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The Definitive Skylanders PvP Tier List: GIANTS EDITION. [STICKY]
weebbby Emerald Sparx Gems: 4220
#851 Posted: 22:52:59 01/12/2012
^ I never said it sucked, I said it wasn't as good as Super Spinner. But B or C is still best for it, and A or B for Super Spinner.
Thumpterra12 Ripto Gems: 120
#852 Posted: 15:49:17 02/12/2012
both are B tier. the spinner makes her a moderatley affective hybrid, and shards makes her a slightly higher than average ranged skylander that can heal herself.
EgoNaut Yellow Sparx Gems: 1730
#853 Posted: 18:52:19 02/12/2012 | Topic Creator
Thanks to everyone who gave some straightforward opinions on Flashwing for once. It's a relief to finally be able to place her in some tiers at least preliminarily. smilie

  • Flashwing / Super Spinner placed in B Tier.
  • Flashwing / Super Shards placed in B Tier, though I imagine she'll be moving all over the place and may even become the first character to occupy multiple tiers.

EDIT: I actually marked Super Shards with a note saying that opinions tend to vary about where she should be placed.
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S1: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
S2: smiliesmiliesmiliesmiliesmilie
S3: smiliesmiliesmiliesmiliesmilie
Edited 2 times - Last edited at 19:03:36 02/12/2012 by EgoNaut
gillgrunt987 Diamond Sparx Gems: 7661
#854 Posted: 21:01:59 02/12/2012
Have we decided on Siren Griffins tier yet? I still think it should be C tier.
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I can survive scalding hot coffee and being whipped for 24 hours a day. Digestive biscuits or riot.
Skybagel Gold Sparx Gems: 2092
#855 Posted: 23:13:46 02/12/2012
Quote: EgoNaut
The Tier List (Work in Progress!)

S Tier - (Overpowered+broken characters)
Double Trouble / Channeler (G)
Double Trouble S2 / Channeler (G)
Stump Smash S2 / Nut Crafter
Terrafin S2 / Sandhog
Terrafin S2 / Brawler
Bash S2 / Granite Dragon
Crusher / Rubble Master
Hex S2 / Bone Crafter (G)
Ignitor / Soul of the Flame (G)
Ignitor S2 / Soul of the Flame (G)
Flameslinger S2 / Pyromancer (G)
Drill Sergeant S2 / Megadozer (G)

A Tier - (Very Good Characters that aren't broken.)
Voodood / Marauder
Drobot / Master Blaster
Sprocket / Operator
Stump Smash S2 / Smash 'n Bash
Zook / Floral Defender
Zook S2 / Floral Defender
Camo / Vine Virtuoso
Stealth Elf / Pook Blade Saint
Tree Rex / Treefolk Charger
Bash S2 / Pulver Dragon
Terrafin / Brawler
Terrafin / Sandhog
Dino-Rang / Grand Boomerang Master
Crusher / Rock Grinder
Swarm / Barberous Avenger
Slam Bam S2 / Blizzard Brawler
Wham-Shell / Captain Crustacean
Chill / Ice Lancer
Flameslinger S2 / Marksman (G)
Sunburn / Flame Lord
Sunburn / Blaze Dragon
Hot Head / The Burninator
Hex S2 / Shade Master
Chop Chop S2 / Undead Defender
Fright Rider / Joust Jockey

B Tier - (Good Characters)
Double Trouble / Conjurer
Double Trouble S2 / Conjurer
Pop Fizz / Mad Scientist
Cynder / Nether Wielder
Cynder S2 / Nether Wielder
Cynder / Shadow Dancer
Cynder S2 / Shadow Dancer
Chop Chop S2 / Vampiric Warrior
Hex / Bone Crafter
Fright Rider / Lance a Lot
Bash / Granite Dragon
Bash / Pulver Dragon
Flashwing / Super Shards (Could be higher or lower, opinions tend to vary.)
Flashwing / Super Spinner
Ignitor S2 / Blademaster
Slam Bam / Blizzard Brawler
Slam Bam S2 / Glacier Yeti
Sonic Boom / Medea Griffin
Sonic Boom S2 / Medea Griffin
Whirlwind / Tempest Dragon
Whirlwind S2 / Tempest Dragon
Drobot / Clockwork Dragon
Bouncer / Robot Rocketeer
Bouncer / I-Beam Supreme
Camo / Melon Master
Tree Rex / Lumbering Laserer
Shroomboom / Paramushroom Promotion

C Tier - (Decent, Competitive Characters)
Voodood / Elementalist
Wrecking Ball / Ultimate Spinner
Pop Fizz / Best of the Beast
Sonic Boom / Siren Griffin
Stump Smash / Nut Crafter
Zook / Artilleryman
Zook S2 / Artilleryman
Drill Sergeant / Megadozer
Gill Grunt / Water Weaver
Zap / Slime Serpent
Chill / Frozen Fury
Flameslinger / Marksman
Flameslinger / Pyromancer
Warnado / Eye of the Storm
Jet-Vac / Bird Blaster
Prism Break / Crystaleer
Prism Break / Prismancer
Dino-Rang / Earthen Avenger
Hex / Shade Master
Ghost Roaster / Fear Eater
Ghost Roaster / Skull Master
Chop Chop / Vampiric Warrior

D Tier - (Below-Average Characters)
Spyro / Sheep Burner
Spyro / Blitz Spyro
Whirlwind / Ultimate Rainbower
Whirlwind S2 / Ultimate Rainbower
Lightning Rod / Lightning Lord
Jet-Vac / Packeteer
Slam Bam / Glacier Yeti
Zap / Tesla Dragon
Chop Chop / Undead Defender
Trigger Happy / Golden Money Bags
Trigger Happy S2 / Golden Money Bags
Drill Sergeant S2 / Battledozer
Boomer / Demolition Troll
Ignitor / Blademaster
Eruptor / Volcanor
Stealth Elf / Forest Ninja

E Tier - (Bad Characters)
Wrecking Ball / Total Tongue
Gill Grunt / Harpooner
Wham-Shell / Commander Crab
Stump Smash / Smash ’n Bash
Boomer / Clobber Troll
Trigger Happy / Golden Frenzy
Trigger Happy S2 / Golden Frenzy
Drill Sergeant / Battledozer
Eruptor / Magmantor
Warnado / Wind Master
Lightning Rod / Typhoon Titan


UNSORTED SKYLANDERS
Spyro S2 / Sheep Burner
Spyro S2 / Blitz Spyro
Wrecking Ball S2 / Ultimate Spinner
Wrecking Ball S2 / Total Tongue
Ninjini / Swords of Might
Ninjini / Ancient Djinn Magic
Drobot S2 / Master Blaster
Drobot S2 / Clockwork Dragon
Sprocket / Gearhead
Prism Break S2 / Crystaleer
Prism Break S2 / Prismancer
Sonic Boom S2 / Siren Griffin
Lightning Rod S2 / Typhoon Titan
Lightning Rod S2 / Lightning Lord
Swarm / Wasp Stormer
Gill Grunt S2 / Water Weaver
Gill Grunt S2 / Harpooner
Zap S2 / Tesla Dragon
Zap S2 / Slime Serpent
Thumpback / Anchor's A-Yay
Thumpback / Up Close And Personal
Eruptor S2 / Magmantor
Eruptor S2 / Volcanor
Hot Dog / Burning Bow-Wow
Hot Dog / Pyro Pooch
Hot Head / Oil Baron
Stealth Elf S2 / Pook Blade Saint
Stealth Elf S2 / Forest Ninja
Shroomboom / Barrier Boost
Eye-Brawl / Eye Brawler
Eye-Brawl / Eye For An Eye


This is what we need to work on.

Bold=Priority
Bold+Italics=Top Priority
Italics=Minimal Priority


BADADABABABAAAAA(Updated Liiiiist!!!!!)!!!!!
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
Edited 2 times - Last edited at 23:16:19 02/12/2012 by Skybagel
Skybagel Gold Sparx Gems: 2092
#856 Posted: 23:18:24 02/12/2012
Quote: gillgrunt987
Have we decided on Siren Griffins tier yet? I still think it should be C tier.



This x1,000,000,000,000

EGONAAAAAUUUUUT!!!!!?????
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
Earth-Dragon Blue Sparx Gems: 972
#857 Posted: 23:25:04 02/12/2012
Can you guys elaborate just a bit. I would tend to agree, but it needs a bit more reasoning.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
joerox123 Yellow Sparx Gems: 1992
#858 Posted: 23:59:31 02/12/2012
Anyone else agree on moving up Stealth Elf/Forest Ninja up to high-C/Low-B? She is still amazing on this path! I took out a Pook Blade Saint with one today.
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the road is long, we carry on
try to have fun in the meantime☠
LightSpyro13 Blue Sparx Gems: 861
#859 Posted: 01:01:06 03/12/2012
Why is Series 2 smilie Bonecrafter in S tier? I have her and I don't think it is S tier.
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Fins, of fury!
Earth-Dragon Blue Sparx Gems: 972
#860 Posted: 01:23:04 03/12/2012
Light....I'm starting to wonder if you even have any sort of real competition. Your assessments are just clearly astray from what most others are getting. This isn't ring out or sky goals. This is arena rumble. It's not suppose to be a popularity contest. It's a Skylander's general strength after recording all it's upgrades.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
LightSpyro13 Blue Sparx Gems: 861
#861 Posted: 01:32:48 03/12/2012
Earth, I'm well aware of that genius I haven't forgotten that it's Arena Rumble. I just forgot why it's in S tier in the first place, plus I got her last night and tested the Wow Pow and it's not really as good as most people have been saying.
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Fins, of fury!
Mrmorrises Platinum Sparx Gems: 7038
#862 Posted: 01:36:37 03/12/2012
Its definitely kinda an over the top wow pow, 280 damage, wtf!?!
LightSpyro13 Blue Sparx Gems: 861
#863 Posted: 01:51:52 03/12/2012
I agree that the damage is over the top and the wow pow is pretty awesome! But there are at least 3 problems I found with it.

1. The Skull Buddy is short-ranged, you can easily run away until it goes away if you're fast enough. With Hex's low speed, it's not easy catching up. It's better for fighting slower characters such as smilie or smilie than quick ones like smilie or smilie.

2. Annoyingly, it has to rotate around to aim at your opponent. You can circle around it if there's enough space, or just run away as established in #1.

3. Most Important: If Hex gets hit with even ONE attack, the Skull Buddy disappears and you''l have to make another one. It's really easy o destroy, even if you pop up a bone wall.

I agree that it's a huge improvement though. I feel that it's more of a Top A than an S because of these, or maybe a Bottom S. It is really good for fighting Giants though.
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Fins, of fury!
Drobotdude Blue Sparx Gems: 622
#864 Posted: 02:25:33 03/12/2012
Does anyone agree that Drobot on Master Blaster should go in the S tier? He is a god on that path.
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Blink and Destroy!
LightSpyro13 Blue Sparx Gems: 861
#865 Posted: 02:26:51 03/12/2012
^ I do, Master Blaster is SOOO overpowered.
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Fins, of fury!
Drobotdude Blue Sparx Gems: 622
#866 Posted: 02:34:21 03/12/2012
GOOD JOB! Drobot overpowers. Mine is lvl 15 and is silver rank. In second are Crusher and Tree Rex tied at bronze. I wonder who will reach gold first.
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Blink and Destroy!
Thumpterra12 Ripto Gems: 120
#867 Posted: 02:38:01 03/12/2012
I cant say about siren griffen, because i dont have her, but drobot was nerfed. His rate of fire was lowered, and his style of chipping away health isnt that effective now. There are giants eith over 1000 health, and that takes too long for drobot to kill. He gets murdered in the slow chipping process. Id say keep him in A.
Earth-Dragon Blue Sparx Gems: 972
#868 Posted: 03:21:40 03/12/2012
Two things hurt Drobot:

Too many strong Earthlanders that make it tough for him to be overly dominant

HP totals all raised while his dps went down, hurting his ability to chip away at folks

Still phenomenal and trashes the scrubs, but not so much broken with his blades cutting his lasers out and his overall dps taking a hit with a reduced RoF. A is a great spot for him and a good standard for those Skylanders.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
Drobotdude Blue Sparx Gems: 622
#869 Posted: 03:22:49 03/12/2012
That totally sucks. He should be in S for how fast he can kill regs. Not giants.
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Blink and Destroy!
Thumpterra12 Ripto Gems: 120
#870 Posted: 03:25:44 03/12/2012
The level cap was raised for regulars, too. Trogger happu now has around 500 health, and the average is about 650. Hos nerfs didnt help, either.
Drobotdude Blue Sparx Gems: 622
#871 Posted: 03:33:20 03/12/2012
Quote: Drobotdude
GOOD JOB! Drobot overpowers. Mine is lvl 15 and is silver rank. In second are Crusher and Tree Rex tied at bronze. I wonder who will reach gold first.



First of all, lol. And second of all, dude. Read the previous post. Abviously I know the lvl cap was raised since I said that my S1 Drobot was lvl 15. No hard feelings though. smilie
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Blink and Destroy!
Edited 1 time - Last edited at 03:33:46 03/12/2012 by Drobotdude
Thumpterra12 Ripto Gems: 120
#872 Posted: 03:36:30 03/12/2012
Now, heavy hitters like ignitor, double trouble, and s2 hex occupy the top spots. Big damage is something drobot doesnt have.
Drobotdude Blue Sparx Gems: 622
#873 Posted: 03:40:12 03/12/2012
But his rate of fire makes up for how much damage each shot does. Heavy hitters that take a their time to take a swing can be wiped out. Although if they are fast swinging heavy hitters, then there is a big difference. Plus hex is just a sucky drobot.
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Blink and Destroy!
DocCroc Yellow Sparx Gems: 1668
#874 Posted: 03:42:09 03/12/2012
I seem to remember Drobot also being able to use his blade gears while firing as well. Something he can't do in Giants, where there's a brief gap between firing now. He's perfectly fine in A, he can still dominate a lot, but more characters have an easier time closing the gap and putting pressure on him this time around.
Drobotdude Blue Sparx Gems: 622
#875 Posted: 03:46:14 03/12/2012
The bladegears dont really help him that much.
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Blink and Destroy!
DocCroc Yellow Sparx Gems: 1668
#876 Posted: 03:49:28 03/12/2012
Your're right, but it was another thing to cover the field with while dumping lasers into opponents. Making it that much harder for them to advance without taking some sort of damage.
joerox123 Yellow Sparx Gems: 1992
#877 Posted: 09:06:19 03/12/2012
I've tried both for Drobot and honestly prefer Clockwork Dragon. Each one does like 26? and explode for 18. It's very fast, powerful, and fun.
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the road is long, we carry on
try to have fun in the meantime☠
Thumpterra12 Ripto Gems: 120
#878 Posted: 12:51:54 03/12/2012
/\ thats what im picking for mine when i get for bday.
Skybagel Gold Sparx Gems: 2092
#879 Posted: 13:06:57 03/12/2012
Quote: joerox123
I've tried both for Drobot and honestly prefer Clockwork Dragon. Each one does like 26? and explode for 18. It's very fast, powerful, and fun.



The Wow Pow's gonna make that even more epic 0_0
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
Edited 1 time - Last edited at 13:07:46 03/12/2012 by Skybagel
joerox123 Yellow Sparx Gems: 1992
#880 Posted: 15:12:06 03/12/2012
Quote: Skybagel
Quote: joerox123
I've tried both for Drobot and honestly prefer Clockwork Dragon. Each one does like 26? and explode for 18. It's very fast, powerful, and fun.



The Wow Pow's gonna make that even more epic 0_0



Yep, I think people will realize CD is better once S2 Drobot comes out.
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the road is long, we carry on
try to have fun in the meantime☠
EgoNaut Yellow Sparx Gems: 1730
#881 Posted: 16:58:49 03/12/2012 | Topic Creator
Drobot's total damage per second is a little lower in Giants while everyone else's health bars have got bigger. Also, new character additions and misc. additions to existing characters have redefined the standards of what constitutes S Tier. Therefore, Drobot's attack style is just A-Tier-Good now instead of S-Tier-Broken like it was before. It's that simple really.

Some reasoned arguments for the placement of Sonic Boom S2 Siren Griffin would be much appreciated so I can get her in a tier!
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S1: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
S2: smiliesmiliesmiliesmiliesmilie
S3: smiliesmiliesmiliesmiliesmilie
Thumpterra12 Ripto Gems: 120
#882 Posted: 17:00:23 03/12/2012
dont have.
Earth-Dragon Blue Sparx Gems: 972
#883 Posted: 17:49:40 03/12/2012
Here's the biggest question:

Do you need to use all 3 babies before being able to combine them into a super baby or can you do it with one?

The answer to that question will determine placement. If it's time consuming and you need all three to combine, then it's going to take to long and too many things can go wrong so she should be in the same spot. If you can create it by just holding in the button, it may, and probably will, move her up.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
Thumpterra12 Ripto Gems: 120
#884 Posted: 17:56:00 03/12/2012
In wdrumz video, he makes the super baby pretty quickly.
matrix Yellow Sparx Gems: 1441
#885 Posted: 18:29:59 03/12/2012
This list is just kinda messed up
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I like Skylanders...
Thumpterra12 Ripto Gems: 120
#886 Posted: 18:39:37 03/12/2012
no, its not. lots of people contributed to make it what it is now. its not just egonauts opinion. why is it messed up?
EgoNaut Yellow Sparx Gems: 1730
#887 Posted: 19:02:04 03/12/2012 | Topic Creator
Quote: matrix
This list is just kinda messed up


This tier list is the collaborative result of most visitors of this section of the forum pitching in their opinions and posting their research findings over the course of more than a couple of months. it is compiled entirely of this data rather than the data of a single person such as myself.
Most tier lists for anything on the internet will not apply for everyone who plays a particular game, but you should find this one to be more accurate and objective than most of the other tier lists you can find on the internet for Skylanders Giants.

If there's a point you're trying to make here that you think we should understand, then you're going to have to elaborate.
If there is a single tier placement of a certain character that you do not understand, for example, then feel free to ask about it, and i'm sure someone here will explain it to you.

New opinions about tier placements that might contribute to the project are always welcome, so if you have a suggestion for where a character should be placed or moved, and you can back that suggestion up with reasoned opinions, research data and/or comparisons with other characters, then do speak up! Any opinion posted in this thread will be read and considered!
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S1: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
S2: smiliesmiliesmiliesmiliesmilie
S3: smiliesmiliesmiliesmiliesmilie
Edited 2 times - Last edited at 19:07:10 03/12/2012 by EgoNaut
Thumpterra12 Ripto Gems: 120
#888 Posted: 21:11:11 03/12/2012
yes. this is a place where red sparxes are listened to. i like it here!
Tashiji Yellow Sparx Gems: 1453
#889 Posted: 22:26:00 03/12/2012
After playing a bit with both, I have a serious inclination that Jet-Vac's two paths should be switching spots, with Bird Blaster falling to D or maybe even E tier, and Vac Packeteer entering C. Here are my reasons:

Bird Blaster's final "maximum damage" air gun upgrade only gives 4~ more damage per shot. Insignificant upgrade from 11 to 15. Of his other two abilities, one requires fodder to vacuum, which the vast majority of PVP characters will not provide. Problem here is, that's also his most damaging attack, and he won't be able to use it. His other perk for this upgrade path is piercing bullets which, while they do have their use, are again designed to hit multiple targets--which you will not usually be facing in PVP. In fact, even if you do face the select few characters that send out suckable objects (Sonic Boom's babies, etc.), there's a certain point where they're going to elect to stop using them on you, realizing that simply out-damaging your lousy 15-damage air blasts is a ton easier than coping with the 70-damage shots you can fire back after absorbing their minions/field effects. If I were Sonic Boom, I'd just run up and start roaring at him, and you know what? I'd win the battle, babies or no babies, because Jet-Vac's damage-over-time is awful.

Vac Packeteer, on the other hand, at least has abilities that do something. Nitpick all you like about whether or not the air tank should have been made infinite for this path (I think so myself), but there's no debating that at least this ability does something, unlike Bird Blaster's super shots, which, again, are contingent on vacuuming things up. This ability makes him a more effective escape artist, and his Flying Corkscrew's 30~ damage again beats Bird Blaster's ability to do... nothing extra while flying. Vac Packeteer actually isn't such a bad escape artist, and often in PVP, especially as weaker characters (this means Jet-Vac), escape is an integral part of survival. On top of that, the "maximum damage" suction upgrade actually does live up to its name, doing up to 11+ damage/tick over Bird Blaster's version depending on proximity. Basically, what this all amounts to is, 4 more damage per shot and two abilities that are niche at best and outright useless at worst does not amount to enough of a reason to pick Blaster over Packeteer, who comes with the list of perks that actually do help listed above. Also, keep in mind that plain air blasts from Packeteer do 11 to Blaster's 15, so it's not exactly like there's even a world of difference between their ranged abilities.

As for how each character competes, I've personally found that Bird Blaster tends to be torn up in the C-tier, because 15-damage, linear ranged attacks with nothing else to back them up just aren't useful. Deprived of his best abilities by the nature of PVP and one-on-one combat, you can't exactly "go Rambo" on things like you can in Story, where there are ample Chompies to use as ammo. You'll likely find yourself trying to vacuum more often than fire, which is a fine approach, considering that C-tier characters are actually weak enough to be in serious peril against a vacuum-based offense. ... Which is incidentally why I think that Vac Packeteer and not Bird Blaster belongs in C-tier. He simply plays to the semi-limited strengths of the character better, and the results should show that to anyone who tests the two impartially.

Where it pertains to Bird Blaster's placement, my gut says D is where he could score the most wins, but I wouldn't be totally surprised to see him end up in E-tier by the time this list is finalized. His main problem is that he is almost exclusively designed for Story Mode (where he is relatively strong), and it shows.
Edited 1 time - Last edited at 22:26:16 03/12/2012 by Tashiji
camoses Blue Sparx Gems: 768
#890 Posted: 22:42:23 03/12/2012
Super shards does suck, hard.
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The great cornholio!
Mrmorrises Platinum Sparx Gems: 7038
#891 Posted: 22:50:49 03/12/2012
I can agree to vac packeteer going to C tier, but not Bird blaster going down. If you ask me Jet vac is like series 1 Flameslinger, both paths perfrom decently.
Earth-Dragon Blue Sparx Gems: 972
#892 Posted: 23:01:09 03/12/2012
I had been playing with Jet-Vac lately myself more. My lightcore is one path and the regular is another.

Bird Blaster gives you one thing you failed to address: knockback. So the +4 per shot tends to also include a couple more shots.

With that said, I agree with the overall assessment. Jet-Vac Bird Blaster is one of those where you need your A game to win, and when that is the case, I feel you are almost by default E tier. While with Packeteer, as soon as you figure out not to shoot and just take a step and then up your damage by 7 a tick, you start doing decent damage.

I would say drop Bird Blaster to E, but leave Packeteer in D for now. More C will be tumbling down as the trickle from the upper tiers keeps on as the giants boot others out.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
Zeeker Blue Sparx Gems: 523
#893 Posted: 23:14:16 03/12/2012
Keep bird blaster where it is, the projectile damage still stacks fine.
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You will not survive.
zap18 Gold Sparx Gems: 2530
#894 Posted: 00:39:00 04/12/2012
There is NO FRIGGN WAY Bird Blaster Is a D or below
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Salsa is best monkey
Amiibos or skylanders? Not sure this time around
Skybagel Gold Sparx Gems: 2092
#895 Posted: 01:47:20 04/12/2012
^Nope, but I do know where Tashiji is coming from.
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
camoses Blue Sparx Gems: 768
#896 Posted: 02:40:52 04/12/2012
I think bird blaster is fine as is. And i think conjuror double trouble should be A tier, cuz the beam doesnt suffer much and the doubles are very hard to avoid on that path.
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The great cornholio!
Earth-Dragon Blue Sparx Gems: 972
#897 Posted: 02:45:34 04/12/2012
Look guys.....I love Jet-Vac. I really do. But this is PvP effectiveness, not story worth. And even in Story he's probably the third best air and only in some situations. As far as looks go, he's great, though I wish he had wings. Adding up the volume of matches against the entire list, he is not a 50/50 wins/losses character. On Bird Blaster in Particular. I'm about done with this PvP showdown in my sig and Jet-Vac has been the weakest participant so far.

Here's a question for everyone:

Who are the average and below characters in Giants?

So far almost every single toon has been recommended at B or above. I sound like a broken record, but there just seems to be too much bias and everyone seems to win more then loose which just doesn't add up.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
Edited 1 time - Last edited at 02:49:09 04/12/2012 by Earth-Dragon
joerox123 Yellow Sparx Gems: 1992
#898 Posted: 03:09:26 04/12/2012
Quote: Earth-Dragon
Here's the biggest question:

Do you need to use all 3 babies before being able to combine them into a super baby or can you do it with one?

The answer to that question will determine placement. If it's time consuming and you need all three to combine, then it's going to take to long and too many things can go wrong so she should be in the same spot. If you can create it by just holding in the button, it may, and probably will, move her up.

It only takes one
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the road is long, we carry on
try to have fun in the meantime☠
Mrmorrises Platinum Sparx Gems: 7038
#899 Posted: 03:50:55 04/12/2012
I plan to do some testing on Barrier boost Shroomboom, right now I am thinking C tier or B.
LightSpyro13 Blue Sparx Gems: 861
#900 Posted: 03:55:40 04/12/2012
^ Yep, B tier best suits Barrier Boost (but not Paramushroom Promotion, it is sooo easy to avoid and should be E tier or D tier).

This video of one of my playthroughs better explains it for me (sorry about the shakiness).
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Fins, of fury!
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