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Negative Concerns on Trap Team
SWARRM Red Sparx Gems: 25
#1 Posted: 15:46:42 24/04/2014 | Topic Creator
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This thread is for all you seasoned fans to voice concerns on Trap Team.

Personally I will be skipping Trap Team for a few reasons. The first reason being the identical gameplay and graphics Trap Team has to Swap Force.
I skipped Giants due to similiar reasons. I purchased Swap Force because it allowed you to jump and had lots of minigames from the swap zones. The visuals were very different than previous titles.

Trap team has identical core gameplay mechanics as Swap Force (so far)

Lmk if you seasoned fans agree or have other concerns.
P.s. if you are a hardcore fan do not be offended or mad, I am an older player that works to buy these great games. I just do not agree with buying sequals that get the COD yearly treatment.
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"Remember, the gimmick IS the game now." - smilie
Edited 1 time - Last edited at 17:52:08 24/04/2014 by SWARRM
yelvy Gold Sparx Gems: 2450
#2 Posted: 15:51:36 24/04/2014
My thoughts:
Im not interested in playing as villains
I HATE the new portal, and the portal speaker will just get annoying
As always, this is going to cost you loads!

And loads of other stuff I'll think of soon! smilie
jet-vac6000 Yellow Sparx Gems: 1718
#3 Posted: 15:56:10 24/04/2014
Wow? Graphics? Really? You're THAT concerned that they are re-using the SF game engine, that you're skipping the game? Anyway, gameplay mechanics? all we've seen so far is just a standard level, like the ones in the prior 3 games... We haven't seen any of the actual in-game areas. Also, there is the jump smash move now available to all characters...

Honestly, it's too soon to come to a decision, we know hardly anything about the game...
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Eggs
Razz Platinum Sparx Gems: 6124
#4 Posted: 15:59:19 24/04/2014
My love for this franchise has been waning for the past few years, to the point that I'm not even interested in playing the two games I do have, and I feel nothing for this game at all. It's a little jarring considering how devoted I was to Skylanders from it's initial announcement, but I think this was bound to happen sooner or later. The figures being put on the portal was fun at first, but once you gather enough, it makes the games kind of frustrating to play. I'll probably get one or two of the figures I like most, but I have no desire to own or play the game at all.

It's also starting to feel like Skylanders is moving away from being friendly and open to all players and focusing more on young boys, at least with the advertising. Swap Force certainly killed my interest with that shift in focus and it's a bit sad to see it continuing. Oh well. *shrug*
yelvy Gold Sparx Gems: 2450
#5 Posted: 15:59:47 24/04/2014
Yeah, I know, but the is concerns, not (For me at least) reasons why I'm not buying the game. Still that portal...
GhostRoaster Yellow Sparx Gems: 1803
#6 Posted: 16:06:17 24/04/2014
Quote: Razz
It's also starting to feel like Skylanders is moving away from being friendly and open to all players and focusing more on young boys, at least with the advertising. Swap Force certainly killed my interest with that shift in focus and it's a bit sad to see it continuing. Oh well. *shrug*


It started out as a dungeon crawler, and the last game had a ton of female skylanders...it's always been about "run and gun"...in my mind their target hasn't shifted. I saw a girl in their reveal video. Please clarify your perception of the shift. The game has never been about being "cute".

Quote: jet-vac6000
Wow? Graphics? Really? You're THAT concerned that they are re-using the SF game engine, that you're skipping the game? Anyway, gameplay mechanics? all we've seen so far is just a standard level, like the ones in the prior 3 games... We haven't seen any of the actual in-game areas. Also, there is the jump smash move now available to all characters...

Honestly, it's too soon to come to a decision, we know hardly anything about the game...


Clarification--jump/smash is only available to Trap Masters.

Agreed---too early, but my concerns so far:

1. No XP increase means less time playing with my hundreds of skylanders
2. Would've liked actual villain toys instead of crystals, but it fits the storyline.
3. Graphics look slightly degraded on PS3/Xbox editions.
4. Concerned about Beenox on nextgen platforms, but understood since the Wii port on Swap Force has undoubtedly hurt them
5. Unknown on future compatibility on crystals. It's a must know before purchase.
6. Rehash of SSA Giants elements (Skystones, Arkeyan Ships, Dreadnaught, Chompy Mage) understandable but I want to buy NEW experiences, not rehash old ones
7. Voice gimmick imo isn't as strong as swapping characters, but the tag team might introduce some interesting gameplay mechanics
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 7 times - Last edited at 16:15:31 24/04/2014 by GhostRoaster
SWARRM Red Sparx Gems: 25
#7 Posted: 16:18:52 24/04/2014 | Topic Creator
The fact that it looks identical to the previous game is one of the three larger problems I have with the game, so far. The primary concern is that it might also play the EXACT same.

Collecting is fun but gameplay and a fresh skylander experience guides my purchases on skylander games.

That is why I made this thread, so seasoned fans can voice their concerns no matter how small or insignificant it seems to others.
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"Remember, the gimmick IS the game now." - smilie
Razz Platinum Sparx Gems: 6124
#8 Posted: 16:24:07 24/04/2014
Quote:
It started out as a dungeon crawler, and the last game had a ton of female skylanders...it's always been about "run and gun"...in my mind their target hasn't shifted. I saw a girl in their reveal video. Please clarify your perception of the shift. The game has never been about being "cute".


Pfft, the series is adorable and always has been. Just look at that art style! ^_^

I suppose the devs like TfB haven't shifted their target audience, but the marketing is obnoxiously centered around the boys (granted, marketing for toys is about fifty years behind actual equality progress). In the new trailer the only girl is the kid who starts out by hanging back and the main focus is on the little boy; we don't see any of the girl Skylanders at all. Still, I guess this is an improvement on Swap Force in that regard; at least there is a girl in the ad at all. :D I'd just like to see a female character that doesn't fall into the Stealth Elf/Roller Brawl/Hex/humanoid pretty lady with boobs formula. If a character like Chopper or Hot Dog was female, that'd be pretty dang awesome.
DaMadNes Blue Sparx Gems: 944
#9 Posted: 16:24:33 24/04/2014
I agree with YELVY on points 1 and 2. 3 is really up to each individual.

@ SWARRM: This statement is incorrect. " trapped characters are only playable with the new trap skylanders." Activision has said in their demo that all Skylanders will be able to Trap and Tag Team with captured enemies.

Which brings me to my main dissapointment. If all the Skylanders can trap and tag team, it makes the Trap Master less unique than Giants and Swappers. Sure a damage boost vs wanted enemies is ok for this game, but in subsequent games, their uniqueness will likely be lost.

My secondary dissapointment is the generic crystals. I'm probly in the minority, but I would have preffered to by a custom crystal for each villian that matches their likeness. But I guess that didn't do that to keep people from complaining about the money grap.
Corn_Hornet Yellow Sparx Gems: 1982
#10 Posted: 16:29:00 24/04/2014
Actually, you do not need the Trap Team figures to play as the captured enemies. They clearly state in the launch presentation video that any and every skylander can tag out to the villians. The only benefit to the Trap Teamers seems to be that they do more damage to the capturable villians, making them easier to trap.

Edit: oops, DaMasNess beat me to it!
Edited 1 time - Last edited at 16:30:57 24/04/2014 by Corn_Hornet
SWARRM Red Sparx Gems: 25
#11 Posted: 16:30:57 24/04/2014 | Topic Creator
Quote: DaMadNes


@ SWARRM: This statement is incorrect. " trapped characters are only playable with the new trap skylanders." Activision has said in their demo that all Skylanders will be able to Trap and Tag Team with captured enemies.



That would be great news! Do you happen to have a link to that statement?

In the trailer only new trap skylanders are shown switching to the trappped players. Also most vlogs state only new trap skylanders are able to trap enemies because they have the special clear weapons.
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"Remember, the gimmick IS the game now." - smilie
DaMadNes Blue Sparx Gems: 944
#12 Posted: 16:32:50 24/04/2014
There is a link to the full video presentation on the home page in the news section. This is sateted during the demo portion of the video
GhostRoaster Yellow Sparx Gems: 1803
#13 Posted: 16:33:22 24/04/2014
Quote: Razz
Quote:
It started out as a dungeon crawler, and the last game had a ton of female skylanders...it's always been about "run and gun"...in my mind their target hasn't shifted. I saw a girl in their reveal video. Please clarify your perception of the shift. The game has never been about being "cute".


Pfft, the series is adorable and always has been. Just look at that art style! smilie

I suppose the devs like TfB haven't shifted their target audience, but the marketing is obnoxiously centered around the boys (granted, marketing for toys is about fifty years behind actual equality progress). In the new trailer the only girl is the kid who starts out by hanging back and the main focus is on the little boy; we don't see any of the girl Skylanders at all. Still, I guess this is an improvement on Swap Force in that regard; at least there is a girl in the ad at all. smilie I'd just like to see a female character that doesn't fall into the Stealth Elf/Roller Brawl/Hex/humanoid pretty lady with boobs formula. If a character like Chopper or Hot Dog was female, that'd be pretty dang awesome.


I seem to have this conversation with someone like you every year. I simply don't get how the sex of some sprites on the screen would deter a game from being "good" or "bad" or "good for boys" or "good for girls". In my mind, it's about the gameplay---which essentially is a brawler. That seems to be shifted towards boys. It is what it is. Some girls will like it, some won't. The game hasn't shifted focus...and maybe Activision knows something about their true targeted fan base and is simply acting accordingly.

Swap Force is littered with female protagonists. You may choose to disagree with Activision marketing but imo the game hasn't changed--which imo is cause for concern. Not enough risks.

Btw, you are definitely entitled to your comments but I'm hoping someone will help clarify the position as I can't seem to grasp the concern, and I want to.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 3 times - Last edited at 16:38:01 24/04/2014 by GhostRoaster
SWARRM Red Sparx Gems: 25
#14 Posted: 16:33:46 24/04/2014 | Topic Creator
"The Trap Masters can also find Traptanium shards as well as enter Traptanium zones to find hidden villains."

Not a fan of the second part if it means all the better villians need to be obtained through different trap skylanders. Is it similiar to element gates? Would one need to buy more trap skylanders of different elements just to get more trapable villians?
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"Remember, the gimmick IS the game now." - smilie
Edited 1 time - Last edited at 16:43:57 24/04/2014 by SWARRM
GhostRoaster Yellow Sparx Gems: 1803
#15 Posted: 16:40:38 24/04/2014
Quote: SWARRM
Quote: DaMadNes


@ SWARRM: This statement is incorrect. " trapped characters are only playable with the new trap skylanders." Activision has said in their demo that all Skylanders will be able to Trap and Tag Team with captured enemies.



That would be great news! Do you happen to have a link to that statement?

In the trailer only new trap skylanders are shown switching to the trappped players. Also most vlogs state only new trap skylanders are able to trap enemies because they have the special clear weapons.



This is all contrary to what I heard multiple Activision reps say. I've heard ALL characters can play and trap. Look at one of the parting comments in the Activision reveal where Lou is doing the demo. Trap Masters have a damage ADVANTAGE against trappable villains, that is all. Trap Masters do however have the ability to unlock areas which make them "required" for 100% completion. For example, they mention some villains can only be uncovered by Trap Masters. This essentially means a new contrived "zone" that only "certain figures" can enter. Giants, Swappers and now Trap Masters. Yay.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 4 times - Last edited at 16:49:28 24/04/2014 by GhostRoaster
TheShadowDragon Ripto Gems: 2886
#16 Posted: 16:42:36 24/04/2014
My only negative concern is that the new LightCore figures won't be coming in Trap Team. Perhaps the people who make Skylanders just wouldn't want all of us Portal Masters to blow all our dough on some figures that light up when being placed on the portal. If the returning characters like Warnado and Flashwing are getting reposed, I'd have to either sell or keep the LightCore versions. But now that I think about the fact that there won't be new LC figures, I got over it.
GhostRoaster Yellow Sparx Gems: 1803
#17 Posted: 16:46:37 24/04/2014
Quote: TheShadowDragon
My only negative concern is that the new LightCore figures won't be coming in Trap Team. Perhaps the people who make Skylanders just wouldn't want all of us Portal Masters to blow all our dough on some figures that light up when being placed on the portal. If the returning characters like Warnado and Flashwing are getting reposed, I'd have to either sell or keep the LightCore versions. But now that I think about the fact that there won't be new LC figures, I got over it.


Don't worry about LC not in Trap Team. It simply has not been announced. I doubt they've abandoned the concept yet...although I think they should.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 1 time - Last edited at 16:46:57 24/04/2014 by GhostRoaster
Razz Platinum Sparx Gems: 6124
#18 Posted: 16:49:05 24/04/2014
I'm really terrible at explaining my views on this sort of topic; it's a fairly complex and extensive issue and a lot of folks out there have really explained it better than I ever could. It's really just a quibble for me at this point and ActiVision doesn't really have much say in how their game is marketed. The toy industry is really sexist (see: no toys of female Avatar characters ever made). Skylanders is an improvement on the norm, but it can still do better. And it would be nice to see some female characters who weren't generically pretty girls; look at all the variety with the male characters! The girls deserve the same treatment.

But, really, that's not why I'm not interested in this franchise anymore. It's just a thing that bugs me. *shrug*
GhostRoaster Yellow Sparx Gems: 1803
#19 Posted: 16:53:47 24/04/2014
^Yeah, unfortunately toys are marketed to genders. Not sure what a toy that would be gender neutral look like...a picture puzzle? And, if a kid wants to play with non-traditional toys...there's still the option--talk to the parents.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Razz Platinum Sparx Gems: 6124
#20 Posted: 16:56:29 24/04/2014
It's kind of lousy because the gendered marketing wasn't so bad 20 years ago (yes, I'm old enough to remember that :D). It may be getting a little better bit by bit, but we're still getting garbage like the legos made just for girls (BLUH). Many parents are getting over the gendered thing with toys, thankfully, but many aren't. As for gender neutral toys: classic legos were the best! :)
GhostRoaster Yellow Sparx Gems: 1803
#21 Posted: 16:59:08 24/04/2014
In general, toys enforce stereotypes. It works most of the time, but for me a good toy should inspire imagination...not "do it for them". Ive seen my kids have more fun with a bunch of legos or blocks on the floor than a high tech animantroic t-rex that costs hundreds of dollars. Simple is best. Which is where this franchise is NOT heading.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 3 times - Last edited at 17:00:39 24/04/2014 by GhostRoaster
wideawakewesley Emerald Sparx Gems: 3281
#22 Posted: 17:04:47 24/04/2014
Quote: Razz
It's kind of lousy because the gendered marketing wasn't so bad 20 years ago (yes, I'm old enough to remember that smilie). It may be getting a little better bit by bit, but we're still getting garbage like the legos made just for girls (BLUH). Many parents are getting over the gendered thing with toys, thankfully, but many aren't. As for gender neutral toys: classic legos were the best! smilie


Razz, I completely agree with you and it'd be nice to see TfB take a lead. A 50/50 split on gender would have been great this time. For Swap Force they had an excuse. This time, there's no reason not to do it. I think we will see some beast like Skylanders that are female, like Sonic Boom/Whirlwind type but it'd be nice to show them. Best thing about Trap Team vs Swap Force, it won't have that horrible gender stereotyped Vicarious Visions animation at the start!
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Contributor to Family Gamer TV - http://www.familygamer.tv/
Follow me on twitter - http://www.twitter.com/wideawakewesley
Arc of Archives Yellow Sparx Gems: 1486
#23 Posted: 17:08:45 24/04/2014
Quote:
1. No XP increase means less time playing with my hundreds of skylanders


But think of all the time you'll save not having to grind again and for even longer if you want to max out everyone. smilie Frankly it made SF really stale for me having to grind for so long on the arenas when I was maxing all my Skylanders.

I'm just going to rehash what I said in another topic: my biggest concern at the moment is how the "Traptanium Lore" (let's call it that for now for the sake of simplicity) will be handled in future games. This depends on how the Traptanium Lore is, exactly... We don't really know many details yet... But if it isn't a bit more fleshed out or, especially, if they do something that completely contradicts the Traptaium Lore without a good explanation in a future game then I'm going to be mad. I know it seems backwards but I don't really care if they simply drop it like a stone instead(don't get me wrong, I'll be sad if Trap Crystals become completely useless for future games- they aren't as much of a safe bet as Skylanders, which have a use even without a gimmick- I'm just speaking lore-wise about this), at least then they won't be messing it up, and by now I'm just getting used to that happening with each gimmick anyway(though I wish that the gimmicks weren't ignored so badly after their intro games).

I'd like to see more female characters too. I don't really care about the marketing, personally, I'd just like to see them do more interesting stuff with girl characters. Like Razz says a lot of the girls are pretty humanoids, or in an attempt to make the girls seem tougher, the very opposite, dragonine. I... I'm trying so hard to think right now, guys, but I can't think of any female Skylanders right now that aren't either humanoid or dragonlike, and I can't. Actually, I just remembered Punk Shock, and maybe Star Strike counts... And how I could I forget Sonic Boom... Still don't think that having just three is very good, and the designs of the former two still fall into the "pretty but graceful" stereotype(though Punk Shock's personality doesn't- alas, they just made her into a tomboy instead of something more interesting, although it works anyway), and Sonic Boom is still dangerously close to dragonlike, although she's a bit more slender than the others. Of the girls we have who are either humanoid or dragonlike I think Hex, Sprocket and maybe Scratch depending on how you see her aren't "pretty but graceful". Why can't someone like Hot Dog be a girl? He doesn't fall into any of the huge typical female tropes. Heck, when I first saw him, I was hoping he was a girl. He easily looks like he could be. And most importantly he feels different from the rest of the girls. He is a lot smaller than the rest of them, and he doesn't really have much grace or prettiness. It's not a huge issue- but seeing more variation in the female character designs would just be a good thing. Sonic Boom was a relatively inventive girl character back in SA with her surprisingly serious backstory as well as her extremely rough voice, because it gives her a bit of a sad touch, to me, anyway. In general- she was actually a good character, and that's what matters. I'm not saying that someone like Punk Shock isn't a good character, but in particular, Sonic Boom stood above the others because they didn't just slap a female-based trope onto her and call it a personality. You can still use stereotypes and get a good character if you make them well, but it's even better if you get something more original to work, because it becomes more memorable. Too bad they made Sonic Boom all "mum" when they gave her dialogue in Giants and dropped her meanness. Of course, this also works the other way around, the amount of generic "hero"/"crazy" male characters is really disappointing(not that I think making them female would instantly make them more interesting). Well... They're getting better with it. Slowly. Hey, maybe someday they'll actually make a female as original as Sonic Boom used to be. ;P
Edited 4 times - Last edited at 17:36:19 24/04/2014 by Arc of Archives
Razz Platinum Sparx Gems: 6124
#24 Posted: 17:16:55 24/04/2014
As fun as Kaos' mom sounded, I am so glad I never bought Swap Force for a few reasons, but the gross gendering thing is near the top. :/ I'd love to see a 50/50 split in the character genders in at least one game of this series, or something like Swap Force where the default gender of an entire gimmick is female this time, but that's not likely to happen, alas. We've still got a ways to go before that happens.
GhostRoaster Yellow Sparx Gems: 1803
#25 Posted: 17:20:41 24/04/2014
AoA: I've come to grips that if I want to stay in the franchise, I'll have to "deal with it" re: upgrading skylanders. I don't put much stock into the lore because it's simply whatever strikes their fancy on any given game. Remember, the gimmick IS the game now, so it stands to reason it won't be stressed moving forward. It's why there's no more feats of strength, and I'm pretty sure there will be no "swap zones" in this game. It would be nice to have Swap Force related activities, but I think it's a one and done.

Everything is about the here and now...both gameplay and story wise. Since they are doing it, I may as well adopt or abandon.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 2 times - Last edited at 17:24:52 24/04/2014 by GhostRoaster
Razz Platinum Sparx Gems: 6124
#26 Posted: 17:23:26 24/04/2014
Realizing that this is a franchise that is never going to end and it's just going to keep costing more and more to keep up has helped me kick the habit. :D
Pyrofer Gold Sparx Gems: 2495
#27 Posted: 17:26:39 24/04/2014
For me it's all about what they DIDN'T do.

If the gameplay and graphics are the same as swap force, it's basically a levels pack as far as the game itself goes.

£65 quid for some more levels and a portal that talks back to you? Doesn't sound all too enticing.

Sure playing as bad guys sounds fun but it's basically just "more characters" rather than a major "game changer". I mean the trap idea is good but the crystals don't seem like something I will WANT to collect, just semi coloured lumps of plastic.
The talking sounds good but is SUCH a gimmick I am sure it will get annoying in the future. Plus, when the next game comes out do we get a new portal again? Does the Trap part go away or do they add ANOTHER lump to it with the next gimmick??? Who knows.

They should have stepped up their game as far as the actual gameplay goes, so far I see no evidence of that.
GhostRoaster Yellow Sparx Gems: 1803
#28 Posted: 17:28:15 24/04/2014
Quote: Pyrofer
For me it's all about what they DIDN'T do.

If the gameplay and graphics are the same as swap force, it's basically a levels pack as far as the game itself goes.

£65 quid for some more levels and a portal that talks back to you? Doesn't sound all too enticing.

Sure playing as bad guys sounds fun but it's basically just "more characters" rather than a major "game changer". I mean the trap idea is good but the crystals don't seem like something I will WANT to collect, just semi coloured lumps of plastic.
The talking sounds good but is SUCH a gimmick I am sure it will get annoying in the future. Plus, when the next game comes out do we get a new portal again? Does the Trap part go away or do they add ANOTHER lump to it with the next gimmick??? Who knows.

They should have stepped up their game as far as the actual gameplay goes, so far I see no evidence of that.


Nail. On. Head. This wasn't a game changer. It would've been nice for them to acknowledge gameplay enhancements as well as toy enhancements when they announce, but they never do. And that's because they have nothing to announce.

Again, my reservations are valid, but nothing really to comment more until we know more. I'm sure to be back here once we do. smilie
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
Edited 1 time - Last edited at 17:29:23 24/04/2014 by GhostRoaster
Razz Platinum Sparx Gems: 6124
#29 Posted: 17:30:20 24/04/2014
YES all of that too! ^^^^

These games are okay for kids but, ultimately, even kids are going to get bored of the same old thing all the time.
SWARRM Red Sparx Gems: 25
#30 Posted: 17:33:01 24/04/2014 | Topic Creator
Quote: GhostRoaster
. Remember, the gimmick IS the game now.


TRUTH
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"Remember, the gimmick IS the game now." - smilie
Arc of Archives Yellow Sparx Gems: 1486
#31 Posted: 17:41:59 24/04/2014
Heh, I actually wrote something about how "the gimmick IS the game" back when SWAP Force was announced, guys. smilie It was a retrospective on Giants. I just left it lying in my notepad, but if you guys like, I might dig it up, and re-write it so that it's actually updated. I think the point I was making in it still holds true, actually. Maybe, hopefully, Trap Team will change that but it's too soon to judge either way.
Donatron Green Sparx Gems: 494
#32 Posted: 17:44:30 24/04/2014
I don't think there should be much concern over Trap Team.

1) We don't know that much about the new game yet. So a number of the concerns are based on speculation, and we don't know everything it has to offer.
2) We haven't gotten a chance to play it yet. Sometimes a game seems uninteresting or recycled, but ends up being incredibly fun to play.
3) It's just a game, not a way of life. If the game's not good, it's okay. It's not like losing a job or a loved one (Exception: people who make a living off Skylanders).

Before getting too worked up, just wait for the game to come out, give it a try, and make your assessment then. If it's to your liking, enjoy; if not, move on.
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Activate: Donatron | Xbox Live: The Donatron
SSA: 32/32 | SG: 16/16 | SSF: 28/32
Doomslicer Gold Sparx Gems: 2037
#33 Posted: 17:58:02 24/04/2014
I skipped SF, so if this is similar it won't be a problem for me.

I am worried that the Kaos trap will be rare or expensive or worse yet necessary to get the full story.

I don't really buy many new characters, so also hoping they don't nerf a bunch of the older ones like SF apparently did.
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Check out my fanfic Guide to Skylands, my DeviantArt, and my Minecraft skins in my GB!
yelvy Gold Sparx Gems: 2450
#34 Posted: 18:16:10 24/04/2014
Quote: Razz


These games are okay for kids but, ultimately, even kids are going to get bored of the same old thing all the time.


Yeah, I heard this kid at a shop when I was buying Skylanders and his dad was asking him if he wanted one, And he said "No, that game is way too easy!" I think sooner or later, the only remaining fans of this franchise are gonna be the hardcore collector people! smilie
GhostRoaster Yellow Sparx Gems: 1803
#35 Posted: 18:18:36 24/04/2014
Quote: Arc of Archives
Heh, I actually wrote something about how "the gimmick IS the game" back when SWAP Force was announced, guys. smilie It was a retrospective on Giants. I just left it lying in my notepad, but if you guys like, I might dig it up, and re-write it so that it's actually updated. I think the point I was making in it still holds true, actually. Maybe, hopefully, Trap Team will change that but it's too soon to judge either way.


It stands to reason since it's a phone in installment. It's hardly a ground breaking conversation smilie
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed.
yelvy Gold Sparx Gems: 2450
#36 Posted: 18:55:39 24/04/2014
^ That is exactly what i was thinking but couldn't be bothered to write it down!

smilie You know I don't even use the swappers in swap force unless I really have to!
Edited 1 time - Last edited at 18:56:53 24/04/2014 by yelvy
Razz Platinum Sparx Gems: 6124
#37 Posted: 19:34:37 24/04/2014
Spyrobaro: YES!!! I actually haven't even finished the first game. It's fun, but Eon (Marketing Wiz Gandalf) bugs the snot out of me with his constant "You need (to buy! 8D) this kind of Skylander for this area!". I tried to play some more of it but the grinding got on my nerves and deeply resent having to keep Gil Grunt just to complete the game, so it's all going to my friend's kids, who are young to really appreciate it, and I will just enjoy my cool looking figures on the Skylanders shelf. :D

Quote:
I think sooner or later, the only remaining fans of this franchise are gonna be the hardcore collector people! ;)


I feel SO bad for those poor people. XD There was a moment when I almost was one and then I realized it was never going to end so now I'm more or less done.
SlayerX11 Emerald Sparx Gems: 3488
#38 Posted: 20:06:19 24/04/2014
Quote: yelvy
Quote: Razz


These games are okay for kids but, ultimately, even kids are going to get bored of the same old thing all the time.


Yeah, I heard this kid at a shop when I was buying Skylanders and his dad was asking him if he wanted one, And he said "No, that game is way too easy!" I think sooner or later, the only remaining fans of this franchise are gonna be the hardcore collector people! smilie


I had these a few months ago around xmas when a mother asked her kid if she wanted a new skylander and he said he already beat that game and the mother reponding that it was great that she spent $70 on a game for nothing.

I still think/wish the following.

Games can be patched
Games get free DLC later on in the year to make the game longer (there are ppl that dont get adventure packs because of cost and they dont know what they do)
Lightcores becomes series 2 figures etc. I love that they light up but I don't want to skip them because the series 2 does something new. Like lc prism break was cool looking but series 2 had skills etc. Otherwise kill them off.
trapshadow77 Blue Sparx Gems: 520
#39 Posted: 20:08:09 24/04/2014
Quote: jet-vac6000
Wow? Graphics? Really? You're THAT concerned that they are re-using the SF game engine, that you're skipping the game? Anyway, gameplay mechanics? all we've seen so far is just a standard level, like the ones in the prior 3 games... We haven't seen any of the actual in-game areas. Also, there is the jump smash move now available to all characters...

Honestly, it's too soon to come to a decision, we know hardly anything about the game...

I 100% agree with you. When they first announced SF and G, we knew very little about them compared to what we ended up knowing at launch. For example, we did not even see the trap master zones and we don't know how the gameplay for Kaos will be like. We also don't know if there will be any new adventure packs or battle packs. I think we should actually wait for E3 before we complain about TT.

EDIT: Also, just because we haven't seen any mini-games does not mean that there wont be any new ones. Also, Razz there are skylanders such as: Cynder, Scratch, Flashwing, Sonic Boom, and Whirlwind.
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smilie"I think someone forgot to invite me to become a Trap Master."smilie
Edited 2 times - Last edited at 20:39:29 24/04/2014 by trapshadow77
thunder1648 Blue Sparx Gems: 703
#40 Posted: 20:41:54 24/04/2014
I don't have very many gripes as my kids still both really like the games. I showed them the video last night and they really liked it. My only concern which might be clarified more later is the general state of the trap crystals. There is no way to distinguish who is who. I have heard you can put multiple on one crystal but my issue is if I'm playing and I have say chill bill on my crystal and I have another crystal from the same element. After a while if you get a bunch of crystals you will not be able to know who is on which ones. There is no way to tell. That brought me to my suggestion I brought up in a couple other topics of making something to place on top of them to distinguish them apart. It would also make for it to be a more physical representation of the villains. I suggested doing something like the thumb wrestlers or pencil toppers that we see now a days. Could probably put them in a pack of 4 or however many they have in the element. Make element packs and charge like 5 bucks or something. It would allow them to place the current one on before quitting so you know who you have on it. Would also give something for the kids to play with. Finally they would be able to play as chaos or the other villain they love so much in the game. I guess if there is any Activision or Toy for Bob employees reading this, please have at it. I think it would be a great idea that kids would love.
Razz Platinum Sparx Gems: 6124
#41 Posted: 20:44:36 24/04/2014
Quote:
Also, Razz there are skylanders such as: Cynder, Scratch, Flashwing, Sonic Boom, and Whirlwind.


All of whom are winged quadrupeds. So it's either general pretty lady, or general pretty quadruped. Compare that with the male Skylanders, who come in a huge variety of shapes and sizes.
trapshadow77 Blue Sparx Gems: 520
#42 Posted: 20:47:12 24/04/2014
Quote: thunder1648
I don't have very many gripes as my kids still both really like the games. I showed them the video last night and they really liked it. My only concern which might be clarified more later is the general state of the trap crystals. There is no way to distinguish who is who. I have heard you can put multiple on one crystal but my issue is if I'm playing and I have say chill bill on my crystal and I have another crystal from the same element. After a while if you get a bunch of crystals you will not be able to know who is on which ones. There is no way to tell. That brought me to my suggestion I brought up in a couple other topics of making something to place on top of them to distinguish them apart. It would also make for it to be a more physical representation of the villains. I suggested doing something like the thumb wrestlers or pencil toppers that we see now a days. Could probably put them in a pack of 4 or however many they have in the element. Make element packs and charge like 5 bucks or something. It would allow them to place the current one on before quitting so you know who you have on it. Would also give something for the kids to play with. Finally they would be able to play as chaos or the other villain they love so much in the game. I guess if there is any Activision or Toy for Bob employees reading this, please have at it. I think it would be a great idea that kids would love.

Actually, I was thinking that (based on previous articles) they are going to have a prison in the hub. There you will be able to switch out the villain you have in the trap for another of the same element. I don't think that you can actually have 4 villains in one trap at the same time. Also, I do like you idea of 4 traps for $5.
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smilie"I think someone forgot to invite me to become a Trap Master."smilie
thunder1648 Blue Sparx Gems: 703
#43 Posted: 21:08:25 24/04/2014
Quote: trapshadow77
Quote: thunder1648
I don't have very many gripes as my kids still both really like the games. I showed them the video last night and they really liked it. My only concern which might be clarified more later is the general state of the trap crystals. There is no way to distinguish who is who. I have heard you can put multiple on one crystal but my issue is if I'm playing and I have say chill bill on my crystal and I have another crystal from the same element. After a while if you get a bunch of crystals you will not be able to know who is on which ones. There is no way to tell. That brought me to my suggestion I brought up in a couple other topics of making something to place on top of them to distinguish them apart. It would also make for it to be a more physical representation of the villains. I suggested doing something like the thumb wrestlers or pencil toppers that we see now a days. Could probably put them in a pack of 4 or however many they have in the element. Make element packs and charge like 5 bucks or something. It would allow them to place the current one on before quitting so you know who you have on it. Would also give something for the kids to play with. Finally they would be able to play as chaos or the other villain they love so much in the game. I guess if there is any Activision or Toy for Bob employees reading this, please have at it. I think it would be a great idea that kids would love.

Actually, I was thinking that (based on previous articles) they are going to have a prison in the hub. There you will be able to switch out the villain you have in the trap for another of the same element. I don't think that you can actually have 4 villains in one trap at the same time. Also, I do like you idea of 4 traps for $5.


No I understand they can only have one at a time on it to play but they were making it seem like each trap could hold 4 villains. As for the 5 bucks I speaking more for the rubber thumb figures that I was suggesting be made to clarify who is which trap. If I was a kid and was heading to friends house I would want to just grab my trap that has the villain I want on it. So I would know its say Chill Bill if I had a little rubber figure on top of the crystal, that way I wouldn't have to start the game up and move said villain onto it. Of course if you didn't have that villain on any of the crystals you would but just saying if you had a favorite villain and you had his rubber figure on top you would know right away that's who is on it.
scratchking22 Blue Sparx Gems: 725
#44 Posted: 21:10:41 24/04/2014
I don't think they would do four traps for $5, they'll probably milk it up to $10.
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~ Clinton/Kaine 2016 ~
HIR Diamond Sparx Gems: 9034
#45 Posted: 21:44:45 24/04/2014
Not a seasoned fan. But I am extraordinarily curious why it seems as though the main versions of the game are coming for last generation's consoles. I realize that not everyone has a PS4, Xbone, or WiiU (myself included), but I cannot understand why Toys for Bob is focusing on the Wii version as opposed to the Wii U. I'm not a graphics snob, I just feel like they could throw in more innovation if they had the greater power of the current gen systems. This feels like Activision pulling a Call of Duty: Ghosts on their Skylanders franchise. But what do I know? <.<;
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Congrats! You wasted five seconds reading this.
trapshadow77 Blue Sparx Gems: 520
#46 Posted: 22:12:08 24/04/2014
Quote: Razz
Quote:
Also, Razz there are skylanders such as: Cynder, Scratch, Flashwing, Sonic Boom, and Whirlwind.


All of whom are winged quadrupeds. So it's either general pretty lady, or general pretty quadruped. Compare that with the male Skylanders, who come in a huge variety of shapes and sizes.

I don't think they are necessarily doing it on purpose. In SSF (I'm going to put this in a spoiler just in case somebody hasn't played the game)
The Terrasquid is first thought of as a male and ends up being a female

I'm just saying that maybe they WILL have a female Hot Dog or a female Wrecking Ball in Trap Team. Also, I would not really describe all those as stereotypes. Plus, scratch is in my top 5 favorite skylanders.
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smilie"I think someone forgot to invite me to become a Trap Master."smilie
Razz Platinum Sparx Gems: 6124
#47 Posted: 22:19:08 24/04/2014
That would be great if they had a female character who didn't fall into the generic humanoid female or generic quadruped female category in STT. :) But I never mentioned stereotypes.
melvimbe Yellow Sparx Gems: 1327
#48 Posted: 22:58:27 24/04/2014
Quote: Razz
That would be great if they had a female character who didn't fall into the generic humanoid female or generic quadruped female category in STT. smilie But I never mentioned stereotypes.



I don't really quite understand your complaint. Aren't all the Skylanders pretty much generic humanoid or quadruped, male or female? What exactly do you want a female skylander to look like? And honestly, the characters are designed to sell, not make societal commentary. There are female characters to help bring the female audience, that's it. And yes, they are going to be more attractive then average because that's what's going to sell. I don't see it about sexism or trying to put little boys and girls into buckets, it's about selling product.

And honestly, I would think Sprocket would be considered a great stereotype breaker, no? Yes, she is humanoid and no she's not fat and ugly, but she fights with a wrench and drives a tank.
ShaneK Yellow Sparx Gems: 1736
#49 Posted: 23:21:14 24/04/2014
Quote: Razz
That would be great if they had a female character who didn't fall into the generic humanoid female or generic quadruped female category in STT. smilie But I never mentioned stereotypes.


How would you feel if Funny Bone was female

(Top right I believe)
Quote: eruptshake137
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