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darkSpyro - Spyro and Skylanders Forum > Video Gaming > Sonic Topic with chili dogs, and grapes so Knuckles doesn't hurt me
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Sonic Topic with chili dogs, and grapes so Knuckles doesn't hurt me [CLOSED]
Gem-A-Knight Yellow Sparx Gems: 1644
#401 Posted: 01:27:13 28/10/2013
Quote: sonicbrawler182
I wouldn't say this game has the best storyline (that'd be Sonic Battle, in my opinion), but it has some of the best character interactions and character development we've seen in the franchise. The story itself is still simple. It's just what goes on between characters, and certain behind the scenes stuff is really well written.

Also, when I let my friend play Windy Hill Zone 1, he actually did a very solid speed run on his very first attempt of the level!
This was after I played all of the versus stages with him, and he did see me speed run the level but yeah, he got a handle on the controls even quicker than I did! So I guess going into the game with pre-emptive knowledge on how to play is a good thing. If anybody wants me to, I can explain all of the controls.


Ah, I see. Well, the main point being, Sega still makes progress. That's good.

And yes! I'd love to hear the controls! smilie
spyro and sonic Diamond Sparx Gems: 8325
#402 Posted: 01:28:45 28/10/2013 | Topic Creator
I love Lost World from what I've seen so far. Tuesday will confirm that. Too bad I've spoiled the entire thing for myself already though.
sonicbrawler182 Platinum Sparx Gems: 7105
#403 Posted: 16:21:34 28/10/2013
Quote: Gem-A-Knight
Quote: sonicbrawler182
I wouldn't say this game has the best storyline (that'd be Sonic Battle, in my opinion), but it has some of the best character interactions and character development we've seen in the franchise. The story itself is still simple. It's just what goes on between characters, and certain behind the scenes stuff is really well written.

Also, when I let my friend play Windy Hill Zone 1, he actually did a very solid speed run on his very first attempt of the level!
This was after I played all of the versus stages with him, and he did see me speed run the level but yeah, he got a handle on the controls even quicker than I did! So I guess going into the game with pre-emptive knowledge on how to play is a good thing. If anybody wants me to, I can explain all of the controls.


Ah, I see. Well, the main point being, Sega still makes progress. That's good.

And yes! I'd love to hear the controls! smilie



Keep in mind that I'm only speaking of the Wii U version here. 3DS version has some small differences, from what I hear.
I think this will be helpful, as the game, and it's instruction leaflet, don't do a good job of explaining every single move.

The Basics
Jog: Left Stick
Dash (Run): ZR + Left Stick
Super Peel-Out: ZR alone (move left stick when charged up to start moving at full running speed)
Spin Dash: ZL (aim take-off direction with left stick, rev up with B or A buttons. Let go of ZL to take off)
Jump: B or A Button
Crouch: Y or X Button (move around while holding Y or X to Roll)
Double Jump: A Button after jumping, but this only works when not locked on. However, the B Button will ALWAYS double-jump, regardless of whether or not you are locked on
Homing Attack: A Button (when locked on)
Multi Homing Attack: If you are faced with a group of enemies, wait a moment longer after locking onto one to lock onto more of them. Launching the Homing Attack after doing so will make Sonic cut through all of them quickly (so long as they are ALL vulnerable to Homing Attacks. Some enemies are only vulnerable to Kicks)
Kick Attack: X or Y Button (when locked on)
Bound: X or Y button (when not locked on)
Activate Wisp: R Button (alternatively, touch the Wisp's icon on the Wii U GamePad screen)

Parkour Moves
Vault: Approach a low ledge/wall/obstacle while holding ZR to vault over it/on top of it.
Wall Run: Move towards a wall at a diagonal angle while holding ZR (works from the ground OR in the air. The distance you cover is dependant on your momentum)
Wall Climb: Move straight towards a wall while holding ZR (works from the ground OR in the air. The distance you cover is dependant on your momentum)
Wall Spin Dash: While Wall Running or Wall Climbing, press and hold ZL to charge a Spin Dash that will increase the distance you cover while moving along/up a wall
Wall Run/Climb Cancel (dubbed as such by me, as the game never even mentions this technique): While Wall Running or Wall Climbing, press the B or A Button ALONE to cancel the maneuver (basically, Sonic will perform a regular jump as if he was standing on flat ground, not taking into account his momentum while running along the wall)
Wall Jump: While Wall Running or Wall Climbing, press the B or A Button AND flick the left stick away from the wall you're on to rebound off of the wall. This is essential for chaining Wall Runs or Wall Climbs together, or can be used for reaching distant platforms while on a wall (the game and it's instruction leaflet actually describe the "Wall Jump" with the input used for "Wall Run/Climb Cancel", without even mentioning the "Wall Run/Climb Cancel" maneuver, or the real controls for the "Wall Jump". So memorise this, or you will have a lot of trouble when the game is telling you the wrong controls for "Wall Jump")
Side Step: While Wall Climbing, press the B or A Button, and flick the left stick to your left or your right to side step left or right
Ceiling Run/Hang: While Wall Climbing in a 2D section, if you come towards a corner that connects the wall to a ceiling, Sonic will automatically run along the ceiling, and will quickly lose momentum. When he loses all momentum, he will hang from the ceiling if the surface allows for it (vines along the ceiling, for example). If you want to hang from the ceiling early, press X or Y

Pro Tips!
Spin Dash Indefinitely: After taking off with a Spin Dash, tap and hold ZL AGAIN to lock your speed, meaning you can Spin Dash at the highest speed so long as you avoid obstacles
Maximising Jump Distance while Spin Dashing: A cool little trick with the Spin Dash in this game is that if you Spin Dash straight off a ledge, WITHOUT jumping, you will actually retain both jumps, whereas if you just Run straight off a ledge without jumping, you only retain the double jump
Landing while Spin Dashing: A small, but vital to know quirk about the Spin Dash in this game is that if you land after performing a single jump while Spin Dashing, your Spin Dash continues. However, if you Double Jump while Spin Dashing, Sonic will uncurl from his ball form, meaning you will have to rev up the Spin Dash when you land, rather than simply continuing it
Charging a Stronger Homing Attack: When you are faced with a large, multi-hit enemy, or a boss, and they are open to being attacked, don't rush into a Homing Attack. Instead, wait a moment while facing them, and while in range. Your lock on cursor will start multiplying. The more cursors are up, the stronger your Homing Attack will be, meaning you can get rid of tough enemies more quickly (this technique is actually COMPLETELY NECESSARY for the fight with Zavok in Sky Road Zone 4. The game never explains this technique at all as far as I remember, and it's not in the instruction leaflet!)

-------

So yeah...this is the most complicated moveset in a Sonic game. Knowing how to apply every single one of them becomes second nature with practice, and is EXTREMELY rewarding.
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"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#404 Posted: 21:51:45 28/10/2013
Oh yeah, I'm getting the Wii U version so no problem with those changes.

AND WOW! This is probably the most complex set of controls I've ever dealt with...ever. That's pretty astonishing. Seeming as I get it tomorrow around 5:00 I have a good 5 hours before I go to bed so at least that gives me a chance of figuring all of this out. Thanks brawler.
sonicbrawler182 Platinum Sparx Gems: 7105
#405 Posted: 22:45:54 28/10/2013
Yay, finally, someone I can gush about the game with! smilie

And I got all of the S Ranks in Time Attack today. My playtime tallies in at 30 hours and 59 minutes so far.
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"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#406 Posted: 23:17:28 28/10/2013
Lols. smilie

30 hours! Yes! I'm so glad this game is going to last so long, unlike most of the other Sonic games. Generations was a 100% beat in 2 & 1/2 days. Colors was about 4. I don't play too much during a day, and I'd love to test these 2P stages. Awesome to hear it's length isn't as short as I thought it'd be.

Speaking of 2 Player, I've really wanted to see how good those levels are and just how it works. No one has anything on it yet. D:
sonicbrawler182 Platinum Sparx Gems: 7105
#407 Posted: 00:43:29 29/10/2013
Oh, I've played through all of them with a friend.

They are all based on single player levels, but have a lot of differences. Speed Race has shorter, more manageable stages. Expert Race has longer, and MUCH more obstacle ridden stages. And Ring Race is self explanatory.

I actually really like the 2 player VS mode, but unfortunately, I will rarely get to play it. Don't really have anyone who would be willing to play it with me that often.
AND ANNOYINGLY, the 3DS version has 4-player online play, but the Wii U version has no online play at all. Ugh.

As for the RC vehicle co-op...eh, I couldn't really get it to work. I was using the Pro Controller, so maybe I should use the Wii Remote next time I try it. But it doesn't seem as good as it looked in the trailers.

I may try to tackle the
Omachao Missions

now. It's more of a reason to play the game, and it will provide me with interesting things to do in it, even if there is no substantial reward for me, and may remove me of the novelty of trading RC vehicles from 3DS to Wii U when I eventually get the 3DS version (which I may make a priority - I want to play the online while there is still people to play with).
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"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#408 Posted: 01:46:55 29/10/2013
Ah, well and understandable. :3 I don't have a friend to really play with either. smilie But hey, I didn't know there were expert stages in the 2P Races! That excites me even more! smilie I didn't plan on using Tails' RC vehicles, so there's no problem there. I really liked the looks in the 2P races. I remember in Sonic Colors they had the same thing. They were fun, but quite bland and uninteresting to me in comparison to the way more awesome single player stages

I'm assuming the way you described the 2P Races they're more fun and like the single player stages (quality wise) and if not just as good?
Edited 1 time - Last edited at 01:48:12 29/10/2013 by Gem-A-Knight
sonicbrawler182 Platinum Sparx Gems: 7105
#409 Posted: 01:49:37 29/10/2013
The level design of the 2P stages is more based around pure skill rather than exploration and spectacle (even though there are still a lot of routes through them, they are designed to keep you on your toes and make you want to keep moving forward, especially since they are timed).
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"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#410 Posted: 01:55:20 29/10/2013
Pure skill huh? I'll have to master those controls it seems. In fact, I'm tempted to turn on a 2nd remote and play through the 2P stages by myself to get an overview. xP There's no one to really play with after all, and I'm quite interested in them.

How long do they give you to beat each stage?
sonicbrawler182 Platinum Sparx Gems: 7105
#411 Posted: 11:24:33 29/10/2013
Time limit varies by stage.
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"My memories will be part of the sky."
TorchSheep Emerald Sparx Gems: 3376
#412 Posted: 18:47:43 29/10/2013
Anyone notice how Zeena is like, the exact same character as Rouge?
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"I have my own system, don't get involved"
sonicbrawler182 Platinum Sparx Gems: 7105
#413 Posted: 19:52:14 29/10/2013
No, Zeena represents the "ditzy teenage slut who throws a tantrum when she doesn't get what she wants, and is easily manipulated".

Rouge is the opposite in some ways - she uses her female charms to manipulate others, she's shown to be compassionate, she is actually dependable (whereas Zeena needs her ego petted if you want her to do anything at all. Rouge may require a small fee at times, but she gets the job done regardless), and she's actually representative of an older type of woman than Zeena (who is meant to come across as a teenager, even if she is technically WAY older than Rouge).
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"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#414 Posted: 00:40:35 30/10/2013
Quote: sonicbrawler182
Time limit varies by stage.


Alright, cool! smilie
sonicbrawler182 Platinum Sparx Gems: 7105
#415 Posted: 00:59:20 30/10/2013
So any of you Americans got the game yet?

R u steppin up 2 the sped?
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"My memories will be part of the sky."
HIR Diamond Sparx Gems: 9034
#416 Posted: 01:04:56 30/10/2013
I don't own a Wii U. For budgetary reasons. <.<
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Congrats! You wasted five seconds reading this.
spyro and sonic Diamond Sparx Gems: 8325
#417 Posted: 01:13:35 30/10/2013 | Topic Creator
Playing the 3ds version, **** this water level...
sonicbrawler182 Platinum Sparx Gems: 7105
#418 Posted: 01:16:43 30/10/2013
HAVE THEY GOT THE DROWNING MUSIC???
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"My memories will be part of the sky."
spyro and sonic Diamond Sparx Gems: 8325
#419 Posted: 01:24:53 30/10/2013 | Topic Creator
From Colors, yes...
Gem-A-Knight Yellow Sparx Gems: 1644
#420 Posted: 05:45:57 30/10/2013
I have it on the Wii U. Personally, I thought the game looked great...but now that I'm playing it, to say the least, this game is great! I never had a demo and I was able to understand the wisps, how the parkour works, and how to do the unlimited spin dash in just a few practices on the other stages. This feels in no way slippery to me. Now, my gaming expertise is in platforming, so that most likely helped. But nevertheless, good controls in my opinion. Stages are full of very enjoyable design, through my eyes. The graphics are absolutely wonderful, and fighting the deadly six is actually slightly more fun than I expected it to be. Sure they're simple and easy, but I can't say I don't enjoy them.

I haven't finished the game. I'm about halfway there as I just walked into Frozen Factory, though I didn't start it yet. It's possible I may run into a few issues, but so far, the game is very fun and was definitely worth the money. Besides Colors, it's probably my favorite Sonic game so far...
sonicbrawler182 Platinum Sparx Gems: 7105
#421 Posted: 11:56:22 30/10/2013
Pro Tips for Frozen Factory:
-Sonic will always do the ballerina jump when you are ice skating (hold ZR on ice). This jump can't be influenced once you're off the ground, he will just go straight. If you need more controlled jumps, as well as access to your mid-air attacks, let go of ZR right before you jump (assuming you are trying to jump with some momentum).
-Sonic can't spin dash on ice.
-There is a looping section in Frozen Factory Zone 1. As in, you need to find one of the proper exits from the loop. Otherwise, you will just be going between the same two planets.
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"My memories will be part of the sky."
spyro and sonic Diamond Sparx Gems: 8325
#422 Posted: 12:49:28 30/10/2013 | Topic Creator
Either I suck, or this game is just really difficult. I've gotten majorly frustrated on almost every level already.. I've little motivation to finish at this point.
sonicbrawler182 Platinum Sparx Gems: 7105
#423 Posted: 14:22:56 30/10/2013
The Wii U version is quite the challenge, I can say that. But I am already a speedrunner at the game. I have an S Rank on every level.
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"My memories will be part of the sky."
spyro and sonic Diamond Sparx Gems: 8325
#424 Posted: 17:48:59 30/10/2013 | Topic Creator
the 3ds version is too challenging as well. I'm still stuck on the 4th zone.
sonicbrawler182 Platinum Sparx Gems: 7105
#425 Posted: 19:47:56 30/10/2013
I don't think the Wii U version is too challenging, and I only dislike cheap challenge, something the Wii U version was mostly free of.
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"My memories will be part of the sky."
spyro and sonic Diamond Sparx Gems: 8325
#426 Posted: 01:58:50 31/10/2013 | Topic Creator
holy crap I'm actually on the last zone.
spyro and sonic Diamond Sparx Gems: 8325
#427 Posted: 03:01:58 31/10/2013 | Topic Creator
aight, finished Lost World. Despite the difficulty I thouroughly enjoyed it.
Gem-A-Knight Yellow Sparx Gems: 1644
#428 Posted: 05:21:00 31/10/2013
^ Wow. I just reached world 5 xD This 2nd zone is proving to be an annoyance for escaping the search light in certain areas. There's a section right after you use rhythm that's really getting me.
sonicbrawler182 Platinum Sparx Gems: 7105
#429 Posted: 13:14:45 31/10/2013
The Sonic fandom of tumblr is approaching Homestuck/Doctor Who/Sherlock/Harry Potter levels of crazy:

[User Posted Image]
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"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#430 Posted: 04:58:49 02/11/2013
That does it. This is my favorite boss theme in this game.



Granted, I actually enjoyed the level itself more than I expected too. It was quite fun!
sonicbrawler182 Platinum Sparx Gems: 7105
#431 Posted: 13:22:04 02/11/2013
If I'm not mistaken, that song technically isn't originally from Lost World. I believe it's just the boss theme from NiGHTS: Journey of Dreams. I don't even think that's a remixed version.

Still an awesome track though.
---
"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#432 Posted: 16:09:35 02/11/2013
Oh, no, I know. It's not from Lost World. smilie The first time I heard it was actually in Racing Transformed so when I heard it on Lost World I was trying wonder where I heard it before. I believe it's slightly remixed though. I haven't played Nights before but I know this version of the soundtrack is different from the one in Sonic & All-Stars Racing Transformed. One of these is some kind of remix, I think.
Edited 1 time - Last edited at 16:10:24 02/11/2013 by Gem-A-Knight
sonicbrawler182 Platinum Sparx Gems: 7105
#433 Posted: 20:31:00 02/11/2013
The All-Stars Racing Transformed version is the remix (every Sega game's track is in that).

The one in Lost World is from NiGHTS: Journey of Dreams (the Wii sequel), but if I'm not mistaken, it in turn is a remix of a song from the original NiGHTS.
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"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#434 Posted: 21:10:16 02/11/2013
Listened to the normal version. Yeah, the one in lost world, definitely a remix.
sonicbrawler182 Platinum Sparx Gems: 7105
#435 Posted: 01:38:21 03/11/2013
can this song play forever, wherever i go? :c

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"My memories will be part of the sky."
spyro and sonic Diamond Sparx Gems: 8325
#436 Posted: 12:16:52 03/11/2013 | Topic Creator

This will always be my favorite from the game.
CommanderGame Emerald Sparx Gems: 3610
#437 Posted: 13:17:38 03/11/2013
The new Sonic Dash update is loads of fun!
bisylizzie Emerald Sparx Gems: 3913
#438 Posted: 21:52:15 03/11/2013
Quote: CommanderGame
The new Sonic Dash update is loads of fun!



I dunno, the boss battle thing is an annoyance more than fun, and the adverts, oh gosh the adverts. Seems like they've got worse compared to before I updated.

I guess, Global Challenge could be good, depending on what the big prize is, though it's not a character, it seems, so that's not as exciting as, say, Blaze. I dunno, maybe I'm just setting my hopes too high for it? I just want a cheap, "Pay to remove ads" option before I stick more time into it than is needed to do the daily challenge and each level of the global challenge.
Gem-A-Knight Yellow Sparx Gems: 1644
#439 Posted: 21:52:20 03/11/2013
Quote: CommanderGame
The new Sonic Dash update is loads of fun!


I know! I'm loving it! I wish they'd give Sonic Jump those next levels though...they seemed to have stopped working on a pretty fun game.

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YES! 1 more emerald and I'll have Super Sonic! All I need to do is get all five red rings on Lava Mountain Zone 3! Yeah...shouldn't be too hard..
sonicbrawler182 Platinum Sparx Gems: 7105
#440 Posted: 23:44:02 03/11/2013
Quote: Gem-A-Knight
Quote: CommanderGame
The new Sonic Dash update is loads of fun!


I know! I'm loving it! I wish they'd give Sonic Jump those next levels though...they seemed to have stopped working on a pretty fun game.

-----

YES! 1 more emerald and I'll have Super Sonic! All I need to do is get all five red rings on Lava Mountain Zone 3! Yeah...shouldn't be too hard..



Good luck with those two you need to use some hardcore parkour to get! :V
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"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#441 Posted: 02:59:33 04/11/2013
Actually, well, I got Super Sonic (totally worth it by the way) but one was legit and the other I totally cheated on. smilie The first one I did use parkour for. Got it on my second try. But the one after that I fell off the wall, clicked the R button, and used hover to get the one I barely missed. Lol. smilie
sonicbrawler182 Platinum Sparx Gems: 7105
#442 Posted: 19:35:12 04/11/2013
Quote: Gem-A-Knight
Actually, well, I got Super Sonic (totally worth it by the way) but one was legit and the other I totally cheated on. smilie The first one I did use parkour for. Got it on my second try. But the one after that I fell off the wall, clicked the R button, and used hover to get the one I barely missed. Lol. smilie



How did I not think of that?...
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"My memories will be part of the sky."
Gem-A-Knight Yellow Sparx Gems: 1644
#443 Posted: 23:08:57 04/11/2013
Quote: sonicbrawler182
Quote: Gem-A-Knight
Actually, well, I got Super Sonic (totally worth it by the way) but one was legit and the other I totally cheated on. smilie The first one I did use parkour for. Got it on my second try. But the one after that I fell off the wall, clicked the R button, and used hover to get the one I barely missed. Lol. smilie


How did I not think of that?...


o.o You mean that never occurred? That was my first instinct when I saw the red ring the first time.
sonicbrawler182 Platinum Sparx Gems: 7105
#444 Posted: 23:53:48 05/11/2013
Nope, it never occurred to me at all. I did it the legit (and by legit I mean hard) way! :V

Anyway, I have completed all of the Omachao Missions, if you plan to do them, know that there are 100 of them in total.
My play time is now 45 hours and 28 minutes.

When I beat all of them, it said I got a "present" for doing so, and it seemed like it was supposed to show some kind of image, but it didn't show anything. So I don't know what I got, if anything at all. I hope they didn't forget to include the reward or something.
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"My memories will be part of the sky."
pankakesparx456 Diamond Sparx Gems: 7795
#445 Posted: 23:58:14 05/11/2013
Quote: sonicbrawler182
Nope, it never occurred to me at all. I did it the legit (and by legit I mean hard) way! :V

Anyway, I have completed all of the Omachao Missions, if you plan to do them, know that there are 100 of them in total.
My play time is now 45 hours and 28 minutes.

When I beat all of them, it said I got a "present" for doing so, and it seemed like it was supposed to show some kind of image, but it didn't show anything. So I don't know what I got, if anything at all. I hope they didn't forget to include the reward or something.


lol that would be hilarious if they forgot. >U<
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Cool cool.
sonicbrawler182 Platinum Sparx Gems: 7105
#446 Posted: 00:59:31 06/11/2013
That kind of happened with one of the side quests in Unleashed HD.

EDIT: I'm in a DarkSpinesSonic video! smilie

He uploaded a run of Sky Road Zone 4, and at the end, shows off that he is first in the leaderboards. You can see me though, in fifth place! smilie

---
"My memories will be part of the sky."
Edited 1 time - Last edited at 00:37:41 07/11/2013 by sonicbrawler182
Gem-A-Knight Yellow Sparx Gems: 1644
#447 Posted: 04:53:05 08/11/2013
Nice Brawler!

You know, call me insane, but am I the only who's been thinking about the next Sonic game already? Just curious. Think about it for a second. They finally made what was basically the Sonic Colors sequel. Even though people had no idea what this game would be like, the idea of another Colors was still out there, so the idea could have formed well long ago. How about now? Unless they plan to do another game like this, which I doubt by about 99.99%, what could be next? No longer is there an idea to build off of as far as I'm concerned. So...what could they possibly think of next time? Just an interesting thought.
sonicbrawler182 Platinum Sparx Gems: 7105
#448 Posted: 15:41:50 08/11/2013
I always think about the next Sonic game when I finish one, because everyone asks me what I think anyway. Well, I'd be lying if I didn't say it's partly to do with the fact I am so immersed in the franchise. :V

Regarding a sequel to Colours, Generations canonically is one.

In terms of game mechanics and overall tone and aesthetics, Lost World is a spiritual successor to Colours in a lot of ways.

Lost World is the most polarising Sonic game since Sonic Unleashed. Some absolutely love it, some hate it, and some just think it's meh, and these varieties of people are coming in equal amounts.

So as far as I'm concerned, Lost World is an experimental, innovative title, much like Sonic Unleashed was. In Sonic Unleashed, everyone loved the day time stages, but thought they could stand to have more exploration. On top of that, people didn't really feel the Werehog was fitting, nor did they feel the RPG elements were fitting.

Then along comes Sonic Colours, and it has more exploration and platforming than Unleashed's stages, and the Werehog and RPG elements were nowhere to be found. And of course, we got the Wisps, which were received really well.

Then Sonic Generations was Sonic Generations. :V

Lost World seems to have the same situation going. People love the idea of the parkour, love the spin dash, and the more open levels, as well as the platforming focus. However, they think the controls need to be explained better and the game needs to train the player more efficiently. As well as that, the Wisps were utilised terribly. And then the game had some gimmick levels that had no need to be there (most of them are actually fine, but some of them aren't that great at all). There is also the issue that some people find spherical worlds nauseating and disorienting. Some people had this issue with Super Mario Galaxy, but it's worse for them here, because Sonic is much faster than Mario.

This game was essentially Sonic Team throwing all of their new ideas into a blender and seeing what it results in. The next game will be much more focused, undoubtedly, and will improve on the best aspects of Lost World, while removing what didn't work (except the Wisps, but the only reason the Wisps were bad was because they mostly didn't control well, and were very limited - I look forward to them being restored to their former glory).

I just hope the next game really nails it. While I do love Lost World, it's partly because I was lucky enough to master the controls quickly. I can't ignore that it is one of the worst conveyed games I've ever played, though - a learning curve like this was acceptable in Sonic Riders because it was a competitive game, but this is a main Sonic game. It shouldn't be that hard to understand how to play.

If they can't get Sonic perfected and working to their liking, then there is never going to be a chance of us seeing Tails, Knuckles, or anyone else, as a playable character again.

--------------------

Unrelated to the previous discussion, but I may be getting the 3DS version a lot sooner than intended. My brother said he wants to get it for me for Christmas. So there's that.
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"My memories will be part of the sky."
Big Green Platinum Sparx Gems: 6345
#449 Posted: 16:00:42 08/11/2013
peeked in here to see if people here thought lost world was good because rendar hates it
i swear everyone likes it but him (this is good tho because he said he will probably give me his copy)

Quote: sonicbrawler182
If you ever wanted to hear Roger voice Sonic in a more serious context, you'll get to experience that at times in Lost World.


idk i cant unhear the pizza hut guy
sonicbrawler182 Platinum Sparx Gems: 7105
#450 Posted: 18:03:57 08/11/2013
If Rendar has the 3DS version, I can understand his hate very well, actually. I want to get it anyway, but those later levels......let's just say I think Dimps forgot they were making a Sonic game part way through. I am only getting it so early because of my brother. Otherwise, I'd probably wait until it's used, myself (though it's good that I get it for free, as I can get this and the new Professor Layton, and maybe another game).

If it's the Wii U version, rent it at least, if you're interested in the game (and assuming Rendar doesn't give you his copy :V), or buy it used. It's worth a look for any Sonic fan, especially if you plan to buy future installments (because it's likely future installments will take a lot of cues from this).
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"My memories will be part of the sky."
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