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Upgrade Path Recommendations! NEW OP!!!!!! [STICKY]
Thumpterra12 Ripto Gems: 120
#651 Posted: 15:20:10 11/12/2012
/\, no its rubble master. not rock grinder. for jet vac, which path? ive heard bird blaster is better, but now im hearing about vacateer.
Tashiji Yellow Sparx Gems: 1453
#652 Posted: 15:53:02 11/12/2012
Packeteer is way better, especially in PVP. I actually did a fairly lengthy write-up of why in the tier list thread, and would recommend the path highly.
Reaganag Blue Sparx Gems: 878
#653 Posted: 17:54:24 11/12/2012
What page is that on? I couldn't find it.
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Awesome avatar by nintendofan92!
Have waves 1,2,3, and 4
Tashiji Yellow Sparx Gems: 1453
#654 Posted: 18:40:30 11/12/2012
^ Went and found the page, but figured that it would be pretty lazy not to just bring the quote back with me. Here's my assessment of Jet-Vac:

Quote: Tashiji
After playing a bit with both, I have a serious inclination that Jet-Vac's two paths should be switching spots, with Bird Blaster falling to D or maybe even E tier, and Vac Packeteer entering C. Here are my reasons:

Bird Blaster's final "maximum damage" air gun upgrade only gives 4~ more damage per shot. Insignificant upgrade from 11 to 15. Of his other two abilities, one requires fodder to vacuum, which the vast majority of PVP characters will not provide. Problem here is, that's also his most damaging attack, and he won't be able to use it. His other perk for this upgrade path is piercing bullets which, while they do have their use, are again designed to hit multiple targets--which you will not usually be facing in PVP. In fact, even if you do face the select few characters that send out suckable objects (Sonic Boom's babies, etc.), there's a certain point where they're going to elect to stop using them on you, realizing that simply out-damaging your lousy 15-damage air blasts is a ton easier than coping with the 70-damage shots you can fire back after absorbing their minions/field effects. If I were Sonic Boom, I'd just run up and start roaring at him, and you know what? I'd win the battle, babies or no babies, because Jet-Vac's damage-over-time is awful.

Vac Packeteer, on the other hand, at least has abilities that do something. Nitpick all you like about whether or not the air tank should have been made infinite for this path (I think so myself), but there's no debating that at least this ability does something, unlike Bird Blaster's super shots, which, again, are contingent on vacuuming things up. This ability makes him a more effective escape artist, and his Flying Corkscrew's 30~ damage again beats Bird Blaster's ability to do... nothing extra while flying. Vac Packeteer actually isn't such a bad escape artist, and often in PVP, especially as weaker characters (this means Jet-Vac), escape is an integral part of survival. On top of that, the "maximum damage" suction upgrade actually does live up to its name, doing up to 11+ damage/tick over Bird Blaster's version depending on proximity. Basically, what this all amounts to is, 4 more damage per shot and two abilities that are niche at best and outright useless at worst does not amount to enough of a reason to pick Blaster over Packeteer, who comes with the list of perks that actually do help listed above. Also, keep in mind that plain air blasts from Packeteer do 11 to Blaster's 15, so it's not exactly like there's even a world of difference between their ranged abilities.

As for how each character competes, I've personally found that Bird Blaster tends to be torn up in the C-tier, because 15-damage, linear ranged attacks with nothing else to back them up just aren't useful. Deprived of his best abilities by the nature of PVP and one-on-one combat, you can't exactly "go Rambo" on things like you can in Story, where there are ample Chompies to use as ammo. You'll likely find yourself trying to vacuum more often than fire, which is a fine approach, considering that C-tier characters are actually weak enough to be in serious peril against a vacuum-based offense. ... Which is incidentally why I think that Vac Packeteer and not Bird Blaster belongs in C-tier. He simply plays to the semi-limited strengths of the character better, and the results should show that to anyone who tests the two impartially.

Where it pertains to Bird Blaster's placement, my gut says D is where he could score the most wins, but I wouldn't be totally surprised to see him end up in E-tier by the time this list is finalized. His main problem is that he is almost exclusively designed for Story Mode (where he is relatively strong), and it shows.
Reaganag Blue Sparx Gems: 878
#655 Posted: 19:10:46 11/12/2012
Thanks!
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Awesome avatar by nintendofan92!
Have waves 1,2,3, and 4
Kiroq Gold Sparx Gems: 2328
#656 Posted: 03:47:27 12/12/2012
Why are you choosing Rock Grinder?
Also, what path does everyone recommend for S2 Bash, S2 Drill Sergeant and Lightcore Drobot and why?
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smilie Fools! I've had it up to here with your incompetence! Actually no, even higher..up to HERE!
lippyskillz Yellow Sparx Gems: 1371
#657 Posted: 03:57:15 12/12/2012
Path and reasons for Hot Head please. i am hearing overhelmingly for Burninator at the moment but Oil Baron sounds so good in theory.

EDIT: And now I see why Burninator is better haha.. resetting now..
Edited 1 time - Last edited at 04:22:13 12/12/2012 by lippyskillz
Kiroq Gold Sparx Gems: 2328
#658 Posted: 04:47:05 12/12/2012
It's up to you both paths are good Rubble master just has more versatility that's all.
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smilie Fools! I've had it up to here with your incompetence! Actually no, even higher..up to HERE!
Thumpterra12 Ripto Gems: 120
#659 Posted: 19:15:11 12/12/2012
Quote: Kiroq
Why are you choosing Rock Grinder?
Also, what path does everyone recommend for S2 Bash, S2 Drill Sergeant and Lightcore Drobot and why?



s2 drill sergeant, pick megadozer, but do it for the faster auto blast and gun wowpow. he is amazing.
Thumpterra12 Ripto Gems: 120
#660 Posted: 12:28:16 13/12/2012
I have no idea. Megadozer is too good for me to switch from it. Just do megadozer. He is in the top 5 pvpers.
joerox123 Yellow Sparx Gems: 1992
#661 Posted: 14:54:20 13/12/2012 | Topic Creator
Quote: Kiroq
What is the battledozer path like?



Ir is very good, you can spam the rockets very fast and the MIRV shoot equally fast while doing the same damage.
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the road is long, we carry on
try to have fun in the meantime☠
LegoLander Yellow Sparx Gems: 1760
#662 Posted: 21:25:58 13/12/2012
NO! **** NO!
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The person who finally changed his Christmas avatar. Give me a cookie.
bionicle2809 Diamond Sparx Gems: 8438
#663 Posted: 22:03:57 13/12/2012
Quote: SPARXisAWESOME
Quote: Thumpterra12
Quote: Kiroq
Why are you choosing Rock Grinder?
Also, what path does everyone recommend for S2 Bash, S2 Drill Sergeant and Lightcore Drobot and why?


s2 drill sergeant, pick megadozer, but do it for the faster auto blast and gun wowpow. he is amazing.


Why don't you pick both paths? (S2 geddit?)


Because, say I fully upgraded the megadozer path and wanted to upgrade the other path and then switch back to megadzer, I would have to buy all the megadozer upgrades again. It kind of defeats the purpose of the path switch ability IMO.
weebbby Emerald Sparx Gems: 4220
#664 Posted: 22:43:56 13/12/2012
^ No, you won't have to buy them all again, they just deactivate until you switch back, you don't have to rebuy the upgrades.
bionicle2809 Diamond Sparx Gems: 8438
#665 Posted: 23:05:48 13/12/2012
Quote: weebbby
^ No, you won't have to buy them all again, they just deactivate until you switch back, you don't have to rebuy the upgrades.


Not from my experience.
joerox123 Yellow Sparx Gems: 1992
#666 Posted: 23:31:36 13/12/2012 | Topic Creator
^ When you reset the game (Turn it On/Off again) it is fine.
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the road is long, we carry on
try to have fun in the meantime☠
weebbby Emerald Sparx Gems: 4220
#667 Posted: 23:32:13 13/12/2012
^
^ I've heard of glitches where it deletes them, but those have never happened to me, whenever I switch, when I switch back, I still have all the upgrades I had before I switched.
Edited 1 time - Last edited at 23:32:39 13/12/2012 by weebbby
Thumpterra12 Ripto Gems: 120
#668 Posted: 23:45:00 13/12/2012
smae with me, weebbby. i freely switch between ignitors paths.
weebbby Emerald Sparx Gems: 4220
#669 Posted: 23:50:11 13/12/2012
^ I only have smilie and smilie's S2 versions, so they are the only ones I've tried, but yes, you can freely switch paths.
matrix Yellow Sparx Gems: 1441
#670 Posted: 03:04:47 14/12/2012
Ok guys, I want the opinion of somebody who has tried BOTH paths, which path for Series 2 Chop Chop?
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I like Skylanders...
zookinator Platinum Sparx Gems: 5726
#671 Posted: 04:04:31 14/12/2012
It is really a switch off. I f you like going up close and personal, go with Arkeyan Swordsman. If you like taking the enemies damage and swinging right back at em', go with Undead Defender. I also depends on what type of Chop Chop you have, so it's your call.
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Skylanders Colosseum Clash
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weebbby Emerald Sparx Gems: 4220
#672 Posted: 12:46:57 14/12/2012
Quote: matrix
Ok guys, I want the opinion of somebody who has tried BOTH paths, which path for Series 2 Chop Chop?

I prefer Vapuric Warrior, because the sword is basically useless without that path, however, the other path gives him insane damage with his shield bash which is really helpful, basically, it's your call.
joerox123 Yellow Sparx Gems: 1992
#673 Posted: 14:59:58 14/12/2012 | Topic Creator
For Flashwing: Super Spinner
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the road is long, we carry on
try to have fun in the meantime☠
Kiroq Gold Sparx Gems: 2328
#674 Posted: 15:54:13 14/12/2012
Can I get people's opinions of BattleDozer(Drill Sergeant) and Clockwork Dragon(Drobot)?
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smilie Fools! I've had it up to here with your incompetence! Actually no, even higher..up to HERE!
Thumpterra12 Ripto Gems: 120
#675 Posted: 16:02:23 14/12/2012
dont even try battledozer. megadozer is ay may zing.
Legodude56 Blue Sparx Gems: 710
#676 Posted: 23:20:39 14/12/2012
I prefer Battledozer because it makes his rockets very hard to avoid making him a very good long ranged character.
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"You have to go back" -Matt
weebbby Emerald Sparx Gems: 4220
#677 Posted: 00:16:49 15/12/2012
Quote: Kiroq
Can I get people's opinions of BattleDozer(Drill Sergeant) and Clockwork Dragon(Drobot)?

Can't really give you much on Battledozer Drill Sergeant, but I like Clockwork Dragon a lot better than Master Blaster for Drobot. His eye lazers are NOT, I repeat, NOT nerfed in Giants to shoot slower on CD, and his bladegears are fun and powerful.
Kiroq Gold Sparx Gems: 2328
#678 Posted: 00:50:04 15/12/2012
Do the bladegears still shoot backwards when you are flying even when upgraded.
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smilie Fools! I've had it up to here with your incompetence! Actually no, even higher..up to HERE!
Edited 1 time - Last edited at 02:17:29 15/12/2012 by Kiroq
weebbby Emerald Sparx Gems: 4220
#679 Posted: 02:16:23 15/12/2012
Yes...
Thumpterra12 Ripto Gems: 120
#680 Posted: 02:26:58 15/12/2012
good. im getting LC, and i still wanna make sure.
garnado Green Sparx Gems: 208
#681 Posted: 03:04:07 15/12/2012
For the first time I am going to give some recommendations(in depth) mostly for pvp


Jet vac: Jet vac requires some practice, but I would say Bird blaster simply because it is easier to use, aort of like Master blaster for Drobot. The corkscrew on vac packeteer however is useful since it can get you out of a pickle, but your projectile is left at 11 damage which is maddeningly low.

Tree rex: Both paths are quite even, Lumbering laserer makes him a decent spammer, where as Treefolk charger gets you another Joust jockey Fright rider. I give the edge to Treefolk charger for its speed, which is helpful for Tree rex, yet Lumbering laserer will not upset you(the charge laser is amazing!)

Chill: Some argue that Frozen fury is better because it makes her more unique than another projectile spammer, which is understandable. But Ice lancer is the way to go, the ice spears do 25 damagr and are thrown pretty fast. So basically plain and powerful trumps cool and unique here.

Pop fizz: Best of the beast. Most people prefer mad scientist, but the thing with that path is that your beast form is pretty useless on it, the potions become a powerful weapon, and the triple potions are great, but Best of the beast leaves all of his attacks with some utility. The special attacks are nice, especially the one via purple potion which helps get yourself into melee range for some big damage.

Swarm: Again plain and powerful beats amusing and unique. Barberous avenger greatly improves Swarms DPS, and makes him what is in my opinion one of the most powerful giants,. The razor wings are nice, and work well with his butt stinger missile. Wasp stormer is a fun path, with the bee cleaver and insectsplosion, but Swarm becomes a sitting duck outside of Swarm form.

Crusher: Both paths are viable, but I have to say that unlike most people I am a proponent of Rock grinder. Rubble master has some fun and unseful perks, but the accuracy on Crusher's hammer demands that when he hits, he hits HARD. 50 damage a pop is amazing, and you get a ranged combo on this path. The triple ground grinder is a good upgrade for hitting someone trying to run from you. Again both paths are viable, but Rock grinder takes the cake.

Fright rider: Joust jockey. Sir lance a lot is fine, but FR doesnt do melee all that great from the start. Joust jockey however gives him some high speed and damage, and if you're feeling lucky you can nail your enemy with the 126 damage entombment strike! The joust damage goes from 30 to 42, which is nice, as well as some extra speed in there to help you hit and run, 360 degrees of spear can be spammed while Jousting to annoy your opponent.

Bouncer: Definitely I beam supreme. I enjoyed Robot rocketeer, but it did not do nearly as well. The shooting power on I beam supreme gives him some more skill at range, and the laser mines are decent. A problem with Bouncer is his attacks are rather easy for your enemy to adapt to, and thus Robot rocketeer falls short.

Flashwing: A tough call but super spinner is the way to go. Super shards has the unique power of healing but your enemy can easily spike you while you STAND IN PLACE healing yourself. Super spinner makes her fast and is better than mashing down A on super spinner. The light beams while spinning are more useful than I imagined.

Sprocket: While Gearhead was fun, Operator is definitely better for pvp. You can spam the triple mines, which act sort of like Vodoods tripwires, or Zooks cacti. Sprocket has below average HP but her defensive abilities make up for it on both paths.

Hot head: What we have here is a choice between a character that can hinder melee characters up close, or a ranged attacker. The Burniator takes the cake for being more versatile, on Oil baron you become powerful up close, but your fire burst is left somwehat underwhelming.

Shroomboom: Tough call, but I like paramushroom promotion, as the lock and load upgrade is great, and the paratroopers become more threatening and difficult to dodge. Barrier boost is fine for what it's for, but he does not fair as well against ranged attackers, while paramushroom promotion can fair well against both.

Well, that's all I hope these recommendations are a help.
mega spyro Emerald Sparx Gems: 3847
#682 Posted: 03:20:03 15/12/2012
I hjave tryed the game at the demo but I agree with all of them exept smilie and smilie
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Dead
Thumpterra12 Ripto Gems: 120
#683 Posted: 14:49:56 15/12/2012
@ garnado

Nice list! I dont have half of those yet, but tree rex is amazing on lumbering laserer. I am too scared to reset him. I really dont like the charges, much like flashwing and cynder. Nether welder is by far superior. You can layer her attacks really nicely.
LegoLander Yellow Sparx Gems: 1760
#684 Posted: 15:57:30 15/12/2012
Quote: garnado
For the first time I am going to give some recommendations(in depth) mostly for pvp


Jet vac: Jet vac requires some practice, but I would say Bird blaster simply because it is easier to use, aort of like Master blaster for Drobot. The corkscrew on vac packeteer however is useful since it can get you out of a pickle, but your projectile is left at 11 damage which is maddeningly low.

Tree rex: Both paths are quite even, Lumbering laserer makes him a decent spammer, where as Treefolk charger gets you another Joust jockey Fright rider. I give the edge to Treefolk charger for its speed, which is helpful for Tree rex, yet Lumbering laserer will not upset you(the charge laser is amazing!)

Chill: Some argue that Frozen fury is better because it makes her more unique than another projectile spammer, which is understandable. But Ice lancer is the way to go, the ice spears do 25 damagr and are thrown pretty fast. So basically plain and powerful trumps cool and unique here.

Pop fizz: Best of the beast. Most people prefer mad scientist, but the thing with that path is that your beast form is pretty useless on it, the potions become a powerful weapon, and the triple potions are great, but Best of the beast leaves all of his attacks with some utility. The special attacks are nice, especially the one via purple potion which helps get yourself into melee range for some big damage.

Swarm: Again plain and powerful beats amusing and unique. Barberous avenger greatly improves Swarms DPS, and makes him what is in my opinion one of the most powerful giants,. The razor wings are nice, and work well with his butt stinger missile. Wasp stormer is a fun path, with the bee cleaver and insectsplosion, but Swarm becomes a sitting duck outside of Swarm form.

Crusher: Both paths are viable, but I have to say that unlike most people I am a proponent of Rock grinder. Rubble master has some fun and unseful perks, but the accuracy on Crusher's hammer demands that when he hits, he hits HARD. 50 damage a pop is amazing, and you get a ranged combo on this path. The triple ground grinder is a good upgrade for hitting someone trying to run from you. Again both paths are viable, but Rock grinder takes the cake.

Fright rider: Joust jockey. Sir lance a lot is fine, but FR doesnt do melee all that great from the start. Joust jockey however gives him some high speed and damage, and if you're feeling lucky you can nail your enemy with the 126 damage entombment strike! The joust damage goes from 30 to 42, which is nice, as well as some extra speed in there to help you hit and run, 360 degrees of spear can be spammed while Jousting to annoy your opponent.

Bouncer: Definitely I beam supreme. I enjoyed Robot rocketeer, but it did not do nearly as well. The shooting power on I beam supreme gives him some more skill at range, and the laser mines are decent. A problem with Bouncer is his attacks are rather easy for your enemy to adapt to, and thus Robot rocketeer falls short.

Flashwing: A tough call but super spinner is the way to go. Super shards has the unique power of healing but your enemy can easily spike you while you STAND IN PLACE healing yourself. Super spinner makes her fast and is better than mashing down A on super spinner. The light beams while spinning are more useful than I imagined.

Sprocket: While Gearhead was fun, Operator is definitely better for pvp. You can spam the triple mines, which act sort of like Vodoods tripwires, or Zooks cacti. Sprocket has below average HP but her defensive abilities make up for it on both paths.

Hot head: What we have here is a choice between a character that can hinder melee characters up close, or a ranged attacker. The Burniator takes the cake for being more versatile, on Oil baron you become powerful up close, but your fire burst is left somwehat underwhelming.

Shroomboom: Tough call, but I like paramushroom promotion, as the lock and load upgrade is great, and the paratroopers become more threatening and difficult to dodge. Barrier boost is fine for what it's for, but he does not fair as well against ranged attackers, while paramushroom promotion can fair well against both.

Well, that's all I hope these recommendations are a help.

Thanks! I agree with all but ShroomBoom, who I'm torn on.
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The person who finally changed his Christmas avatar. Give me a cookie.
Tashiji Yellow Sparx Gems: 1453
#685 Posted: 16:20:28 15/12/2012
^ For PVP, it really is Vac Packeteer Jet-Vac or nothing. I have a thorough write-up as to why earlier in the thread, and personally, I don't think it's even close. In fact, I recommend the path for PVE too. I think that it will eventually become standard for the character, but since the debate is still ongoing v. Bird Blaster, I really must stress how much better I've found Vac Packeteer to be.
garnado Green Sparx Gems: 208
#686 Posted: 16:47:04 15/12/2012
Vac packeteer has some fine potential, but he gets mauled by ranged attackers, where as Bird blaster can fight surprisingly great at range. I saw your post for the two paths, and it was well said, however. I don't understand how you would recommend vac packeteer for pve, but regardless, it is understandable that you might prefer Vac packeteer, in my opinion the two paths are very close.
Thumpterra12 Ripto Gems: 120
#687 Posted: 17:05:34 15/12/2012
Hmm. Jet vac is too bad gor me to play with. I dont use either L or regular.
Legodude56 Blue Sparx Gems: 710
#688 Posted: 17:52:25 15/12/2012
I recently reset my Jet-Vac to vac packeteer. I find it MUCH better than bird blaster. The flying corkscrew is helpful, and your vacume does great damage! With bird blaster, it only increased the blaster damage by like four. I highly reccomend Vac Packeteer for Jet-Vac.
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"You have to go back" -Matt
Tashiji Yellow Sparx Gems: 1453
#689 Posted: 22:13:46 15/12/2012
Yeah. Bird Blaster functions by using enemies as ammo, which is not a luxury he is afforded in PVP. Piercing bullets help against a couple characters, but not many. The final damage upgrade is only for 4 per shot, which is really small and doesn't exactly add up. The speed, armor, loads of extra vac damage, and corkscrew are a large list of advantages for Packeteer. I reset L. Jet-Vac for Packeteer after trying it on LightCore and being sold on the idea very quickly.
Mrmorrises Platinum Sparx Gems: 7038
#690 Posted: 23:08:23 15/12/2012
It might just be me, but I think Bird blaster makes Jet vac's air blasts slightly thicker...?
Tashiji Yellow Sparx Gems: 1453
#691 Posted: 23:58:19 15/12/2012
Very slightly. But the point is that the air blasts aren't powerful enough by themselves to win PVP matches, and the vacuum is, plus it comes with some other stuff.
joerox123 Yellow Sparx Gems: 1992
#692 Posted: 00:24:29 16/12/2012 | Topic Creator
Which path do you think looks better for Thumpback? I think Anchors a Yay!! Will be
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the road is long, we carry on
try to have fun in the meantime☠
Tashiji Yellow Sparx Gems: 1453
#693 Posted: 00:45:43 16/12/2012
I think it's too early to say with Thumpback. He's like several other characters in that one path is centered around the concept of combos and a "final" melee damage upgrade, while the other promotes a niche ability instead. We've seen this go either way in the past. It all depends on how much the final melee damage upgrade actually upgrades melee damage, and if the extra two combos are as good as the first one shared by both paths. We shall see.
Mrmorrises Platinum Sparx Gems: 7038
#694 Posted: 00:56:08 16/12/2012
I think anchors a yay will be, but Up close and personal looks more fun.
LightSpyro13 Blue Sparx Gems: 861
#695 Posted: 02:12:21 16/12/2012
Is Series 2 Trigger Happy worth buying? How well does his Wow Pow work for PvP?
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Fins, of fury!
PokeLink09 Blue Sparx Gems: 946
#696 Posted: 03:12:00 16/12/2012
What do you think of my Path Upgrades?

smilie Treefolk Dash.
smilie Shadow Dancer
smilie Bird Blaster
smilie Clockwork Dragon
smilie Crystaleer
smilie Ice Lancer
smilie Volcanor
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