum Sparx
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#343 Posted: 13:23:31 03/08/2014
Quote: GothamLord
that is activisions...
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Ha! HA, sage ich. |
Jeriba
Yellow Sparx
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#344 Posted: 14:53:24 04/08/2014
Do anyone has seen this tech gate or what ever it my be in the background at 1:18:
Something game specific or a normal elemental gate or for a villain? What do you think? |
GhostRoaster
Yellow Sparx
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#345 Posted: 14:57:05 04/08/2014 | Topic Creator
I think it's just a level based gate that isn't elemental. Think the "Brock" bridge that came down in SG.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
Jeriba
Yellow Sparx
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#346 Posted: 15:14:03 04/08/2014
This may be, but I think if it's be only a gate or a bridge, there will be a fight symbol with crossed swords on it.
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GhostRoaster
Yellow Sparx
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#347 Posted: 15:15:42 04/08/2014 | Topic Creator
Well, we couldn't see the entire thing. Maybe we need to bomb it or something. Inconclusive. Definitely not an elemental gate.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
Edited 2 times - Last edited at 15:16:45 04/08/2014 by GhostRoaster
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