darkSpyro - Spyro and Skylanders Forum > Skylanders: Giants > The Definitive Skylanders PvP Tier List: GIANTS EDITION.
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The Definitive Skylanders PvP Tier List: GIANTS EDITION. [STICKY]
Dragon Master58 Yellow Sparx Gems: 1366
#1951 Posted: 19:07:00 02/03/2013
Quote: GhostRoaster24
I've seen Ninjini at Toys R Us. I think when more people buy her, and test her she can get rated. What about S2 Drobot with his Wow Pow?


S2 Drobot still isn't out, from what I've heard, he's being released along with lc hex after ninjini and wave 4. There may also be more variants released then too
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smiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie - want these swappers the most
I own all figures from first 2 games except S2 Drobot; release him in the UK, Activision!!
GhostRoaster24 Blue Sparx Gems: 942
#1952 Posted: 23:41:45 02/03/2013
I know right?! How is this NOT stickied by now?! Over 100 posts, MORE than helpful information on Skylanders' Paths, in fact, MORE THAN the official Upgrade Path Recommendations thread, which is stickied! Come on, LET'S GET THIS STICKIED!

EDIT: @DragonMaster58 , Oh, okay then! Haha! I want some Wave 5 figures...
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Tumblr: hunter-alex
Edited 1 time - Last edited at 23:43:46 02/03/2013 by GhostRoaster24
Earth-Dragon Blue Sparx Gems: 972
#1953 Posted: 23:58:10 02/03/2013
I just came back to say Thumpback was on top, but it looks like you guys already put him there ; )

Looking pretty good with a few usual popularity caused a bump up : P
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
LightSpyro13 Blue Sparx Gems: 861
#1954 Posted: 02:58:26 03/03/2013
Quote: GhostRoaster24
I know right?! How is this NOT stickied by now?! Over 100 posts, MORE than helpful information on Skylanders' Paths, in fact, MORE THAN the official Upgrade Path Recommendations thread, which is stickied! Come on, LET'S GET THIS STICKIED!

EDIT: @DragonMaster58 , Oh, okay then! Haha! I want some Wave 5 figures...



I agree that it should be stickied, but I wouldn't necessarily say it's more helpful than the Path recommendations. I mean, this is only PvP-oriented and doesn't provide much help for Story Mode, plus it doesn't even revolve around all 4 modes (would be nice if it did). This is only based on Arena Rumble and not Sky Goals, Ring Out, or Sky Gem Master; although it's not saying much considering how nobody plays the them (Except ME!).

At least you could ask in the other thread for both Story and PvP, and overall PvP instead of just arena rumble.

EDIT: You know, I recommend moving S2 Ultimate Rainbower Whirlwind up to C tier and drop S1 Slime Serpent Zap down to D.

The Wow Pow has somewhat improved her cruddy Rainbow path and actually makes the rainbows more useful, though still highly inferior to Tempest Dragon due to low damage increase (the damage for the rainbows only increased like 6 or 8) and a very slow charged up vortex (which also does somewhat low damage). With the Cloudbursts, you don't even need to shoot the rainbows yourself anymore and only spam the cloud attack, although its a good idea to shoot 2 or 3 clouds yourself and chain 2 more rainbows off of each one for extra damage. But if you must, 2 rainbows at once makes it easier to hit your opponent if cloudbursting is not an option (if your opponent's fast and can outrun your clouds). I don't feel she can stay in D tier anymore and the wow pow is a moderate improvement for the pathetic path.

As I tried to say before numerous times, the Sea Slime attack for Zap has been immensely nerfed in the Giants engine from the Xbox version of the First game. On the Xbox version Zap was kind of an ok character, but on Wii he was awful, the Giants engine is more like the Wii version of SSA now. The slide does not travel as fast or far as it used to, does not slow you down as much, and doesn't seem to last as long (it disappears after about roughly 6 seconds). The slime isn't very sticky and is easy to walk out of even with some of the slowest, plus it is not very thick and can be avoided very easily (especially with projectile characters). Even if they do get stuck, the slime only ticks 6 damage for like 6 seconds and all his other attacks are fairly low-damaging. I think he should be taken down from C and get slam-dunked into D.

In my fights on that path; he lost to S2 Siren Griffin Sonic Boom, Golden Money Bags Trigger Happy, Water Weaver Gill Grunt, and Series 2 Forest Ninja Stealth Elf. His Wow Pow is the only thing that earns him strength, which S1 does not have sadly.
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Fins, of fury!
Edited 1 time - Last edited at 06:40:06 03/03/2013 by LightSpyro13
GhostRoaster24 Blue Sparx Gems: 942
#1955 Posted: 15:12:43 03/03/2013
Hmmm... I seem to agree about UR Whirlwind to C Tier, the Wow Pow is rather helpful! And, as much as I love Zap, I have also seen those nerfs. Zap S1 to D Tier

EDIT: I'm just curious as to why Siren Griffin SB is placed so low? I thought she was high damaging, and still has the perks of (I think) two babies! Just curious...
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Tumblr: hunter-alex
Edited 2 times - Last edited at 21:09:18 03/03/2013 by GhostRoaster24
Tashiji Yellow Sparx Gems: 1453
#1956 Posted: 18:11:46 03/03/2013
She does have access to two babies, but for all intents and purposes, only one of them (the Superbaby) is useful. Until babies grow wings, which is gradual on Siren, they are good for nothing.
GhostRoaster24 Blue Sparx Gems: 942
#1957 Posted: 19:50:49 03/03/2013
Ah ok. smilie AND, I saw a BUNCH of S2 Drobots at Just Press Play in PA today. That's where I got S2 Eruptor, Lightning Rod, and Swarm. They also had Lightcore Drobot, Prism Break, and Eruptor. Such a broad selection! smilie
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Tumblr: hunter-alex
EgoNaut Yellow Sparx Gems: 1730
#1958 Posted: 21:09:39 03/03/2013 | Topic Creator
Out of interest, what does it actually involve to have a thread stickied on this forum? Do we have to wait for an admin to pass by and decide it's worthy stickying, or is there actually something required on our part where someone has to send a PM request or anything like that?


LightSpyro's points about S2 Whirlwind / Ultimate Rainbower and S1 Zap / Slime Serpent are sounding pretty reasonable so far.
Would anyone else agree that S2 Whirlwind / Ultimate Rainbower would be competitive in the C Tier? Or that S1 Zap / Slime Serpent can no longer compete in the C Tier and should be moved down to D Tier?
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S1: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
S2: smiliesmiliesmiliesmiliesmilie
S3: smiliesmiliesmiliesmiliesmilie
Edited 1 time - Last edited at 21:10:33 03/03/2013 by EgoNaut
GamingMaster_76 Yellow Sparx Gems: 1271
#1959 Posted: 22:21:35 03/03/2013
A mod or dark himself will need to Sticky it. I'll go PM one of them now, actually.
Another useful perk of this being stickied is that it will not be auto-locked. If posts continue then the topic will be automatically locked at the end of Page 50. Sticky topics do not have this restriction IIRC.
boomer has it Green Sparx Gems: 304
#1960 Posted: 01:03:11 04/03/2013
YES! IT HAS BEEN STICKIED! I always use this for my paths and after I replace my 2nd nunchuck I will put in some data for PVP
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Hazard335 Yellow Sparx Gems: 1435
#1961 Posted: 01:15:22 04/03/2013
dont know how you did it Nibelilt, but you sure made it happen
and its good to see you around again
Edited 1 time - Last edited at 01:23:02 04/03/2013 by Hazard335
LightSpyro13 Blue Sparx Gems: 861
#1962 Posted: 01:53:21 04/03/2013
Whohooooo!!!!!!
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Fins, of fury!
GamingMaster_76 Yellow Sparx Gems: 1271
#1963 Posted: 02:05:43 04/03/2013
Oh yeah, I forgot to say, I agree with S1 Slime Serpent being a D Tier character now. For all of the reasons LightSpyro listed. I honestly think that he was rated too highly in Wii SSA, but I think that we can all concur being worse off in Giants: he's just not as effective as a "fast" character, and there are a lot more characters that can now survive his hits with maximum health, thanks to being able to reach Level 15. I can't give input on Whirlwind because I don't use her much and I haven't used her lately.
TerraFizz Yellow Sparx Gems: 1484
#1964 Posted: 02:08:42 04/03/2013
Congratulations on the sticky guys! This thread has been chock full of information and riveting discussions, so it deserves it.
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smilie Pop Fizz's Theme Song: smilie
http://youtu.be/zpE08s1g7m4
Tashiji Yellow Sparx Gems: 1453
#1965 Posted: 02:37:48 04/03/2013
Need to get placing Ninjini soon. I've been too busy to test her in-depth, but from what I've seen so far, I'm rather sure that neither path will reach S. It looks like another A-tier Giant to me. I don't have anything in-depth to say at the moment, but will probably do a lot more work with the new characters after Spyro and Wrecking Ball reach us. Anyone else have anything to say at present?
LightSpyro13 Blue Sparx Gems: 861
#1966 Posted: 02:50:33 04/03/2013
^ Not even with her high stats (never played her, just asking)?
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Fins, of fury!
Tashiji Yellow Sparx Gems: 1453
#1967 Posted: 03:10:55 04/03/2013
He stats should keep her no lower than A, but her melee is generic, slow, low-range (for a Giant), and has mediocre combos. What's more, her ranged attacks deal surprisingly low damage. On neither path does she have anything resembling a dash, so you're looking at another Giant with the speed of Bouncer overall. She's a good, solid character, but doesn't pack that extra punch that helps the S-rank guys distance themselves from the pack.
LightSpyro13 Blue Sparx Gems: 861
#1968 Posted: 05:01:48 04/03/2013
Gotta be better than Eye-Brawl's Speed at least, at least Bouncer and Ninjini are the fastest by walking speed.

Eye-Brawl doesn't have any way of going faster than normally (the flying eye ball doesn't count) and is 3 times slower than Bouncer.
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Fins, of fury!
Mrmorrises Platinum Sparx Gems: 7038
#1969 Posted: 05:06:40 04/03/2013
Don't Eye brawl's punches speed him up a slight bit?
LightSpyro13 Blue Sparx Gems: 861
#1970 Posted: 05:16:02 04/03/2013
Maybe slightly but still not enough to increase it significantly. He's probably the #1 slowest guy in the game with only 20 speed and NO dash attack.
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Fins, of fury!
X-Treme Ripto Gems: 360
#1971 Posted: 06:09:51 04/03/2013
Quote: LightSpyro13
Maybe slightly but still not enough to increase it significantly. He's probably the #1 slowest guy in the game with only 20 speed and NO dash attack.



Im still with prismbreak as slowest.
GamingMaster_76 Yellow Sparx Gems: 1271
#1972 Posted: 11:09:20 04/03/2013
OOC, would someone summarise for me why Packateer is higher than Bird Blaster? Both of them suck, but at least Bird Blaster can deal damage without letting his death close in on him. I nearly never used Jet-Vac after a couple weeks so I'm curious.

... Punintended.
Sleepy0429 Emerald Sparx Gems: 3217
#1973 Posted: 13:23:45 04/03/2013
Caption Crustion is BROKEN on wii
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dark52 let me change my username you coward
flashwingftw Emerald Sparx Gems: 3332
#1974 Posted: 13:25:43 04/03/2013
Quote: Hazard335
dont know how you did it Nibelilt, but you sure made it happen
and its good to see you around again



Wait, what? Nibelilt is back?
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zookinator Platinum Sparx Gems: 5726
#1975 Posted: 13:28:07 04/03/2013
Quote: GhostRoaster24
Ah ok. smilie AND, I saw a BUNCH of S2 Drobots at Just Press Play in PA today. That's where I got S2 Eruptor, Lightning Rod, and Swarm. They also had Lightcore Drobot, Prism Break, and Eruptor. Such a broad selection! smilie



OK, I don't know what to say here, but you are most likely trolling if you don't supply pics.

Ontopic: Eye-Brawl is the slowest character in the game, even if his card says he is faster than a S1 Stealthy.
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Skylanders Colosseum Clash
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LightSpyro13 Blue Sparx Gems: 861
#1976 Posted: 15:13:26 04/03/2013
Quote: GamingMaster_76
OOC, would someone summarise for me why Packateer is higher than Bird Blaster? Both of them suck, but at least Bird Blaster can deal damage without letting his death close in on him. I nearly never used Jet-Vac after a couple weeks so I'm curious.

... Punintended.



You probably stink with Jet-Vac (no offense). The maximum damage for the blaster only increases by 4 points, it's a huge disappointment. The Super Shot does massive damage but it needs other enemies sucked up for ammo, which are non-existent in PvP making it a useless upgrade. Bird Blaster is the real pathetic path, if anything it's like almost E tier in my book.

Vac-Pakacteer is higher because the m
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Fins, of fury!
X-Treme Ripto Gems: 360
#1977 Posted: 15:14:49 04/03/2013
Quote: GamingMaster_76
OOC, would someone summarise for me why Packateer is higher than Bird Blaster? Both of them suck, but at least Bird Blaster can deal damage without letting his death close in on him. I nearly never used Jet-Vac after a couple weeks so I'm curious.

... Punintended.



roleplay much?
GamingMaster_76 Yellow Sparx Gems: 1271
#1978 Posted: 17:34:15 04/03/2013
Quote: LightSpyro13
You probably stink with Jet-Vac (no offense). The maximum damage for the blaster only increases by 4 points, it's a huge disappointment. The Super Shot does massive damage but it needs other enemies sucked up for ammo, which are non-existent in PvP making it a useless upgrade. Bird Blaster is the real pathetic path, if anything it's like almost E tier in my book.

Vac-Pakacteer is higher because the m

It looks like your post was cut off! smilie
What you're saying for Bird Blaster barely improving accounts for Vac-Packeteer as well, though. None of his attacks or Jet-Vac in general improve much at all on either of his paths. The only one that ever evolves is The Mulcher, which will leave you vulnerable to most anything above D Tier(see below), unless you can manage to pull off a Mulcher->Corkscrew knockback combo which doesn't really make him objectively C-Tier to the point he deserves it, not to mention actually performing the Corkscrew also leaves you very vulnerable(and deals harshly low damage). Since the jetpack also barely improves then Bird Blaster can escape from slower characters just as much as Vac-Packeteer can. Jet-Vac in general would be a LOT better if they had increased his jetpack a TON, but as it is he's either clunky and weak, or slow and vulnerable.
I did playtesting tonight against parts of C Tier, and here's what I found.

Voodood / Elementalist: Jet-Vac won almost all of the matches. Voodood's regular melee attacks didn't cause enough damage, and Jet-Vac could escape from Tripwires without too much trouble.
Wrecking Ball / Ultimate Spinner: Absolutely murders Jet-Vac. Jet-Vac can't cause damage while he's in the Forcefield- The Mulcher just doesn't work against Wrecking Ball's playstyle. Spamming Forcefield and Emergency Escape Burp won all the matches with no effort at all.
Pop Fizz / Best of the Beast: Pretty close matches, but Pop Fizz won a couple more of them. He tosses Potions fast when he isn't in Beast Form. And if Jet-Vac tries to go away then he can get into it, sustain a few hits from Mulcher, then just hold down the Fire Breath to deal damage faster than the Mulcher can to really hurt Jet-Vac.
Sonic Boom / Siren Griffin: Didn't playtest.
Stump Smash / Nut Crafter: Didn't playtest.
Stealth Elf S2 / Forest Ninja: Jet-Vac couldn't even slightly contend with Stealth Elf's speed. The element of surprise that Forest Ninja possesses is very effective against him- Forest Ninja is not a true meleeist like Pook Blade Saint is so her strategy isn't expecially vulnerable to anything Vac-Packeteer can do. She's just too fast to get hit by him and when she does she can set up those scarecrows or use Combo of Knife Blender against him.
Zook / Artilleryman: Didn't playtest.
Zook S2 / Artilleryman: Pretty close matches. Even wins. Artilleryman is much more effective at being long ranged. But if The Mulcher gets him he isn't really fast enough to escape.
Drill Sergeant / Megadozer: Didn't playtest.
Gill Grunt / Water Weaver: He murdered Jet-Vac. He's much faster, he's effective at long range, and when he's close range by being forced in by The Mulcher he can escape or spam the attacks he has- he's more powerful than Jet-Vac, only slightly, but it adds up a lot more and he can escape a lot better.
Zap / Slime Serpent: He was too fast for Jet-Vac. He won the match slowly, but surely. Unless you play him really badly, it's hard to get hurt by any of Jet-Vac's attacks- the long range ones he has are awful, and he isn't quick enough to catch up to Zap to use anything else.
Zap S2 / Slime Serpent: See above. S2 can just win the match a bit faster if you want him to.
Chill / Frozen Fury: Jet-Vac couldn't close in on her. She can spam Ice Walls on him to rack up points if she does get forced in by The Mulcher, and pushing them around makes for a very effective attack tactic in itself.
Sunburn / Blaze Dragon: The Elemental advantage was just way too much for Jet-Vac to handle. He never stood a chance.
Eruptor / Volcanor: Same as Blaze Dragon.
Eruptor S2 / Magmantor: Eruptor is slow and poor at close range, excepting his Wow Pow, on this path, which would normally do badly against the playstyle of Jet-Vac- but again, Elemental advantage, so all he needs to do is spam the Wow Pow, and throw magma balls when he's too far away from that. Jet-Vac could deal a bit of damage- it wasn't as hopeless as Sunburn/Volcanor- but he still lost by a lot.
Flameslinger / Pyromancer: Run away, spam Super Volley for field hazards, repeat. He outruns Jet-Vac by a ton and has Elemental Advantage, so it's impossible to worry about losing the match.
Ignitor / Blademaster: Didn't playtest.
Hot Dog / Pyro Pooch: Didn't playtest.
Sonic Boom S2 / Siren Griffin: Didn't playtest.
Lightning Rod S2 / Typhoon Titan: Didn't playtest.
Jet-Vac / Packeteer: Ummm smilie
Prism Break / Crystaleer: Lost. They'd probably be able to go head-to-head in pure playstyle, but the Elemental advantage is a really huge thing.
Prism Break / Prismancer: See Crystaleer.
Dino-Rang / Earthen Avenger: Didn't playtest.
Hex / Shade Master: Didn't playtest.
Ghost Roaster / Fear Eater: Can stay in Ectoplasm mode, go right close to Jet-Vac, then go around the suction and hit him from behind. Repeat. Can also run away with Skull Dash during emergency.
Ghost Roaster / Skull Master: Can easily whittle Jet-Vac down. Dash around suction, hit for 35 damage, repeat. Not too hard to get some faster-damaging A attacks in either.
Chop Chop / Vampiric Warrior: Jet-Vac got Chop Chop to low health a few times because Chop Chop is melee-oriented. But he was also able to dodge many of Jet-Vac's attempts at using the Mulcher with A, A, B.

And FYI, I did lots of playtime with Jet-Vac with Giants came out, I'm not that bad with him. I also let my dad play with all the characters and he's pretty crafty with Vac-Packeteer, so we both play with them. (I kept the Legendary down that path just for him.) I would post playtesting videos to prove it but I won't have a YouTube account for a long while. And yes, they all have full upgrades, and all the Heroics. None are wearing any hats and items were off.

Unless there's something that I'm really missing with Vac-Packeteer and The Mulcher ISN'T his only really great attack, I'll need to vote him down to D Tier- regardless of wether he's better than Bird Blaster. Just look at Sandhog, that's arguably more "broken" than Brawler- but that doesn't make Brawler A Tier.

I did not test him against any of B Tier, but it looks like I will do that tomorrow...
Quote: X-Treme
roleplay much?

[[OOC: Yeah, I'm totally roleplaying Adorabeezle Winterpop... smilie]]

I'm the sweetest racer in Sugar Rush! :3
X-Treme Ripto Gems: 360
#1979 Posted: 19:33:50 04/03/2013
where would s2 spyro go? his wowpow seems underwhelming, but i dunno.
LightSpyro13 Blue Sparx Gems: 861
#1980 Posted: 19:46:51 04/03/2013
NO WAY!!!!! While my post was cut off (had to go to school), there is NO WAY he needs to go back to D. I'll do whatever it takes to stop you from success (not trying to put you down or anything, but I totally can't take you seriously).

The ting that makes Vac-Packeteer vastly superior to Bird Blaster is that the Corkscrew attack does knockback and spins your opponent around, distorting their movements in the process. The Mulcher may not increase a heavy amount, but at least it makes it somewhat less dangerous for sucking up your opponent because if they get too close to the suction gun, it'll tick 36 damage to them. With the corkscrew attack, you can just burst right through your opponent pushing and spinning them (Tally ho!) and getting away so you can get a safer distance to shoot them with the Blaster. If your Jet Pack runs out of power, just suck up air for 1 second to instantly recharge it. One of the problems with Bird Blaster is that you get NO knockback in any of your attacks, it's almost impossible to escape. That's what the corkscrew's for. Lastly, his armor stats are above-average and it makes him tough for the C completion to lay a scratch on him (except S2 Magmantor Eruptor and Ignitor, due to their elemental advantage), Armor is more important than how it was in the last game. It makes up for his below-average health and low damage.


Neither of his paths are phenomenal, but he's still C tier because of Vac-Packateer's other advantages. Bird Blaster was just AWFUL, it's not even close to better. I'm sorry, but I really think you aren't doing anything right on Vac-Packateer.
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Fins, of fury!
Tashiji Yellow Sparx Gems: 1453
#1981 Posted: 20:30:11 04/03/2013
S2 Blitz Spyro may be A-tier. The best strategy has always been to charge in, stun, fly, headbutt. That hasn't changed, but his Wow Pow certainly augments the last part of the combo. It all adds up to between 150-200 damage, depending on if you connect once or twice with the charge before pounding. Plain S1 Blitz Spyro was already borderline A-tier if you ask me, and the Wow Pow is perhaps the difference between borderline and full-fledged. It's not the best or most influential Wow Pow in the game, but you'll be using it on a regular basis, and over the course of a whole fight, the damage adds up. I wouldn't say to place him there just yet, considering I only barely got him home from the store and don't fully know what I'm talking about, but I would certainly encourage anyone else testing S2 Spyro to start with the A-guys and move down, not vice verca. EDIT: ^ Yeah, I didn't fully know what I was talking about. See ArkkSpanner's topic about the stun glitch for why. I've tested it now too, and he is completely correct--you do indeed lose your ability to stun by purchasing FireSlam.

S2 Wrecking Ball Ultimate Spinner may end up in B before all is said and done. His roll definitely isn't more controllable, but it's larger, does more damage, and even seems a little bit faster. He can really mow people down, especially in the more claustrophobic arenas. Again, just got him home, haven't even maxed his Heroics yet, so I don't fully know what I'm talking about here either... but expect B. Rather confident that more testing will corroborate this.
Edited 1 time - Last edited at 17:03:18 10/03/2013 by Tashiji
X-Treme Ripto Gems: 360
#1982 Posted: 21:22:16 04/03/2013
Quote: Tashiji
S2 Blitz Spyro may be A-tier. The best strategy has always been to charge in, stun, fly, headbutt. That hasn't changed, but his Wow Pow certainly augments the last part of the combo. It all adds up to between 150-200 damage, depending on if you connect once or twice with the charge before pounding. Plain S1 Blitz Spyro was already borderline A-tier if you ask me, and the Wow Pow is perhaps the difference between borderline and full-fledged. It's not the best or most influential Wow Pow in the game, but you'll be using it on a regular basis, and over the course of a whole fight, the damage adds up. I wouldn't say to place him there just yet, considering I only barely got him home from the store and don't fully know what I'm talking about, but I would certainly encourage anyone else testing S2 Spyro to start with the A-guys and move down, not vice verca.

S2 Wrecking Ball Ultimate Spinner may end up in B before all is said and done. His roll definitely isn't more controllable, but it's larger, does more damage, and even seems a little bit faster. He can really mow people down, especially in the more claustrophobic arenas. Again, just got him home, haven't even maxed his Heroics yet, so I don't fully know what I'm talking about here either... but expect B. Rather confident that more testing will corroborate this.



how much does each fireball do?
Tashiji Yellow Sparx Gems: 1453
#1983 Posted: 23:19:16 04/03/2013
Standard fireball damage, whatever that is on your path.
GhostRoaster24 Blue Sparx Gems: 942
#1984 Posted: 12:10:31 05/03/2013
Quote: zookinator
Quote: GhostRoaster24
Ah ok. smilie AND, I saw a BUNCH of S2 Drobots at Just Press Play in PA today. That's where I got S2 Eruptor, Lightning Rod, and Swarm. They also had Lightcore Drobot, Prism Break, and Eruptor. Such a broad selection! smilie



OK, I don't know what to say here, but you are most likely trolling if you don't supply pics.

Ontopic: Eye-Brawl is the slowest character in the game, even if his card says he is faster than a S1 Stealthy.


No, seriously! I've never trolled in mah life! (And, I don't intend to either!) They had a lightcore Drobot and a series 2 Drobot! Same with Eruptor and Prism Break!
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boomer has it Green Sparx Gems: 304
#1985 Posted: 13:12:45 05/03/2013
Did you buy it?
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zookinator Platinum Sparx Gems: 5726
#1986 Posted: 13:17:48 05/03/2013
We will have to see a picture to be sure. I mean, you could get confused with a lightcore drobot and a s2 one.
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Skylanders Colosseum Clash
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GamingMaster_76 Yellow Sparx Gems: 1271
#1987 Posted: 13:24:57 05/03/2013
Quote: LightSpyro13
NO WAY!!!!! While my post was cut off (had to go to school), there is NO WAY he needs to go back to D. I'll do whatever it takes to stop you from success (not trying to put you down or anything, but I totally can't take you seriously).

The ting that makes Vac-Packeteer vastly superior to Bird Blaster is that the Corkscrew attack does knockback and spins your opponent around, distorting their movements in the process. The Mulcher may not increase a heavy amount, but at least it makes it somewhat less dangerous for sucking up your opponent because if they get too close to the suction gun, it'll tick 36 damage to them. With the corkscrew attack, you can just burst right through your opponent pushing and spinning them (Tally ho!) and getting away so you can get a safer distance to shoot them with the Blaster. If your Jet Pack runs out of power, just suck up air for 1 second to instantly recharge it. One of the problems with Bird Blaster is that you get NO knockback in any of your attacks, it's almost impossible to escape. That's what the corkscrew's for. Lastly, his armor stats are above-average and it makes him tough for the C completion to lay a scratch on him (except S2 Magmantor Eruptor and Ignitor, due to their elemental advantage), Armor is more important than how it was in the last game. It makes up for his below-average health and low damage.


Neither of his paths are phenomenal, but he's still C tier because of Vac-Packateer's other advantages. Bird Blaster was just AWFUL, it's not even close to better. I'm sorry, but I really think you aren't doing anything right on Vac-Packateer.

Your points are fair enough and I do try those, but he's largely weak to a lot of stuff above D. I continue to hold my vote to move him down to D due to just that. I don't know if something is different on the Wii U version(which I doubt since the engine is meant to be unified), but Corkscrew can't do anything in my- or my dad's, don't forget I'm not the only player- testing, because 1. Jet-Vac is too slow to even catch up and land the hit, or 2. Is outdamaged by anything he would hit.
Edit: Just to clarify, I played Jet-Vac against C Tier again just to see wether we were simply in a bad mood for battling and kept trying everything. Same results for both of us. We're trying really hard with Jet-Vac but neither of us think he belongs in C and everyone we toss at him above D is obliterating him. Unless it's only because we've played the rest of the characters in the tier so much longer from owning them since SA. It looks like I need to test the sucky thing all week *sigh*
Quote: Tashiji
S2 Wrecking Ball Ultimate Spinner may end up in B before all is said and done. His roll definitely isn't more controllable, but it's larger, does more damage, and even seems a little bit faster. He can really mow people down, especially in the more claustrophobic arenas. Again, just got him home, haven't even maxed his Heroics yet, so I don't fully know what I'm talking about here either... but expect B. Rather confident that more testing will corroborate this.

Good to hear that Wrecking Ball is simply bigger and better, I've been looking forward to him and I was hoping he didn't become too strong to stay as fun as he is.
Edited 1 time - Last edited at 13:33:20 05/03/2013 by GamingMaster_76
EgoNaut Yellow Sparx Gems: 1730
#1988 Posted: 20:54:03 05/03/2013 | Topic Creator
Well done on getting the thread stickied, people. (Thanks too to GamingMaster_76 for PMing an admin about it.) This thread wouldn't have reached the level of maturity that it has without everyone's contributions! smilie


  • S1 Zap / Slime Serpent moved to D Tier. We can move him back should anyone disagree.

While the testing of Ninjini, S2 Spyro and S2 Wrecking Ball is important, i'm also still waiting on opinions about S2 Whirlwind / Ultimate Rainbower moving to C Tier.

I think the question to ask about Jet-Vac Packeteer is that allthough he may not be able to compete with all of the C Tier, does he at least compete with some of it enough to stay in the C Tier, whilst having a relatively easy time with most of the D Tier?
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S1: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
S2: smiliesmiliesmiliesmiliesmilie
S3: smiliesmiliesmiliesmiliesmilie
Edited 1 time - Last edited at 20:54:38 05/03/2013 by EgoNaut
LightSpyro13 Blue Sparx Gems: 861
#1989 Posted: 21:34:36 05/03/2013
Quote: GamingMaster_76
Quote: LightSpyro13
NO WAY!!!!! While my post was cut off (had to go to school), there is NO WAY he needs to go back to D. I'll do whatever it takes to stop you from success (not trying to put you down or anything, but I totally can't take you seriously).

The ting that makes Vac-Packeteer vastly superior to Bird Blaster is that the Corkscrew attack does knockback and spins your opponent around, distorting their movements in the process. The Mulcher may not increase a heavy amount, but at least it makes it somewhat less dangerous for sucking up your opponent because if they get too close to the suction gun, it'll tick 36 damage to them. With the corkscrew attack, you can just burst right through your opponent pushing and spinning them (Tally ho!) and getting away so you can get a safer distance to shoot them with the Blaster. If your Jet Pack runs out of power, just suck up air for 1 second to instantly recharge it. One of the problems with Bird Blaster is that you get NO knockback in any of your attacks, it's almost impossible to escape. That's what the corkscrew's for. Lastly, his armor stats are above-average and it makes him tough for the C completion to lay a scratch on him (except S2 Magmantor Eruptor and Ignitor, due to their elemental advantage), Armor is more important than how it was in the last game. It makes up for his below-average health and low damage.


Neither of his paths are phenomenal, but he's still C tier because of Vac-Packateer's other advantages. Bird Blaster was just AWFUL, it's not even close to better. I'm sorry, but I really think you aren't doing anything right on Vac-Packateer.

Your points are fair enough and I do try those, but he's largely weak to a lot of stuff above D. I continue to hold my vote to move him down to D due to just that. I don't know if something is different on the Wii U version(which I doubt since the engine is meant to be unified), but Corkscrew can't do anything in my- or my dad's, don't forget I'm not the only player- testing, because 1. Jet-Vac is too slow to even catch up and land the hit, or 2. Is outdamaged by anything he would hit.
Edit: Just to clarify, I played Jet-Vac against C Tier again just to see wether we were simply in a bad mood for battling and kept trying everything. Same results for both of us. We're trying really hard with Jet-Vac but neither of us think he belongs in C and everyone we toss at him above D is obliterating him. Unless it's only because we've played the rest of the characters in the tier so much longer from owning them since SA. It looks like I need to test the sucky thing all week *sigh*
Quote: Tashiji
S2 Wrecking Ball Ultimate Spinner may end up in B before all is said and done. His roll definitely isn't more controllable, but it's larger, does more damage, and even seems a little bit faster. He can really mow people down, especially in the more claustrophobic arenas. Again, just got him home, haven't even maxed his Heroics yet, so I don't fully know what I'm talking about here either... but expect B. Rather confident that more testing will corroborate this.

Good to hear that Wrecking Ball is simply bigger and better, I've been looking forward to him and I was hoping he didn't become too strong to stay as fun as he is.



I will continue to stop you. What's the lightest way possible I could say this (joke intended)?
YOU STINK with Jet-Vac!


There is NO way we would've lost to all of those guys you mentioned, his armor and versatility are too high for D tier. How many heroics have you even done with him (especially Armor ones) or how are you even playing him? He's flawed but certainly not a D tier character, he still has his perks. In fact I'd eve say he's slightly above average on this path because of the Corkscrew and his high speed with the Jet Pack (which you can recharge instantly by using the vacuum, to take care of the speed boost problem), though still not good enough to be B tier because of his low HP. He can still take at least half of C tier, D tier is WAY too weak.

This is how I play him and do fairly average in PvP.
[youtube]http://www.youtube.com/watch?v=FmeKZj****g[/youtube]
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Fins, of fury!
slambam104 Gold Sparx Gems: 2464
#1990 Posted: 12:25:23 06/03/2013
Quote: Tashiji
S2 Blitz Spyro may be A-tier. The best strategy has always been to charge in, stun, fly, headbutt. That hasn't changed, but his Wow Pow certainly augments the last part of the combo. It all adds up to between 150-200 damage, depending on if you connect once or twice with the charge before pounding. Plain S1 Blitz Spyro was already borderline A-tier if you ask me, and the Wow Pow is perhaps the difference between borderline and full-fledged. It's not the best or most influential Wow Pow in the game, but you'll be using it on a regular basis, and over the course of a whole fight, the damage adds up. I wouldn't say to place him there just yet, considering I only barely got him home from the store and don't fully know what I'm talking about, but I would certainly encourage anyone else testing S2 Spyro to start with the A-guys and move down, not vice verca.

S2 Wrecking Ball Ultimate Spinner may end up in B before all is said and done. His roll definitely isn't more controllable, but it's larger, does more damage, and even seems a little bit faster. He can really mow people down, especially in the more claustrophobic arenas. Again, just got him home, haven't even maxed his Heroics yet, so I don't fully know what I'm talking about here either... but expect B. Rather confident that more testing will corroborate this.



Thank you for saying this! I think Wrecking ball is very underated. I totally agree.
GhostRoaster24 Blue Sparx Gems: 942
#1991 Posted: 17:17:03 06/03/2013
No, I got S2 Eruptor, S2 Lightning Rod, and Swarm. And I'm positive it wasn't lightcore, because it didn't have that shiny packaging on the front! I'll get a picture up as soon as possible! I promise!
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Tumblr: hunter-alex
boomer has it Green Sparx Gems: 304
#1992 Posted: 20:26:53 06/03/2013
U should have got it! Here in Canada I am still desperate for it!
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credit to kappa for my avatar
GhostRoaster24 Blue Sparx Gems: 942
#1993 Posted: 20:29:32 06/03/2013
Yes I know. I'm kicking myself for not getting it! Mistake I won't make again! smilie
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Tumblr: hunter-alex
ClayFace Blue Sparx Gems: 835
#1994 Posted: 20:34:28 06/03/2013
My Personal Tiers:
Lightning Rod (Best in the Game) Tier: Lightning Rod on Lord of the Lightning
A Tier:Everyone else but Wrecking Ball
F Tier: Wrecking Ball Both Paths
onslaught Blue Sparx Gems: 721
#1995 Posted: 20:41:04 06/03/2013
SSS tier eon both paths and same with Flynn
A tier everyone but hex
D tier hex
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<(".<) (>".)> Two Kirbys.
X-Treme Ripto Gems: 360
#1996 Posted: 20:52:43 06/03/2013
Quote: ClayFace
My Personal Tiers:
terrafin chop chop (Best in the Game) Tier: s2 chop chop undead defender and s2 terrafin both paths
A Tier:Everyone else but Wrecking Ball
F Tier: Wrecking Ball Both Paths



fixed for you.
ClayFace Blue Sparx Gems: 835
#1997 Posted: 20:54:58 06/03/2013
^ Grrrrr......
pigman50 Green Sparx Gems: 294
#1998 Posted: 21:50:10 06/03/2013
Quote: ClayFace
My Personal Tiers:
Lightning Rod (Best in the Game) Tier: Lightning Rod on Lord of the Lightning
A Tier:Everyone else but Wrecking Ball
F Tier: Wrecking Ball Both Paths


Wrecking Ball does not deserve to be an F tier character on Ultimate Spinner! He can beat most melee characters, I find. I have been saying this a lot but I really don't understand how people find him to be so bad.
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AoSTH quote of the week:
Quote: Sonic (At Robotnik)
Well this is a switch! A whale carrying a harpoon!

LightSpyro13 Blue Sparx Gems: 861
#1999 Posted: 21:53:09 06/03/2013
^ Because you can't control his ball well, you can still beat him with the A-tier guys when he stops spinning because he can hardly hit you. Even if he does, he bounces right off you, which is very annoying. And his other 2 attacks do fairly low damage.
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Fins, of fury!
pigman50 Green Sparx Gems: 294
#2000 Posted: 21:55:48 06/03/2013
Quote: LightSpyro13
^ Because you can't control his ball well, you can still beat him with the A-tier guys when he stops spinning because he can hardly hit you. Even if he does, he bounces right off you, which is very annoying. And his other 2 attacks do fairly low damage.


I don't know why people find the ball hard to control, beacause it really isn't. He doesn't stop spinning for long and he is invulnerable while spinning. The bounce off of the opponent is very useful for taking down melee characters and you don't need the other two attacks anyway as they are awful.
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AoSTH quote of the week:
Quote: Sonic (At Robotnik)
Well this is a switch! A whale carrying a harpoon!

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